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  1. Sil
  2. Sil Combat
  3. Sil not working on some Macs
  4. EasySil
  5. Sil v1.0 bugs
  6. Sil 1.0.1
  7. Sil for Windows Bugs?
  8. Sil for Unix
  9. Sil 1.0.2
  10. Sil competition save file doesn't work
  11. Breaking the Rules
  12. New curses for Sil?
  13. sil osx setgid enabled
  14. Sil screencasting / let's play
  15. Sil: questions and personal observations
  16. Sil 1.1
  17. Sil: smithing (bug?) (feature?)
  18. Help for the throne room - Sil
  19. Adapting mechanics from Sil to other (longer?) games
  20. Sil throne room and escape? videos
  21. Sil: 'forge' key in Angband-style keyset?
  22. Sil: amusing typo in monster.txt
  23. Some Sil issues
  24. sil 1.1: minor bug with thrown weapons
  25. Looking for hints in Sil
  26. Sil 1.1 Builds?
  27. Sil 1.1.1
  28. Sil 1.1.1 Extraction issues
  29. Sil 1.1.1 control on Mac OS X
  30. Sil - Orc scouts
  31. [Sil] Killing with doors
  32. Sil on Roguelike Radio
  33. Sil for Linux (+ Arch PKGBUILD)
  34. Sill 1.1.1 bug with "opportunist"
  35. Sil - heellpp!
  36. Sil Builds/Challenges/Concepts/Stupid-Ascension-Tricks
  37. Sil: Naugrim are too hard
  38. sil 1.1.1: random thoughts
  39. sil 1.1.1: minor bug (?) with chest generation
  40. sil 1.1.1 : no-magic-items source mods
  41. Sil 1.1.1 Vanishing object bug
  42. Sil 1.1.1 Bugs - (Vampiric) Weapons
  43. Sil - multiple windows configuration (linux)
  44. Vault submissions
  45. Sil : targeting
  46. Sil: random (stupid) thoughts on "magic"
  47. Sil stats hacking
  48. Sil feature suggestion: damage color for kill
  49. Sil: another 'feature' suggestion
  50. Sil: broken link
  51. Sil and Angband variants available on Android
  52. Sil Tutorial -smithing request
  53. Sil : Suggestions
  54. [Sil] Idea for a build
  55. Sil: What are your favourite features of Sil?
  56. [Sil] Gripping tale of a first time winner
  57. [sil] What does orc/elf/human skeleton do?
  58. [sil] Request for better handling of throwing weapons
  59. [sil] Finally, I reached the throne room
  60. [sil] Brainstorm about what to do now (650ft, near a forge)
  61. [sil] Searching and getting into a vault
  62. Sil: What are your least liked features of Sil?
  63. [Sil] Dead :(
  64. Sil: stealth melee assassin
  65. Sil: Smithing (observations)
  66. Sil : Playing this game for a couple of days, feeling frustrated, looking for advice
  67. Sil: first win
  68. Sil: What are the weakest abilities?
  69. sil save files
  70. Sil: YASD, Noogie the Naugrim
  71. Sil: technical prob fonts
  72. Sil: Various Questions
  73. Sil mechanics: effect of the number of silmarils
  74. Sil tournament idea: Build challenge?
  75. Sil: What are the best abilities, besides Songs of Sharpness?
  76. tired of being owned by orcs
  77. Sil: compilation of annoying deaths
  78. Sil - first decent attempt, need advice
  79. Sil: Smithing starts?
  80. Sil: Favourite Song
  81. [Sil] Inventory advice
  82. Sil: How much evasion?
  83. Sil newbie help
  84. Sil: Do you like the Mewlip forgetting effect?
  85. Sil: what are the mechanics of life drain?
  86. Sil - knowledge base
  87. Sil: melee to-hit chance table
  88. sil newbie questions
  89. Sil: Proper Starts? (Builds that aren't Artistry)
  90. ID: the game (tips and tricks)
  91. Sil: Thread naming
  92. Sil: Overpowered / underpowered
  93. Fsil, a simple sil fight simulator
  94. Should it be mentioned somewhere that shadow melee attacks ignore protection?
  95. Autopickup/always_pickup issues
  96. Sil system requirements?
  97. "Warbow" archery - heavy bow builds and more
  98. Danger Mechanic?
  99. On Intimidation (Fear resist, wrath, Elbereth)
  100. Flanking, charge, knockback near walls
  101. #1000 on the Sil Ladder coming soon!
  102. deathblades
  103. [Sil] Term Windows Causing Crashes
  104. [Sil] Do you clear levels?
  105. Edain builds
  106. What are some builds you keep replaying even after winning with them?
  107. Effect of abilities on free attacks
  108. I'm rubbish at the game, any tips?
  109. Sil: Throne room help
  110. Quick questions
  111. Concentration build
  112. Good finds you'd just as soon not find
  113. clear worm bug?
