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Sky January 26, 2020 19:17

i accidentally won the game
 
i was just messing around and nearly died on one of my current characters so i took a break and played a human mage instead - my first human mage, ever.
wound up winning the game? 100% win rate with human mage!
although, i came close. i came reeeeally close. i mean REALLY close.
https://i.imgur.com/5YArCll.jpg

after reading of .. .someone else .. whose name i dont remember .. 'success with Rift, i started using it for most uniques. Doesnt work so well with Morgoth though, as he (i guess?) has nearly perfect save. Instead i just meleed him and phased + Glyph.

PSA: having 60 Speed is useful.
In my experience speed really caps around 45 (not 35 as stated elsewhere), but if you can, why not?

Also: i found out the MoDs can have a random number of hit dice. Normally they are 5d8 but i've found two that were 6d8.

check out my stat stick (i.e. my bow) with enormous stat bonuses but -6 shooting power; i understand that this artifact was meant to have +6 shooting power, but failed a CURSED roll? which means, +6 shooting power theoretically *is* possible?

(arrows in quiver were there in case i swapped to my actual main bow, otherwise my stat stick had 0 damage)

Code:

  [Angband 4.1.3 Character Dump]

 Name  Mirumnon    Age            17          Self  RB  CB  EB  Best
 Race  Human        Height        5'7"  STR! 18/100  +0  -3 +14 18/210
 Class  Mage        Weight    9st 2lb  INT! 18/100  +0  +3 +10 18/***
 Title  ***WINNER*** Turns used:          WIS! 18/100  +0  +0  +9 18/190
 HP    877/877      Game        823954  DEX! 18/100  +0  +0  +7 18/170
 SP    389/401      Standard    210561  CON! 18/100  +0  -2 +12 18/200
                    Resting    102619

 Level                50    Armor    [38,+117]    Saving Throw    91%
 Cur Exp          6922262                          Stealth      Superb
 Max Exp          6922262    Melee      7d4,+48    Disarm - phys.  96%
 Adv Exp        ********    To-hit      36,+44    Disarm - magic  100%
                            Blows      4.0/turn    Magic Devices    114
 Gold            12256370                          Searching      100%
 Burden          147.1 lb    Shoot to-dam    +13    Infravision    30 ft
 Overweight      -32.8 lb    To-hit      31,+31    Speed      50 (4.5x)
 Max Depth  5000' (L100)    Shots        3/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, and a dark
 complexion.


rAcid:.*...+++..... Nexus:.+..+.+......
rElec:.+....+.+.... Nethr:......+......
rFire:.+....++..... Chaos:.+....+......
rCold:.+...+++..... Disen:......+......
rPois:....+.+...... pFear:..+..........
rLite:......+...... pBlnd:......+......
rDark:.+.....+..... pConf:...........+.
Sound:............. pStun:..+...+...+..
Shard:...........+. HLife:.++.....+....

Regen:.+........... Stea.:..+.+..+...+.
  ESP:.........+... Sear.:....+........
Invis:............. Infra:....+........
FrAct:.+...+.+..+.. Tunn.:.......+.....
Feath:............. Speed:+++++......+!
S.Dig:.+........... Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:............. Light:.+......+....


  [Last Messages]

> You feel yourself yanked upwards!
> You have learned the rune of stuck on.
> "Identical resistances on different pieces of equipment do not stack."
> There is a wall in the way!
> You drop the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] ().
> You drop the Massive Iron Crown of Morgoth [0,+0] <+50, +1> ().
> You feel yourself moving faster!
> You drop a Book of Magic Spells [Incantations and Illusions] (c).
> You have 2 Books of Magic Spells [Incantations and Illusions] (c).
> You drop a Book of Magic Spells [Sorcery and Evocations] (d).
> You have 3 Books of Magic Spells [Sorcery and Evocations] (d).
> You drop a Book of Magic Spells [Kelek's Grimoire of Power] (h).
> You have a Book of Magic Spells [Kelek's Grimoire of Power] (h).
> The singing, happy drunk is targeted.
> The singing, happy drunk dies.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Bastard Sword of Haren (7d4) (+12,+18) <+10>
    Found lying on the floor in a vault at 4650 feet (level 93)
   
    +10 speed.
    Slays trolls, orcs, evil creatures.
    Cannot be harmed by acid.
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 433.6 vs. trolls, 433.6 vs. orcs, 356 vs.
    evil creatures, and 278.4 vs. others.
   
b) the Short Bow of Calmirth (x-4) (-1,+13) [+3] <+6, +2, +3, -6, +1>
    Conjured forth by magic at 4750 feet (level 95)
   
    +6 strength.
    +2 wisdom.
    +3 dexterity.
    +3 speed.
    +2 shooting speed.
    -6 shooting power.
    +1 light.
    Slays dragons (powerfully), trolls.
    Branded with weak acid.
    Provides immunity to acid.
    Provides resistance to lightning, fire, cold, dark, nexus, chaos.
    Cannot be harmed by acid, fire.
    Sustains strength, wisdom.
    Slows your metabolism.  Speeds regeneration.  Prevents paralysis.
    Sustains your life force. 
   
