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fyonn
March 6, 2010, 20:14
dave the half-troll rogue had been going so well! a slowly growing collection of decent artefacts and a growing number of unique scalps under his belt. he was a bit deeper than was strictly safe but had a healthy sense of discretion. never really finding enough temp speed items but still giving some of the baddies a try.

sadly, he was killed by possibly the biggest killer in the dungeon.. carelessness...

stepped into a room, but in the darkness, something summoned an ethereal dragon which breathed on me. then, not realising the hit as it was the second of a double tap, I stepped again, it breathed again and I was toast..

I've no idea what summoned, I'd only recently cast detection spells in the corridor outside and I thought I'd been pretty careful and paranoid, but that double step was the killer. after one breath I could ditched outta there pronto...

dave

[Angband 3.1.2 Character Dump]

Name dave Self RB CB EB Best
Sex Male Age 25 STR: 18/34 +4 +2 +0 18/94
Race Half-Troll Height 98 INT: 18 -4 +1 +2 17
Class Rogue Weight 264 WIS: 11 -2 -2 +5 12
Title Sharper Social Known DEX: 18 -4 +3 +6 18/50
HP -123/407 Maximize Y CON: 17 +3 +1 +0 18/30
SP 40/44 CHR: 14 -6 -1 +0 7

Level 35 Armor [23,+91] Saving Throw 56%
Cur Exp 508356 Fight (+8,+27) Stealth Excellent
Max Exp 512876 Melee (+21,+38) Fighting Legendary
Adv Exp 652500 Shoot (+17,+20) Shooting Superb
MaxDepth 2350' (L47) Blows 5/turn Disarming 94%
Game Turns 917600 Shots 1/turn Magic Device 61
Player Turns 116745 Infra 30 ft Perception 1 in 11
Active Turns 64999 Speed 4 Searching 41%
Gold 73164 Burden 196.4 lbs

Your mother was a Cave-Troll Warrior. You have puke-yellow eyes, oily
bright red hair, and blue scabby skin.



rAcid:......+++.... rConf:.........+.+.
rElec:......+++.... Sound:.............
rFire:......+++.... Shard:.............
rCold:......+++.... Nexus:.............
rPois:.......+..... Nethr:......+....+.
rFear:............. Chaos:...........+.
rLite:............. Disen:.............
rDark:......+...... S.Dig:+............
rBlnd:.........+... Feath:.............

Light:............. Aggrv:.............
Regen:+...........+ Stea.:......+......
ESP:............. Sear.:.........+...
Invis:.........+... Infra:............+
FrAct:...........+. Tunn.:.............
HLife:............. Speed:...........+.
ImpHP:............. Blows:+............
ImpSP:............. Shots:.............
Fear:............. Might:.............


[Last Messages]

> The Demonologist teleports away.
> It breathes shards.
> You have been given a light cut.
> You poison the Earth hound.
> It was a great hit!
> You have slain the Earth hound.
> You are no longer bleeding.
> Illegal aim direction!
> You sense the presence of traps!
> You sense the presence of doors and stairs!
> You sense the presence of monsters!
> It magically summons a dragon!
> It blinks away.
> It breathes light.
> You die.

Killed by an Ethereal dragon.

[Character Equipment]

a) The Short Sword 'Dagmor' (1d7) (+13,+11) (+2)
+2 attack speed.
Slays animals.
Branded with venom.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Speeds regeneration.

Combat info:
5 blows/round.
With an additional 3 strength and 0 dex you would get 6 blows
With an additional 0 strength and 2 dex you would get 6 blows
Average damage/hit: 47.2 vs. animals, 51.4 vs. creatures not
resistant to poison, and 43 vs. others.

b) a Long Bow of Power (x3) (+9,+20)
c) a Ring of Damage (+0,+10)
d) a Ring of Damage (+0,+12)
e) an Amulet of Wisdom (+3)
+3 wisdom.
Sustains wisdom.

f) The Phial of Galadriel
Cannot be harmed by acid, electricity, fire, cold.

