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- Portal & Teleport Self
- Permanently available items
- Ranger play style
- Macro help
- What happened to Angband?
- Beguiling: A use for charisma?
- Poll: What is your opinion on no_selling?
- Idea: no_traps option
- The 3.3.0 release thread
- Mages - What spells?
- Enable sound?
- Hellfire/plasma issues
- Knowledge - monsters
- It did how much damage?
- Point-based stat distribution is too powerful
- a bug I wish hadn't been fixed
- Chance of spell failure
- Opinion: speed is too important (and some ideas for changing that)
- Bug? GDSM squelched by 'bad'
- Bug: "Find Traps, Doors & Stairs" doesn't work on chests
- Bug: You have found - gold pieces worth of adamantie
- Adviced needed on artifacts
- Bug: clicking on main window causes crash
- How does one enable the roguelike keyset on a macbook?
- Please bring back the old feelings (as an option)
- to_hit
- I'm thinking some type of bug? Anyone agree?
- Scrolls and Staves of Summoning
- Question regarding roguelike keyset...
- revisiting Teleport Other
- Rings of Speed
- YACD - What to sell, dwarf warrior
- Breeders breed too fast?
- Distinguishing dlevel 60 from dlevel 90
- Saving Throw
- Summoning Speculations
- Main Angband window moves under Mac menu bar
- Torches
- Stealth vs Aggravation
- Wizard mode
- Monster alertness values make no sense
- 3.3.0 is imminent
- Deep monsters
- Request: Info shows damage/blow
- Starting an Ironman game
- Champion monsters?
- Combat redesign - taking a step back
- Plural names of monsters
- The "classic" Hack
- Yasd
- Level completion (for level clearers)
- Making Mages, More Magelike
- bug 3.2.0 - fear
- Finally won ;)
- 3.2.0 DSM frequency?
- races
- mage - ranger - battlemage
- Home/no store option
- new class?
- Squelch, TMJ, and item drops
- Rogue Ideas
- Class bonuses
- look information
- how does slaying and branding work?
- Hi. First post. Newbie looking for graphics.
- Superb Feeling dlv 2 ironman
- monster tweaks
- Angband, MacBook and numeric keypad
- Smeagol Droping a ring
- Player is a monster. Bug?
- Gorlim+Camlost+Wormtongue=junk?
- Regarding savefiles...
- Milestone reached! DLVL 99.
- Is this a legit or cheesy tactic?
- Artifact Drop from Mim
- Help a newbie?
- This level seems terribly dangerous
- Angband 3.3.0 is out
- [3.30] Invisible walls issue
- Keymaps can't do what I want them to...
- ...I just...
- [3.30] charset / colors under windows
- Where does OS X store an Angband save file by default?
- Polymorph in Ironman
- [3.30] neuter sex
- [3.30] options toggle
- Suggestion for Cheat Death mode
- Robes
- YASD - Ciredhel jr.
- [3.30] Strangely coloured darkness
- [3.30] good work
- Simple idea about monster memory
- % Explored
- 3.3.0 Question
- 3.2.0 I Know Im behind the times
- [3.3.0] Bug with squelching unknown flavours
- Randarts
- randart boredom
- [3.3.0] class boni
- Monster death sound in 3.3.0
- [3.3.0] Bug with object mimics in tile mode
- [3.30] whoop yo head boy
- Angband 3.2.0 Borg
- [3.3.0] The Curse of the !Experience
- [3.3.0] Bug: purple uniques invisible in tile mode
- [3.2.0] Hold life
- Pref files
- [3.3.0] opinions and comments
- The Angband FAQ - if you are new, please read this first
- @pav re FAQ
- [3.3.0] Level feelings interrupt illumination
- Temporary Stat Loss
- Ideas from old angband.
- [3.3.0] Those funny little labyrinth levels, bug?
- [3.3.0] Delayed level feeling lost after save/load
- [3.3.0] Bugs and Stuff
- [3.3.0] Mimics and fear
- Rogue strategies
- Feature Request / Discussion
- Feature request: List known monsters by native depth
- [3.3.0] Typos
- An idea for timed monster spawning
- YACD - Need some help to remove useless items
- [3.30] PDSM of Resistance?
