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Sky November 8, 2017 14:24

winner or LOOOSER ?
 
i'm doing my preliminary here because i think i have a winner. i'm not sure how i will handle the morgoth fight but i'm prepared to grind it to win it.

for fun, i decided to start my very first ... Priest. i mean the first Priest that ever made it to CL2.
And i decide to make it a Hobbit, because of *reasons*. +6 STR, +6 WIS, +2 DEX, +6 CON.

starting gear was very poor, 3 food, 3 torches, 2 !phase, 3 oil, 2 CLW, and one book2.
i dip in and out of DL1 to recover my mana and ding to CL2, 3, and 4. By CL4 i had 37 HP thanks to some amazing HP rolls.

i slowly clear CL1 about 3 times, then hit town again. i found a sling and i buy some shots, my best bet against mobs. i stock up on recall, phase, food + torches, and i plan to dive.

which doesn't happen. i get to DL3 and find a nice long corridor with some green worm mass and i get up to Cl10 or so.

i walk back and restock, and i go back to DL5, and i find a corridor with some red worm mass, which are worth 1.5 XP each at this time. i grind to CL19 easily in about 10 minutes.

i nearly die to hunger, because red worms burn your recall scrolls and your books, so i have to walk back, and quaff CLW to stay alive. i finally find some mold to eat.

i sell my stuff and gear up, then i start diving. i pass by the first 15 or so levels because there's nothing there now. i stumble on a 7-9 and a 7-7 which happen to be a potion of strength, and a book5 (ethereal openings). having Identify early on is *very* useful.
i also manage to kill a couple of starting uniques for a light of pConf and i buy a helm of pBlind.

i strech my mana pool with a amulet of wisdom +2 (soon to be +3), a potion of WIS from the black market. i avoid any stat swap potion.
I find a boots of speed +2 somewhere before DL15.

my first major break comes through finding a +2 WIS artifact on DL25 (after scumming a few times for a decent level) and a Boots Of Speed +10 drop from Azog on DL26. boom. At DL27 i get a jewel of +4 STR.

i start diving .. and find myself at CL35 on DL76.

this is way too hard; the first Great Wyrms appear, and drolems too, and i have no rPois - i could get instakilled at any time.

i make a bold move and decide to reset my recall to DL1. this proves to be really fruitful and i stumble upon a few vaults, plus one good drop from a random mob. i manage to max CON, pBlind, pConf, 200 WIS, all resists except sound and nexus, a shield of preservation, and tons of swaps.

i make my way to DL50+ and find two endgame weapons, one 550dmg vs demon/dragon/undead, and one 380dmg vs evil.
i also manage to buy a helm of ESP (forfeiting my pBlind) which gets soon enough replaced by a ESP artifact, and find a RoS +10, for base +20.

Code:

[Angband 4.1.0 Character Dump]

 Name  Titu        Age            32          Self  RB  CB  EB  Best
 Race  Hobbit      Height        2'4"  STR! 18/100  -2  -1 +12 18/190
 Class  Priest      Weight    3st 13lb  INT! 18/100  +2  -3  +7 18/160
 Title  Prophet      Turns used:          WIS! 18/100  +1  +3  +7 18/210
 HP    795/795      Game      2021721  DEX! 18/100  +3  -1 +11 18/***
 SP    353/353      Standard    305188  CON! 18/100  +2  +1  +8 18/210
                    Resting    187367

 Level                44    Armor    [39,+129]    Saving Throw    100%
 Cur Exp          3094758                          Stealth    Excellent
 Max Exp          3094758    Melee      8d4,+32    Disarm - phys.  100%
 Adv Exp          3120000    To-hit      42,+43    Disarm - magic  100%
                            Blows      4.0/turn    Magic Devices    101
 Gold              647827                          Searching        77%
 Burden          148.8 lb    Shoot to-dam    +20    Infravision    40 ft
 Overweight      -31.1 lb    To-hit      47,+43    Speed            20
 Max Depth    3650' (L73)    Shots        1/turn

 You are the only child of a Hobbit Tavern Owner.  You are the black
 sheep of the family.  You have dark brown eyes, straight auburn hair,
 and an average complexion.


rAcid:..+...+...... Nexus:.............
rElec:..+...+...... Nethr:.......+.....
rFire:..+...+...... Chaos:........++...
rCold:..+.+.+...... Disen:..+.....+....
rPois:......+...... pFear:.............
rLite:..+...+...... pBlnd:+............
rDark:+...+........ pConf:....+........
Sound:..+.......... pStun:.+...........
Shard:......+...... HLife:........+...+

Regen:............. Stea.:.......+.....
  ESP:.........+... Sear.:.............
Invis:+............ Infra:............+
FrAct:..+.......... Tunn.:.............
Feath:..+.......... Speed:...+.......+.
S.Dig:.+........... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:..+.++.......


