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For what it's worth, Vanilla development versions have non-beaming Teleport Other, and it hasn't horribly broken the balance.
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I have been busy cleaning up the code and removing ports that are no longer supported in vanilla.
However, there is something I can not do myself, and that is testing on OS X and Windows. So, could someone test those ports, please? I suspect that OS X will not work, but AFAIK I have done nothing that would break Windows. |
Sure, I can test windows if you like. O 1.1.0u doesn't work on OSX but 1.1.0 might. Nick knows more about what changed though. What am I supposed to test and where do I find it?
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https://github.com/oangband/Oangband This thread has instructions on how to get the code, for Vanilla, just replace angband with Oangband and oangband at the appropriate places: http://angband.oook.cz/forum/showthread.php?t=4302 As for what to test, I am mostly interested if you are able to compile and play, or if there are any gruesome errors that prevent it from working. |
I have been thinking about my current goals of development, and the following are in or under consideration:
- Upgrade and sync code with Vanilla, focusing on the main-xxx and z-xxxx files. - Study how pseudo-id works in Vanilla and if it is appropriate to adopt it. - Remove amnesia attacks. - No sell option. - Look over the build system and consider possible replacements for GNU autohell. |
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I will have more to say on this at some point :) |
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