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The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10]
+4 strength, wisdom, speed. Slays evil creatures, undead. Provides resistance to lightning, fire, nether. Cannot be harmed by acid, electricity, fire, cold. Sustains your life force.
When activated, it deals five times your level's damage to all evil creatu res that you can see. Takes 101 to 200 turns to recharge.
Radius 1 light.
Min Level 65, Max Level 127, Generation chance 1, 13.0 lbs (Angband 3.1.2v2)

The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10]
+4 to STR, WIS, Speed
Slay Evil, Undead
Resist Lightning, Fire, Nether
Hold Life; Permanent Light(1)
Activates for dispel evil (x5) every 100+d100 turns
Level 65, Rarity 65, 13.0 lbs, 150000 Gold (Hengband 1.6.0)

The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10]
It increases your strength and wisdom by 4. It increases your speed by 4. It slays all evil creatures, and it is especially deadly against undead. It provides resistance to lightning, fire, nether, and life draining. It lights the dungeon around you. It activates for dispel evil (x5) every 100+d100 turns. It cannot be harmed by the elements. It gives you one attack per turn.
Level 65, Rarity 100, 13.0 lbs, 60000 AU (NPPangband 0.5.0-WIP8a)

The Ball-and-Chain of Fundin Bluecloak (5d4) (+13,+17) [+10]
This weapon has a ball linked with a chain to a wooden handle. Preferred
tactic is smashing the brains of your opponent.
The weapon of one of the great dwarven priests, with powers to preserve
body, soul and enchantments, and the bane of those who seek life beyond
death.
It can be wielded two-handed. It can be activated for dispel evil
(x4) every 100+d100 turns if it is being worn. It provides light
(radius 1) forever. It increases your strength, wisdom and speed by 4
. It strikes at undead with holy wrath. It fights against evil with
holy fury. It provides resistance to life draining, electricity, fire
, nether and disenchantment. It cannot be harmed by acid, cold,
lightning or fire.
Level 25, Rarity 100, 13.0 lbs, 60000 Gold (T.o.M.E. 2.3.5)

The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10]
This Hafted Weapon weighs 13.0 lbs. It does x3 damage when charging. It does x3 damage from holiness. It does x3 damage against undead. It modifies strength, wisdom, speed and light radius. It provides resistance to electricity, fire, nether and losing experience. It is not damaged by acid, electricity, fire, cold and water. It cannot be stolen from your inventory. When attacking or thrown, it does 4d4+17 blunt damage. When activated, it dispels all your enemies in line of sight if evil for 250 damage, recharging in d100+100 turns. When inscribed with {=A} and attacking an opponent, it dispels one target if evil for 250 damage, recharging in d100+100 turns. When set in a trap, it does 4d4+17 blunt damage and dispels one target if evil for 250 damage, recharging in d100+100 turns. It increases your armor class by 10.
Level 65, Rarity 100, 13.0 lbs, 60000 AU (UnAngband 0.6.2)


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