    When activated, it creates an acid ball with damage 120.
    Takes 423 to 517 turns to recharge at your current speed.
    Your chance of success is 95.1%
   
c) the Ring 'Mainaeg' <+4, +3, +11>
    Found lying on the floor in a vault at 4500 feet (level 90)
   
    +4 wisdom.
    +3 stealth.
    +11 speed.
    Provides protection from fear, stunning.
    Cannot be harmed by lightning.
    Sustains wisdom.
    Sustains your life force. 
   
d) a Ring of Speed <+16>
    Dropped by Maeglin, the Traitor of Gondolin at 4500 feet (level
    90)
   
    +16 speed.
   
e) an Amulet of Trickery <+4, +3, +7>
    Found lying on the floor in a vault at 4500 feet (level 90)
   
    +4 dexterity.
    +3 stealth.
    +7 searching skill.
    +3 infravision.
    +3 speed.
    Provides resistance to poison, nexus.
    Sustains dexterity.
   
f) the Wooden Torch 'Orisil' <+3>
    Found lying on the floor in a vault at 1450 feet (level 29)
   
    +3 intelligence.
    Provides resistance to acid, cold.
    Cannot be harmed by fire.
    Sustains strength.
    Prevents paralysis. 
    Radius 1 light.
   
g) the Blue Dragon Scale Mail of Elost (-2) [12,+24] <+4, +2, +3, +6>
    Found lying on the floor in a vault at 4500 feet (level 90)
   
    +4 strength.
    +2 intelligence.
    +3 wisdom.
    +6 constitution.
    Provides resistance to acid, lightning, fire, cold, poison, light,
    nexus, nether, chaos, disenchantment.
    Provides protection from blindness, stunning.
    Sustains intelligence, dexterity, constitution.
   
    When activated, it allows you to breathe light or darkness for 200
    damage.
    Takes 808 to 1184 turns to recharge at your current speed.
    Your chance of success is 96.8%
   
h) the Ethereal Cloak of Ranwen (+5,+8) [0,+20] <+2>
    Dropped by Dwar, Dog Lord of Waw at 4500 feet (level 90)
   
    +2 intelligence.
    +2 stealth.
    +2 tunneling.
    Provides resistance to acid, fire, cold, dark.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
    When activated, it causes you to breathe either cold or flames for
    80 damage.
    Takes 305 to 338 turns to recharge at your current speed.
    Your chance of success is 94.1%
   
i) the Mithril Shield of Almar [16,+24] <+3, +4, +1>
    Found lying on the floor in a vault at 2050 feet (level 41)
   
    +3 intelligence.
    +4 constitution.
    +1 light.
    Provides resistance to lightning.
    Cannot be harmed by acid.
    Sustains your life force. 
   
j) the Hard Leather Cap 'Gaber' [2,+12] <+2>
    Dropped by Boldor, King of the Yeeks at 1950 feet (level 39)
   
    +2 constitution.
    Cannot be harmed by acid.
    Grants telepathy. 
   
k) the Set of Alchemist's Gloves of Arsil (+2,+4) [0,+12] <+3>
    Found lying on the floor in a vault at 2050 feet (level 41)
   
    +3 strength.
    Provides protection from stunning.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
l) the Pair of Mithril Shod Boots 'Haliath' [8,+10] <+1, +7>
    Found lying on the floor in a vault at 4500 feet (level 90)
   
    +1 strength.
    +1 stealth.
    +7 speed.
    Provides resistance to shards.
    Provides protection from confusion.
    Cannot be harmed by acid, fire.
   




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
    Cannot be harmed by fire.
   
f) a Book of Magic Spells [Raal's Tome of Destruction]
    Cannot be harmed by fire.
   
g) a Book of Magic Spells [Mordenkainen's Escapes]
    Cannot be harmed by fire.
   
h) a Book of Magic Spells [Kelek's Grimoire of Power]
    Cannot be harmed by fire.
   
i) 2 Potions of Cure Critical Wounds
j) 22 Potions of Healing
k) 16 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
l) 12 Potions of Restore Mana
m) 6 Potions of Restore Life Levels
n) 10 Potions of Enlightenment
o) 3 Rods of Healing (3 charging)
    Cannot be harmed by lightning.
   
p) the Long Bow 'Uinaen' (x5) (+10,+21) <+3, +2>
    Found lying on the floor in a vault at 2050 feet (level 41)
   
    +3 dexterity.
    +2 shooting power.
    Provides immunity to fire.
    Provides resistance to cold.
    Provides protection from fear.
    Cannot be harmed by acid, fire.
   




