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-   -   It's time to turn off level feelings (http://angband.oook.cz/forum/showthread.php?t=8724)

Grotug November 25, 2017 13:37

It's time to turn off level feelings
 
DL31, that's 1550'. And what do we find there lying on the floor, unguarded? Only one of the best non artifact items in the entire game. And the level feeling? A paltry 6. Boots, my friends. Iron Shod Boots. <+3> <+9>. Maybe this ironman isn't doomed after all. Now.. what did I do with the ring of FrAct? Oh yeah, I left it behind because I'm wearing FrAct boots. /facepalm. Good thing I held onto the staves of confusion instead of the ring :rolleyes: Hey, they did save my butt when squished between a hydra and a dark elf early on, though. You simply can't do anything when you're confused and afraid, except confuse the others and wait for your confusion to wear off.

https://i.imgur.com/XYGSuLR.png

Now the question is, do I wear the boots and rely on my <+4> Infravision amulet to keep me from being paralyzed? Or do I wait to find another source of FrAct before wearing them. HMMMMM. I assume carrion crawlers are detected by infravision?

Grotug November 25, 2017 18:37

To confirm the point about turning off level feelings I just found a rod of TO on DL46 feeling level 4-4. My main objective was to collect consumables, not key equipment towards victory.

Now I just need to find a good weapon and I will be off to the races. I found castus of power (+5, +8) and dwarven shield (+4, +4) and dex ring <+6> so my damage output is good. I also just replaced my ring of DAM +9 with a ring of slaying, (+9, +9), not sure if I've ever done that before. :D

Derakon November 25, 2017 19:03

I've been arguing against level feelings for years! :) IMO they're a distraction and just leave you wondering what you're missing out on.

Grotug November 26, 2017 00:13

Yes, I was thinking back on you saying that to me awhile ago in another thread when I made this thread :)

Well, it's finally come, the point where I have too many good items I need to choose from. My HT Warrior Ironman run is going eerily well. Never had a game go this buttery smooth. There was one point where I detected evil, just to be on the safe side..., and a dracolich I TO'd earlier was about 6 clicks down a hallway from me (no rNether and my health was at like 400something) I didn't even think about TO failure, I just quickly zapped without thinking about bringing my health up first, but the rod did its job.

The levels have been very tame. Once Time hounds which I banished. Once a room jam packed full of s drujs that I banished. Very few OOD monsters, even though I've been clearing levels and hit some small vaults. I rarely have to TO monsters. My damage output is insane, even though I'm only on DL61. I'm doing 743 with an Undead/Demon slayer and am 525 vs everyone with a swap Katana of <+2> of Extra Attacks. Base Speed is +21 overweighted. Getting the damage up so high is a ring of Dam +15, a shield swap for rNexus with a good Dwarven shield (+4, +4) <+2> and castus of power (+5, +8). But Scatha dropped 2 good artifacts, one is ImmAcid alchemist gloves with +2 DEX which actually gives me better damage with the Undead/Demon slayer, but worse damage with the kill-everything-else Katana. The other artifact provides pConf and a very short recharge time on EXP restore activation, which is great, because I love killing Undead.

However, I'm currently wearing an artifact armor of ImmFire. Comboing the armor with the ImmAcid Alchemist gloves would mean I never lose staves/scrolls again so long as I were to keep it. A good thing in Ironman. Yet, I have this amazing castus of power (+5, +8) that I am so loathe to give up. (+8) on Castus is very rare. Also on this level is a <+4> Speed dragon rCold armor dropped by someone. I need the rCold if i want to wear the Dwarven shield. The pConf armor Scatha dropped gives +6 STR (which I don't need at all) and +4 DEX, which I *really* need if I ever want to get to max blows, but lacks rCold. But not sure I want to give up Fire Immunity! I also happen to know there is a single source of both fire and cold immunity in a pendant, I believe, in my randart set. I tried to reset the randarts but I got the same ones as last game.

I often have the attitude that damage is king in warrior mode. Crushing foes so quickly they don't have the chance to blast me with something nasty is sometimes better than immunities. But maybe sacrificing a little damage for fire and acid immunity is the way to go in Ironman.

