- v4 now available
- v4: whither DSM?
- Crash bug
- Stats
- Minor pricing oddity
- More thoughts on v4
- New version of v4
- Keeping v4 as testbed
- v4 chardumps should show up as 'v4' not 'Angband' in the oook ladder
- Rune-based ID just got a little better
- Attention casters: dungeon books are now artifacts
- Character screen issue
- Making dungeon generation more interesting
- Problems with item generation in vaults on dlvl 99?
- The APW borg comes to v4
- A new way of managing effects
- Monster list tweaking
- Even more thoughts on v4
- Roadmap for v4
- Revamping combat
- v4 update
- The case for simplicity
- v4 Download
- New stats
- v4 branding bug
- Wild Tangent for Blows/Round.
- The v4 FAQ
- Derakon's combat revamp
- Whither pseudo?
- Overburdening bug
- To-hit and Criticals in new combat
- Absorption (or armor) and prowess in v4
- Inventory screen
- Review of new combat system
- Bug post - Randarts unusable at the moment
- possible bug in affixes
- One suggestion… (AKA, YASD)
- Shockbolt's tiles now in v4
- Weirdness in Artifact spoiler (g39a4701)
- Problem using Shockbolt tiles in v4
- hi v4 ~
- I, uh, just found this...
- Latest build's (3b277ee) display is broken
- Mage brainstorming
- Estimated damage
- Bad ego names?
- Ranger in V4 is HAAAARRRRD...
- Latest build, starting gear?
- Ranged Combat Brainstorm Thread
- Enchant Weapon and new points
- Blessed Warhammer
- How about Rune-based squelching?
- RandART Creation Success Rate
- Magic Device Skill
- mage early game
- weapon blows
- Artifact Generation Rate
- Critical Hits with Mage
- Combat Spells
- New version of v4
- Monster Flags
- Compiling v4 on FreeBSD
- [feature request] show, and cycle between, quivered ammo
- RandArt and Egos
- [feature request] improve recall UI
- quest system?
- Bug report v4 9feb8de
- v4 bugfixes (66b0fe2)
- Suggestion for racial affixes
- breaking stable vanilla's saves
- Thoughts on v4
- bug - wielding golden dagger message timing
- Another bug: slays revealed too soon
- Trap changes
- Walls
- Something wrong with the autobuilder?
- Bug - bog-standard arrows get ridiculous damage modifiers
- Bug - Extra blows not added
- Brainstorming trap effects
- Combat thread
- Weapon oddities
- How v4 combat works
- bug - crash with tons of traps detected
- Illusions
- uber ego items
- Dead character feedback
- Affixes that add dice
- mimic message bug
- Love the new room types
- curse scrolls
- Randart Phial troubles
- complete revision of stats
- New launch icon
- Mage Spells
- beefy sling of slaying
- Grond receives -1% of finesse and prowess
- Shockbolt Tiles
- behavior of unknown runes leaked
- ammo doesn't combine correctly
- enchant weapon (prowess) too weak
- bad new line termination or wide characters for Nar the dwarf?
- deep descent from town is weird
- flasks of oil are nerfed
- Display (?) bug in angband-v4-988-gea27dff
- problem with partial ID and sales price
- exclusion control for ego prefixes?
- starting stats seem off
- Graphic errors in gd08de4a build
- Contributing to v4
- The cruelty of the RNG
- resist fire ego comes with friends in gd08de4a
- Damage bonuses that don't provide extra damage?
- stat drain
- Priest Pointy Penalty - removing?
- Gradual monster genocide
- observations from a novice
- proposal for missile mechanics
- Who wants to mess with speed?
- Thoughts from playing through a priest
- Traps
- Baby Chaos/Balance dragons
- Equipment Observations
- Save File failure
- Dungeon and item feelings.
- Search beyond lit area?
- A few observations
- v4 osx crash
- Why are my pebbles doing 13700 damage?
- Newbie notice: I cannot understand graphics system. :(
- Club of Bullroarer
- INT and WIS in Angband: A starting point for the discussion
- INT and WIS definitions
- Bug in item probabilities [angband-v4-v4-1107-g15f2bcb]
- What's happening with V4?
- Squelch idea
- v4 dead b4 2014
- Ninja pirates!
- Illegible spells
- My thoughts on CHA
- Equipment sets
- UI: base-to-hit for shoot and melee are not intutitive
- I miss the object - verb UI in the shops.
- Vanilla detection. Rogues FTW!
- V4 Regression: Squelch broken in trunk
- New stat drain model rocks
- V4: Gameplay notes
- Happy to see v4