  [Character Equipment]

a) the Scythe of Slicing of Valin (8d4) (+13,+15) <+2>
    Found lying on the floor in a vault at 2300 feet (level 46)
   
    +2 dexterity.
    Slays undead (powerfully), dragons (powerfully), demons
    (powerfully), animals.
    Provides resistance to dark.
    Provides protection from blindness.
    Cannot be harmed by acid, fire.
    Sustains dexterity.
    Grants the ability to see invisible things. 
   
    When activated, it sleeps all non-unique creatures within line of
    sight.
    Takes 195 to 216 turns to recharge at your current speed.
    Your chance of success is 93.7%
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 593.2 vs. undead, 593.2 vs. dragons, 593.2
    vs. demons, 319.6 vs. animals, and 228.4 vs. others.
   
b) the Light Crossbow of Habluthir (x5) (+13,+20) [+27] <+1, +2, +4>
    Dropped by a young white dragon at 2300 feet (level 46)
   
    +1 strength.
    +2 wisdom.
    +4 constitution.
    +2 shooting power.
    Provides protection from stunning.
    Cannot be harmed by acid, fire.
    Sustains dexterity.
    Slows your metabolism. 
   
    When activated, it creates a large frost ball with damage 200.
    Takes 318 to 390 turns to recharge at your current speed.
    Your chance of success is 95.8%
   
c) the Band 'Alasca' <+5, +1>
    Dropped by Ulfang the Black at 2850 feet (level 57)
   
    +5 strength.
    +5 dexterity.
    +1 light.
    Provides resistance to acid, lightning, fire, cold, light, sound,
    disenchantment.
    Cannot be harmed by lightning.
    Feather Falling.  Prevents paralysis. 
   
   
d) a Ring of Speed <+10>
    Found lying on the floor in a vault at 2300 feet (level 46)
   
    +10 speed.
   
e) the Necklace of Denteleb <+2, +5, +4, +1>
    Dropped by Shelob, Spider of Darkness at 3950 feet (level 79)
   
    +2 strength.
    +5 wisdom.
    +4 dexterity.
    +1 light.
    Provides resistance to cold, dark.
    Provides protection from confusion.
   
   
f) the Star 'Eldim' <+2, +3>
    Dropped by Bolg, Son of Azog at 1300 feet (level 26)
   
    +2 constitution.
    +3 light.
    Cannot be harmed by fire.
    Radius 3 light.
   
    When activated, it maps the area around you.
    Takes 153 to 300 turns to recharge at your current speed.
    Your chance of success is 94.8%
   
g) the Studded Leather Armour 'Anast' (-1) [12,+19] <+5, +2>
    Found lying on the floor in a vault at 1650 feet (level 33)
   
    +5 intelligence.
    +2 constitution.
    Provides resistance to acid, lightning, fire, cold, poison, light,
    shards.
    Cannot be harmed by acid, fire.
    Sustains strength.
   
h) a Cloak of Aman [1,+19] <+1>
    Dropped by a guardian naga at 1400 feet (level 28)
   
    +1 stealth.
    Provides resistance to nether.
    Cannot be harmed by acid, fire.
   
i) a Large Metal Shield of Preservation [12,+14]
    Found lying on the floor in a vault at 1300 feet (level 26)
   
    Provides resistance to chaos, disenchantment.
    Cannot be harmed by acid.
    Sustains strength, dexterity, constitution.
    Sustains your life force. 
   
j) the Iron Helm of Sildolion [7,+16] <+2>
    Found lying on the floor in a vault at 1850 feet (level 37)
   
    +2 intelligence.
    Provides resistance to chaos.
    Cannot be harmed by acid.
    Grants telepathy. 
   
k) a Set of Alchemist's Gloves of Power (+4,+4) [0,+12] <+4>
    Found lying on the floor in a vault at 2050 feet (level 41)
   
    +4 strength.
    Cannot be harmed by acid, fire.
   
l) a Pair of Steel Shod Boots of Speed [7,+7] <+10>
    Dropped by Bolg, Son of Azog at 1300 feet (level 26)
   
    +10 speed.
    Cannot be harmed by fire.
   