The other reason damage output is so important is because I've been taking out Uniques without ?phasing. I haven't phased in like the last 500', and I've taken out Fundin and Saruman with relative ease. ?phases are stupidly rare in Angband, but they're given away limitlessly in the stores. I feel if my damage output goes down too much I won't be able to take on as many uniques. Plus, killing as many things as I can is my strategy for collecting good drops and leveling up quickly. I'll drop all my staves and wands nearby to take on light blue Ls (I have hLife) for some easy xp.

I also have +4 CON Castus that sustains CON that I've been holding onto (not currently in my inventory). Lots of greater demons later on will be zapping my CON, but I may want to hold out for CON sustain somewhere else.

There's also a very low AC armor with hLife, Telepathy, the 5 crucial base resists, rChaos and rLite on this level, but I think I am going to let it go.

Unlike my last game, been getting consumables at a good rate: potions, ?Identifies, the good stuff. I have 5 !*healing* and 8 !Healing. I crush everything so quickly they rarely destroy potions.

Oh, and Itanagast also dropped 38 {Holy Mights! I *really* need to let go of the idea that I am going to use my bow for killing stuff. I am a melee artist, and I shouldn't be carrying more than 40 arrows. Just seems like a waste to use the {Holy Mights on vortices or water hounds....

I just need advice on prioritizing what to keep and what to let go.

Code:

  [Angband 4.1.1 Character Dump]

 Name  Iron Tug    Age            29          Self  RB  CB  EB  Best
 Race  Half-Troll  Height      10'3"  STR! 18/100  +4  +3 +11 18/***
 Class  Warrior      Weight    14st 4lb  INT:    18  -4  -2  +3    15
 Title  Champion    Turns used:          WIS:  18/22  -2  -2  +6  18/42
 HP    580/667      Game        367846  DEX! 18/100  -4  +2  +0  18/80
 SP    0/0          Standard    55499  CON:    16  +3  +2  +8 18/110
                    Resting      1500

 Level                40    Armor      [54,+76]    Saving Throw    53%
 Cur Exp          1243226                          Stealth    Excellent
 Max Exp          1243226    Melee      3d5,+66    Disarm - phys.  76%
 Adv Exp          1500000    To-hit      90,+36    Disarm - magic  45%
                            Blows      6.7/turn    Magic Devices    40
 Gold              276169                          Searching        49%
 Burden          217.4 lb    Shoot to-dam    +14    Infravision    30 ft
 Overweight      37.5 lb    To-hit      75,+38    Speed            20
 Max Depth    3050' (L61)    Shots        1/turn

 Your mother was a Water-Troll Warrior.  You have slime-green eyes,
 dirty bright red hair, and white scabby skin.



rAcid:.+....+...... Nexus:.............
rElec:.+...+....... Nethr:.............
rFire:.+..++*...... Chaos:......+......
rCold:......+...... Disen:.....+.......
rPois:.+..+........ pFear:.....+......+
rLite:............. pBlnd:....++.......
rDark:....+........ pConf:.............
Sound:.....+....... pStun:.............
Shard:............. HLife:.....+.......

Regen:.+....+.....+ Stea.:......++...+.
  ESP:.........+... Sear.:.............
Invis:....+........ Infra:............+
FrAct:....++..+.... Tunn.:.............
Feath:.+.........+. Speed:..+..+.+...+.
S.Dig:.+.....+..... Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) the Katana 'Aryathana' (3d5) (+10,+19) <+2> {@1!d!v!k}
    Dropped by The Balrog of Moria at 2650 feet (level 53)
   
    +2 attack speed.
    Cannot be harmed by acid.
   
