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-   -   FAangband 2.0beta (http://angband.oook.cz/forum/showthread.php?t=10172)

Arralen May 31, 2021 19:56

1 Attachment(s)
D/L v272, did not transfer any save or cfg file.
Tried to start as an Ent ...

Nick May 31, 2021 23:05

Quote:

Originally Posted by Arralen (Post 153532)
D/L v272, did not transfer any save or cfg file.
Tried to start as an Ent ...

Thanks, I have the same thing.

Arralen May 31, 2021 23:11

1 Attachment(s)
Can't drop 2 (or more) things now.
Tried to drop 8 of 9 rations, and the game does not let me ENTER or ESC out of the dialogue.

!)%&%!, can't even close (X) the game, says I should exit open menues first ... now it worked.
Don't ask how, something with the NUM key, SPACE and finally, when there was no number or * visible, ESC worked ...

Something is definitly not working ok with the standard key set on Win8.1.

Nick May 31, 2021 23:19

Quote:

Originally Posted by Arralen (Post 153537)
Can't drop 2 (or more) things now.
Tried to drop 8 of 9 rations, and the game does not let me ENTER or ESC out of the dialogue.

!)%&%!, can't even close (X) the game, says I should exit open menues first ... now it worked.
Don't ask how, something with the NUM key, SPACE and finally, when there was no number or * visible, ESC worked ...

Something is definitly not working ok with the standard key set on Win8.1.

I can't reproduce any of that (apart from the game will not close with menus open by design).

On the plus side, build 273 is now up which allows Ents to play.

Arralen June 3, 2021 09:40

Running v272 now.
Started a new toon.

Entered a level, saw what must have been a malachite amulet on the ground and in the objects list.

Upon stepping on it, it vanished.

No message, no ignores or auto-inscribes set by me, or visible in the options.

Savefile not available ... can't save every 2 min. in case something strange happens ...

Arralen June 3, 2021 10:00

3 Attachment(s)
still v272

Now I can't step on a pile of copper coins, because "a wall is in the way".

Some steps away I found a katana where "a wall is in the way" (see snip).
"T"unneling into it says "... granite wall" ...
"Shatter Stone" spell worked on it, and I was able to retrieve the katana.

Arralen June 3, 2021 11:19

How do I get daggers into the quiver?
(I am supposed to, right, to be able to throw them?)

"w"ielding 1 of 3 daggers replaced the weapon I was wielding, and dropped that to the ground, because of pack overflow... .

When I dropped the dagger I was wielding then, and the other 2 on top of it, the game did an out-pickup as if I still had them in inventory ("auto-pickup" for items in already in the inventory is enabled).

So I had to step away to drop the daggers on the next tile, then step back to pick up my first weapon ...

Nick June 3, 2021 11:30

Quote:

Originally Posted by Arralen (Post 153610)
still v272

Now I can't step on a pile of copper coins, because "a wall is in the way".

Some steps away I found a katana where "a wall is in the way" (see snip).
"T"unneling into it says "... granite wall" ...
"Shatter Stone" spell worked on it, and I was able to retrieve the katana.

This is a known bug - thanks for the savefile. The vanishing amulet may be related.

The way to get throwing weapons into the quiver is to inscribe them with @v0, or @v1, etc.

EDIT: The objects in walls bug should be fixed now.

Nick June 14, 2021 14:12

2.0beta2 is now up, it breaks savefiles from the previous nightly version. I'll be deploying it to angband.live soon.

I believe there is little gameplay-wise to be done before releasing 2.0 now; the remaining issues are completing things like tiles and documentation, plus a couple of possible bugs. Please let me know if you know of anything else which should be done before a 2.0 release.

Cuboideb June 14, 2021 15:55

Great work!

A couple of compiler (mingw) warnings:

ui-player.c:945 - Index out of bounds (Wrong index I think).

ui-entry-renderers:801 - "val" may be unitialized.


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