Angband Forums

Angband Forums (http://angband.oook.cz/forum/index.php)
-   AAR (http://angband.oook.cz/forum/forumdisplay.php?f=2)
-   -   memorable randarts (http://angband.oook.cz/forum/showthread.php?t=3486)

donalde October 7, 2013 09:24

My HT Ranger (clvl 28, dlvl 30) was wearing long bow of power (+16, +15), doing decent damage with 2 shots / round. Then Mim dropped this game changer:

Code:

i) the Wicker Shield of Idrimlaid [2,+16] <+2>
    Dropped by Mīm, Betrayer of Turin at 1500 feet (level 30).
   
    +2 shooting speed.
    Provides resistance to fire, cold.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis.

I think that is best shield I have seen for ranger...

PowerWyrm October 8, 2013 12:36

Am I the only one to think that extra shots on anything other than a shooter feels really WRONG???

donalde October 8, 2013 13:51

Quote:

Originally Posted by PowerWyrm (Post 85520)
Am I the only one to think that extra shots on anything other than a shooter feels really WRONG???

I think extra shots and extra blows should come only from rings or from gloves

Derakon October 8, 2013 15:05

Well, that's random artifacts for you. They're random. Off-weapon blows, and off-launcher shots, are both really powerful, though, which means that the artifact ought not to have many other abilities even if it's based on a powerful standard artifact. Frankly I'm kind of surprised we're still seeing +2 shots on randarts.

donalde October 8, 2013 18:09

Quote:

Originally Posted by Derakon (Post 85528)
Well, that's random artifacts for you. They're random. Off-weapon blows, and off-launcher shots, are both really powerful, though, which means that the artifact ought not to have many other abilities even if it's based on a powerful standard artifact. Frankly I'm kind of surprised we're still seeing +2 shots on randarts.

I play angband-v3.5-dev-443-gc244371, if that has anything to do with this issue.

Estie October 9, 2013 03:35

Quote:

Originally Posted by donalde (Post 85523)
I think extra shots and extra blows should come only from rings or from gloves

I understand the feeling, however things like that make for a boring itemisation mini-game.
Currently, even with randarts the optimal setups look very much alike:
1 speed ring, 1 damage ring, speed boots, whatever damage mods you can get in other slots while maintaining vitals such as ESP or poison resistance.

ESP can come from many sources (ego items, not artifacts; ESP in otherwise useful artifacts is rare) so that makes for somewhat of a variation. Id prefer much, much more of it though rather than less.

Nomad October 17, 2013 16:37

Code:

a) the Lance 'Rialdir' (6d8) (+11,+15)
    Dropped by Orfax, Son of Boldor at 500 feet (level 10).
   
    Provides resistance to nexus.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants the ability to see invisible things. 
   
    Combat info:
    1.1 blows/round.
    With +5 STR and +0 DEX you would get 1.3 blows
    With +0 STR and +1 DEX you would get 1.3 blows
    Average damage/round: 57.

...That's a lotta damage dice to have on a weapon dropped at 500'.

Timo Pietilä October 17, 2013 19:30

Quote:

Originally Posted by Nomad (Post 85747)
Code:

a) the Lance 'Rialdir' (6d8) (+11,+15)
    Dropped by Orfax, Son of Boldor at 500 feet (level 10).

...That's a lotta damage dice to have on a weapon dropped at 500'.

Too bad it's Lance. It takes some time to get stats high enough for that to beat lighter weapons.

fruviad October 17, 2013 20:34

Quote:

Originally Posted by PowerWyrm (Post 85170)
I find the name appropriate! Lagduf is indeed a moron for carrying a blade that can slay him...

Not stupid at all. If he's carrying it, nobody can use it against him!

Estie January 15, 2014 15:34

the Pair of Mithril Shod Boots 'Archal' [8,+21] <+12>
-----------------------------------------------------
+12 stealth, speed.
Provides resistance to light, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Aggravates creatures nearby.


Min Level 53, Max Level 127, Generation chance 2, Power 338, 4.0 lbs
Based on Doomcaller.


From the set of my latest character (who didnt find the boots...thankfully). I would call them cursed.


All times are GMT +1. The time now is 15:16.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2023, vBulletin Solutions Inc.