    Combat info:
    6.7 blows/round.
    With +0 STR and +2 DEX you would get 7.0 blows
    Average damage/round: 525.2.
   
b) the Short Bow of Dildureb (x2) (+12,+14) <+4, +3>
    Dropped by The Queen Ant at 2150 feet (level 43)
   
    +4 strength.
    +3 wisdom.
    +3 constitution.
    Provides resistance to acid, lightning, fire, poison.
    Cannot be harmed by acid, fire.
    Slows your metabolism.  Feather Falling.  Speeds regeneration. 
   
c) a Ring of Speed <+8>
    Dropped by The Balrog of Moria at 2650 feet (level 53)
   
    +8 speed.
   
d) a Ring of Damage (+0,+15)
    Found lying on the floor in a vault at 2750 feet (level 55)
   
e) the Jewel of Alasa [+1] <+1, +3>
    Found lying on the floor in a vault at 2150 feet (level 43)
   
    +1 intelligence.
    +3 constitution.
    Provides resistance to fire, poison, dark.
    Provides protection from blindness.
    Sustains strength, intelligence.
    Grants the ability to see invisible things.  Prevents paralysis. 
   
f) the Star of Anarech <+3, +4>
    Found lying on the floor in a vault at 2650 feet (level 53)
   
    +3 strength.
    +3 wisdom.
    +4 speed.
    +3 light.
    Provides resistance to lightning, fire, sound, disenchantment.
    Provides protection from fear, blindness.
    Cannot be harmed by fire.
    Prevents paralysis.  Sustains your life force. 
    Radius 3 light.
   
    When activated, it maps the area around you.
    Takes 153 to 300 turns to recharge at your current speed.
    Your chance of success is 81.3%
   
g) the Chain Mail of Elmor (-2) [32,+19] <+3>
    Conjured forth by magic at 2400 feet (level 48)
   
    +3 stealth.
    Provides immunity to fire.
    Provides resistance to acid, cold, chaos.
    Cannot be harmed by acid.
    Speeds regeneration. 
   
h) an Elven Cloak of the Magi [6,+8] <+2, +3, +1>
    Found lying on the floor in a pit at 1900 feet (level 38)
   
    +2 intelligence.
    +3 stealth.
    +1 speed.
    Cannot be harmed by acid.
    Sustains intelligence.
    Slows your metabolism. 
   
i) a Small Metal Shield (Dwarven) (+4,+4) [5,+14] <+2>
    Dropped by a mummified human at 2200 feet (level 44)
   
    +2 strength.
    +2 constitution.
    Cannot be harmed by acid.
    Prevents paralysis. 
   
j) a Hard Leather Cap of Telepathy [2,+12]
    Found lying on the floor in a pit at 2800 feet (level 56)
   
    Grants telepathy. 
   
k) a Set of Caestus of Power (+5,+8) [5,+9] <+2> {@2}
    Found lying on the floor in a vault at 2150 feet (level 43)
   
    +2 strength.
   
l) a Pair of Iron Shod Boots of Elvenkind [4,+9] <+3, +9>
    Found lying on the floor of a cavern at 1550 feet (level 31)
   
    +3 stealth.
    +9 speed.
    Cannot be harmed by acid, fire.
    Feather Falling. 
   




  [Character Inventory]

a) 19 Potions of Cure Critical Wounds
b) 8 Potions of Healing
c) 5 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
d) 7 Potions of Speed
e) 16 Scrolls of Phase Door
f) 7 Scrolls of Teleportation {!r}
g) 2 Scrolls of Banishment
h) 8 Rods of Treasure Location {@3}
i) 3 Rods of Magic Mapping
j) 5 Rods of Fire Bolts {@2}
k) 3 Rods of Frost Bolts {@1}
l) 5 Rods of Curing {@5!!}
m) 2 Rods of Teleport Other
n) 2 Wands of Teleport Other (10 charges) {!d}
o) 3 Staves of Teleportation (20 charges)
p) 2 Staves of Speed (4 charges)
q) a Ring of Dexterity <+6>
    Found lying on the floor in a vault at 2200 feet (level 44)
   
    +6 dexterity.
    Sustains dexterity.
   
r) the Partial Plate Armour 'Salir' (-3) [40,+10] <+6, +4>
    Dropped by Scatha the Worm at 3050 feet (level 61)
   
    +6 strength.
    +4 dexterity.
    Provides resistance to acid, lightning, dark.
    Provides protection from confusion.
    Cannot be harmed by acid.
   
