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-   -   New memorable randarts (http://angband.oook.cz/forum/showthread.php?t=7244)

Pete Mack June 25, 2016 22:37

Yes. I expect to use it to nearly the end, but trade it in for something heavy vs the bosses. More critically than mana, I never have to worry about being over weight; can carry a huge pile of consumables; it'd be ideal for ironman.

Quote:

Originally Posted by Estie (Post 111457)
Lovely robe and low AC also means little mana loss.


Pete Mack June 25, 2016 22:42

I also found Gloves of Eol, effectively:
the Set of Cestus of Dagorinar (0,+3) [5,+13] <+5>
+5 Strength
+5 Intelligence
+5 Dexterity
Provides resistance to fire, dark.
Provides protection from fear.
Cannot be harmed by acid or fire.
Prevents paralysis.

Suddenly my rogue can cast Haste Self.

Pete Mack July 7, 2016 07:46

That thing about not fighting with your digger... Currently my two best artifact weapons are:

a) the Shovel of Liondol (3d2) (+15,+15) <+3>
Found lying on the floor in a vault at 2700 feet (level 54)

+3 strength.
+3 intelligence.
+3 wisdom.
+3 dexterity.
+3 tunneling.
Slays dragons, animals, evil creatures, undead (powerfully).
Branded with cold.
Provides resistance to lightning, fire, shards, disenchantment.
Prevents paralysis. Grants the ability to see invisible things.
When activated, it creates a lightning ball with damage 64.
Takes 211 to 234 turns to recharge at your current speed.
Your chance of success is 94.6%
Combat info:
5.0 blows/round.
Average damage/round: 279.5 vs. creatures not resistant to cold,
279.5 vs. dragons, 255 vs. animals, 255 vs. evil creatures, 328
vs. undead, and 231 vs. others.

u) the Mattock 'Bargor' (1d8) (+12,+22) [+5]
Found lying on the floor in a vault at 2700 feet (level 54)

Slays demons (powerfully), dragons, giants, animals, evil
creatures.
Branded with weak fire.
Provides resistance to acid, frost.
Sustains intelligence.
Speeds regeneration.

Combat info:
5.0 blows/round.
Average damage/round: 284.5 vs. creatures not resistant to fire,
362 vs. demons, 310.5 vs. dragons, 310.5 vs. giants, 284.5 vs.
animals, 284.5 vs. evil creatures, and 258.5 vs. others.

Thraalbee July 17, 2016 12:51

Quite nice version of Bladeturner. The generator gives them the same power which may be reasonable but I'd rather have these +4's than a lot off AC and a few more resists

the White Dragon Scale Mail of Cellaique (-2) [14,+32] <+4>
-----------------------------------------------------------
+4 strength.
+4 wisdom.
+4 dexterity.
+4 constitution.
+4 speed.
Provides resistance to acid, lightning, fire, frost, poison gas, light, dark,
sound, shards, nether, chaos, disenchantment.
Provides protection from fear, blindness.
Slows your metabolism. Speeds regeneration.
Radius 4 light.

When activated, it allows you to breathe poison gas for 150 damage.
Takes 155 to 209 turns to recharge.
Your chance of success is 25.0%


Min Level 100, Max Level 127, Generation chance 1, Power 811, 11.0 lbs
Based on Bladeturner.

Estie July 26, 2016 07:02

g) the Soft Leather Armour of Anelum [8,+28] <+4>
Found lying on the floor in a vault at 4850 feet (level 97)

+4 strength.
+4 wisdom.
+4 dexterity.
+4 constitution.
Provides immunity to lightning.
Provides resistance to acid, light, sound.
Provides protection from blindness.
Cannot be harmed by acid, fire.


