Changes from 0.1.0: - Included recent locations and resistance etc tables in the character dump - Made stat modifiers on the birth screen show cumulatively - Forced a choice of recall points (to avoid reading recall and not setting a point) (HallucinationMushroom) - Included a number of things from NPPangband, including - character notes file - known monsters display - kills counts - hall of fame viewing - colour change of @ with HP - delayed level feelings - more compact messages (as also in Vanilla) (Leisa Condie) - Increased Cure Foo Wounds from 2,4,6d8 to 2,4,6d10 (Leisa Condie) - Removed some out of theme uses of "dungeon" - Gave novice paladins CURE instead of SCARE flag (Sampsa Lahtonen) - Changed gnomes to petty-dwarves (mages, skeletons etc) - Reintroduced a town unique - The Complainer (Big thank you to Sampsa Lahtonen :) Bugs Fixed from 0.1.0: - "Walk off the edge" bug (Several people) - Disconnected mountain generation; teleport traps are back in, but can't land the player in a "stone prison" any more (Helpful discussion from rgra) - Teleport level bug that was giving weird results near towns and at the bottom of dungeons (Drez Worth, Sampsa Lahtonen) - A generation bug that could result in the player being placed in a wall (only me, I hope) - Another generation bug that was making down staircases leading to Nowhere Town at the bottom of dungeons after the questor was killed (HallucinationMushroom) - Bows of Ossiriand now have a pval (HallucinationMushroom)