    When activated, it restores your experience.
    Takes 195 to 216 turns to recharge at your current speed.
    Your chance of success is 89.1%
   
s) a Mithril Shield of Elvenkind [16,+22] <+1>
    Found lying on the floor in a vault at 2850 feet (level 57)
   
    +1 stealth.
    Provides resistance to acid, lightning, fire, cold, nexus.
    Cannot be harmed by acid.
   
t) the Set of Alchemist's Gloves of Hildi (+7,+0) [0,+10] <+2>
    Dropped by Scatha the Worm at 3050 feet (level 61)
   
    +2 dexterity.
    Provides immunity to acid.
    Provides resistance to lightning.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
    When activated, it creates a lightning ball with damage 64.
    Takes 219 to 243 turns to recharge at your current speed.
    Your chance of success is 91.6%
   
u) the Battle Axe 'Gonde' (4d8) (+9,+15) <+2> {@1!d!v!k}
    Dropped by Ar-PharazÙn the Golden at 2750 feet (level 55)
   
    +2 dexterity.
    Slays undead (powerfully), demons (powerfully), dragons, trolls.
    Cannot be harmed by acid, fire.
    Sustains dexterity.
   
    Combat info:
    4.5 blows/round.
    With +0 STR and +2 DEX you would get 5.0 blows
    Average damage/round: 743.1 vs. undead, 743.1 vs. demons, 562 vs.
    dragons, 562 vs. trolls, and 380.4 vs. others.
   




  [Character Quiver]

0) 10 Mithril Arrows of Frost (3d4) (+8,+11)
    Branded with cold.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 100 feet away.
    Average damage/round: 169 vs. creatures not resistant to cold, and
    67.6 vs. others.
    35% chance of breaking upon contact.
   
1) 31 Mithril Arrows of Frost (4d4) (+14,+15)
    Branded with cold.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 100 feet away.
    Average damage/round: 202.8 vs. creatures not resistant to cold,
    and 81.1 vs. others.
    35% chance of breaking upon contact.
   