When activated, it lights up the surrounding area, hurting light-s
ensitive creatures.
Takes 15 to 28 turns to recharge at your current speed.
Your chance of success is 94.3%

Radius 3 light.
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
+4 stealth.
Provides resistance to acid, lightning, fire, cold, dark, nether.
Cannot be harmed by acid, electricity, fire, cold.

h) The Cloak 'Colluin' [1,+15]
Provides resistance to acid, lightning, fire, cold, poison.
Cannot be harmed by acid, electricity, fire, cold.

When activated, it grants temporary resistance to acid, electricit
y, fire, cold and poison for 1d20+20 turns.
Takes 155 turns to recharge at your current speed.
Your chance of success is 94.3%

i) a Leather Shield of Resistance [6,+17]
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.

j) The Iron Helm 'Holhenneth' [5,+10] (+2)
+2 intelligence, wisdom.
+10% to searching.
Provides resistance to blindness, confusion.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.

When activated, it detects treasure, traps, doors, stairs, and all
creatures nearby.
Takes 78 to 154 turns to recharge at your current speed.
Your chance of success is 92.5%

k) a Set of Mithril Gauntlets of Agility [5,+12] (+1)
+1 dexterity.
Cannot be harmed by acid.

l) The Pair of Leather Boots 'Dal-i-thalion' [2,+14] (+5)
+5 dexterity, speed.
Provides resistance to confusion, nether, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Sustains constitution.
Prevents paralysis.

When activated, it cures you of fear and poison.
Takes 7 turns to recharge at your current speed.
Your chance of success is 93.7%



[Character Quiver]

n) 5 Arrows of Venom (1d4) (+7,+7)
Branded with venom.

Combat info:
Hits targets up to 120 feet away.
Average damage/hit: 270.8 vs. creatures not resistant to poison,
and 90.2 vs. others.
35% chance of breaking upon contact.

o) 22 Arrows of Slay Giant (1d4) (+10,+5)
Slays giants.

Combat info:
Hits targets up to 120 feet away.
Average damage/hit: 252.4 vs. giants, and 84.1 vs. others.
35% chance of breaking upon contact.

p) 8 Arrows (1d4) (+4,+5)
Combat info:
Hits targets up to 120 feet away.
Average damage/hit: 84.1.
35% chance of breaking upon contact.

q) 25 Arrows (1d4) (+4,+6)
Combat info:
Hits targets up to 120 feet away.
Average damage/hit: 87.2.
35% chance of breaking upon contact.

r) 31 Arrows (1d4) (+6,+2)
Combat info:
Hits targets up to 120 feet away.
Average damage/hit: 74.9.
35% chance of breaking upon contact.

s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


[Character Inventory]

a) 5 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 5 Books of Magic Spells [Incantations and Illusions]
d) 17 Potions of Cure Serious Wounds

e) 19 Potions of Cure Critical Wounds

f) 3 Potions of Healing

g) a Potion of Speed
h) 21 Scrolls of Phase Door
i) 24 Scrolls of Teleport Level
j) a Scroll of Summon Monster
k) 5 Scrolls of Summon Undead
l) 15 Scrolls of Word of Recall
m) 6 Scrolls of Protection from Evil
n) 5 Rods of Lightning Bolts
o) a Rod of Recall
Cannot be harmed by electricity.

p) a Wand of Teleport Other (3 charges)

q) 2 Staves of Mapping (6 charges)

r) 4 Staves of Teleportation (14 charges)

s) The Main Gauche of Azaghal (2d5) (+12,+14)
*Slays* dragons.
Provides immunity to fire.
Provides resistance to acid, fear.
Cannot be harmed by acid, electricity, fire, cold.

Combat info:
4 blows/round.
With an additional 0 strength and 5 dex you would get 5 blows
Average damage/hit: 72.8 vs. dragons, and 47.8 vs. others.