  [Character Quiver]

0) 14 Seeker Arrows of Flame (4d4) (+8,+10)
    Branded with fire.
    Cannot be harmed by fire.
   
    Combat info:
    Hits targets up to -20 feet away.
    Average damage/round: 103.8 vs. dragons, and 0 vs. others.
    35% chance of breaking upon contact.
   
1) 20 Seeker Arrows of Wounding (4d4) (+19,+17)
    Combat info:
    Hits targets up to -20 feet away.
    Average damage/round: 127.2 vs. dragons, and 0 vs. others.
    35% chance of breaking upon contact.
   
2) 19 Seeker Arrows of Wounding (4d4) (+20,+20)
    Combat info:
    Hits targets up to -20 feet away.
    Average damage/round: 136.8 vs. dragons, and 0 vs. others.
    35% chance of breaking upon contact.
   
3) 27 Seeker Arrows of Wounding (4d4) (+24,+22)
    Combat info:
    Hits targets up to -20 feet away.
    Average damage/round: 143.1 vs. dragons, and 0 vs. others.
    35% chance of breaking upon contact.
   
4) 26 Seeker Arrows of Slay Evil (4d4) (+18,+15)
    Slays evil creatures.
   
    Combat info:
    Hits targets up to -20 feet away.
    Average damage/round: 120.9 vs. dragons, and 0 vs. others.
    35% chance of breaking upon contact.
   
5) 24 Mithril Arrows of Slay Evil (3d4) (+14,+13)
    Slays evil creatures.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to -20 feet away.
    Average damage/round: 105.6 vs. dragons, and 0 vs. others.
    35% chance of breaking upon contact.
   


  [Home Inventory]

a) 5 Rods of Magic Mapping
b) the Ring 'Ilwen' <+2, +1, +8>
    Found lying on the floor in a vault at 4500 feet (level 90)
   
    +2 intelligence.
    +1 dexterity.
    +8 speed.
    Provides immunity to cold.
    Provides resistance to lightning, fire, poison, nether,
    disenchantment.
    Provides protection from blindness.
    Cannot be harmed by lightning.
    Sustains your life force. 
   
    When activated, it attempts to magically enhance a piece of
    armour.
    Takes 460 to 564 turns to recharge at your current speed.
    Your chance of success is 97.5%
   
c) the Band of Hunien (+4,+8) <+4, +3, +2>
    Dropped by Thuringwethil, the Vampire Messenger at 4200 feet
    (level 84)
   
    +4 dexterity.
    +3 constitution.
    +3 infravision.
    +2 tunneling.
    +2 speed.
    Provides resistance to acid, lightning, fire, cold, light, dark,
    disenchantment.
    Provides protection from fear, confusion.
    Cannot be harmed by lightning.
    Sustains dexterity.
    Slows your metabolism.  Speeds regeneration.  Prevents paralysis.
   
   
    When activated, it does bizarre things.
    Takes 770 to 1128 turns to recharge at your current speed.
    Your chance of success is 94.1%
   
d) the Band 'Arverist' [+4] <+2, +4, +5, +1>
    Found lying on the floor in a pit at 3150 feet (level 63)
   
    +2 intelligence.
    +4 wisdom.
    +5 dexterity.
    +4 constitution.
    +4 speed.
    +1 light.
    Provides resistance to fire, nether, chaos.
    Cannot be harmed by lightning.
    Sustains intelligence.
   
    When activated, it restores 30 hit points, removes fear and grants
    you resistance to fear, +24 to-hit, and -10AC for 1d25+25 turns.
    Takes 343 to 380 turns to recharge at your current speed.
    Your chance of success is 96.0%
   
e) the Jewel of Handoloth <+3, +2, +5>
    Found lying on the floor in a vault at 1450 feet (level 29)
   
    +3 intelligence.
    +2 constitution.
    +5 searching skill.
    Provides resistance to acid, lightning, fire, cold.
    Provides protection from fear.
    Sustains strength.
    Feather Falling. 
   
    When activated, it increases your AC and to-hit bonus for 1d48+24
    turns.
    Takes 305 to 338 turns to recharge at your current speed.
    Your chance of success is 92.9%
   
f) the Augmented Chain Mail of Elevatar (-2) [42,+17] <+5, +2>
    Found lying on the floor in a vault at 4750 feet (level 95)
   
    +5 strength.
    +2 intelligence.
    +5 constitution.
    Provides resistance to acid, lightning, fire, cold, light.
    Provides protection from fear.
    Cannot be harmed by acid.
   
g) the Cloak of Arunelion [1,+12] <+4, +6, +1>
    Found lying on the floor at 2450 feet (level 49)
   
    +4 wisdom.
    +6 constitution.
    +1 light.
    Provides resistance to nether.
    Cannot be harmed by acid, fire.
   