Not quite Bladeturner, but my paladin loves it. It replaced a green DSM, so I have to equip a shield of preservation for poison resistance, and thankfully my randart weapon has the missing base resists covered.

gglibertine August 2, 2016 12:56

I've got an entire house full of memorable randarts with this round, but it took me a long time to find them! I'm not sure what I'm currently carrying is the best batch of kit, at this point, mostly because it's too confusing to keep track of. I'm especially torn between the Trident of Ernor, which does MASSIVE damage, vs. the Cutlass of Salos, which not only gives me +4 speed but also activates for speed.

Suggestions welcome. I need to clear out my house a bit at this point -- I guess it's time to give up the longbow and arrows given how much success I'm having with the heavy crossbow, and then I need to dump a few artifacts...

Code:

[Angband 4.0.5 Character Dump]

 Name  Gorwe I      Age            22          Self  RB  CB  EB  Best
 Race  Half-Troll  Height      8'11"  STR! 18/100  +4  +3 +11 18/***
 Class  Warrior      Weight    17st 0lb  INT! 18/100  -4  -2  +0  18/40
 Title  Hero        Turns used:          WIS! 18/100  -2  -2  +2  18/80
 HP    814/814      Game      1889982  DEX! 18/100  -4  +2  +1  18/90
 SP    0/0          Standard    286677  CON! 18/100  +3  +2  +0 18/150
                    Resting      19859

 Level                44    Armor      [61,+92]    Saving Throw    59%
 Cur Exp          2777571                          Stealth          Bad
 Max Exp          2777571    Melee      4d10,+42    Disarming        70%
 Adv Exp          2880000    To-hit      96,+38    Magic Devices    43
                            Blows      5.0/turn    Perception  1 in 43
 Gold              854779                          Searching        13%
 Burden          190.2 lb    Shoot to-dam    +15    Infravision    30 ft
 Overweight      10.3 lb    To-hit      81,+34    Speed            11
 Max Depth    2450' (L49)    Shots        1/turn

 Your mother was a Water-Troll Warrior.  You have slime-green eyes,
 dirty sea-weed green hair, and black ulcerous skin.



rAcid:.....++.+.... Nexus:....+........
rElec:......+...... Nethr:.......+.....
rFire:......+...... Chaos:.............
rCold:....*.+...... Disen:......+......
rPois:..........+.. pFear:....+.......+
rLite:.........+... pBlnd:.........+...
rDark:....+....++.. pConf:........+....
Sound:......+...... pStun:.............
Shard:............. HLife:.....+..+....

Regen:............+ Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:+........+... Infra:............+
FrAct:+....+....... Tunn.:.............
Feath:..........+.. Speed:..+........+.
S.Dig:+............ Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+...+...


  [Character Equipment]

a) the Trident of Ernor (4d10) (+17,+11) [+9] <+3>
    Dropped by Akhorahil the Blind at 2450 feet (level 49)
   
    +3 strength.
    Slays demons, giants, orcs, dragons (powerfully).
    Branded with weak fire, weak lightning, weak poison.
    Cannot be harmed by acid, fire.
    Blessed by the gods.  Slows your metabolism.  Prevents paralysis.
    Grants the ability to see invisible things. 
   
    Combat info:
    5.0 blows/round.
    With +0 STR and +1 DEX you would get 5.2 blows
    Average damage/round: 452.5 vs. creatures not resistant to fire,
    452.5 vs. creatures not resistant to lightning, 452.5 vs.
    creatures not resistant to poison, 571.5 vs. demons, 571.5 vs.
    giants, 571.5 vs. orcs, 809 vs. dragons, and 333.5 vs. others.
   
b) a Heavy Crossbow of Extra Might (x5) (+13,+15) <+1>
    Found lying on the floor in a vault at 2150 feet (level 43)
   
    +1 shooting power.
   
c) a Ring of Speed <+4>
    Dropped by a Master vampire at 1850 feet (level 37)
   
    +4 speed.
   
d) a Ring of Damage (+0,+11)
    Taken from a chest found at 2500 feet (level 50)
   
e) the Elfstone of Lamathlas <+2>
    Dropped by a Master rogue at 2000 feet (level 40)
   
    +2 strength.
    +2 wisdom.
    Provides immunity to frost.
    Provides resistance to dark, nexus.
    Provides protection from fear.
    Sustains constitution.
   
f) the Arkenstone 'Palad' (+3,+0) <+3>
    Dropped by Gorlim, Betrayer of Barahir at 2200 feet (level 44)
   
    +3 strength.
    Provides resistance to acid.
    Cannot be harmed by fire.
    Prevents paralysis.  Sustains your life force. 
    Radius 3 light.
   
