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"He may carry a single good object," it says.
Most memorable thing about this particular weapon? The fact that it was dropped by Grishnakh the Hill Orc on dlevel 11. I believe I was using a Main Gauche (+3,+4) before I upgraded to this one.
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a) The Spear of Imbanwe (2d6) (+27,+14) [+8] (+4) |
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In T2 just now: the Ring of Ranarod, which grants +13 speed and attack speed. And this with a Melkor-worshipping Mindcrafter. Curse is already overpowered, but with 20 attacks per turn it's just plain bananas.
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Yep, T2 randarts don't know what the word "balance" is. Amusingly enough, the only way to get that many extra attacks on a ring randart is to couple it with +speed, since +speed is the only modifier allowed to have such big bonuses.
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I don't get it. |
Pretty much, yep. You're angling for his position in the pantheon. Of course, he continues to power your spells even as you punch his face in...
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T2 has this silly endgame plot where, if you destroy the One Ring, you can go into the Void after killing Morgoth and battle Melkor's true form there. So if you wield the one then presumably Melkor is still in charge, just with you as a proxy. What can I see, he's a schemer. :P
(Also there's this thing where you have to kill some kind of Lovecraftian evil spirit with an unpronounceable name to get the Flame Imperishable which lets you imbue an item with magical power to bypass Melkor's magical barriers, in the process giving you a weapon or armor of ridiculous power. If Tolkien were still alive, T2 would absolutely make him cry.) |
This was pretty nice to have as a switch against dragons.
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s) The Scythe of Slicing of Helth (14d4) (+7,+14) [+9] |
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