- Horn of Plenty
- [3.3.0] Another mimic bug
- Looks like a new Angband Dev Blog is up. (17.8.2011)
- YACD - Endgame Advice
- [3.3.0] clear monster display bug?
- A few noob questions?
- Monster fear
- Bit of advice?
- YAWP + a note of thanks
- Monster Picking Up Items
- Odd game effects
- [3.3] Minor undesired gameplay change
- YACD - What to keep and what to dump
- Letting monsters pick up anything
- Slay Giant
- [3.3.0] Corrupted save files
- Calris in v3.3.0
- [3.3] Little miscalculation in randart frequency count for slays
- [3.3] Earthquake
- Graveyards and Zoo's
- [3.3] Non-permanent experience drain
- *Destruction* deletes stairs
- Stair Vaults
- YACD - Sell Paurnen, Pauraegen
- Minor 3.3.0 feedback
- 3.3.0 Questions
- 1 (possible) bug in store_no_selling option
- 3.3.0 Treasure not displayed
- GOOD and GREAT
- Compiling V for Windows
- Old School Needs Help With New School
- What Is This?
- Aiglos???
- gain one, lose one stat potions
- [3.05] YACD - decision on what to keep
- YACD - more than one ring of speed?
- 5th September Nightly builds available
- [3.3] Potential crash with multiple pval system
- Feather Falling?
- [3.3] Potential problem with low power random artifacts
- YACD - Have Belthronding, Barahir and Elessar, still carry Rilia?
- Spell Borders
- You sense the presence of objects!
- the need for speed.
- "The draconic quylthulg changes!"
- what to keep
- Latest Angband Nighty build
- Why two different Hellhounds?
- YACD - It's raining artifacts
- Ranger Extra Shots
- Close and bash doors with ctrl+direction
- Experiences with Frog-knows
- 3.3.1 Release Candidate available
- Ladder Update
- 3.3.0 crash on startup
- 3.3.0 arrow inscription problem
- Banish _?Banish?
- angband og's united
- Mage equipment
- elemental spells and giants
- Suggestion...
- Angband 3.3.1 is out
- Relative strength of randarts?
- Well put.......
- 3.3.1 keymap bug?
- Rods of Stone to Mud
- Roguelike keyset bug
- Calculating resistance durations
- Teleport other
- making angband harder
- Birth amount of gold
- Max stats
- Do not play V nightlies until further notice!
- ID by use (new ways of learning)
- Level feelings, or "a not much interesting thread"
- Stealth, aggravation and monster detection range
- PC Angband 1.4
- Direction bug, please help.
- Wand of slow monster bug?
- New to angband
- difficulty setting: no stores
- O style combat
- Gear Spells
- Laptop keybindings
- Wands & Staffs
- How many people play Angband?
- Angband. y u no give numerical damage output?
- Angband 3.3.2 - anything else to fix?
- Thank you
- Angdroid 3.3.1
- Angband 3.3.2 RC1
- More thoughts on traps
- Question for Mac OSX 7 users
- Magic, melee, and things that block them
- Death mold
- 100% Saving throw
- Destrction in 3.3
- Some torch ideas
- Possible bug; v3.3.1
- What purpose money?
- Some thoughts about spells
- [3.3] Ego/vault ratings
- Bug in nightlies
- Cloak Rarity
- Problem with stacked chests?
- Speed vs. Immunity
- Dragon Scale mail gear
- Trying to win for the first time. Any advice is most welcome.
- 3.3 artifact generation
- [3.3] Supercharging randart shooters doesn't work properly
- Racial Flags
- Run takes the long way
- Help for a long time loser
- Having negative AC
- Acquirement scrolls
- Ghost race
- My first Angband character
- need advice
- Replacing XP penalties
- Game crashes when confused or stuned
- Movement Delay Bug [3.3.1]
- Why not numeric values for Fighting, Stealth, etc?
- "band-aid" tweaks to item generation
- Do regenerations stack?
- A new direction for Angband
- Angband 3.2.2 released!
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