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22 May 2011 development release
A new build of the development version of Angband will be on rephial shortly. Changes since the second 5 May 2011 build:
Please note that the pointy penalty removal is not in the list above. We decided to revert the removal in favor of further consideration. Please follow up in this thread with any reports you may have. |
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I took a quick look at a diff of artifact.txt, and here's the changes I'm seeing:
Narya at (+1, +1) (was +6) Nenya at (+3, +3) (was +8) Vilya at (+5, +5) (was +10) All three have also lost the minor speed boosts they used to give (+2, +3, +4, respectively) Elessar at (+7, +0) (was (+7, +7)); lost its speed bonus Hammerhand at (+3, +3) (was +9) Cambeleg at (+6, +6) (was +8) Cammithrim at (+2, +2) (was +5) Paurnen at (+3, +3) (was +4) Fingolfin at (+8, +8) (was +10) Haradrim at (+0, +0) (was +5) Gondor, Numenor, and Holcolleth lost their speed bonuses Colannon's pval reduced from 3 to 2 Luthien's speed bonus reduced from 4 to 2 (other modifiers remain at +4) Looks interesting; should make the game harder too. :) Though, I'm not certain Hammerhand is worthwhile any more. |
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Haradrim has lost its extra blow as well, I take? Extra blow is much worse than damage bonuses. In shields damage bonuses actually make sense too, shield bashing is part of the medieval martial arts. If something shields would make it harder to hit multiple times, not easier. Quote:
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Cammithrim doesn't have a slaying ego (it might have earlier, but it doesn't now); it's basically supercharged gloves of Free Action. Its competition when you find it is likely to be Gloves of Slaying (which it might or might not beat through non-combat-boost abilities) or Gloves of Free Action, which it is strictly better than. Of course if you find it later after the better glove egos show up it's useless, but there's nothing wrong with that. Also, Haradrim still has +1 blows. |
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These two artifacts are top artifacts, so they need to beat egos in most combinations. And be relatively rare. Otherwise there is no "Wohoo!" -effect. Other artifact gloves are not that important. |
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Encountered a real bug!
I've started a HE mage, and was down at dlvl 3. Had just tried out like 4 different potions to ID them. Then a while later I was fighting a snake, when something offscreen mumbled, and there was an assertion crash. I have a save file from less than 100 turns before, but don't believe it's helpfull (I've tried twice to reproduce the crash but no success). However I did find out that there was a kobold shaman lurking out of sight. |
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The Alter command doesn't seem to be working on some terrains. I am having to manually dig through veins and treasure.
-- My dev-release summoning ritual worked! 1) Start a new character 2) A new dev-release will immediately become available |
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