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-   -   (V) Pike's Journey (http://angband.oook.cz/forum/showthread.php?t=1822)

Pete Mack May 8, 2018 19:33

Like all flags, aggravate is either on or off.

Estie May 8, 2018 20:52

Quote:

Originally Posted by Pete Mack (Post 129720)
Like all flags, aggravate is either on or off.

Except during official mourning periods.

geoff_tewierik May 9, 2018 01:53

Quote:

Originally Posted by Estie (Post 129722)
Except during official mourning periods.

Which would be for Pike if I chose to use that combo.

geoff_tewierik May 9, 2018 04:23

Damn eye druj, that's twice now. A lvl 43 and that lvl 44. Have yet to make it past CL44 in 4.1.2.

A 9-8 level, which had been Enlightened.

Saruman spat me out of a big spiral (open centre - hadn't got into the centre yet, Balrog and Lungorthin were there too) vault into the path of the Mouth who I'd TO'd earlier, he summoned stuff, I got smashed, ?Phase away into the waiting arms of s :(

Estie May 9, 2018 05:25

condolences :(

Derakon May 9, 2018 15:32

Getting teleported away from a vault when you've been doing a lot of TOing is a bad time; the dungeon is exceptionally dangerous and you have poor odds of finding any "safe" places by teleporting yourself again. That's the kind of situation you carry Scrolls of Teleport Level for.

geoff_tewierik May 12, 2018 08:28

Had TO'd Cantoras on a 9-8 level away from the vault. After working my way through it and gathering what I needed I went XP hunting through the rest of the level.

He popped into telepathy range and somehow I was dragged across to him, while Ren and Uvatha turned up with an Archlich mate and I was suitably smashed into a pulp.

Makes sense. RNG was fucking with me as I'd got a 'thanc dagger early and then some telepathy which I rarely find.

Code:

  [Angband 4.1.2 Character Dump]

 Name  Pike        Age            25          Self  RB  CB  EB  Best
 Race  Half-Troll  Height      6'10"  STR:    18  +4  +3  +2  18/90
 Class  Warrior      Weight    9st 0lb  INT:    10  -4  -2  +0      4
 Title  Myrmidon    Turns used:          WIS:      9  -2  -2  +1      6
 HP    -55/376      Game        183662  Dex:  18/55  -4  +2  +0  18/35  18/25
 SP    0/0          Standard    18355  CON:      9  +3  +2  +2    16
                    Resting        425

 Level                29    Armor      [74,+64]    Saving Throw    39%
 Cur Exp            81293                          Stealth          Bad
 Max Exp            81293    Melee      2d4,+27    Disarm - phys.  59%
 Adv Exp            90000    To-hit      73,+14    Disarm - magic  37%
                            Blows      4.1/turn    Magic Devices    27
 Gold              43715                          Searching        35%
 Burden          149.7 lb    Shoot to-dam    +15    Infravision    30 ft
 Overweight      -30.2 lb    To-hit      58,+17    Speed        Normal
 Max Depth    1750' (L35)    Shots        1/turn

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 dirty bright red hair, and blue leprous skin.



rAcid:......+...... Nexus:.............
rElec:.+........... Nethr:.............
rFire:++........+.. Chaos:.............
rCold:.+........... Disen:.............
rPois:...+......... pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:.+........+.+ Stea.:.............
  ESP:.........+... Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Last Messages]

> Ren the Unclean pushes past Uvatha the Horseman.
> Something mutters.
> Something screams the word 'DIE!'
> Your body spasms briefly.
> The archlich misses you.
> The archlich touches you (44).
> You feel very clumsy.
> Something mumbles.
> You are hit by something cold!
> You die.
> The archlich is immune.
> Ren the Unclean is immune.
> It jerks in agony.
> Uvatha the Horseman is immune.
> The grave wight is immune.

Killed by Cantoras, the Skeletal Lord.

  [Character Equipment]

a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
    Found lying on the floor at 550 feet (level 11)
   
    Branded with fire.
    Provides resistance to fire.
    Cannot be harmed by acid.
   
