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The Dagger 'Angrist' (2d4) (+10,+15) [+5]
+4 dexterity, speed. Slays evil creatures, orcs, trolls. Branded with acid. Provides resistance to acid, dark. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. Prevents paralysis.
Min Level 20, Max Level 100, Generation chance 2, 1.2 lbs (Angband 3.1.2v2)

The Dagger 'Angrist' (2d4) (+10,+15) [+5]
+4 to DEX, Stealth, Searching
Slay Evil, Orc
Very sharp
Resist Dark
Sustain DEX
Free Action; See Invisible
Level 20, Rarity 80, 1.2 lbs, 125000 Gold (Gumband 2.2.3)

The Dagger 'Angrist' (2d7) (+10,+15) [+5]
It increases your dexterity by 4. It increases your speed by 4. It slays orcs, trolls, and all evil creatures. It is branded with acid. It provides resistance to acid and dark. It sustains your dexterity. It can be thrown effectively. It grants you immunity to paralysis. It cannot be harmed by the elements. It gives you 2 attacks per turn.
Level 20, Rarity 80, 1.2 lbs, 100000 AU (NPPangband 0.5.0-WIP8a)

The Dagger 'Angrist' (2d7) (+18,+16)
+4 to INT, DEX
Slay Animal, Evil, Troll, Dragon
Resist Dark, Confusion
Sustain DEX
Free Action
Level 60, Rarity 70, 1.8 lbs, 100000 Gold (OAngband 0.6.1)

The Dagger 'Angrist' (2d4) (+10,+15) [+5]
It's the standard weapon of rogues and thieves. The blade is a foot long.
Forged from meteoric iron, this long chopping dagger slices through
ordinary metal as easily as its title, "Iron Cleaver", suggests.
It increases your dexterity, stealth and searching by 4. It does
extra damage from acid. It poisons your foes. It is especially
deadly against orcs. It is especially deadly against trolls. It
fights against evil with holy fury. It sustains your dexterity. It
provides immunity to paralysis. It provides resistance to dark. It
allows you to see invisible monsters. It cannot be harmed by acid,
cold, lightning or fire.
Level 20, Rarity 80, 1.2 lbs, 125000 Gold (T.o.M.E. 2.3.5)

The Dagger 'Angrist' (2d4) (+10,+15) [+5]
This Sword weighs 1.2 lbs. It does x4 damage against orcs and trolls. It does x3 damage from acid and holiness. It modifies dexterity and agility. It sustains dexterity and agility. It provides resistance to acid and powerful darkness. It protects you from paralysis and magical slowness. It is balanced for throwing. It is not damaged by acid, electricity, fire , cold and water. It cannot be stolen from your inventory. When attacking or easily thrown, it does 2d4+15 edged damage. When set in a trap, it does 2d4+15 edged damage. It increases your armor class by 5. You know everything about this item.
Level 20, Rarity 80, 1.2 lbs, 100000 AU (UnAngband 0.6.2)

The Dwarven Short Sword 'Angrist' (+10, 6d4) [+5]
+4 to dexterity and speed. It sustains dexterity. It increases
resistances: +30% dark. It modifies damage: x1.5 vs. evil and x2 vs.
humanoids. It provides protection from the effects of paralyzation. It is
vulnerable to damage by disenchantment.
Level 20, Rarity 80, 5.0 lbs, 50000 Gold. (EyAngband 0.5.2)


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