    When activated, it maps the entire level and detects nearby
    objects, traps, doors, and stairs.
    Takes 107 to 210 turns to recharge at your current speed.
    Your chance of success is 82.3%
   
g) the Augmented Chain Mail of Ilion (-2) [42,+10]
    Found lying on the floor in a vault at 2200 feet (level 44)
   
    Provides resistance to acid, lightning, fire, frost, sound,
    disenchantment.
    Cannot be harmed by acid.
   
    When activated, it deals 120 damage to all creatures that you can
    see.
    Takes 189 to 231 turns to recharge at your current speed.
    Your chance of success is 85.3%
   
h) a Fur Cloak of Aman [3,+26] <+1>
    Found lying on the floor in a vault at 2200 feet (level 44)
   
    +1 stealth.
    Provides resistance to nether.
    Cannot be harmed by acid, fire.
   
i) the Leather Shield of Astol [8,+14] <+3>
    Found lying on the floor in a vault at 2200 feet (level 44)
   
    +3 strength.
    Provides resistance to acid.
    Provides protection from confusion.
    Cannot be harmed by acid.
    Sustains your life force. 
   
    When activated, it attempts to induce magical fear in a single
    monster.
    Takes 52 to 56 turns to recharge at your current speed.
    Your chance of success is 92.1%
   
j) an Iron Crown of Night and Day [0,+6] <+1>
    Dropped by M�m, Betrayer of Turin at 2500 feet (level 50)
   
    Provides resistance to light, dark.
    Provides protection from blindness.
    Cannot be harmed by acid.
    Grants the ability to see invisible things. 
    Radius 1 light.
   
k) the Set of Leather Gloves 'Gorme' [1,+12] <+1>
    Found lying on the floor at 1750 feet (level 35)
   
    +1 dexterity.
    Provides resistance to poison gas, dark.
    Cannot be harmed by acid, fire.
    Feather Falling. 
   
l) a Pair of Steel Shod Boots of Speed [7,+10] <+8>
    Found lying on the floor in a vault at 2150 feet (level 43)
   
    +8 speed.
    Cannot be harmed by fire.
   




  [Character Inventory]

a) 18 Potions of Healing
b) 11 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
c) 4 Potions of Restore Life Levels
d) 4 Potions of Speed
e) a Potion of Dragon Breath
f) 8 Scrolls of Phase Door
g) a Scroll of Rune of Protection
h) 2 Rods of Cold Balls
i) 2 Rods of Lightning Balls
    Cannot be harmed by lightning.
   
j) 2 Rods of Curing
k) a Rod of Restoration
    Cannot be harmed by lightning.
   
l) 2 Rods of Teleport Other
m) a Rod of Disarming
n) 3 Rods of Recall (1 charging)
    Cannot be harmed by lightning.
   
o) a Rod of Identify
    Cannot be harmed by lightning.
   
p) the Necklace 'Elvor' (+4,+7) <+3>
    Found under some rubble at 2450 feet (level 49)
   
    +3 dexterity.
    Provides resistance to poison gas, nexus.
    Provides protection from fear, blindness.
    Radius 3 light.
   
q) the White Dragon Scale Mail of Raglindeb (-2) [14,+31] <+4>
    Found lying on the floor at 2450 feet (level 49)
   
    +4 constitution.
    +4 stealth.
    Provides resistance to lightning, frost, poison gas, light.
    Provides protection from fear, blindness, confusion.
    Sustains wisdom.
   