  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
    Cannot be harmed by fire.
   
f) a Holy Book of Prayers [Godly Insights]
    Cannot be harmed by fire.
   
g) a Holy Book of Prayers [Purifications and Healing]
    Cannot be harmed by fire.
   
h) a Holy Book of Prayers [Holy Infusions]
    Cannot be harmed by fire.
   
i) 20 Potions of Cure Critical Wounds
j) 14 Potions of Healing
k) 12 Potions of Restore Mana
l) 4 Potions of Enlightenment
m) 20 Potions of Speed
n) 2 Scrolls of Banishment
o) a Scroll of Mass Banishment
p) 5 Rods of Slow Monster
q) 2 Wands of Annihilation (5 charges)
    Cannot be harmed by lightning.
   




  [Character Quiver]

0) 17 Bolts of Wounding (1d5) (+18,+19)
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 220.5.
    25% chance of breaking upon contact.
   


  [Home Inventory]

a) 12 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
b) 2 Potions of Life
    It can be thrown at creatures with damaging effect.
   
c) 13 Potions of Restore Mana
d) 5 Potions of Enlightenment
e) the Band of Mirian [+30] <+4, +3>
    Found lying on the floor in a vault at 3650 feet (level 73)
   
    +4 strength.
    +3 wisdom.
    +4 dexterity.
    +3 constitution.
    +4 stealth.
    Provides resistance to acid, lightning, fire, light, dark, nether.
    Cannot be harmed by lightning.
    Sustains wisdom.
   
    When activated, it drains up to 120 hit points of life from a
    target creature.  Does not affect undead, demons, golems,
    elementals or vortices.
    Takes 246 to 300 turns to recharge at your current speed.
    Your chance of success is 94.8%
   
f) the Pendant 'Thrath' <+2, +5, +1>
    Found lying on the floor in a vault at 2300 feet (level 46)
   
    +2 dexterity.
    +5 constitution.
    +1 stealth.
    Provides resistance to shards, disenchantment.
    Speeds regeneration. 
   
g) the Necklace of Tilorlast <+4>
    Dropped by Ibun, Son of Mm at 1350 feet (level 27)
   
    +4 strength.
    +4 intelligence.
    Provides resistance to lightning, fire, cold.
   
h) the Elfstone of Thilthrog [+8] <+3, +4, +1>
    Found lying on the floor in a vault at 2300 feet (level 46)
   
    +3 intelligence.
    +4 constitution.
    +1 light.
    Provides resistance to acid, cold, disenchantment.
   
   
i) the Star 'Annirn' <+3>
    Found lying on the floor in a vault at 1250 feet (level 25)
   
    +3 light.
    Provides resistance to acid.
    Provides protection from confusion.
    Cannot be harmed by fire.
    Radius 3 light.
   
    When activated, it maps the area around you.
    Takes 153 to 300 turns to recharge at your current speed.
    Your chance of success is 97.0%
   
j) the Metal Brigandine Armour of Nardainen (-1,+6) [48,+18]
    Found lying on the floor in a vault at 2300 feet (level 46)
   
    Provides resistance to acid, light, dark, shards.
    Provides protection from fear, blindness.
    Cannot be harmed by acid.
    Sustains your life force. 
   
    When activated, it detects treasure and all creatures and maps an
    area nearby.
    Takes 246 to 300 turns to recharge at your current speed.
    Your chance of success is 95.8%
   
k) the Studded Leather Armour 'Indanduil' (-1) [12,+16] <+2>
    Dropped by a young gold dragon at 2200 feet (level 44)
   
    +2 dexterity.
    Provides resistance to acid, lightning, fire, cold.
    Provides protection from fear, confusion.
    Cannot be harmed by acid, fire.
    Sustains dexterity.
    Sustains your life force. 
   