[Home Inventory]

a) a Book of Magic Spells [Sorcery and Evocations]
b) a Mushroom of Clear Mind

c) 2 Potions of Healing

d) a Potion of *Healing*
It can be thrown at creatures with damaging effect.

e) a Potion of Life
It can be thrown at creatures with damaging effect.

f) 2 Potions of Neutralize Poison
g) 2 Potions of Restore Mana
h) 8 Potions of Restore Intelligence
i) 8 Potions of Restore Wisdom
j) 2 Potions of Restore Dexterity
k) 2 Potions of Restore Constitution
l) a Staff of Curing (6 charges)

m) a Ring of Intelligence (+3)
+3 intelligence.
Sustains intelligence.

n) a Ring of Constitution (+4)
+4 constitution.
Sustains constitution.

o) The Metal Cap of Thengel [3,+12] (+3)
+3 wisdom, charisma.
Provides resistance to confusion.
Cannot be harmed by acid, electricity, fire, cold.

p) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1)
+5% to searching.
Slays orcs, trolls, giants.
Branded with lightning.
Provides resistance to lightning, blindness.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods. Slows your metabolism.

Combat info:
2 blows/round.
With an additional 1 strength and 0 dex you would get 3 blows
With an additional 0 strength and 2 dex you would get 3 blows
Average damage/hit: 63.8 vs. orcs, 63.8 vs. trolls, 63.8 vs.
giants, 63.8 vs. creatures not resistant to electricity, and 50.9
vs. others.

Radius 1 light.
q) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
Slays evil creatures, undead, orcs, trolls, giants, dragons.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.

Combat info:
1 blow/round.
With an additional 2 strength and 0 dex you would get 2 blows
With an additional 0 strength and 2 dex you would get 2 blows
Average damage/hit: 75.8 vs. evil creatures, 89.4 vs. undead, 89.4
vs. orcs, 89.4 vs. trolls, 89.4 vs. giants, 89.4 vs. dragons, and
62.3 vs. others.

r) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
+3 constitution.
Slays evil creatures, orcs, trolls, giants.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.

Combat info:
2 blows/round.
With an additional 1 strength and 0 dex you would get 3 blows
With an additional 0 strength and 2 dex you would get 3 blows
Average damage/hit: 62.8 vs. evil creatures, 70.3 vs. orcs, 70.3
vs. trolls, 70.3 vs. giants, and 55.2 vs. others.

s) The Flail 'Totila' (3d6) (+16,+12) (+2 stealth)
+2 stealth, speed.
Slays evil creatures.
Branded with flames.
Provides resistance to fire, confusion.
Cannot be harmed by acid, electricity, fire, cold.

When aimed, it confuses a target monster.
Takes 21 turns to recharge at your current speed.
Your chance of success is 92.5%

Combat info:
2 blows/round.
With an additional 1 strength and 0 dex you would get 3 blows
With an additional 0 strength and 2 dex you would get 3 blows
Average damage/hit: 62.8 vs. evil creatures, 74.1 vs. creatures
not resistant to fire, and 51.4 vs. others.

t) a Light Crossbow of Power (x3) (+9,+15)


