geoff_tewierik |
May 29, 2009 13:40 |
Wahey!!! A whole nights running around dungeons without suffering the YASD curse I've had all week.
Speaking of curses, an un-id ?, turned out to be curse weapon - DOH!!! It's taken a fair few trips back to town to get ?rem cur, which didn't work, then more trips back to town for ?Ench Dam and ?Ench Hit which were rare as hens teeth, now I have to make more trips to get another ?rem cur to see if it will now work on the "finally" +hit/+dam weapon. There's a couple of interesting special weapons at home which would come in real handy at my current depth, which would lead to a change in ring selection as well.
Oh, and for the observant the many -ve values on my armour is thanks to Phase Spiders, who phased me into a jelly pit - bastards!!!
Code:
[Angband 3.1.1 dev (r1414) Character Dump]
Name Pike Self RB CB EB Best
Sex Male Age 55 STR: 16 +1 +5 +0 18/40
Race Dunadan Height 84 INT: 13 +2 -2 +0 13
Class Warrior Weight 183 WIS: 10 +2 -2 +0 10
Title Myrmidon Social Unknown DEX: 17 +2 +2 +0 18/30
HP 355/355 Maximize Y CON: 16 +3 +2 +0 18/30
SP 0/0 CHR: 10 +2 -1 +0 11
Level 26 Armor [25,+14] Saving Throw 50%
Cur Exp 37337 Fight (+3,+5) Stealth Excellent
Max Exp 37337 Melee (+4,+6) Fighting Heroic
Adv Exp 45000 Shoot (+14,+12) Shooting Heroic
MaxDepth 2000' (L40) Blows 2/turn Disarming 55%
Turns 257947 Shots 1/turn Magic Device Excellent
Gold 18195 Infra 0 ft Perception 1 in 35
Burden 117.5 lbs Speed 3 Searching 17%
You are one of several children of a Yeoman. You are the black sheep
of the family. You have hazel eyes, straight brown hair, and a very
fair complexion.
Acid:....+.+...... Confu:.............
Elec:......+...... Sound:.............
Fire:......+.+.... Shard:.............
Cold:......+...... Nexus:.............
Pois:............. Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
Dark:............. S.Dig:.............
Blind:............. Feath:.............
PLite:............. Aggrv:.............
Regen:............. Stea.:.......+.....
Telep:............. Sear.:.............
Invis:...+......... Infra:.............
FrAct:..+.......... Tunn.:.............
HLife:............. Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Character Equipment]
a) a Scimitar of Venom (4d2) (+1,+1)
Cursed.
Branded with venom.
Combat info:
2 blows/round.
Average damage/hit: 25 vs. creatures not resistant to poison, and
12.4 vs. others.
b) a Long Bow of Power (x3) (+11,+12)
c) a Fluorite Ring of Free Action
Prevents paralysis.
d) an Engagement Ring of See Invisible
Grants the ability to see invisible things.
e) an Obsidian Amulet of Resist Acid
Provides resistance to acid.
Cannot be harmed by acid.
f) The Phial of Galadriel
Cannot be harmed by acid, electricity, fire, cold.
When activated, it lights up the surrounding area, hurting light-s
ensitive creatures.
Takes 14 to 26 turns to recharge at your current speed.
Radius 3 light.
g) Leather Scale Mail of Resistance (-1) [10,+9]
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
h) a Cloak of Stealth [1,+8] (+3 stealth)
+3 stealth.
i) a Leather Shield of Resist Fire [6,-3]
Provides resistance to fire.
Cannot be harmed by fire.
j) an Iron Helm [5,+0]
k) a Set of Caestus (+0,+2) [2,-2]
l) a Pair of Leather Sandals of Speed [1,+0] (+3)
+3 speed.