    When activated, it creates a lightning bolt (that always beams)
    with damage 6d6.
    Takes 123 to 135 turns to recharge at your current speed.
    Your chance of success is 91.8%
   
l) the Fur Cloak 'Nimbar' [3,+9] <+5>
    Found lying on the floor in a vault at 2300 feet (level 46)
   
    +5 dexterity.
    Provides resistance to acid, fire, light, dark.
    Cannot be harmed by acid, fire.
   
m) a Fur Cloak of Aman [3,+29] <+2>
    Conjured forth by magic at 2200 feet (level 44)
   
    +2 stealth.
    Provides resistance to disenchantment.
    Cannot be harmed by acid, fire.
   
n) the Leather Shield of Duina [8,+7] <+4, +5, +2>
    Dropped by an imp at 2300 feet (level 46)
   
    +4 strength.
    +5 intelligence.
    +2 wisdom.
    +2 stealth.
    Provides resistance to acid, lightning, fire, cold, dark, nether.
    Cannot be harmed by acid.
   
o) the Leather Shield of Anwen [8,+15] <+4>
    Dropped by Scatha the Worm at 2300 feet (level 46)
   
    +4 constitution.
    Provides immunity to fire.
    Provides resistance to acid, lightning, cold.
    Provides protection from fear.
    Cannot be harmed by acid.
   
p) the Leather Shield 'Ninth' [8,+27] <+2, +1, +6>
    Found lying on the floor in a vault at 2650 feet (level 53)
   
    +2 strength.
    +1 wisdom.
    +6 dexterity.
    +1 light.
    Provides resistance to acid, fire, cold.
    Cannot be harmed by acid.
   
   
    When activated, it cures blindness and gives you telepathy for
    9d9+24 turns.
    Takes 246 to 300 turns to recharge at your current speed.
    Your chance of success is 95.8%
   
q) the Golden Crown of Imlaned [0,+21] <+5, +2, +3>
    Found lying on the floor in a vault at 2600 feet (level 52)
   
    +5 strength.
    +2 intelligence.
    +3 wisdom.
    +3 constitution.
    Provides immunity to cold.
    Cannot be harmed by acid.
   
    When activated, it destroys all doors surrounding you.
    Takes 147 to 162 turns to recharge at your current speed.
    Your chance of success is 95.8%
   
r) the Golden Crown of Sulith (+5,+0) [0,+13] <+3, +4, +1>
    Dropped by Scatha the Worm at 2300 feet (level 46)
   
    +3 wisdom.
    +4 searching skill.
    +3 infravision.
    +1 light.
    Provides resistance to dark.
    Provides protection from fear.
    Cannot be harmed by acid.
    Sustains strength.
    Slows your metabolism.  Grants the ability to see invisible
    things.  Prevents paralysis. 
   
   
    When activated, it slows all non-unique monsters within line of
    sight.
    Takes 171 to 189 turns to recharge at your current speed.
    Your chance of success is 96.6%
   
s) the Steel Helm of Nionduin [9,+10] <+4>
    Found lying on the floor in a vault at 2300 feet (level 46)
   
    +4 dexterity.
    Provides resistance to nether.
    Provides protection from blindness.
    Cannot be harmed by acid.
    Sustains dexterity.
    Slows your metabolism.  Feather Falling. 
   
    When activated, it grants temporary resistance to poison for
    1d10+10 turns.
    Takes 99 to 108 turns to recharge at your current speed.
    Your chance of success is 95.8%
   
t) the Set of Alchemist's Gloves 'Guind' [0,+11] <+3>
    Found lying on the floor in a vault at 2300 feet (level 46)
   
    +3 constitution.
    Provides resistance to light.
    Provides protection from fear.
    Cannot be harmed by acid, fire.
    Sustains constitution.
    Prevents paralysis. 
   
    When activated, it turns rock into mud.
    Takes 147 to 162 turns to recharge at your current speed.
    Your chance of success is 94.8%
   
u) the Mace of Disruption of Baromin (6d8) (+15,+15)
    Found lying on the floor in a vault at 2650 feet (level 53)
   
    Slays undead, evil creatures.
    Branded with weak fire.
    Provides resistance to fire, light.
    Cannot be harmed by acid, fire.
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 417.6 vs. creatures not resistant to fire,
    550.4 vs. undead, 417.6 vs. evil creatures, and 284.8 vs. others.
   
v) the Short Bow of Beorn (x4) (+14,+16) <+3, +2, +5>
    Found lying on the floor in a vault at 2300 feet (level 46)
   
    +3 strength.
    +2 intelligence.
    +5 wisdom.
    +2 searching skill.
    +2 shooting power.
    Provides resistance to cold.
    Provides protection from blindness.
    Cannot be harmed by acid, fire.
    Grants the ability to see invisible things. 
   