h) the Cloak of Haramron [1,+8] <+4, +6>
    Dropped by Shagrat, the Orc Captain at 1400 feet (level 28)
   
    +4 dexterity.
    +6 stealth.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
i) the Fur Cloak of Helcal [3,+20] <+4, +3>
    Conjured forth by magic at 1950 feet (level 39)
   
    +4 wisdom.
    +4 stealth.
    +3 speed.
    Provides resistance to acid.
    Cannot be harmed by acid, fire.
    Sustains dexterity.
    Slows your metabolism. 
   
j) the Fur Cloak of Carnas [3,+16] <+3>
    Found lying on the floor in a vault at 1950 feet (level 39)
   
    +3 strength.
    +3 stealth.
    Provides resistance to light.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
k) the Elven Cloak 'Fuinivras' (+2,+6) [6,+15] <+1>
    Found lying on the floor in a vault at 2050 feet (level 41)
   
    +1 stealth.
    +1 speed.
    Provides resistance to acid.
    Cannot be harmed by acid, fire.
   
l) the Ethereal Cloak of Anduino [0,+20] <+3, +2>
    Found lying on the floor in a vault at 2050 feet (level 41)
   
    +3 dexterity.
    +2 constitution.
    Provides resistance to lightning, light.
    Provides protection from fear.
    Cannot be harmed by acid, fire.
    Sustains your life force. 
   
m) the Small Metal Shield of Echiach [5,+21] <+2, +1>
    Taken from a chest found at 4950 feet (level 99)
   
    +2 intelligence.
    +1 light.
    Provides resistance to acid, lightning, fire, cold, poison, light.
    Provides protection from fear.
    Cannot be harmed by acid.
    Prevents paralysis. 
   
    When activated, it grants temporary resistance to fire and cold,
    cures 200HP, but also makes you hallucinate wildly.
    Takes 267 to 296 turns to recharge at your current speed.
    Your chance of success is 95.1%
   
n) the Iron Crown of Iathondon [0,+9] <+3, +1, +6>
    Taken from a chest found at 3000 feet (level 60)
   
    +3 strength.
    +1 intelligence.
    +6 wisdom.
    Provides immunity to cold.
    Provides resistance to lightning, dark.
    Cannot be harmed by acid.
    Grants the ability to see invisible things. 
   
    When activated, it hastens you for d75+75 turns.
    Takes 498 to 611 turns to recharge at your current speed.
    Your chance of success is 87.9%
   
o) the Iron Crown of Laith [0,+10] <+2, +3, +4, +1>
    Dropped by Draebor, the Imp at 2100 feet (level 42)
   
    +2 strength.
    +3 intelligence.
    +4 wisdom.
    +1 dexterity.
    +1 light.
    Provides resistance to cold.
    Cannot be harmed by acid.
    Grants telepathy. 
   
p) the Iron Crown 'Utholvar' [0,+19] <+5, +3, +4>
    Found lying on the floor in a vault at 2050 feet (level 41)
   
    +5 wisdom.
    +3 infravision.
    +4 tunneling.
    Provides immunity to acid.
    Provides resistance to fire.
    Provides protection from blindness.
    Cannot be harmed by acid.
   
    When activated, it magically renders you well-fed, curing any
    gastrointestinal problems.
    Takes 267 to 296 turns to recharge at your current speed.
    Your chance of success is 89.9%
   
q) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
    Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
   
    +50 strength.
    +50 intelligence.
    +50 wisdom.
    +50 dexterity.
    +50 constitution.
    +50 infravision.
    +1 light.
    Provides resistance to acid, lightning, fire, cold, poison, light,
    dark, nexus, nether.
    Provides protection from fear, confusion.
    Cannot be harmed by acid.
    Grants telepathy.  Grants the ability to see invisible things.
    Can't be removed. 
   
r) the Set of Leather Gloves 'Ardorgor' [1,+11]
    Conjured forth by magic at 1950 feet (level 39)
   
    Provides immunity to fire.
    Provides resistance to lightning, cold, light, shards.
    Provides protection from fear.
    Cannot be harmed by acid, fire.
    Speeds regeneration.  Prevents paralysis. 
   
s) the Set of Mithril Gauntlets of Erevran (+3,+6) [6,+19] <+4>
    Found lying on the floor at 3000 feet (level 60)
   
    +4 intelligence.
    Provides resistance to lightning, cold.
    Cannot be harmed by acid, fire.
    Sustains constitution.
    Prevents paralysis. 
   