2) 39 Mithril Arrows of Holy Might (3d4) (+17,+22)
    Slays undead, demons, evil creatures.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 100 feet away.
    Average damage/round: 228.4 vs. undead, 228.4 vs. demons, 182.7
    vs. evil creatures, and 91.3 vs. others.
    35% chance of breaking upon contact.
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      413    100'  Killed Grip, Farmer Maggot's Dog
      413    100'  Reached level 2
      413    100'  Reached level 3
      413    100'  Reached level 4
      434    100'  Reached level 5
      849    150'  Reached level 6
      1606    150'  Reached level 7
      2361    250'  Reached level 8
      3575    300'  Reached level 9
      4213    300'  Reached level 10
      4597    350'  Killed Bullroarer the Hobbit
      5051    350'  Reached level 11
      6013    500'  Reached level 12
      7083    500'  Reached level 13
      7401    550'  Killed Lagduf, the Snaga
      7425    550'  Reached level 14
      7837    600'  Reached level 15
      8329    650'  Reached level 16
      8582    700'  Killed Orfax, Son of Boldor
      8989    750'  Reached level 17
      9315    800'  Reached level 18
    10173    800'  Reached level 19
    10610    850'  Killed Fang, Farmer Maggot's Dog
    11520  1150'  Reached level 20
    12601  1200'  Reached level 21
    12903  1250'  Killed Bolg, Son of Azog
    13151  1250'  Killed Angamait? of Umbar
    13225  1250'  Killed Sangahyando of Umbar
    13225  1250'  Reached level 22
    13406  1250'  Killed Wormtongue, Agent of Saruman
    14306  1250'  Reached level 23
    14667  1300'  Found the Lantern of Andion (LOST)
    15015  1300'  Reached level 24
    15884  1300'  Reached level 25
    16678  1350'  Killed Azog, King of the Uruk-Hai
    17323  1450'  Killed Grishn?kh, the Hill Orc
    17335  1450'  Killed Golfimbul, the Hill Orc Chief
    17640  1500'  Killed Ulfast, Son of Ulfang
    18693  1550'  Found the Pair of Steel Shod Boots 'Rhundona' (LOST)
    18801  1550'  Reached level 26
    19195  1550'  Reached level 26
    20745  1600'  Killed Uldor the Accursed
    22868  1650'  Reached level 27
    23236  1650'  Reached level 27
    25433  1750'  Reached level 28
    26283  1750'  Reached level 29
    26358  1750'  Killed Draebor, the Imp
    26368  1750'  Found the Scimitar 'Helmarm' (LOST)
    27328  1850'  Killed Lokkak, the Ogre Chieftain
    28508  1900'  Killed Castamir the Usurper
    28781  1900'  Reached level 30
    29655  1900'  Found the Glaive 'Cutur' (LOST)
    30162  1900'  Reached level 31
    31198  1950'  Killed Gorbag, the Orc Captain
    33253  2000'  Reached level 31
    33558  2000'  Killed Beorn, the Shape-Changer
    35478  2150'  Found the Jewel of Alasa
    35565  2150'  Killed The Queen Ant
    35566  2150'  Found the Short Bow of Dildureb
    35595  2150'  Found the Short Bow of Golad (LOST)
    35726  2200'  Reached level 32
    35934  2200'  Killed Kh?Æm, Son of M?Æm
    35986  2200'  Killed Adunaphel the Quiet
    36015  2200'  Reached level 32
    36748  2200'  Found the Pendant of Ammor (LOST)
    37284  2200'  Reached level 33
    37555  2200'  Reached level 33
    37614  2200'  Reached level 33
    38502  2250'  Found the Set of Caestus of Eledar
    39072  2300'  Killed N?r, the Dwarf
    39138  2300'  Killed Ufthak of Cirith Ungol
    40041  2350'  Killed Waldern, King of Water
    40679  2350'  Killed Sm?©agol
    41056  2350'  Killed Smaug the Golden
    41056  2350'  Reached level 34
    42534  2400'  Found the Chain Mail of Elmor
    42802  2450'  Found the Scimitar of Coion (LOST)
    44748  2550'  Killed Ibun, Son of M?Æm
    45322  2600'  Reached level 35
    46192  2650'  Killed Ren the Unclean
    46201  2650'  Found the Star of Noste (LOST)
    46547  2650'  Killed The Balrog of Moria
    46551  2650'  Found the Katana 'Aryathana'
    46559  2650'  Found the Star of Anarech
    46855  2700'  Reached level 36
    48552  2750'  Killed Kavlax the Many-Headed
    49119  2750'  Killed Ar-Pharaz?¥n the Golden
    49119  2750'  Found the Battle Axe 'Gonde'
    49158  2750'  Reached level 37
    51150  2850'  Reached level 38
    51170  2850'  Killed Ariel, Queen of Air
    51394  2850'  Killed Fundin Bluecloak
    51712  2850'  Killed Saruman of Many Colours
    51977  2900'  Killed Bert the Stone Troll
    51977  2900'  Found the Quarterstaff of Araxarm (LOST)
    51995  2900'  Killed Bill the Stone Troll
    52137  2900'  Killed Tom the Stone Troll
    53055  2950'  Killed Shelob, Spider of Darkness
    53055  2950'  Reached level 39
    53453  2950'  Killed Medusa, the Gorgon
    54133  3050'  Killed E??l, the Dark Elf
    54359  3050'  Found the Leather Scale Mail of Findoros
    55285  3050'  Killed Itangast the Fire Drake
    55285  3050'  Reached level 40
    55285  3050'  Found the Pick of Monwen
    55428  3050'  Killed Scatha the Worm
    55428  3050'  Found the Partial Plate Armour 'Salir'
    55433  3050'  Found the Set of Alchemist's Gloves of Hildi


  [Options]

  [User interface]

Use the roguelike command keyset            : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters        : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory      : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                : yes (show_target)
Highlight player with cursor between turns  : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                  : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow      : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts        : no  (auto_more)
Color: Player color indicates % hit points  : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                : yes (birth_no_recall)
Restrict creation of artifacts              : no  (birth_no_artifacts)
Stack objects on the floor                  : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes          : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)            : no  (birth_levels_persist)

I copied the text from a saved randart file and pasted it into the artifact.txt field inside of the /lib in my MAC executable. But it used the same RandArts I pasted in last game. Not really sure if I'm doing it right?

