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well, i went a full game using rods of treasure detection and magic mapping, before i realized that i had been using an Arkenstone as my light for about 80 dungeon levels.
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Good going continues. First an early potion of Experience (6-9 level) gave me five levels in one go and few levels deeper Mim was nice enough to plug some of the very few resistance holes that the wonderful ring didn't.
Jewel of Shelor <+2, +1, +3> Dropped by Mim, Betrayer of Turin at 1600 feet (level 32) +2 intelligence +1 dexterity +3 stealth Provides resistance to Acid, Sound, Disenchantment. Provides protection from fear, blindness. Sustains constitution. Speeds regeneration. Large Metal Shield of Ithon [12,+16] <+3>: Dropped by Mim, Betrayer of Turin at 1600 feet (level 32) +3 wisdom Provides immunity to Acid. Provides resistance to Lightning, Fire, Dark, Sound. Cannot be harmed by Acid. Slows your metabolism. Character level 31, dungeon level 32. 2 immunities, +4 speed from black market boots, all resistances except poison, chaos, stun. All signs point to getting one-shotted by a drolem very soon... |
You are no longer resistant to poison.
The 6-headed hydra (offscreen) breathes poison. You are poisoned! The 6-headed hydra (offscreen) breathes poison. You die. Well timed, well coordinated attack by these hydras, I give them that. |
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