    When activated, it hastens you for d75+75 turns.
    Takes 498 to 611 turns to recharge at your current speed.
    Your chance of success is 97.5%
   
t) the Rapier of Ningrin (7d6) (+10,+13) <+3, +4>
    Found lying on the floor in a vault at 5000 feet (level 100)
   
    +3 strength.
    +4 intelligence.
    +4 constitution.
    Slays demons, giants, orcs, animals, evil creatures.
    Provides resistance to lightning, light.
    Provides protection from fear.
    Cannot be harmed by acid.
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 502 vs. demons, 502 vs. giants, 502 vs.
    orcs, 396.4 vs. animals, 396.4 vs. evil creatures, and 290.4 vs.
    others.
   
u) the Katana 'Galatan' (4d5) (+11,+32)
    Found lying on the floor in a vault at 4500 feet (level 90)
   
    Slays dragons (powerfully), demons (powerfully), giants, trolls,
    evil creatures.
    Provides resistance to poison, dark, chaos.
    Cannot be harmed by acid.
    Feather Falling.  Prevents paralysis.  Sustains your life force. 
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 525.6 vs. dragons, 525.6 vs. demons, 420 vs.
    giants, 420 vs. trolls, 367.2 vs. evil creatures, and 314.4 vs.
    others.
   
v) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
    Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
   
    Slays undead (powerfully), dragons (powerfully), demons
    (powerfully), trolls, orcs, animals, evil creatures.
    Cannot be harmed by acid, fire.
    Grants telepathy.  Grants the ability to see invisible things.
    Sometimes creates earthquakes on impact.  Aggravates creatures
    nearby. 
   
    Combat info:
    3.3 blows/round.
    With +0 STR and +1 DEX you would get 4.0 blows
    Average damage/round: 1436.8 vs. undead, 1436.8 vs. dragons,
    1436.8 vs. demons, 957.3 vs. trolls, 957.3 vs. orcs, 717.6 vs.
    animals, 717.6 vs. evil creatures, and 477.8 vs. others.
   
w) the Sling of Nielumor (x4) (+7,+10) <+3, +2>
    Found lying on the floor in a vault at 4500 feet (level 90)
   
    +3 wisdom.
    +2 shooting power.
    Provides resistance to acid, lightning, poison, dark, shards,
    chaos.
    Cannot be harmed by acid, fire.
   
x) the Light Crossbow of Oiond (x3) (+13,+8) <+3>
    Found lying on the floor in a vault at 4500 feet (level 90)
   