    When activated, it magically renders you well-fed, curing any
    gastrointestinal problems.
    Takes 119 to 132 turns to recharge at your current speed.
    Your chance of success is 87.7%
   
r) the Metal Lamellar Armour of Berda (-3) [58,+10]
    Dropped by Itangast the Fire Drake at 2450 feet (level 49)
   
    Provides resistance to dark, nether, disenchantment.
    Cannot be harmed by acid.
    Grants the ability to see invisible things. 
   
s) the Iron Crown 'Moril' [0,+19] <+3>
    Found lying on the floor in a vault at 2500 feet (level 50)
   
    +3 strength.
    +3 intelligence.
    +3 wisdom.
    +3 dexterity.
    +3 constitution.
    Provides resistance to lightning, frost, dark, shards.
    Cannot be harmed by acid.
   




  [Character Quiver]

0) 18 Bolts of Slay Demon (1d5) (+9,+6)
    Slays demons.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 199.7 vs. demons, and 124.8 vs. others.
    25% chance of breaking upon contact.
   
1) 20 Bolts of Frost (1d5) (+9,+7)
    Branded with cold.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 208 vs. creatures not resistant to cold, and
    130 vs. others.
    25% chance of breaking upon contact.
   
2) 15 Bolts of Frost (1d5) (+12,+11)
    Branded with cold.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 241.3 vs. creatures not resistant to cold,
    and 150.8 vs. others.
    25% chance of breaking upon contact.
   
3) 23 Seeker Bolts of Slay Giant (4d5) (+12,+5)
    Slays giants.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 266.2 vs. giants, and 166.4 vs. others.
    25% chance of breaking upon contact.
   
4) 17 Mithril Bolts (3d5) (+7,+7)
    Cannot be harmed by acid.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 161.2.
    25% chance of breaking upon contact.
   
5) 17 Mithril Bolts of Frost (3d5) (+14,+7)
    Branded with cold.
    Cannot be harmed by acid.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 257.9 vs. creatures not resistant to cold,
    and 161.2 vs. others.
    25% chance of breaking upon contact.
   


  [Home Inventory]

a) a Rod of Detection
    Cannot be harmed by lightning.
   
b) a Ring of Damage (+0,+11)
    Dropped by an Algroth at 1800 feet (level 36)
   
c) the Serpent Ring of Lontauras <+5>
    Found lying on the floor in a vault at 2150 feet (level 43)
   
    +5 intelligence.
    +5 dexterity.
    Cannot be harmed by lightning.
    Radius 5 light.
   
d) the Green Dragon Scale Mail of Nionwe (-2) [20,+26]
    Found lying on the floor in a pit at 2100 feet (level 42)
   
    Provides resistance to poison gas, light.
    Provides protection from blindness.
   
    When activated, it creates a fire ball with damage 144.
    Takes 189 to 231 turns to recharge at your current speed.
    Your chance of success is 87.7%
   
e) the Metal Scale Mail 'Aeluin' (-2) [38,+8] <+2>
    Dropped by a Mature white dragon at 2200 feet (level 44)
   
    +2 wisdom.
    +2 constitution.
    Provides resistance to acid, lightning, fire, frost, light,
    shards, nexus, chaos, disenchantment.
    Cannot be harmed by acid.
    Prevents paralysis. 
   
f) the Chain Mail of Andir (-2) [32,+20]
    Dropped by a Mature blue dragon at 2200 feet (level 44)
   
    Provides resistance to lightning, frost, poison gas, light, sound.
    Cannot be harmed by acid.
    Sustains intelligence.
    Slows your metabolism.  Sustains your life force. 
   
    When activated, it sleeps all non-unique creatures within line of
    sight.
    Takes 136 to 151 turns to recharge at your current speed.
    Your chance of success is 89.7%
   
g) the Cloak of Elembar [1,+9] <+2>
    Found lying on the floor of a special room at 2450 feet (level 49)
   
    +2 strength.
    +2 constitution.
    Provides resistance to acid, lightning, frost, dark, shards.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
    Radius 2 light.
   