[Character Inventory]
a) 2 Rations of Food
b) a Dark Green Mushroom of Vigor
c) 16 Bubbling Potions of Cure Critical Wounds
d) 8 Puce Potions of Heroism
e) 20 Scrolls titled "fae conspeto" of Phase Door
f) 5 Scrolls titled "praeco vero sa" of Word of Recall
g) a Scroll titled "wizzy voceo" of Recharging
h) 2 Zinc-Plated Rods of Door/Stair Location
i) a Pewter Rod of Trap Location
j) a Rusty Rod of Fire Bolts
k) a Magnesium Rod of Frost Bolts
l) 2 Nickel Rods of Lightning Bolts
m) 2 Sycamore Staves of Teleportation (14 charges)
n) 2 Cypress Staves of Identify (8 charges)
o) 20 Arrows (1d4) (+0,+0)
Combat info:
Hits targets up to 120 feet away.
Average damage/hit: 43.9.
35% chance of breaking upon contact.
[Home Inventory]
a) a Scroll titled "cus teo sequo" of Enchant Weapon To-Dam
b) 3 Scrolls titled "wizzy voceo" of Recharging
c) a Garnet Ring of Strength (+3)
+3 strength.
Sustains strength.
d) Bronze Dragon Scale Mail (-2) [30,+15]
Provides resistance to confusion.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it allows you to breathe confusion for 120 damage.
Takes 586 to 1170 turns to recharge at your current speed.
e) a Hard Leather Cap of Beauty [2,+10] (+4)
+4 charisma.
Sustains charisma.
f) a Pair of Iron Shod Boots of Stability [3,+7]
Provides resistance to nexus.
Feather Falling.
g) The Dagger 'Nimthanc' (2d4) (+4,+6)
Branded with frost.
Provides resistance to cold.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it creates a frost bolt with damage 6d8.
Takes 10 to 19 turns to recharge at your current speed.
Combat info:
4 blows/round.
Average damage/hit: 26.4 vs. creatures not resistant to cold, and
16.2 vs. others.
h) The Spear 'Nimloth' (1d6) (+11,+13) (+3)
+3 stealth, speed.
Slays undead.
Branded with frost.
Provides resistance to cold.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods.
Grants the ability to see invisible things.
Combat info:
3 blows/round.
Average damage/hit: 29.2 vs. undead, 29.2 vs. creatures not
resistant to cold, and 22 vs. others.
i) The Lance of Eorlingas (3d8) (+13,+21) (+2)
+2 strength, dexterity, speed.
Slays evil creatures, orcs, trolls.
Provides resistance to fear.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.
Combat info:
1 blow/round.
Average damage/hit: 60.5 vs. evil creatures, 76 vs. orcs, 76 vs.
trolls, and 45 vs. others.
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
2103 100' 2 Reached level 2
4037 150' 3 Reached level 3
9202 250' 3 Killed Fang, Farmer Maggot's dog
9202 250' 4 Reached level 4
11403 350' 5 Reached level 5
15423 350' 6 Reached level 6
17084 400' 6 Killed Grip, Farmer Maggot's dog
21357 400' 7 Reached level 7
25789 500' 8 Reached level 8
26229 500' 9 Reached level 9
29419 500' 10 Reached level 10
34972 550' 11 Reached level 11
38793 650' 12 Reached level 12
41657 800' 13 Reached level 13
43427 800' 14 Reached level 14
46929 850' 15 Reached level 15
56368 850' 16 Reached level 16
69916 900' 17 Reached level 17
78682 900' 18 Reached level 18
82893 900' 19 Reached level 19
84476 900' 19 Killed Brodda, the Easterling
87175 900' 20 Reached level 20
94200 950' 20 Killed Ulfast, Son of Ulfang
96309 1000' 20 Killed Bullroarer the Hobbit
96324 1000' 20 Found The Phial of Galadriel
96348 1000' 20 Found The Lance of Eorlingas
98764 1000' 20 Found The Spear 'Nimloth'
105882 1000' 21 Reached level 21
122408 1050' 22 Reached level 22
149116 1050' 23 Reached level 23
175028 1150' 24 Reached level 24
185988 1150' 24 Killed Wormtongue, Agent of Saruman
212977 1250' 24 Found The Dagger 'Nimthanc'
218959 1300' 25 Reached level 25
237683 1800' 26 Reached level 26
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
|