View Full Version : Vanilla
Pages :
[
1]
2
3
4
5
6
7
8
9
10
11
12
- Testing
- V with a Gooey... please!!
- Vanilla Pseudo ID
- messages with feeling
- Feature reporter wanted
- Want a new feature...?
- [Fea-Req] Less <color> monsters
- Graphical ideas for *bands
- Problems accessing bug tracker
- Terrain changes visible outside characters sight -- Feature or Bug??
- (Ego) weapons should not be immediately destroyed by acid
- Problem with blank walls in Vista
- "Believe it or not" stories
- Testers wanted - 'rebalanced monsters'.
- IRC Feature Requests 1
- Vanilla Naming: *slay evil* vs slay evil
- Artifact memory?
- Item names
- What about new items?
- New features for Angband from variants
- Instant pseudo-id
- Feature request - auto-id when destroyed?
- "Core" Angband?
- [ALL variants] Getting main-gcu to handle resizes.
- semi-psuedo variants for non-programmers
- WinCE version?
- Angband marketing
- [ALL variants]Making warriors less boring?
- [V/NPP] Equipment optimizer - scoring rules
- What does Resistance do if you already have it?
- What does Blessed by the Gods do?
- Can someone remove my email address from ticket #129 quickly!
- Is there any way to know what Artifacts I had?
- Status of the GPL effort?
- NCurses
- Slimming down the options list
- Oldschool walls
- Crash - angband: Too many macros!
- Cannot initialize graphics
- C99 and Angband?
- The safe_setuid code
- Analysis of the /lib directory and suggested changes.
- Linux/Unix users: Where should savefiles be stored?
- Angband 3.0.8 prerelease
- reactions to changes in new V release
- Escaping from crowds
- Angband 3.0.8 prerelease 2
- Uses for "out-of-character" items
- problem with graphics
- Angband 3.0.8 final
- Universal Binary?
- Artifact Knowledge...
- squelch comments/complaints
- Looking through the code
- Spoilers updated for Vanilla 3.0.8!
- Compilation issues: can't find -lSM
- Nothing displays in 3.0.8
- Light weapons should be harder to enchant to-dam, heavy ones to-hit
- Feature Request : Gaining levels no longer causes hit-point loss when not hurt.
- A Question on the various weapons...
- Anyone running the nightlies...
- Feature & game_balancing requests
- this idea was some years ago...
- sugestion a new option in V
- Easier autoinscribe
- Angband source branches vs trac
- Problem with saving and score files
- Angband for mobile phones
- A use for those potions of cure light wounds (and others)
- No-update svn revisions
- Earth vs Water - Thorin & Ulmo
- Magic Shop - Rings/Amulets
- UnIDed items being marked squelched
- question on explosive breeders
- Windows Compiling and Makefiles
- Prerelease of 3.0.9
- Angband 3.0.9 released
- Anyone playing V nightlies or compiling from SVN
- bosses - new sugestion [V]
- From 3.0.6 to 3.0.9: Reactions to changes
- Trouble compiling angband 3.0.9 on linux
- Easy question from a newb
- Feature Request - Always stock recall scrolls
- Is it just me?
- An analysis of healing in Angband
- Command Menu Suggestion
- Really odd artifact experience
- font follies- making angband appear pretty.
- Am I ready for Ancient Dragon?
- Updating Vanilla for dummies
- Borg 3.0.9 Progress Update
- Confused about multiple character on Linux
- Max hitpoint variance
- Problem with new Term_inkey()
- Linux compiling under SuSE 9.3
- Any way to fix the Esc problem for Linux?
- Saving PLAYER.prf *where* under Windows?
- Oldtimer online? Search patch from 1999
- Any chance for (compiled) Angband 3.0.9 debian file?
- Feature Request: Optionally persistent dungeon levels
- Smarter Movement ... please have a look
- Item stacking prob
- V 3.9 Bugs
- My first game of Angband
- interesting monsters (reply to Takkaria and Andrew's message in Icey's thread)
- Jewel Recharge Problem
- Multi-user *nix usability
- Auto-squelshing flasks of oil
- Shop observations
- Prevent selling items
- Dungeon Size ?
- methods to prevent careless deaths?
- A newbie meets Angband
- keyset on a laptop? argh!
- Beginners questions
- getting graphics to work
- normal font is blank?