    When activated, it creates a fire bolt with damage 9d8.
    Takes 4 to 8 turns to recharge at your current speed.
    Your chance of success is 90.2%
   
    Combat info:
    4.1 blows/round.
    With +0 STR and +2 DEX you would get 4.5 blows
    Average damage/round: 178 vs. creatures not resistant to fire, and
    135.2 vs. others.
   
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
    Dropped by Uldor the Accursed at 1700 feet (level 34)
   
    +2 strength.
    +2 constitution.
    +2 shooting power.
    Provides resistance to lightning, fire, cold.
    Cannot be harmed by acid, fire.
    Speeds regeneration. 
   
c) a Ring of Damage (+0,+10)
    Dropped by a black ooze at 1700 feet (level 34)
   
d) a Ring of Resist Poison
    Bought from a store
   
    Provides resistance to poison.
   
e) an Amulet of Wisdom <+1>
    Dropped by an orc captain at 1600 feet (level 32)
   
    +1 wisdom.
    Sustains wisdom.
   
f) the Phial of Galadriel <+3>
    Dropped by Grishnįkh, the Hill Orc at 1400 feet (level 28)
   
    +3 light.
    Cannot be harmed by fire.
    Radius 3 light.
   
    When activated, it lights up the surrounding area, hurting
    light-sensitive creatures.
    Takes 5 to 10 turns to recharge at your current speed.
    Your chance of success is 89.5%
   
g) Metal Scale Mail of Resist Acid (-2) [38,+3]
    Bought from a store
   
    Provides resistance to acid.
    Cannot be harmed by acid.
   
h) a Fur Cloak [3,+5]
    Found lying on the floor in a vault at 1750 feet (level 35)
   
i) a Mithril Shield [16,+13]
    Found lying on the floor in a vault at 1700 feet (level 34)
   
    Cannot be harmed by acid.
   
j) an Iron Helm of Telepathy [7,+10]
    Found lying on the floor of a cavern at 1450 feet (level 29)
   
    Grants telepathy. 
   
k) the Set of Gauntlets 'Paurhach' [3,+14]
    Dropped by Bullroarer the Hobbit at 1400 feet (level 28)
   
    Provides resistance to fire.
    Cannot be harmed by acid, fire.
    Speeds regeneration. 
   
    When activated, it creates a fire bolt with damage 9d8.
    Takes 4 to 8 turns to recharge at your current speed.
    Your chance of success is 90.2%
   
l) a Pair of Steel Shod Boots [7,+7]
    Dropped by Sangahyando of Umbar at 1400 feet (level 28)
   
    Cannot be harmed by fire.
   




  [Character Inventory]

a) 12 Rations of Food
b) 3 Potions of Cure Serious Wounds
c) 3 Potions of Cure Critical Wounds
d) 3 Potions of Restore Mana
e) 2 Potions of Speed
f) 5 Scrolls of Phase Door
g) a Scroll of Identify Rune
h) a Scroll of Deep Descent
i) a Rod of Treasure Location
j) a Rod of Fire Bolts
k) a Rod of Frost Bolts
l) a Rod of Slow Monster
m) 2 Rods of Curing
n) 2 Rods of Light
o) a Rod of Recall
    Cannot be harmed by lightning.
   
p) 2 Wands of Lightning Bolts (10 charges)
q) 4 Wands of Stone to Mud (10 charges)
r) a Wand of Teleport Other (7 charges)
s) 2 Wands of Disable Traps (12 charges)
t) 4 Staves of Detect Invisible (53 charges)
u) 3 Staves of Mapping (10 charges)
v) 2 Staves of Teleportation (10 charges)




  [Character Quiver]

0) an Arrow (1d4) (+0,+0)
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 70.7.
    35% chance of breaking upon contact.
   
1) 13 Arrows (1d4) (+4,+3)
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 82.8.
    35% chance of breaking upon contact.
   