    When activated, it creates a large fire ball with damage 120.
    Takes 270 to 330 turns to recharge at your current speed.
    Your chance of success is 96.6%
   
w) the Long Bow 'Avalamir' (x4) (+7,+15) [+6] <+4, +3, +2, +1>
    Dropped by Sangahyando of Umbar at 1350 feet (level 27)
   
    +4 intelligence.
    +3 dexterity.
    +2 constitution.
    +1 infravision.
    +1 shooting power.
    Provides resistance to dark.
    Provides protection from fear, confusion.
    Cannot be harmed by acid, fire.
   
    When activated, it creates a large lightning ball with damage 250.
    Takes 342 to 420 turns to recharge at your current speed.
    Your chance of success is 91.8%
   
x) the Heavy Crossbow of Orwendir (x5) (+15,+13) <+2, +1>
    Found lying on the floor in a vault at 2850 feet (level 57)
   
    +2 constitution.
    +1 shooting power.
    Provides resistance to acid, dark, sound, shards, chaos.
    Cannot be harmed by acid, fire.
    Speeds regeneration. 
   
    When activated, it deals 60 damage to all evil creatures that you
    can see.
    Takes 219 to 243 turns to recharge at your current speed.
    Your chance of success is 97.7%
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      599    50'  Reached level 2
      924    300'  Reached level 3
      1244    50'  Reached level 4
      3005    50'  Reached level 5
      4101    150'  Killed Fang, Farmer Maggot's Dog
      4101    150'  Reached level 6
      5179    150'  Reached level 7
      6367    150'  Reached level 8
      7389    200'  Reached level 9
      9074    300'  Reached level 10
    10726    150'  Reached level 11
    12204    100'  Reached level 12
    12525    100'  Killed Grip, Farmer Maggot's Dog
    16637    250'  Reached level 13
    17314    250'  Reached level 14
    18022    250'  Reached level 15
    19146    250'  Reached level 16
    20603    250'  Reached level 17
    22547    250'  Reached level 18
    25058    250'  Reached level 19
    28092    250'  Reached level 20
    36985    550'  Reached level 21
    40321    650'  Killed Orfax, Son of Boldor
    40646    650'  Killed Lagduf, the Snaga
    41869    900'  Reached level 22
    42744    900'  Killed Wormtongue, Agent of Saruman
    46422  1000'  Reached level 23
    49545  1000'  Reached level 24
    50040  1000'  Killed Boldor, King of the Yeeks
    53399  1050'  Killed Bullroarer the Hobbit
    54118  1100'  Reached level 25
    58256  1250'  Killed Shagrat, the Orc Captain
    58884  1250'  Killed Uglk, the Uruk
    58902  1250'  Killed Lugdush, the Uruk
    59334  1200'  Reached level 26
    61524  1250'  Found the Star 'Annirn'
    61531  1250'  Found the Scimitar 'Liolfal' (LOST)
    63074  1250'  Killed Ufthak of Cirith Ungol
    63093  1250'  Reached level 27
    63693  1300'  Found the Lantern 'Gelien' (LOST)
    66242  1300'  Killed Bolg, Son of Azog
    66251  1300'  Found the Star 'Eldim'
    68095  1350'  Reached level 28
    68329      0'  Killed Farmer Maggot
    68767  1350'  Killed Ulwarth, Son of Ulfang
    68882  1350'  Killed Ulfast, Son of Ulfang
    69116  1350'  Killed Mm, Betrayer of Turin
    69455  1350'  Killed Khm, Son of Mm
    69519  1350'  Killed Ibun, Son of Mm
    69520  1350'  Found the Necklace of Tilorlast
    73109  1350'  Reached level 29
    73559  1350'  Killed Sangahyando of Umbar
    73650  1350'  Found the Long Bow 'Avalamir'
    73709  1350'  Killed Angamait of Umbar
    74866  1350'  Killed Nr, the Dwarf
    78059  1650'  Killed Bill the Stone Troll
    78255  1650'  Killed Tom the Stone Troll
    78260  1650'  Killed Bert the Stone Troll
    78804  1650'  Killed Brodda, the Easterling
    78813  1650'  Reached level 30
    80770  1700'  Killed Khamûl, the Black Easterling
    80770  1700'  Reached level 31
    80770  1700'  Reached level 32
    80948  1700'  Found the Trident of Idrandor (LOST)
    85203  1800'  Reached level 33
    89131  2000'  Killed Azog, King of the Uruk-Hai
    89728  2000'  Killed Grishnkh, the Hill Orc
    92132  2000'  Found the Steel Helm of Hannhith (LOST)
    92800  2000'  Killed Smagol
    92862  2000'  Reached level 34
    96638  2050'  Killed Ariel, Queen of Air
    99878  2050'  Reached level 35
    99976  2050'  Killed Golfimbul, the Hill Orc Chief
    100195  2050'  Found the Bastard Sword of Finquent (LOST)
    101458  2300'  Found the Scythe of Slicing of Valin
    101462  2300'  Found the Set of Alchemist's Gloves 'Guind'
    101463  2300'  Found the Elfstone of Thilthrog