Edit: After reading my post I'm leaning towards keeping two swaps, including the weapon swap. I'm thinking of dropping the rNexus shield, 40 arrows (/sigh), the CON castus, (already on the ground), and keeping the dwarven shield and the power gauntlets for swap against hard foes that don't deal acid where the Katana will benefit a good deal. Also, when taking on a tough foe I haste self with the staff of speed, and then I swap the speed ring for the DEX ring to maximize damage. I am not currently considering dropping the DEX ring. I'm torn about letting Salir go (the pConf +4 DEX armor).

Would love to hear what others would do in my shoes. :)

Grotug November 26, 2017 18:32

Welp, Sauron fell surprisingly easy. I think I zapped rod of healing once and used a healing potion. The rune of warding against him was amazing. I think he tried to send me through the floor three times, but with forced descent on, I didn't need to cover Nexus for the fight. Haha.

Morgy was about typical. He summoned Huan and Maeglin early on which gave me a bit of trouble because I couldn't TO either of them. Huan breathed sound on me while Morgoth I think bashed me or mana stormed me. Either way, I was left with 70 health. I used 2 !*healings*, 2 !healings and I zapped my rods of healing once or twice throughout the fight. I ended up trading my artifact bow for lorien short bow X4 for the DEX increase, but those holy might arrows eneded up doing some work, too (about 5 to 7% damage from his total). I picked up 2 rods of healing on DL99 and one on DL100 bringing my total from 2 to 5 in very short order. An A pit on DL99 was super nice, too, bringing my !*healings* from 5 to 7. I was taking down everything I thought I could handle including big Uniques leading up to the fight, but my gain of potions starting going backwards until the A pits (another A pit on DL100, too, which got me a +2 increase on my ring speed).

So, as is always hoped for in an ironman/forced descent game, things came together in the last moments before the fights for somewhat comfortable cushion. I ended up throwing away the castus of power I had been dragging around but regretted it as I would have gotten another 30 dam or so since I picked up a helmet of telepethy and dex and the dex from the lorien bow.

I probably should have ?Phased when Huan and P were both in LOS, but I thought I'd give them a fighting chance for a couple turns :p. If Huan had breathed frost instead of Sound, though, I'm pretty sure I'd be dead?

Code:

  [Angband 4.1.1 Character Dump]

 Name  Iron Tug    Age            29          Self  RB  CB  EB  Best
 Race  Half-Troll  Height      10'3"  STR! 18/100  +4  +3 +10 18/***
 Class  Warrior      Weight    14st 4lb  INT! 18/100  -4  -2 +10 18/140
 Title  ***WINNER*** Turns used:          WIS! 18/100  -2  -2  +9 18/150
 HP    765/1164    Game        476183  DEX! 18/100  -4  +2 +11 18/190
 SP    0/0          Standard    89352  CON! 18/100  +3  +2 +11 18/***
                    Resting      2997

 Level                50    Armor      [38,+78]    Saving Throw    72%
 Cur Exp          7550945                          Stealth    Very Good
 Max Exp          7550945    Melee      6d3,+56    Disarm - phys.  93%
 Adv Exp        ********    To-hit      105,+95    Disarm - magic  58%
                            Blows      7.2/turn    Magic Devices    52
 Gold            1048455                          Searching        61%
 Burden          155.6 lb    Shoot to-dam    +14    Infravision    30 ft
 Overweight      -24.3 lb    To-hit      90,+92    Speed            24
 Max Depth  5000' (L100)    Shots        1/turn

 Your mother was a Water-Troll Warrior.  You have slime-green eyes,
 dirty bright red hair, and white scabby skin.



rAcid:+...+.+..+*.. Nexus:.............
rElec:.....++..++.. Nethr:....+........
rFire:....*+++..... Chaos:......+......
rCold:......+...... Disen:....++.......
rPois:......+..+... pFear:.+..++++.+..+
rLite:............. pBlnd:.....++..+...
rDark:.........+... pConf:......+......
Sound:.....+....... pStun:.............
Shard:............. HLife:.....+.......

Regen:.......+.+..+ Stea.:......++...+.
  ESP:.........+... Sear.:.............
Invis:............. Infra:............+
FrAct:.+..+++.+.+.. Tunn.:.............
Feath:....+.+....+. Speed:..+..+.+...+!
S.Dig:......++..... Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:+...++.......