  114. Trumpet of Warning id by use?
  115. newbie qs
  116. Strange glyph swap bug in Sil 1.1.1?
  117. Mechanics questions
  118. Bug: saving and quitting takes a turn
  119. Dart trap damage
  120. Sil 1.1.0. Known monsters not working
  121. Sil: funny screenshots
  122. Sil mod: probability to die
  123. Crash report(s)
  124. Increasing Font Size on Mac
  125. Early changes doc
  126. Bug or feature?
  127. Build: Starting with a Song ability?
  128. Final Rest doesn't Glow?
  129. Versatility
  130. Smithing oddities/bugs in sil 1.1.1
  131. Freeze on starting new game
  132. Bug: Good Grief, Good Greaves!
  133. [BUG] Getting a skill for 0 XP
  134. Starting as archer without smithing
  135. Cursed item idea
  136. UI
  137. sight question
  138. Vote Sil RL of the Year
  139. Roguelikes enjoyed by Sil players
  140. In my family's tradition we open gifts on the 24th
  141. Got 'im.
  142. Riposte and two weapons
  143. Sil 1.2
  144. All about chasms (1.2)
  145. 1.2 endgame feedback
  146. 1.2: Which customizations did you reinstate?
  147. Sil 1.2.1
  148. Bows of Radiance should stun light-sensitive creatures
  149. Stumped about the dump
  150. Sil 1.2.1 bug - viewport shakes when moving with "center map continuously" option
  151. Sil on OS X Mavericks
  152. Archery thoughts
  153. Gervais Tiles
  154. Sil - taken alive
  155. A few suggestons from a new player
  156. Weights of similar specification items
  157. minor issues with 1.2.1
  158. graceful smithing (for the singing smith)
  159. Sil - it could be the first variant I try
  160. herbs of rage & fear?
  161. Unintentional challenge games
  162. Game freezes at end of character creation
  163. Sil: How is minimum depth calculated?
  164. My stupid opinions: Sil 1.2
  165. My stupid opinions: archery
  166. My stupid opinions: smithing
  167. Favorite non-artifact find in the game?
  168. Question about listen
  169. Why no free polearm attack?
  170. Strong Build for New Players
  171. Artifact rings of protection, etc.?
  172. Archer AI vs longbow
  173. Noob started a smithing build .. and now??
  174. Rebalance Sil-Carving to fit Song of Sharpness changes
  175. Changing the key-bindings?
  176. To smith or not to smith?
  177. Question about unlocking chests
  178. bug with traps staff?
  179. Earthquake Staves
  180. noobery (dumb questions)
  181. names of the fallen
  182. Planning my build ahead
  183. Throwing
  184. New Naugrim House!
  185. No ability play
  186. aglarang?
  187. Bad Ideas Thread
  188. Forging with the Sils
  189. Two-weapon fighting
  190. webs
  191. Secret tech? (Or, "Did you know?")
  192. Smithing Catalog
  193. Compiling on Windows (fix)
  194. Stealth/Perception build, accidental pacifist
  195. An odd set of circumstances?
  196. Stair message bug
  197. Bug with "no artefacts"
  198. chancy chasms?
  199. Herbs of terror
  200. Dwarven Fencer Smith build viable?
  201. Staff of Earthquakes
  202. Thoughts on dungeon features/terrain/layout/interaction.
  203. Hallucination/Uniques/Notes
  204. What can permanently darken squares?
  205. Does player speed effect trap detection?
  206. Sil vault bug
  207. After advice on an Edain
  208. Contradicting descriptions of majesty(will) in manual
  209. Newbie to Sil
  210. No record of interesting room in vault.txt
  211. New Player Help
  212. Burning chest
  213. Furthest I've gotten so far
  214. Items on the ground term window
  215. ability interaction
  216. 1.3 Wishlist Thread
  217. Words of command!
  218. do something about greatswords?
  219. Does stunning enemies help against special attacks?
  220. A new challenge
  221. the unaware orc charge
  222. I'm back
  223. Final Challenge (spoiler inside)
  224. |
  225. Changing Leaping
  226. Allow songs on lesser jewels
  227. What ids a shield of wrath?
  228. Classic walls in Sil
  229. Guide to the ID game
  230. artefact generation
  231. Versatility bug?
  232. Interface: Diagonal movement
  233. Sil is ingenious!
  234. New player: what to do next?
  235. lantern bug
  236. Windows layout for 1366x768 resolution (Unix)
  237. doomcaller
  238. Serpents
  239. No birthday release this year
  240. Trolls, Orcs & Morale
  241. How does weapon weight help overcome protection ?
  242. Can you go back up once you get to Morgoth's floor?
  243. Fun with Anydice
  244. Studded leather
  245. Rings of power, baby
  246. Smithing penalties
  247. Orc archers see through door?
  248. Try this for your smiths...
  249. Vanilla monster renaming mod
  250. Is is possible to use ttyrec to record? Also game impressions and character dump.