# File: limits.txt # This file is used to initialize the "array sizes" information for Angband. # Do not modify this file unless you know exactly what you are doing, # unless you wish to risk possible system crashes and broken savefiles. # Version stamp (required) V:3.0.11 # Maximum number of feature types M:F:64 # Maximum number of object kinds M:K:570 # Maximum number of artifacts M:A:137 # Maximum number of ego-item types M:E:128 # Maximum number of monster races M:R:618 # Maximum number of vaults M:V:51 # Maximum number of player races M:P:11 # Maximum number of player classes M:C:6 # Maximum number of player history lines M:H:165 # Maximum number of owners per store M:B:4 # Maximum number of flavors M:L:313 # Maximum number of spells M:S:122 # Maximum number of objects on the level M:O:1024 # Maximum number of monsters on the level M:M:1024 # # Array sizes (in bytes) for some initialization stuff # # Size of the "fake" array for reading in names of monsters, objects, # artifacts, store-owners, player-races, ... M:N:20480 # Size of the "fake" array for reading in the descriptions of monsters, # vaults, and the player-histories M:T:61440