  [Character Equipment]

a) the Scythe of Durufindi (6d3) (+19,+16) <+3, +2, +1> {@1!d!v!k}
    Dropped by Feagwath, the Undead Sorcerer at 3800 feet (level 76)
   
    +3 constitution.
    +2 attack speed.
    +1 light.
    Slays evil creatures.
    Branded with acid.
    Provides resistance to acid.
    Cannot be harmed by acid, fire.
   
   
    Combat info:
    7.2 blows/round.
    With +0 STR and +1 DEX you would get 7.5 blows
    Average damage/round: 754.3 vs. creatures not resistant to acid,
    647.5 vs. evil creatures, and 541.5 vs. others.
   
b) a Short Bow of Lothl?≥rien (x4) (+16,+14) <+4, +2>
    Found lying on the floor in a vault at 4800 feet (level 96)
   
    +4 dexterity.
    +2 shooting power.
    Provides protection from fear.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
c) a Ring of Speed <+10>
    Dropped by an Istar at 5000 feet (level 100)
   
    +10 speed.
   
d) a Ring of Damage (+0,+15)
    Found lying on the floor in a vault at 2750 feet (level 55)
   
e) the Elfstone 'Arandor' (+1,+1) <+3, +4, +1>
    Dropped by Lugdush, the Uruk at 3250 feet (level 65)
   
    +3 strength.
    +4 intelligence.
    +3 wisdom.
    +1 light.
    Provides immunity to fire.
    Provides resistance to acid, nether, disenchantment.
    Provides protection from fear.
    Sustains strength, wisdom, constitution.
    Feather Falling.  Prevents paralysis. 
   
   
    When activated, it causes you to breathe either cold or flames for
    80 damage.
    Takes 260 to 288 turns to recharge at your current speed.
    Your chance of success is 87.5%
   
f) the Star of Anarech <+3, +4>
    Found lying on the floor in a vault at 2650 feet (level 53)
   
    +3 strength.
    +3 wisdom.
    +4 speed.
    +3 light.
    Provides resistance to lightning, fire, sound, disenchantment.
    Provides protection from fear, blindness.
    Cannot be harmed by fire.
    Prevents paralysis.  Sustains your life force. 
    Radius 3 light.
   
    When activated, it maps the area around you.
    Takes 204 to 400 turns to recharge at your current speed.
    Your chance of success is 85.0%
   
g) the Hard Leather Armour of Tirrilmar (-1) [16,+11] <+3, +1>
    Dropped by a dark elven warrior at 3250 feet (level 65)
   
    +3 constitution.
    +1 stealth.
    Provides resistance to acid, lightning, fire, cold, poison, chaos.
    Provides protection from fear, blindness, confusion.
    Cannot be harmed by acid, fire.
    Sustains strength.
    Slows your metabolism.  Feather Falling.  Prevents paralysis. 
   
    When activated, it restores your strength.
    Takes 328 to 400 turns to recharge at your current speed.
    Your chance of success is 87.5%
   
h) the Elven Cloak 'Mirimar' [6,+12] <+3, +4, +1>
    Dropped by a lesser Maia at 4950 feet (level 99)
   
    +3 constitution.
    +4 stealth.
    +1 speed.
    Provides resistance to fire.
    Provides protection from fear.
    Cannot be harmed by acid, fire.
    Sustains intelligence, dexterity.
    Slows your metabolism.  Speeds regeneration. 
   
    When activated, it creates a fire bolt with damage 12d8.
    Takes 228 to 252 turns to recharge at your current speed.
    Your chance of success is 91.2%
   
i) a Small Metal Shield (Dwarven) (+4,+4) [5,+14] <+2>
    Dropped by a mummified human at 2200 feet (level 44)
   
    +2 strength.
    +2 constitution.
    Cannot be harmed by acid.
    Prevents paralysis. 
   
j) the Iron Helm of Corthal [7,+12] <+2, +6, +3, +5> (charging)
    Dropped by a mage at 4050 feet (level 81)
   
    +2 strength.
    +6 intelligence.
    +3 wisdom.
    +5 dexterity.
    Provides resistance to acid, lightning, poison, dark.
    Provides protection from fear, blindness.
    Cannot be harmed by acid.
    Speeds regeneration.  Grants telepathy. 
   