    When activated, it puts to sleep the monsters around you.
    Takes 136 to 151 turns to recharge at your current speed.
    Your chance of success is 78.5%
   
h) the Cloak of Carath [1,+11] <+3>
    Dropped by Akhorahil the Blind at 2450 feet (level 49)
   
    +3 dexterity.
    +3 stealth.
    Provides resistance to lightning, fire, frost, poison gas.
    Cannot be harmed by acid, fire.
    Grants the ability to see invisible things. 
   
    When activated, it destroys traps and doors.
    Takes 86 to 94 turns to recharge at your current speed.
    Your chance of success is 92.1%
   
i) the Elven Cloak of Falamar (+7,+6) [6,+30] <+2>
    Found lying on the floor at 2450 feet (level 49)
   
    +2 stealth.
    +2 speed.
    Provides resistance to dark.
    Provides protection from blindness.
    Cannot be harmed by acid, fire.
   
j) a Golden Crown of Serenity [0,+7]
    Found lying on the floor in a vault at 2200 feet (level 44)
   
    Provides resistance to sound.
    Provides protection from fear, confusion, stunning.
    Cannot be harmed by acid.
   
k) the Iron Helm 'Carindre' [7,+13] <+2>
    Dropped by Angamait� of Umbar at 1200 feet (level 24)
   
    +2 wisdom.
    +2 dexterity.
    Provides resistance to disenchantment.
    Cannot be harmed by acid.
   
    When activated, it cures blindness.
    Takes 69 to 75 turns to recharge at your current speed.
    Your chance of success is 92.6%
   
l) a Set of Leather Gloves of Power (+3,+5) [1,+4] <+5>
    Found lying on the floor at 2200 feet (level 44)
   
    +5 strength.
   
m) the Dagger 'Belion' (1d4) (+16,+10) [+8] <+2>
    Dropped by Akhorahil the Blind at 2450 feet (level 49)
   
    +2 intelligence.
    +2 constitution.
    +2 searching skill.
    +2 attack speed.
    Slays demons, animals.
    Provides resistance to lightning, fire, frost, dark.
    Cannot be harmed by acid.
    Sustains strength.
    Grants the ability to see invisible things. 
   
    When activated, it deals 60 damage to all evil creatures that you
    can see.
    Takes 153 to 170 turns to recharge at your current speed.
    Your chance of success is 85.3%
   
    Combat info:
    7.0 blows/round.
    With +0 STR and +1 DEX you would get 7.2 blows
    Average damage/round: 347.2 vs. demons, 329 vs. animals, and 310.1
    vs. others.
   
n) the Dagger of Andinar (3d4) (+15,+19) [+9]
    Found lying on the floor at 1900 feet (level 38)
   
    Slays undead (powerfully).
    Provides resistance to acid.
    Cannot be harmed by acid.
   
    Combat info:
    5.0 blows/round.
    With +0 STR and +1 DEX you would get 5.2 blows
    Average damage/round: 455 vs. undead, and 296 vs. others.
   
o) the Short Sword 'Gaurthad' (1d7) (+8,+14) [+9] <+3>
    Dropped by a Young multi-hued dragon at 1750 feet (level 35)
   
    +3 wisdom.
    +3 searching skill.
    Slays demons.
    Provides immunity to lightning.
    Provides resistance to light, shards.
    Provides protection from fear.
    Cannot be harmed by acid.
    Blessed by the gods.  Slows your metabolism.  Grants the ability
    to see invisible things. 
   
    Combat info:
    5.0 blows/round.
    With +0 STR and +1 DEX you would get 5.2 blows
    Average damage/round: 294.5 vs. demons, and 252 vs. others.
   
p) the Cutlass of Sallos (1d8) (+18,+13) [+9] <+4>
    Dropped by a Dark elven warrior at 2200 feet (level 44)
   
    +4 speed.
    Slays giants, dragons, evil creatures, demons (powerfully).
    Branded with weak acid, fire.
    Provides resistance to sound.
    Provides protection from blindness.
    Cannot be harmed by acid.
   
