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The Dagger 'Narthanc' (2d4) (+9,+12) [+10]
Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold.
When aimed, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge.
Min Level 1, Max Level 50, Generation chance 40, 1.2 lbs (Angband 3.1.2v2)

The Dagger 'Narthanc' (+4, 3d4)
It increases resistances: +35% fire. It modifies damage: x3.5 fire brand.
It is vulnerable to damage by disenchantment. When wielded and activated,
it fires a bolt or beam of fire, recharging every 8+d8 turns.
Level 4, Rarity 5, 1.0 lbs, 6000 Gold. (EyAngband 0.5.2)

The Dagger 'Narthanc' (1d4) (+4,+6)
Flame Tongue
Resist Fire
Permanent Light(1)
Activates for fire bolt (10d8) every 8+d8 turns
Level 5, Rarity 3, 1.2 lbs, 12000 Gold (Gumband 2.2.3)

The Dagger 'Narthanc' (1d4) (+4,+6)
Flame Tongue
Resist Fire
Throwing; Permanent Light(1)
Additional Resistance
Activates for fire bolt (9d8) every 8+d8 turns
Level 4, Rarity 10, 1.2 lbs, 12000 Gold (Hengband 1.6.0)

The Dagger 'Narthanc' (2d4) (+4,+6)
It is branded with fire. It provides resistance to fire. It can be thrown effectively. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. It gives you one attack per turn.
Level 4, Rarity 5, 1.2 lbs, 12000 AU (NPPangband 0.5.0-WIP8a)

The Dagger 'Narthanc' (1d4) (+8,+5)
Flame Tongue
Resist Fire
Activates for fire bolt (6d8) every 7+d7 turns
Level 4, Rarity 5, 1.2 lbs, 13000 Gold (OAngband 0.6.1)

The Dagger 'Narthanc' (E:10, L:1) (1d4) (+4,+6)
It's the standard weapon of rogues and thieves. The blade is a foot long.
A fiery dagger finely balanced for deadly throws.
It is one of the 3 legendary daggers.
It is sentient. It can be activated for fire bolt (9d8) every 8+d8
turns if it is being worn. It provides light (radius 1) forever. It
does extra damage from fire. It provides resistance to fire. It
cannot be harmed by acid, cold, lightning or fire.
Level 4, Rarity 100, 1.2 lbs, 12000 Gold (T.o.M.E. 2.3.5)

The Dagger 'Narthanc' (1d4) (+4,+6)
This Sword weighs 1.2 lbs. It does x3 damage from fire. It provides resistance to fire. It is balanced for throwing. It is not damaged by acid, electricity, fire, cold and water. It cannot be stolen from your inventory. When attacking or easily thrown, it does 1d4+6 edged damage. When activated, it creates a powerful bolt to burn your enemies for 6d8 damage, recharging in d8+8 turns. When inscribed with {=A} and attacking or thrown against an opponent, it burns one target for 6d8 damage, recharging in d8+8 turns. When set in a trap, it does 1d4+6 edged damage and burns one target for 6d8 damage, recharging in d8+8 turns.
Level 4, Rarity 5, 1.2 lbs, 12000 AU (UnAngband 0.6.2)

The Dagger 'Narthanc' (1d6) (+4,+18%)
Flame Tongue
Resist Fire, Shards
Throwing; Permanent Light(1)
Activates for fire bolt (11d8) every 8+d8 turns
Level 7, Rarity 10, 1.2 lbs, 4000 Gold (ZAngband 2.7.2)


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