2) 25 Arrows (1d4) (+8,+5)
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 91.8.
    35% chance of breaking upon contact.
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      368    100'  Reached level 2
      391    150'  Reached level 3
      668    150'  Reached level 4
      1158    350'  Killed Fang, Farmer Maggot's Dog
      1158    350'  Reached level 5
      1174    350'  Reached level 6
      1271    350'  Reached level 7
      1670    550'  Reached level 8
      1963    550'  Found the Dagger 'Narthanc'
      2095    550'  Reached level 9
      2421    550'  Reached level 10
      2444    550'  Reached level 11
      2605    600'  Reached level 12
      2931    600'  Reached level 13
      3252    650'  Reached level 14
      3500    950'  Killed Mughash the Kobold Lord
      3526    950'  Reached level 15
      3601    950'  Reached level 16
      3871    950'  Killed Gorbag, the Orc Captain
      3871    950'  Reached level 17
      5042  1100'  Reached level 18
      5054  1100'  Reached level 19
      5068  1100'  Killed Wormtongue, Agent of Saruman
      5318  1150'  Reached level 20
      5622  1400'  Reached level 21
      5884  1400'  Reached level 22
      6427  1400'  Killed Bullroarer the Hobbit
      6432  1400'  Killed Golfimbul, the Hill Orc Chief
      6438  1400'  Killed Grishnákh, the Hill Orc
      6439  1400'  Found the Phial of Galadriel
      6455  1400'  Found the Set of Gauntlets 'Paurhach'
      6543  1400'  Killed Sangahyando of Umbar
      6713  1400'  Killed Angamaitë of Umbar
      6713  1400'  Reached level 23
      7057  1450'  Killed Ulwarth, Son of Ulfang
      7433  1450'  Reached level 24
      8169  1500'  Killed Shagrat, the Orc Captain
      8185  1500'  Reached level 25
      9003  1600'  Killed Uglúk, the Uruk
      9034  1600'  Killed Lugdush, the Uruk
      9096  1600'  Reached level 26
      9582  1650'  Killed Nár, the Dwarf
    10723  1700'  Killed Uldor the Accursed
    10727  1700'  Reached level 27
    10739  1700'  Found the Short Bow of Amrod
    11462  1700'  Killed Orfax, Son of Boldor
    11598  1700'  Killed Boldor, King of the Yeeks
    12993  1700'  Killed Lokkak, the Ogre Chieftain
    13099  1700'  Reached level 28
    14560  1700'  Killed Azog, King of the Uruk-Hai
    16633  1750'  Reached level 29


  [Options]

  [User interface]

Use the roguelike command keyset            : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters        : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory      : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                : yes (show_target)
Highlight player with cursor between turns  : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                  : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow      : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts        : no  (auto_more)
Color: Player color indicates % hit points  : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier          : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                : no  (birth_no_recall)
Restrict creation of artifacts              : no  (birth_no_artifacts)
Stack objects on the floor                  : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes          : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)            : no  (birth_levels_persist)


Moving Pictures May 20, 2018 14:45

Quote:

Originally Posted by geoff_tewierik (Post 129731)
Damn eye druj, that's twice now. A lvl 43 and that lvl 44. Have yet to make it past CL44 in 4.1.2.

A 9-8 level, which had been Enlightened.

Saruman spat me out of a big spiral (open centre - hadn't got into the centre yet, Balrog and Lungorthin were there too) vault into the path of the Mouth who I'd TO'd earlier, he summoned stuff, I got smashed, ?Phase away into the waiting arms of s :(

I'm finding that the druj family is one of the nastiest critters in the mid 60-70 levels. They are definitely on the TO/do not engage list.

AnonymousHero May 29, 2018 20:54

Quote:

Originally Posted by Moving Pictures (Post 129966)
I'm finding that the druj family is one of the nastiest critters in the mid 60-70 levels. They are definitely on the TO/do not engage list.

They're asbolute bastards, but they're also one of the most satisfying critters to hockey-stick when you get ESP and a good dungeon topology. (Them and Q's of various flavors.)

Moving Pictures May 30, 2018 12:43

Quote:

Originally Posted by AnonymousHero (Post 130169)
They're asbolute bastards, but they're also one of the most satisfying critters to hockey-stick when you get ESP and a good dungeon topology. (Them and Q's of various flavors.)

I find that for some reason, I often just ..... overlook them when I have ESP, then blunder into LOS while in melee with other mobiles and all of a sudden looking at a hit point drop of "how the hell did I get my butt handed to me on a ... oh, right."


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