    143011  2850'  Killed Mughash the Kobold Lord
    143017  2850'  Found the Pair of Iron Shod Boots of Dandel (LOST)
    143653  2850'  Killed Akhorahil the Blind
    143653  2850'  Reached level 36
    143752  2850'  Found the Cutlass of Oionduin (LOST)
    144089  2850'  Killed Lokkak, the Ogre Chieftain
    144099  2850'  Found the Set of Caestus of Dendar (LOST)
    144400  2850'  Found the Heavy Crossbow of Orwendir
    144798  3100'  Reached level 36
    145502  3100'  Killed Rogrog the Black Troll
    145516  3100'  Found the Executioner's Sword of Eliath (LOST)
    197170      0'  Reached level 37
    229698  3950'  Killed Shelob, Spider of Darkness
    229698  3950'  Reached level 38
    229698  3950'  Found the Necklace of Denteleb
    230690  3950'  Killed Uldor the Accursed
    235124  1100'  Killed Gorbag, the Orc Captain
    236931  1150'  Found the Long Sword of Galmar (LOST)
    240373  1650'  Found the Studded Leather Armour 'Anast'
    240954  1700'  Killed The Queen Ant
    243883  1800'  Killed Dwar, Dog Lord of Waw
    243883  1800'  Reached level 39
    244197  1800'  Found the Set of Caestus of Eondin (LOST)
    244690  1850'  Found the Iron Helm of Sildolion
    245139  2100'  Killed Medusa, the Gorgon
    245147  2100'  Found the Lucerne Hammer 'Eonaxar' (LOST)
    245938  2200'  Found the Mace of Osgaldal (LOST)
    246514  2200'  Found the Studded Leather Armour 'Indanduil'
    246552  2200'  Found the Bastard Sword of Methir (LOST)
    247074  2200'  Found the Set of Gauntlets of Lornoron (LOST)
    249710  2300'  Reached level 40
    251105  2300'  Found the Leather Shield of Duina
    251167  2300'  Killed Scatha the Worm
    251170  2300'  Found the Golden Crown of Sulith
    251171  2300'  Found the Leather Shield of Anwen
    251698  2300'  Found the Glaive of Turedrech (LOST)
    252216  2300'  Killed Lorgan, Chief of the Easterlings
    252524  2300'  Found the Metal Brigandine Armour of Nardainen
    252806  2300'  Found the Iron Helm 'Gariath' (LOST)
    253066  2300'  Found the Steel Helm of Nionduin
    253069  2300'  Found the Fur Cloak 'Nimbar'
    256249  2300'  Found the Light Crossbow of Habluthir
    256421  2300'  Killed Adunaphel the Quiet
    256439  2300'  Found the Pair of Mithril Shod Boots of Andelevor (LOST)
    257431  2300'  Killed Draebor, the Imp
    258576  2300'  Found the Short Bow of Beorn
    258648  2300'  Found the Set of Mithril Gauntlets of Hillir (LOST)
    258727  2300'  Killed Smaug the Golden
    261009  2300'  Killed Gorlim, Betrayer of Barahir
    261433  2300'  Found the Pendant 'Thrath'
    261435  2300'  Found the Broad Sword of Nathodrad (LOST)
    261468  2300'  Killed Quaker, Master of Earth
    262376  2300'  Reached level 41
    263247  2300'  Reached level 41
    264009  2300'  Found the Maul 'Ingri' (LOST)
    265389  2300'  Killed Waldern, King of Water
    266105  2300'  Killed Kavlax the Many-Headed
    267579  2300'  Killed Ren the Unclean
    268433  2300'  Killed Uvatha the Horseman
    268437  2300'  Found the Pick of Sariel (LOST)
    269497  2300'  Killed Ji Indur Dawndeath
    273481  2300'  Killed The Balrog of Moria
    273481  2300'  Reached level 42
    275127  2300'  Killed Beorn, the Shape-Changer
    275127  2300'  Found the Pick 'Elendar' (LOST)
    275464  2300'  Found the Broad Axe of Oionwen (LOST)
    276314  2600'  Killed Itangast the Fire Drake
    277417  2600'  Found the Broad Sword of Lenar (LOST)
    279608  2600'  Killed Saruman of Many Colours
    279609  2600'  Found the Metal Cap of Ambas (LOST)
    280720  2600'  Killed Feagwath, the Undead Sorcerer
    281211  2600'  Killed Baphomet the Minotaur Lord
    281665  2600'  Reached level 43
    282324  2600'  Found the Golden Crown of Imlaned
    284333  2600'  Found the Great Hammer of Nevale (LOST)
    287587  2650'  Found the Scimitar of Varesse (LOST)
    287793  2650'  Found the Lance of Marin (LOST)
    287845  2650'  Found the Leather Shield 'Ninth'
    288187  2650'  Found the Mace of Disruption of Baromin
    288233  2650'  Found the Quarterstaff of Hildo (LOST)
    288407  2650'  Found the Zweihander of Eglath (LOST)
    296652  2750'  Killed El, the Dark Elf
    297237  2750'  Reached level 44
    299016  2800'  Killed Ar-Pharazn the Golden
    299027  2800'  Found the Set of Caestus of Golandir
    301030  2850'  Killed Ulfang the Black
    301030  2850'  Found the Band 'Alasca'
    302968  2900'  Killed Harowen the Black Hand
    304388  3650'  Found the Band of Mirian