    When activated, it hastens you for d75+75 turns.
    Takes 222 to 273 turns to recharge at your current speed.
    Your chance of success is 73.5%
   
    Combat info:
    4.7 blows/round.
    With +0 STR and +1 DEX you would get 5.0 blows
    Average damage/round: 262.2 vs. creatures not resistant to acid,
    285.6 vs. creatures not resistant to fire, 285.6 vs. giants, 285.6
    vs. dragons, 262.2 vs. evil creatures, 332.2 vs. demons, and 238.9
    vs. others.
   
q) the Long Sword 'Tauglanwe' (2d5) (+16,+24) <+1>
    Dropped by a White wraith at 2150 feet (level 43)
   
    +1 strength.
    Provides immunity to frost.
    Provides resistance to lightning.
    Cannot be harmed by acid.
    Grants the ability to see invisible things. 
   
    Combat info:
    4.7 blows/round.
    With +0 STR and +1 DEX you would get 5.0 blows
    Average damage/round: 305.1.
   
r) the Broad Axe 'Nathori' (3d6) (+7,+15) [+3]
    Found lying on the floor in a vault at 2200 feet (level 44)
   
    Slays animals, undead (powerfully).
    Branded with weak lightning, weak acid, weak cold.
    Provides resistance to fire, dark.
    Provides protection from stunning.
    Cannot be harmed by acid, fire.
    Blessed by the gods.  Prevents paralysis. 
   
    Combat info:
    4.5 blows/round.
    With +0 STR and +1 DEX you would get 4.7 blows
    Average damage/round: 319.6 vs. creatures not resistant to
    lightning, 319.6 vs. creatures not resistant to acid, 319.6 vs.
    creatures not resistant to cold, 319.6 vs. animals, 475.3 vs.
    undead, and 267.4 vs. others.
   
s) a Long Bow of Extra Shots (x3) (+11,+9) <+1>
    Found lying on the floor of a cavern at 2150 feet (level 43)
   
    +1 shooting speed.
   
t) 27 Arrows of Wounding (1d4) (+8,+14)
u) 25 Arrows of Venom (1d4) (+8,+10)
    Branded with poison.
   
v) 9 Mithril Arrows of Wounding (3d4) (+16,+17)
    Cannot be harmed by acid, fire.
   
w) 15 Mithril Arrows of Acid (3d4) (+8,+7)
    Branded with acid.
    Cannot be harmed by acid, fire.
   