    +3 speed.
    Provides resistance to dark, chaos, disenchantment.
    Provides protection from blindness.
    Cannot be harmed by acid, fire.
    Slows your metabolism. 
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      709    100'  Reached level 2
      925    100'  Reached level 3
      1123    100'  Reached level 4
      1540    100'  Reached level 5
      2169    150'  Reached level 6
      2683    400'  Reached level 7
      3035    400'  Reached level 8
      3952    450'  Reached level 9
      4530    450'  Reached level 10
      4984    450'  Reached level 11
      5529    450'  Reached level 12
      5696    450'  Killed Bullroarer the Hobbit
      7061    450'  Reached level 13
      7833      0'  Killed Farmer Maggot
      7976    500'  Reached level 14
      8934    650'  Reached level 15
      9556    650'  Killed Brodda, the Easterling
    10558      0'  Reached level 16
    11330    750'  Killed Fang, Farmer Maggot's Dog
    12283  1250'  Reached level 17
    13441  1250'  Reached level 18
    13741  1250'  Reached level 19
    14290  1250'  Reached level 20
    15754  1250'  Reached level 21
    16937  1250'  Reached level 22
    18191  1350'  Reached level 23
    19675  1400'  Killed Mughash the Kobold Lord
    19776  1400'  Found the Iron Helm 'Harin' (LOST)
    19983  1400'  Reached level 24
    20369  1400'  Killed Wormtongue, Agent of Saruman
    21235  1400'  Killed Shagrat, the Orc Captain
    21241  1400'  Found the Cloak of Haramron
    21341  1400'  Reached level 25
    23332  1450'  Reached level 26
    23627  1450'  Killed Nr, the Dwarf
    24282  1450'  Reached level 27
    25224  1450'  Found the Wooden Torch of Ireth (LOST)
    25388  1450'  Killed Uldor the Accursed
    26803  1450'  Killed Grip, Farmer Maggot's Dog
    26889  1450'  Killed Smagol
    27262  1450'  Found the Wooden Torch 'Orisil'
    27390  1450'  Found the Jewel of Handoloth
    28047  1950'  Found the Fur Cloak of Helcal
    28112  1950'  Reached level 28
    28166  1950'  Found the Set of Leather Gloves 'Ardorgor'
    28850  1950'  Killed Lokkak, the Ogre Chieftain
    29136  1950'  Found the Fur Cloak of Carnas
    30144  1950'  Reached level 29
    30443  1950'  Killed Orfax, Son of Boldor
    30468  1950'  Killed Boldor, King of the Yeeks
    31038  1950'  Reached level 30
    31116  1950'  Found the Hard Leather Cap 'Gaber'
    31120  1950'  Found the Amulet of Quenor (LOST)
    31965  2000'  Reached level 31
    32541  2000'  Killed Castamir the Usurper
    34530  2050'  Found the Elven Cloak 'Fuinivras'
    34651  2050'  Found the Halberd 'Glome' (LOST)
    34969  2050'  Found the Mithril Shield of Almar
    35211  2050'  Found the Iron Crown 'Utholvar'
    35375  2050'  Killed Ibun, Son of Mm
    35586  2050'  Found the Set of Alchemist's Gloves of Arsil
    35684  2050'  Found the Pair of Leather Boots of Nieldi (LOST)
    36265  2050'  Found the Pike of Uruthaewe (LOST)
    36590  2050'  Found the Long Bow 'Uinaen'
    36649  2050'  Found the Ethereal Cloak of Anduino
    37547  2050'  Found the Trident of Uivri (LOST)
    38073  2050'  Killed Khm, Son of Mm
    38128  2050'  Killed Mm, Betrayer of Turin
    38786  2050'  Killed Bert the Stone Troll
    38947  2050'  Killed Bill the Stone Troll
    38947  2050'  Reached level 32
    39254  2050'  Killed Tom the Stone Troll
    39641  2050'  Found the Jewel 'Guldanien' (LOST)
    43055  2100'  Killed Draebor, the Imp
    43069  2100'  Found the Set of Gauntlets of Teluir (LOST)
    43072  2100'  Found the Iron Crown of Laith
    43087  2100'  Found the Short Sword 'Daromel' (LOST)
    43917  2100'  Reached level 33
    45742  2150'  Killed Ulfast, Son of Ulfang
    48399  2450'  Killed Akhorahil the Blind
    49225  2450'  Killed Adunaphel the Quiet
    49632  2450'  Reached level 34
    50225  2450'  Found the Cloak of Arunelion
    50936  2450'  Found the Metal Cap of Anden (LOST)
    51055  2450'  Killed Ji Indur Dawndeath
    51058  2450'  Found the Trident of Angondele (LOST)
    51851  2450'  Killed Ufthak of Cirith Ungol
    51967  2500'  Killed Bolg, Son of Azog
    51975  2500'  Found the Awl-Pike of Galen (LOST)
    52687  2500'  Found the Jewel of Valaque (LOST)
    52859  2500'  Found the Set of Alchemist's Gloves 'Olion' (LOST)
    53617  2500'  Killed Gorbag, the Orc Captain
    53957  2500'  Killed Angamait of Umbar
    53965  2500'  Killed Sangahyando of Umbar
    55457  2500'  Killed Grishnkh, the Hill Orc
    55599  2500'  Killed Smaug the Golden
    55599  2500'  Reached level 35
    55602  2500'  Found the Shovel of Gorlante (LOST)
    56070  2500'  Found the Broad Axe 'Losseren' (LOST)
    56407  2500'  Found the Awl-Pike of Eithured (LOST)
    57992  2500'  Reached level 36
    63091  2500'  Killed Scatha the Worm
    63525  2500'  Killed Itangast the Fire Drake
    63525  2500'  Reached level 37
    64695  2750'  Killed Beorn, the Shape-Changer
    64775  2750'  Killed Uvatha the Horseman
    65482  2700'  Killed Rogrog the Black Troll
    65953  2700'  Found the Dagger 'Caringwe' (LOST)
    67488  2700'  Killed Ren the Unclean
    70653  3000'  Killed Saruman of Many Colours
    70653  3000'  Reached level 38
    70907  3000'  Killed Vargo, Tyrant of Fire
    72453  3000'  Reached level 39
    72665  3000'  Killed Harowen the Black Hand
    72847  3000'  Found the Jewel Encrusted Crown of Bedhron (LOST)
    75038  3000'  Found the Iron Crown of Iathondon
    75905  3000'  Killed Fundin Bluecloak
    75907  3000'  Found the Quarterstaff 'Ezele' (LOST)
    77617  3000'  Reached level 40
    79071  3000'  Killed El, the Dark Elf
    79918  3000'  Found the Set of Mithril Gauntlets of Erevran
    80470  3100'  Killed Lugdush, the Uruk