kandrc November 8, 2017 14:55

Slime molds are not mold:

https://en.wikipedia.org/wiki/Slime_mold

Grotug November 9, 2017 00:03

What is your weapon? What is your max health?

Pete Mack November 9, 2017 02:50

800 HP is a bit on the light side; another couple levels wouldn't hurt. But the MoD in storage is plenty vs. the bosses. You have enough rMana. Your biggest lack is (mass) banishment/*destruction*. Pick up some more of those while you level up and you're good to go.

Sky November 9, 2017 21:50

i am now CL47 and i have found a Wrath of God. I also have 12 !speed and a rod of Speed. i've found three MBan since i started (one of which was lost to a Hellhound) and i used one for a GV, and one to kill The Mouth Of Sauron. Pretty solid choices, if you ask me.
i'm gonna wait until the weekend to do the last run, but i'm confident this is a winner.

oh yeah, my HP absolutely sucks. this is with 210 CON too.

Pete Mack November 9, 2017 22:10

Yer playing a Hobbit priest. Of course your HP sucks. I don't like to use ?MB for anything except the most valuable vaults (for weak character only) and bosses. It's incredibly valuable. Of course, if you don't care about turn count, you can afford to lose a couple. (I prefer to store them at home where they're safe, unless I've got fire immunity.)

fph November 10, 2017 00:21

Is "the Short Bow of Beorn" just a weird stroke of luck of the randart random name generator?
I remember someone mentioning that the name generator (based on a Markovian model) sometimes gets stuck into sequences with a unique continuation, maybe that's what is going on here.

Pete Mack November 10, 2017 00:34

You'd have to check the ngrams to be sure one way or the other.

Sky November 11, 2017 01:20

so, it's normal that Morgot summons some unique, i *destroy* it, and then Morgot can summon it again immediately?

Derakon November 11, 2017 01:24

Yep. Any unique that isn't currently on the dungeon level can be summoned, and when you hit a monster with *destruction* they are removed from the level. There is therefore some tactical utility to teleporting nasty uniques away during the Morgoth fight, as once they're on the level they can't be summoned again.


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