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-   -   Bad Ideas Thread (http://angband.oook.cz/forum/showthread.php?t=6719)

locus April 23, 2014 04:22

Bad Ideas Thread
 
Herbs of rage should let you fire arrows in every direction at once.

BlueFish April 23, 2014 08:29

Dagger of Azaghal?

I mean what's the point? (+1, 1d6) 1 lb dagger. Slays dragons. (Goodie, now it does almost as much as a long sword against dragons.) Resists fire and fear. (Goodie, now a useless weapon that I'd never wield in any fight provides me with resistances I might want in a fight.)

And when you find it, that's one little point against you for finding any other artifacts. Hey, if you guys want that mechanic in there, that's the effect. Artifacts should be at least decent. Otherwise it's just mean.

locus April 23, 2014 08:56

Quote:

Originally Posted by BlueFish (Post 91779)
Dagger of Azaghal?

I mean what's the point? (+1, 1d6) 1 lb dagger. Slays dragons. (Goodie, now it does almost as much as a long sword against dragons.) Resists fire and fear. (Goodie, now a useless weapon that I'd never wield in any fight provides me with resistances I might want in a fight.)

And when you find it, that's one little point against you for finding any other artifacts. Hey, if you guys want that mechanic in there, that's the effect. Artifacts should be at least decent. Otherwise it's just mean.

You're supposed to throw it at a dragon then run away and pepper it with arrows while it's lit up.

I think daggers in general are way too weak. Some of them have ridiculous abilities to counteract this, but Azaghal is just double-fine with two resistances and a slay, which is a good artifact on a good base item, but on a terrible base item its a bad artifact.

On the other hand, making all artifacts really good is a Bad Idea for the Bad Ideas thread. There are already too many good artifact weapons that make Weaponsmithing sort of pointless, let's have a few situational ones mixed in. Is it really worse than the Broken Sword of What's-his-face?

EDIT: The other daggers are: quintuple fine with sharpness (the second most powerful ability in the game after great speed), and double sharpness (double the second most powerful ability in the game). And even then, the first is sort of marginal.

debo April 23, 2014 13:28

The Broken Sword of Amras is really good if you find it early.

HallucinationMushroom April 23, 2014 13:45

Bad ideas? Cool.

Loremaster should give you all the xp from every artifact in the game as soon as you take it and the xp from viewing monsters... Or conversely, no experience from artifacts or viewing monsters thereafter. Choose one.

Same concept for enchantment, jewlry, etc...

BlueFish April 23, 2014 21:58

Quote:

Originally Posted by locus (Post 91780)
There are already too many good artifact weapons that make Weaponsmithing sort of pointless,

There is certainly truth to this, but if you play a high strength novelty build, weaponsmithing can come in very handy. I rarely find any bow better than a 4 lb +1 longbow. Mattocks of Belegost also almost single-handedly justify an investment in Weaponsmith. They are rare enough that you can't trust you'll ever find one in the dungeon.

Patashu April 24, 2014 06:03

Bluefish: The idea of 'bad ideas' threads is that you propose fake funny feature requests that are unbalanced/overpowered. Already existing bad ideas don't count! :) (Or rather, they deserve their own thread where they will be discussed more appropriately)

On topic: Bring Orc priests from DCSS to Sil.

locus April 24, 2014 08:08

An atl-atl that goes in the bow slot and uses spears instead of arrows for ammo.

fph April 24, 2014 08:26

One word: sharks.

Djabanete April 24, 2014 10:20

The last two posts don't belong here. This is the thread for bad ideas, not great ones.


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