    80480  3100'  Killed Uglk, the Uruk
    81352  3100'  Killed Lagduf, the Snaga
    81353  3100'  Found the Lucerne Hammer of Lothon (LOST)
    83133  3150'  Found the Band 'Arverist'
    85251  3150'  Killed The Balrog of Moria
    86838  3650'  Killed Medusa, the Gorgon
    86842  3650'  Found the Tulwar of Taran (LOST)
    87913  3900'  Killed Hoarmurath of Dir
    87913  3900'  Reached level 41
    89287  4200'  Killed Thuringwethil, the Vampire Messenger
    89291  4200'  Found the Band of Hunien
    90390  4200'  Killed Lorgan, Chief of the Easterlings
    90414  4200'  Found the Long Sword 'Heretirn' (LOST)
    92186  4450'  Killed Feagwath, the Undead Sorcerer
    92990  4450'  Reached level 42
    96081  4500'  Killed Ulwarth, Son of Ulfang
    96618  4500'  Found the Light Crossbow of Oiond
    97996  4500'  Killed Dwar, Dog Lord of Waw
    98002  4500'  Found the Ethereal Cloak of Ranwen
    99108  4500'  Found the Pair of Ethereal Slippers 'Nardalan' (LOST)
    99355  4500'  Found the Pair of Mithril Shod Boots 'Haliath'
    99563  4500'  Found the Ring 'Ilwen'
    101368  4500'  Reached level 43
    102620  4500'  Found the Katana 'Galatan'
    103250  4500'  Killed Ariel, Queen of Air
    103417  4500'  Found the Quarterstaff of Nevorod (LOST)
    103707  4500'  Killed Kavlax the Many-Headed
    106382  4500'  Killed Atlas, the Titan
    107413  4500'  Killed Ar-Pharazn the Golden
    107417  4500'  Found the Halberd of Dorinuman (LOST)
    107850  4500'  Killed The Lernaean Hydra
    109511  4500'  Found the Long Sword of Olorfaur (LOST)
    110034  4500'  Killed Maeglin, the Traitor of Gondolin
    110044  4500'  Found the Partial Plate Armour 'Bramor' (LOST)
    110292  4500'  Found the Short Sword of Dantare (LOST)
    111311  4500'  Found the Zweihander 'Lorost' (LOST)
    112340  4500'  Killed Khamûl, the Black Easterling
    112340  4500'  Reached level 44
    113695  4500'  Found the Blue Dragon Scale Mail of Elost
    115025  4500'  Found the Sling of Nielumor
    116210  4500'  Found the Ring 'Mainaeg'
    117134  4500'  Killed Polyphemus, the Blind Cyclops
    118366  4500'  Killed Quaker, Master of Earth
    121864  4500'  Killed Gothmog, the High Captain of Balrogs
    121878  4500'  Found the Adamantite Plate Mail 'Ingan' (LOST)
    123146  4500'  Killed Waldern, King of Water
    123665  4550'  Reached level 45
    124252  4550'  Killed Draugluin, Sire of All Werewolves
    124255  4550'  Found the Halberd of Silorion (LOST)
    125924  4550'  Found the Beaked Axe 'Milydh' (LOST)
    126039  4550'  Found the Glaive of Garmende (LOST)
    128624  4600'  Killed Lungorthin, the Balrog of White Fire
    128633  4600'  Found the Scimitar of Landorth (LOST)
    129016  4600'  Killed Qlzqqlzuup, the Emperor Quylthulg
    129688  4600'  Reached level 46
    130373  4600'  Killed Pazuzu, Lord of Air
    132278  4600'  Killed The Witch-King of Angmar
    135333  4650'  Found the Bastard Sword of Haren
    135378  4650'  Reached level 47
    138025  4750'  Killed Omarax, the Eye Tyrant
    138993  4750'  Found the Scimitar of Nolin (LOST)
    139847  4750'  Killed Glaurung, Father of the Dragons
    140181  4750'  Found the Quarterstaff 'Nimlar' (LOST)
    141230  4750'  Found the Hard Leather Armour of Vathruin (LOST)
    141293  4750'  Killed The Phoenix
    143077  4750'  Killed Arien, Maia of the Sun
    143901  4750'  Found the Rapier of Culoth (LOST)
    145416  4750'  Found the Augmented Chain Mail of Elevatar
    146861  4750'  Killed Radagast the Brown
    146865  4750'  Found the Pair of Leather Boots 'Elron' (LOST)
    147737  4750'  Found the Short Bow of Calmirth
    152658  4750'  Killed Shelob, Spider of Darkness
    152997  4750'  Found the Augmented Chain Mail of Nellon (LOST)
    154454  4750'  Killed Kronos, Lord of the Titans
    154454  4750'  Reached level 48
    155338  4750'  Killed Baphomet the Minotaur Lord
    158423  4750'  Killed The Cat Lord
    159959  4750'  Killed Gorlim, Betrayer of Barahir
    159960  4750'  Found the Leather Scale Mail of Luilith (LOST)
    161464  4750'  Killed Ancalagon the Black
    161581  4750'  Found the Adamantite Plate Mail of Anruinde (LOST)
    163977  4750'  Killed Vecna, the Emperor Lich
    166819  4750'  Killed Huan, Wolfhound of the Valar
    170760  4800'  Killed Carcharoth, the Jaws of Thirst
    171493  4800'  Found the Great Axe of Ulador (LOST)
    172783  4800'  Found the Metal Cap 'Careglach' (LOST)
    173081  4800'  Reached level 49
    174205  4800'  Killed Ungoliant, the Unlight
    177160  4800'  Killed Azog, King of the Uruk-Hai
    177160  4800'  Found the Quarterstaff of Neldan (LOST)
    182050  4850'  Found the Zweihander of Calein (LOST)
    182933  4850'  Found the Zweihander 'Minionnar' (LOST)
    184215  4850'  Killed Cantoras, the Skeletal Lord
    184412  4850'  Found the Scythe of Emnoeglim (LOST)
    187703  4850'  Reached level 50
    192481  4950'  Killed The Mouth of Sauron
    192511  4950'  Killed The Queen Ant
    194158  4950'  Killed Golfimbul, the Hill Orc Chief
    194168  4950'  Killed Ulfang the Black
    195030  4950'  Killed Sauron, the Sorcerer
    196815  4950'  Killed Oss, Herald of Ulmo
    198017  4950'  Killed Tselakus, the Dreadlord
    199481  5000'  Found the Rapier of Ningrin
    204950  4950'  Found the Rapier of Damand
    205311  4950'  Found the Small Metal Shield of Echiach
    205312  4950'  Found the Heavy Crossbow of Palad
    206870  4950'  Found the Pair of Steel Shod Boots of Earwedhor
    209970  5000'  Killed Morgoth, Lord of Darkness
    209978  5000'  Found the Massive Iron Crown of Morgoth
    209981  5000'  Found the Mighty Hammer 'Grond'
    210071  5000'  Found the Lead-Filled Mace 'Nathon' (LOST)


