Features -------- - added (still very rough) Nintendo DS port - made days 5 times shorter - made taking stairs use energy again, but made the player get the first turn on entering a new level - hitting the enter key to bring up menus is now an option - light fuel is no longer used when there is natural light Bugfixes -------- - stopped crashes on lighting rooms (fix by George) - fixed delay in monster action on entering a level (fix by Si Griffin) - made macros work properly (Irashtar) - fixed (I hope) running, tunnelling etc crash bugs in Windows XP, partly by disabling the 'h'andle command (which I hope to bring back later) (Zikke, Elrosk, HallucinationMushroom, Seany Clayton at least) - the player can rest when monsters which can pass through walls are moving (Si Griffin) - staves of Banish Evil and scrolls of Elemental Attacks id properly on use (Si Griffin) - fonts have been extended, and made to work properly in Windows (blank walls fix due to Arralen!) - slight formatting error in character notes fixed