Hajo
August 27, 2010, 17:03
I'm still working with the old Angband 2.9.3 codebase, and saw that some of the monster bit flags seem to be unused (in defines.h)
#define RF2_STUPID 0x00000001 /* Monster is stupid */
#define RF2_SMART 0x00000002 /* Monster is smart */
#define RF2_XXX1 0x00000004 /* (?) */
#define RF2_XXX2 0x00000008 /* (?) */
Are these really unused, or is it just unknown if those are used (e.g. potentially hardcoded somewhere)? I'd like to use some of them for a few new features that I want to test.
#define RF2_STUPID 0x00000001 /* Monster is stupid */
#define RF2_SMART 0x00000002 /* Monster is smart */
#define RF2_XXX1 0x00000004 /* (?) */
#define RF2_XXX2 0x00000008 /* (?) */
Are these really unused, or is it just unknown if those are used (e.g. potentially hardcoded somewhere)? I'd like to use some of them for a few new features that I want to test.