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-   -   My first win in the new FAAngband (http://angband.oook.cz/forum/showthread.php?t=10908)

Ingwe Ingweron September 10, 2021 21:00

My first win in the new FAAngband
 
Just finished knocking off Morgoth for the first time in this new version of FAAngband. What a great job Nick has done. Loads of fun to play!

http://angband.oook.cz/ladder-show.php?id=24629

EugeneLesnov September 10, 2021 23:28

Oh, I see
Quote:

the Pair of Leather Boots of FŽanor
What a luck!

Indeed, an amazing job has been done. I'm still excited since the release of 2.0

Pete Mack September 11, 2021 01:26

Since when were there "Rings of Power" in the First Age?

Nick September 11, 2021 01:48

Quote:

Originally Posted by Pete Mack (Post 155264)
Since when were there "Rings of Power" in the First Age?

Similar time-frame to scrolls of Word of Recall :)

Pete Mack September 11, 2021 01:58

OK, that is fair, though I vaguely recall you being strict about artifacts. Also, is FA using deadliness or damage? From the dump I cannot tell.

Nick September 11, 2021 02:59

Quote:

Originally Posted by Pete Mack (Post 155266)
OK, that is fair, though I vaguely recall you being strict about artifacts.

No, it was a pretty cheap shot really :)

My policy is basically that things that are clearly out of theme (angels) or chronology (Ar-Pharazon) are out. But for FA I'm not going to completely gut all the game mechanics. Rings are an interesting case, because the idea of forging them imbued with powers is clearly a Second Age thing, but the general idea of gems with powers is not as precise - notably Tolkien went back and forth on whether the Elessar was First or Second Age. I've taken the easy route of allowing jewellery items with powers, and given that, I've allowed them to fill basically the same niche as they do in Vanilla. So Rings of Power are more just the most powerful rings you can find than the 9, 7, 3 and 1 from the verse.

Quote:

Originally Posted by Pete Mack (Post 155266)
Also, is FA using deadliness or damage? From the dump I cannot tell.

Deadliness. The +n% in Melee is a clue, but then there is Shoot to-dam which I should change.


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