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Nick November 28, 2022 01:47

Quote:

Originally Posted by GrimaTheBold (Post 159812)
Quick question - when casting Genocide, why does the game ask for confirmation if it's a 'n' or 'X'? What's special about nagas and xorns?

At a guess, something to do with the fact that 'N' and 'x' are not monster types?

Thraalbee November 28, 2022 07:59

x is unmaker and they can be numerous. you might die if low on hp so a confirm is nice

Sideways November 28, 2022 09:15

Quote:

Originally Posted by GrimaTheBold (Post 159812)
Quick question - when casting Genocide, why does the game ask for confirmation if it's a 'n' or 'X'? What's special about nagas and xorns?

'n' is the repeat key for the regular keyset, and 'X' is the repeat key for the roguelike keyset.

Staves of genocide in particular have very high fail rates for most characters, so it's not unusual to see 100 consecutive failures before the staff is successfully used on attempt #101. By that point, most players will already be sitting on (or prepared to hit) the repeat key to initiate attempt #102...

MITZE November 29, 2022 19:06

Bug: Trap Doors, Disarming, Levitation, and easy_disarm
 
With levitation and with easy_disarm off, walking into a trap door ignores it, and failing to disarm a trap door ignores it. Expected.

With levitation and with easy disarm on, walking into a trap door ignores it, and failing to disarm a trap door procs it.

EDIT: rhukath's the one who pointed out the bug, I just did a bit of poking and the report.

MITZE November 30, 2022 21:17

Bug/RFE: Beaming spells destroying loot underfoot
 
Spells that beam will destroy loot you're standing on top of—even though the animation doesn't look like it hits the square you're on at all. Requesting this be changed to not happen.

MITZE January 11, 2023 17:45

Bugs/Crash: Mimics and Banor=Rupert
 
Mimics mimicking Banor=Rupert, using his Something Weird, immediately cause a game crash. I have a feeling there are similar instances for other monsters and possibly powers, but I don't conclusively know what those might be.

Tangentially for Mimics, spell cost and effect power for various monster spells aren't displayed for the player.

EDIT: Bug courtesy of bostock.

Gokudera ElPsyCongroo January 19, 2023 02:14

Skill notifications on level up
 
Is there a way/option to be notified when learning new spells and powers on level up?

MITZE January 25, 2023 21:15

Quote:

Originally Posted by Gokudera ElPsyCongroo (Post 160085)
Is there a way/option to be notified when learning new spells and powers on level up?

For spells, not strictly, but you can check ~s, ~x, or browse books to see what levels spells are, and use that in conjunction with spell studies (which if available are diplayed on the main screen in the sidebar) to know when you learn a new spell (but only for books you already have or have learned from, I think).

For powers, there's an option to spoil future powers that aren't yet available to you in the powers menu.

Gokudera ElPsyCongroo January 26, 2023 03:39

Quote:

Originally Posted by MITZE (Post 160125)
For spells, not strictly, but you can check ~s, ~x, or browse books to see what levels spells are

Thank you. I thought it was a bug with my config at first. This ~ menu slaps, quite too bad it doesn't highlight recent changes (~x info as a Death Sword for example) but it's very useful

MITZE January 26, 2023 17:52

Bug: Reading ?ArtifactCreation and Keeping It (on a non-Scrollmaster)
 
[11:49] Incitatus: if you read ?art creation, and close the game window before you name it, you keep the artifact and the scroll
[11:49] LucyFurr: Awesome exploit.
[11:49] MITZE: What's the art named though
[11:50] MITZE: if you do that
[11:50] Incitatus: it's an artifact but it has no name, and doesn't "count" against artifacts created, or even ?art creation read


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