- getting David Gervais' 32x32 tiles to work
- Sound on Linux with X11 is it available.
- Light up my life - or more correctly corridors
- Too Much Luck - Annoying?
- Shovel or Pick?
- [svn] Roguelike keyset is a birth option now?
- I can't seem to get Angband to work
- Help, < 60 easy, > 60 hard
- Vanilla freezes in Vista after a few seconds
- what is considered a clean win?
- Changes to lib/edit files
- V Angband videos
- Screen Saver still not working
- Immunity to disenchantment
- Compiling Angband 3.0.9 w/ xcode on OSX
- # of attacks question
- Easiest Win?
- (cross)Compiling for Nokia 770 / N800 Tablets
- Conditions would the game be beatable every time.
- No sound in new Vanilla versions
- advice: dive vs stat gain
- Where to find all the number-key maps
- Advice for a lost newbie
- Ideas I thought up
- rTouch to Drain Charges
- OS X: Wizard/Fiddle
- Tavern idea
- Using Old Version: What Have I Missed?
- [non-variant-specific] Items with Drawbacks
- new to Angband, found a few things odd...
- 309 Borg Update
- Porting questions (80 column limit and terminals)
- Stat hacking
- Object Stacking bug 309
- Screensaver needs to rewrite some code
- very newbie questions on angband and unangband
- The Visible monster list, modifications.
- Expanding the power of the look command again with mouseover.
- Upgrading to 3.0.9
- Mouse buttons
- Is this a bug?
- Rod/wand/staff failure rates?
- Bawls Sponsorship
- Minor display glitch in 3.0.9
- Stange message
- Feature Request: Random Dungeon Size
- YA stacking bug
- howto h,j,k,l
- inventory management newb question
- problems with 'breeding' monsters
- more newb questions
- wall building?
- Tunneling macro help...
- Bug with 'of earthquakes'?
- stats held down.
- Word of Recall
- Compile failure for 3.0.9 on Mac OS X 10.4.10
- Problems angband winxp
- colorless
- Got to love this "feature"
- Random artifact thoughts
- Tip request to survive invisible foes
- How to kill Morgoth?
- ZAngband Questions
- Golden Crown of Gondor
- Last version of V to have GoI?
- Monster AI
- Love The New Windows Console Patch
- phial bug in 3.0.9
- [Feature Request] Themed descriptive terms
- Designing some new unique dragons
- Real nooby question about slays
- [Feature Request]: 'g' gets top item from stack
- Editing the monster.txt file
- Angband on a laptop?
- question about armor imposed mana points penalty
- Coding standard? Indentation?
- Will we get rid of the 32 bit flag variables?
- Ring of Nether
- Request for enhancement (Large monitor support)
- Decisions, decisions.
- Does regeneration "stack"?
- Learn Points
- Nightlies: Identify and a new way of looking at *Identify*
- Angband startup trouble.
- Youth or experience?
- Area of Effect
- List of all items on screen.
- Mage spell Detect Invisible should detect visible as well.
- Angband SegFault under FreeBSD
- Drained stats, how to restore?
- Que es mas macho?
- How *do* you kill Saruman?
- C Language
- Question about numbers.
- Question about the nightly builds
- "Half-burned torches for sale!"
- Traps
- Speed
- Edit File For Dungeon Generation?
- what to throw away (and other noob questions)
- Borderholes
- Redundant commands
- Question about "flvr" pref files.
- Hound Behavior
- First time playing for years, and I get this as my first 2000' level.
- Sweet Weapon
- getting some better resistance
- Cursed Artifacts
- Angband 3.0.9 under Linux (graphics?)
- Angband Java port
- See Invisible
- Blessed by the Gods?
- Porting Angband to Facebook?
- Troubleshooting
- Selling cursed items
- V3.0.9 Negative gold?
- My first real potential winner...
- APW borg on OS X
- Cesti?
- [Feature Request] A whole horde of them!
- [Feature Request] Storekeeper ID modifications
- Squelch question
- character of the game
- Interesting *Slay Animal* sword...
- Should I quit?
- Self-Imposed Limitations
- Probability of using Rods of Teleport Other?
- Feature Request
- unique drops working?
- [Feature Request] Learned Slays
- Just for fun challenge!
- [Feature Request] No auto-quit on death
vBulletin® v3.8.7, Copyright ©2000-2013, vBulletin Solutions, Inc.