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-   -   FAangband 2.0beta (http://angband.oook.cz/forum/showthread.php?t=10172)

Nick August 24, 2020 22:39

Quote:

Originally Posted by MITZE (Post 148009)
Not sure if you still want stuff like this to still be possible; if not, well, it can still happen, though it's not quite as ridiculous as the +4 blows amulet.

This would be maybe OK if it were a once per game level of rarity, I guess - it does at least have the vulnerabilities to make it interesting.

Nick August 24, 2020 22:49

Quote:

Originally Posted by jevansau (Post 147995)
Pull from 23/8 9am AEST.
Deep descent from L28 of Amon Rudh causes a crash. Standard wilderness.
Attempting to get to Talath Dirnen 29 is consistently crashing with:
Assertion failed!
Program C:\...faangband.exe
File: cave-square.c
Line: 1400
Expression: square_in_bounds(c,grid)
Looks like some issue with RIVER.

I'm currently finishing off unarmed damage display (for the character sheet), and I'll get onto this next.

jevansau August 24, 2020 23:45

1 Attachment(s)
And another example of an excessively useful item:
It did come with the poisoning and skin to stone curses (at strength 1 and 15) but still.
The treasure feeling for the level was 9 :) although there was a minor artifact on the level as well.

Nick August 24, 2020 23:50

Quote:

Originally Posted by jevansau (Post 148012)
And another example of an excessively useful item:
It did come with the poisoning and skin to stone curses (at strength 1 and 15) but still.
The treasure feeling for the level was 9 :) although there was a minor artifact on the level as well.

OK, I really hope that was from before I fixed jewellery. Are you doing your own Windows compiles now, btw?

Nick August 25, 2020 13:36

Here is a Windows build of the latest development version. Things done recently include:
  • Combat now pretty much identical to FA1.4
  • Deep descent bug fixed
  • Unarmed combat shows on the character sheet
  • Ridiculously OP jewellery should no longer be available

jevansau August 25, 2020 23:40

Thanks Nick. I've got compilations working now, but looking at some of the files in my download makes me think I didn't get an up to date download.
With this new version, I'm getting chunk_copy() level bounds failed going north from level:WEST_BELERIAND:19:PLAIN to EPHEL_BRANDIR:0

Sideways August 28, 2020 16:08

Some minor issues:
- an alarm trap I discovered by walking into it was not displayed properly until I returned to the area later
- Vampire Form description claims it costs 50% of your HP, but the actual cost is 25%
- Soul Siphon description should mention that it only works on living monsters (the name does hint at this, but it should be spelled out)
- shapechanger death messages don't reliably indicate the monster's true race (not sure if this bug occurs every time or only occasionally)
- I have not tested this myself, but Eriloth says interacting with the letter "" in a character history causes the game to crash

There's a lot of minor typos and grammar errors, I should probably get around to fixing those myself at some point and sending a pull request; although some of them will break savefiles like the lords of misrule did.

Nick August 28, 2020 23:34

Quote:

Originally Posted by Sideways (Post 148067)
I have not tested this myself, but Eriloth says interacting with the letter "" in a character history causes the game to crash

This one is fixed now (by taking all those characters out of history - ideally we would have better handling of them).

My feeling is that most of the major bugs are now fixed. Probably time to add new features and introduce more bugs.

jevansau September 2, 2020 07:33

A couple of observations:
Speed is really hard to get. In a long game with quite a lot of time at L99 and L100, partly because Morgoth was hard to find, I found exactly 1 ring of speed (+3 I think). +4 was the most speed I ever saw on a ring or amulet.(Apart from the OP ring mentioned earlier.) I did see 3 rings of power, but these had no speed.

The game is really promising and fun.

Nick September 3, 2020 01:45

Quote:

Originally Posted by jevansau (Post 148120)
A couple of observations:
Speed is really hard to get. In a long game with quite a lot of time at L99 and L100, partly because Morgoth was hard to find, I found exactly 1 ring of speed (+3 I think). +4 was the most speed I ever saw on a ring or amulet.(Apart from the OP ring mentioned earlier.) I did see 3 rings of power, but these had no speed.

The game is really promising and fun.

Thanks for the comments. I may have to tweak jewellery chances a bit.


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