x) 27 Mithril Arrows (3d4) {magical}
    You do not know the full extent of this item's powers.
    Cannot be harmed by acid, fire.
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      402    50'  Reached level 2
      1010    50'  Reached level 3
      3334    50'  Reached level 4
      6640    50'  Reached level 5
      9908      0'  Killed Farmer Maggot
    12616    50'  Killed Fang, Farmer Maggot's dog
    12616    50'  Reached level 6
    20482    50'  Reached level 7
    26865    350'  Reached level 8
    26988    350'  Killed Grip, Farmer Maggot's dog
    27010    350'  Killed Wormtongue, Agent of Saruman
    27010    350'  Reached level 9
    27223    350'  Reached level 10
    27403    350'  Killed Smagol
    30189    400'  Killed Bullroarer the Hobbit
    30189    400'  Reached level 11
    30194    400'  Found the Scimitar of Turin (LOST)
    30298    400'  Reached level 12
    32018    400'  Killed Lagduf, the Snaga
    32026    400'  Reached level 13
    32176    450'  Killed Mughash the Kobold Lord
    32911    500'  Reached level 14
    33305    500'  Reached level 15
    35752    750'  Reached level 16
    35786    750'  Reached level 17
    35814    750'  Reached level 18
    36455    800'  Reached level 19
    39398    800'  Reached level 20
    42564    750'  Reached level 21
    48939    900'  Reached level 22
    52416    900'  Reached level 23
    53864  1050'  Killed Grishnkh, the Hill Orc
    53893  1050'  Killed Gorbag, the Orc Captain
    53935  1050'  Killed Golfimbul, the Hill Orc Chief
    54947  1050'  Reached level 24
    56458  1050'  Killed Orfax, Son of Boldor
    60660  1150'  Reached level 25
    64237  1350'  Killed Khm, Son of Mm
    64394  1350'  Killed Ulwarth, Son of Ulfang
    64394  1350'  Reached level 26
    68376  1300'  Killed Nr, the Dwarf
    69619  1250'  Reached level 27
    70702  1250'  Killed Ulfast, Son of Ulfang
    71385  1200'  Killed Angamait of Umbar
    71388  1200'  Found the Iron Helm 'Carindre'
    74775  1300'  Killed Shagrat, the Orc Captain
    76467  1300'  Killed Ufthak of Cirith Ungol
    78050  1350'  Killed Sangahyando of Umbar
    80131  1400'  Reached level 28
    80945  1400'  Killed Bolg, Son of Azog
    81348  1400'  Killed Brodda, the Easterling
    82567  1450'  Killed Bill the Stone Troll
    82603  1450'  Killed Bert the Stone Troll
    83276  1450'  Killed Tom the Stone Troll
    83671  1450'  Reached level 29
    97938  1650'  Killed Azog, King of the Uruk-Hai
    98989  1650'  Reached level 30
    102842  1650'  Killed Lokkak, the Ogre Chieftain
    106281  1650'  Reached level 31
    107328  1650'  Reached level 32
    109563  1700'  Killed Draebor, the Imp
    111076  1750'  Found the Set of Leather Gloves 'Gorme'
    111102  1750'  Found the Short Sword 'Gaurthad'
    111243  1750'  Reached level 33
    113518  1750'  Reached level 33
    120226  1850'  Killed Boldor, King of the Yeeks
    121620  1850'  Found the Soft Leather Armour of Halad (LOST)
    127816  1850'  Killed Uldor the Accursed
    129297  1900'  Killed The Queen Ant
    129670  1900'  Reached level 34
    131336  1850'  Reached level 34
    132821  1850'  Reached level 34
    135611  1900'  Killed Ibun, Son of Mm
    138634  1950'  Reached level 34
    143109  1900'  Found the Dagger of Andinar
    147768  1900'  Reached level 35
    160655      0'  Reached level 36
    165595  1800'  Killed Beorn, the Shape-Changer
    174121  1850'  Killed Lorgan, Chief of the Easterlings
    174156  1850'  Reached level 37
    182540  1900'  Reached level 37
    188205  2000'  Found the Elfstone of Lamathlas
    197443  2150'  Reached level 38
    197628  2150'  Found the Great Hammer 'Helebrinn' (LOST)
    199251  2150'  Found the Hard Leather Cap 'Haldi' (LOST)
    202149  2250'  Reached level 38
    204894  2200'  Killed Uvatha the Horseman
    205279  2200'  Found the Chain Mail of Andir
    207329  2200'  Killed Lugdush, the Uruk
    207420  2200'  Killed Gorlim, Betrayer of Barahir
    207427  2200'  Found the Arkenstone 'Palad'
    208868  2200'  Killed Quaker, Master of Earth
    209142  2200'  Reached level 39
    211021  2150'  Found the Long Sword 'Tauglanwe'
    213756  2150'  Found the Phial of Turos (LOST)
    215243  2150'  Killed Uglk, the Uruk
    217298  2100'  Killed Kavlax the Many-Headed
    217957  2100'  Found the Green Dragon Scale Mail of Nionwe
    218387  2100'  Killed Ariel, Queen of Air
    220243  2150'  Reached level 40
    223103  2100'  Killed Rogrog the Black Troll
    223116  2100'  Found the Flail of Circh (LOST)
    223868  2150'  Killed Vargo, Tyrant of Fire
    227281  2150'  Killed Ulfang the Black
    227393  2150'  Found the Metal Brigandine Armour 'Limril' (LOST)
    227945  2150'  Found the Serpent Ring of Lontauras
    230530  2200'  Found the Broad Axe 'Nathori'
    230531  2200'  Found the Augmented Chain Mail of Ilion
    231119  2200'  Found the Cutlass of Sallos
    232548  2200'  Found the Pick of Falamor (LOST)
    234095  2250'  Reached level 41
    240876  2200'  Killed Castamir the Usurper
    241174  2200'  Found the Beaked Axe of Iandi (LOST)
    241184  2200'  Found the Leather Shield 'Eldolion' (LOST)
    241225  2200'  Found the Leather Shield of Astol
    241613  2200'  Killed El, the Dark Elf
    242431  2250'  Found the Pair of Leather Boots 'Ammog' (LOST)
    243452  2200'  Found the Metal Scale Mail 'Aeluin'
    247067  2250'  Killed Adunaphel the Quiet
    247083  2250'  Found the Amulet 'Arthith' (LOST)
    249358  2250'  Reached level 42
    251516  2250'  Found the Spear 'Goronelin' (LOST)
    257021  2200'  Found the Metal Brigandine Armour 'Gauglir' (LOST)
    258107  2250'  Killed Scatha the Worm
    258118  2250'  Found the Short Sword of Melcabar (LOST)
    261672  2300'  Reached level 43
    263782  2350'  Killed Medusa, the Gorgon
    268339  2450'  Found the Elven Cloak of Falamar
    269733  2450'  Found the Cloak of Elembar
    273863  2500'  Killed Mm, Betrayer of Turin
    276821  2450'  Killed Akhorahil the Blind
    276829  2450'  Found the Dagger 'Belion'
    276833  2450'  Found the Cloak of Carath
    276906  2450'  Found the Trident of Ernor
    277053  2450'  Reached level 44
    280064  2500'  Found the Iron Crown 'Moril'
    282956  2450'  Found the White Dragon Scale Mail of Raglindeb
    285214  2450'  Killed Itangast the Fire Drake
    285221  2450'  Found the Metal Lamellar Armour of Berda
    286077  2450'  Found the Necklace 'Elvor'


