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Sil 1.3
Hi everyone, I wanted to let you all know that Sil 1.3 is now available!
This version would not have been possible without the generous coding support from myshkin and Nick, who helped so much with keeping the Mac version alive. Headline features: * Early monsters have been redone to be more flavourful * New Mac version (cocoa) which should run on more systems * Leaping made much easier to get Full Changelist: Code:
- Sil 1.3 ---------------------------------------------------------------------------------------------- |
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Sounds great. Will try it out after the current comp. Looking forward to!
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Congrats on landing another fine release to kick off 2016 in one of the best possible fashions!
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Awesome! Time to check this out!
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Great news! I'll be down loading this ASAP. One question: did you fix the issue where some perception rolls are easier if the area has light? e.g. dropping a fenorian lamp on the floor makes it easier to find a hidden door? I didn't see this in the list of bug fixes.
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Nice! Will have to wait 'til I finish Underrail though.
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YESSSS!
Soooo excited. |
When trying to compile from source (system is windows 7 x64 with 64 bit cygwin), I get a ton of "set, but unused variable" warnings. I am able to play the tutorial, but after completing character gen and entering a name, the standard game freezes without generating the dungeon. I don't receive any error messages of any sort. I'm using the simple mgcu install.
I can paste the compile process on pastebin if that would help. |
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