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Derakon January 26, 2020 19:45

Congrats on the win.

The difference between +35 speed and +45 speed is going from 40 energy per game turn to 43 energy per game turn. In effect you get turns 7.5% more frequently. The hard cap, where all returns on increasing speed (beyond resilience against being slowed) stop, is at +70 speed, where you get 49 energy per game turn.

Sky January 27, 2020 10:05

Quote:

Originally Posted by Derakon (Post 142707)
Congrats on the win.

The difference between +35 speed and +45 speed is going from 40 energy per game turn to 43 energy per game turn. In effect you get turns 7.5% more frequently. The hard cap, where all returns on increasing speed (beyond resilience against being slowed) stop, is at +70 speed, where you get 49 energy per game turn.

comments on my bow?

Pete Mack January 27, 2020 12:50

Does it heal monsters when you shoot them? You are unlikely to use any ammo with that thing.

Derakon January 27, 2020 16:12

Quote:

Originally Posted by Sky (Post 142728)
comments on my bow?

Seems like a bug to me? I feel like no launcher should go below an x1 multiplier, a.k.a. just throwing the ammo at the enemy. But I don't know much of anything about the item generation rules so I can't speculate about how it happened.

Sky January 27, 2020 17:50

ah, well, we would need @Nick to comment.

i was under the impressiona that all randards follow this process:
1. roll for powers
2. determine power value
3. based on power values of each bonus, roll if CURSED
4. if the cursed roll passes, reverse the bonus value

so, at some point that was a +6 shooting power bow ... if not for that one roll, i could have been shooting at X8.
And you know how much i would have liked that.

Nick January 27, 2020 20:26

Quote:

Originally Posted by Derakon (Post 142734)
Seems like a bug to me? I feel like no launcher should go below an x1 multiplier, a.k.a. just throwing the ammo at the enemy. But I don't know much of anything about the item generation rules so I can't speculate about how it happened.

Randarts have a chance to get made bad, and have some of their properties reversed; looks like I need to check that their multiplier isn't one of them.

backwardsEric January 29, 2020 17:09

Quote:

Originally Posted by Derakon (Post 142734)
Seems like a bug to me? I feel like no launcher should go below an x1 multiplier, a.k.a. just throwing the ammo at the enemy. But I don't know much of anything about the item generation rules so I can't speculate about how it happened.

Repeating crossbows, with a high rate of fire but low amount of energy transferred to the fired ammunition, were developed quite early in China. If one was going to model those with Angband's combat system, adding an additional ammunition type would probably be best, but if the standard bolts were used, a shooting power of zero (or modifying the code so shooting powers from 0 to -infinity get mapped to decreasing positive fractions) might be the way to go.

Derakon January 29, 2020 18:18

A shooting power of x0 would cause the launcher to deal zero damage, because of how the damage formula works. It's (multiplier) * (missile damage dice + total to-dam bonus). An x1 multiplier is equivalent to throwing the missile at your enemy using the 'v' command, except that you get the bow's damage bonus (and any brand it might have).

A hypothetical launcher that fires really fast with an x1 multiplier isn't that ridiculous, from a game balance perspective at least. Though we'd have to make sure that it can't get Extra Might egos. :D

Pete Mack May 28, 2021 10:22

Too bad you can't shoot yourself with that bow. It'd be a great source of healing. Congrats on the win.


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