================================================== ==========
CHAR.
| TURN | DEPTH |LEVEL| EVENT
================================================== ==========
1 0' 1 Began the quest to destroy Morgoth.
2382 50' 2 Reached level 2
10216 100' 3 Reached level 3
15236 100' 3 Killed Grip, Farmer Maggot's dog
15236 100' 4 Reached level 4
18899 150' 4 Killed Fang, Farmer Maggot's dog
18899 150' 5 Reached level 5
25414 200' 6 Reached level 6
38372 200' 7 Reached level 7
47969 250' 8 Reached level 8
71785 100' 9 Reached level 9
116157 350' 9 Found The Dagger 'Narthanc'
118938 400' 10 Reached level 10
131561 500' 11 Reached level 11
132063 500' 11 Killed Smeagol
139129 650' 12 Reached level 12
139910 650' 13 Reached level 13
149451 700' 14 Reached level 14
151672 700' 15 Reached level 15
152672 700' 15 Killed Ufthak of Cirith Ungol
153754 700' 16 Reached level 16
162727 750' 17 Reached level 17
172312 850' 18 Reached level 18
172863 850' 18 Killed Brodda, the Easterling
180322 900' 19 Reached level 19
189437 900' 20 Reached level 20
198419 950' 20 Killed Ulfast, Son of Ulfang
201133 1000' 21 Reached level 21
214353 1000' 22 Reached level 22
236411 1000' 23 Reached level 23
236476 1000' 23 Killed Bolg, Son of Azog
249047 1050' 23 Killed Mughash the Kobold Lord
251400 1050' 24 Reached level 24
258367 1050' 24 Found The Cloak 'Colluin'
302700 1050' 25 Reached level 25
353617 1100' 25 Killed Boldor, King of the Yeeks
365731 1100' 25 Found The Pair of Leather Boots 'Dal-i-thalion'
395756 1150' 25 Killed Lagduf, the Snaga
405351 1150' 26 Reached level 26
418525 1150' 26 Killed Grishnakh, the Hill Orc
423800 1150' 26 Found The Broad Sword 'Aeglin'
428110 1150' 26 Killed Gorbag, the Orc Captain
439087 1150' 26 Killed Wormtongue, Agent of Saruman
439100 1150' 26 Found The Short Sword 'Dagmor'
444094 1150' 26 Killed Shagrat, the Orc Captain
452088 1250' 26 Killed Ugluk, the Uruk
472160 1350' 27 Reached level 27
478600 1350' 27 Found The Set of Gauntlets 'Pauraegen' (LOST)
490887 1350' 27 Found The Flail 'Totila'
490894 1350' 27 Found The Broad Axe 'Barukkheled'
496962 1350' 27 Killed Nar, the Dwarf
503091 1350' 27 Found The Main Gauche of Azaghal
517995 1450' 27 Found The Iron Helm 'Holhenneth'
542848 1600' 28 Reached level 28
543598 1600' 28 Killed Lokkak, the Ogre Chieftain
565816 1600' 28 Killed Angamaite of Umbar
591063 1750' 29 Reached level 29
606911 1900' 29 Killed Khim, Son of Mim
621380 1900' 29 Killed Lugdush, the Uruk
631916 1900' 30 Reached level 30
651701 2050' 30 Found The Dagger 'Dethanc'
661296 2100' 30 Killed Bullroarer the Hobbit
662432 2100' 31 Reached level 31
663344 2100' 31 Found The Metal Cap of Thengel
699456 2100' 31 Found The Soft Leather Armour 'Hithlomir'
732300 2150' 31 Killed Rogrog the Black Troll
732300 2150' 32 Reached level 32
744282 2150' 32 Killed Ibun, Son of Mim
765651 2150' 32 Found The Executioner's Sword 'Crisdurian'
767330 2150' 32 Killed Ariel, Queen of Air
791564 2100' 32 Killed Golfimbul, the Hill Orc Chief
791684 2100' 33 Reached level 33
836370 2300' 34 Reached level 34
852845 2350' 34 Killed Orfax, Son of Boldor
852860 2350' 34 Found The Phial of Galadriel
859243 2350' 34 Killed Ulfang the Black
859257 2350' 34 Found The Dagger 'Nimthanc' (LOST)
868217 2350' 34 Killed Quaker, Master of Earth
883888 2350' 34 Killed Adunaphel the Quiet
893550 2350' 35 Reached level 35


[Options]

Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)

Pete Mack
March 6, 2010, 20:55
That'll be a Draconic Q...

miyazaki
March 6, 2010, 21:00
Enchantress?

fyonn
March 6, 2010, 21:05
we'll never know.. annoying that's who it was! :)

I must admit, this is my first proper game with 3.1.2 and I thought it was more... ahh, "interesting" than most.. where "interesting" means "dangerous". still, I thought I got quite a bit of decent kit quite quickly too. best char I've had in a while.. perhaps a paladin next.

Zikke
March 8, 2010, 17:15
Half-troll priests are really fun :) You may consider giving it a try. Lots of hp and endless heals