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The Morning Star 'Bloodspike' (2d6) (+8,+22)
+4 strength. Slays animals, orcs, trolls. Branded with venom. Provides resistance to nexus. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things.
Min Level 20, Max Level 75, Generation chance 3, 15.0 lbs (Angband 3.1.2v2)

The Morning Star 'Bloodspike' (+8, 6d8)
+4 to strength. It increases resistances: +40% nexus. It modifies damage:
x1.7 vs. animals, x2 vs. humanoids and x2 vs. people. It gives its wielder
see invisible. It is vulnerable to damage by disenchantment.
Level 20, Rarity 30, 21.0 lbs, 15000 Gold. (EyAngband 0.5.2)

The Morning Star 'Bloodspike' (3d4) (+8,+22)
+4 to STR
Slay Animal, Orc, Troll
Resist Nexus
See Invisible
Level 20, Rarity 15, 16.0 lbs, 30000 Gold (Gumband 2.2.3)

The Morning Star 'Bloodspike' (2d6) (+8,+22)
+4 to STR
Slay Animal, Human, Orc, Troll
Resist Nexus
See Invisible
Activates for nothing
Level 20, Rarity 30, 15.0 lbs, 50000 Gold (Hengband 1.6.0)

The Morning Star 'Bloodspike' (2d6) (+8,+22)
It increases your strength by 4. It slays animals, orcs, and trolls. It is branded with poison. It provides resistance to nexus. It grants you the ability to see invisible things. It cannot be harmed by the elements. It gives you one attack per turn.
Level 20, Rarity 30, 15.0 lbs, 30000 AU (NPPangband 0.5.0-WIP8a)

The Morning Star 'Bloodspike' (2d6) (+8,+22)
+4 to STR
Slay Animal, Orc, Troll
Resist Nexus
See Invisible
Level 30, Rarity 30, 12.0 lbs, 30000 Gold (OAngband 0.6.1)

The Morning Star 'Bloodspike' (2d6) (+8,+22)
This weapon consists of a large club with chains that have wooden balls
with metal spikes on the end.
You feel strong and firm of foot as you whip the chain-suspended spiked
orb around - and bathe it in the blood of your foes.
It increases your strength by 4. It poisons your foes. It is
especially deadly against orcs. It is especially deadly against
trolls. It is especially deadly against natural creatures. It
provides resistance to nexus. It allows you to see invisible
monsters. It cannot be harmed by acid, cold, lightning or fire.
Level 20, Rarity 30, 15.0 lbs, 30000 Gold (T.o.M.E. 2.3.5)

The Morning Star 'Bloodspike' (2d6) (+8,+22)
This Hafted Weapon weighs 15.0 lbs. It does x4 damage when charging. It does x4 damage against natural creatures, orcs and trolls. It does x3 damage from poison. It modifies strength. It provides resistance to nexus. It gives its wielder see invisible. It is not damaged by acid, electricity, fire, cold and water. It cannot be stolen from your inventory. When attacking or thrown, it does 2d6+22 blunt damage. When set in a trap, it does 2d6+22 blunt damage.
Level 20, Rarity 30, 15.0 lbs, 30000 AU (UnAngband 0.6.2)


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