  [Options]

  [User interface]

Use the roguelike command keyset            : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters        : no  (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory      : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                  : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow      : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts        : no  (auto_more)
Color: Player color indicates % hit points  : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                : no  (birth_no_recall)
Restrict creation of artifacts              : no  (birth_no_artifacts)
Don't stack objects on the floor            : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes          : no  (birth_ai_learn)
Force player descent                        : no  (birth_force_descend)


Pete Mack August 2, 2016 13:31

The damage is better, by far. Carry the other as a swap if you're low on other sources of haste. 11 base speed is excellent at dl 49

Estie August 2, 2016 15:55

What Pete said; also I would probably use these:

the Necklace 'Elvor' (+4,+7) <+3>
the Iron Crown 'Moril' [0,+19] <+3>
the White Dragon Scale Mail of Raglindeb (-2) [14,+31] <+4>

The necklace, apart from more damage, has +3 light radius; I dont know your playstyle, if you only ever run around in levels lit up by the Arkenstone, that isnt very usefull, but for moving about in the dark without ESP, light radius is great to have.

I prefer the stats of the crown over rblind, and the WDSM has stealth and more constitution, I would want to use it in combination with a resist base shield.

For swap, I wouldnt bother with the sword (mostly because it wont charge up unless wielded), but maybe carry your current armor to have res disenchantment handy when needed.

Pete Mack August 3, 2016 17:25

The light radius is a lie. For non-lights, radius is actually 1 whatever is displayed

Estie August 3, 2016 19:07

I wasnt aware of that - still, it should be useful ?

assuming 3 from Arkenstone, and the max of 5 ( its absolute cap iirc), it would increase it to 4 ? Or, 4 -> if it adds up with other light items like the night&day crown ?

Or doesnt it add at all ?


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