    When activated, it hastens you for 2d10+20 turns.
    Takes 328 to 400 turns to recharge at your current speed.
    Your chance of success is 87.5%
   
k) the Set of Alchemist's Gloves of Hildi (+7,+0) [0,+12] <+2>
    Dropped by Scatha the Worm at 3050 feet (level 61)
   
    +2 dexterity.
    Provides immunity to acid.
    Provides resistance to lightning.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
    When activated, it creates a lightning ball with damage 64.
    Takes 292 to 324 turns to recharge at your current speed.
    Your chance of success is 93.3%
   
l) a Pair of Iron Shod Boots of Elvenkind [4,+13] <+3, +9>
    Found lying on the floor of a cavern at 1550 feet (level 31)
   
    +3 stealth.
    +9 speed.
    Cannot be harmed by acid, fire.
    Feather Falling. 
   




  [Character Inventory]

a) 23 Potions of Cure Critical Wounds
b) 13 Potions of Healing
c) 5 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
d) 2 Potions of Life
    It can be thrown at creatures with damaging effect.
   
e) 22 Potions of Speed
f) 26 Scrolls of Phase Door
g) 22 Scrolls of Teleportation {!r}
h) 8 Scrolls of Banishment
i) 3 Scrolls of Mass Banishment
j) a Scroll of Rune of Protection
k) a Scroll of *Destruction*
l) 5 Rods of Detection (1 charging) {@3}
    Cannot be harmed by lightning.
   
m) 5 Rods of Healing (4 charging)
    Cannot be harmed by lightning.
   
n) 6 Rods of Teleport Other (2 charging)
o) a Rod of Speed (charging)
    Cannot be harmed by lightning.
   
p) the Battle Axe 'Gonde' (4d8) (+10,+15) <+2> {@1!d!v!k}
    Dropped by Ar-PharazÙn the Golden at 2750 feet (level 55)
   
    +2 dexterity.
    Slays undead (powerfully), demons (powerfully), dragons, trolls.
    Cannot be harmed by acid, fire.
    Sustains dexterity.
   
    Combat info:
    5.8 blows/round.
    Average damage/round: 959.6 vs. undead, 959.6 vs. demons, 711.4
    vs. dragons, 711.4 vs. trolls, and 463.9 vs. others.
   




  [Character Quiver]

0) 16 Seeker Arrows of Wounding (4d4) (+18,+22)
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 200.6.
    35% chance of breaking upon contact.
   
1) 6 Mithril Arrows of Holy Might (3d4) (+17,+22)
    Slays undead, demons, evil creatures.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 331.9 vs. undead, 331.9 vs. demons, 284.5
    vs. evil creatures, and 189.7 vs. others.
    35% chance of breaking upon contact.
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      413    100'  Killed Grip, Farmer Maggot's Dog
      413    100'  Reached level 2
      413    100'  Reached level 3
      413    100'  Reached level 4
      434    100'  Reached level 5
      849    150'  Reached level 6
      1606    150'  Reached level 7
      2361    250'  Reached level 8
      3575    300'  Reached level 9
      4213    300'  Reached level 10
      4597    350'  Killed Bullroarer the Hobbit
      5051    350'  Reached level 11
      6013    500'  Reached level 12
      7083    500'  Reached level 13
      7401    550'  Killed Lagduf, the Snaga
      7425    550'  Reached level 14
      7837    600'  Reached level 15
      8329    650'  Reached level 16
      8582    700'  Killed Orfax, Son of Boldor
      8989    750'  Reached level 17
      9315    800'  Reached level 18
    10173    800'  Reached level 19
    10610    850'  Killed Fang, Farmer Maggot's Dog
    11520  1150'  Reached level 20
    12601  1200'  Reached level 21
    12903  1250'  Killed Bolg, Son of Azog
    13151  1250'  Killed Angamait? of Umbar
    13225  1250'  Killed Sangahyando of Umbar
    13225  1250'  Reached level 22
    13406  1250'  Killed Wormtongue, Agent of Saruman
    14306  1250'  Reached level 23
    14667  1300'  Found the Lantern of Andion (LOST)
    15015  1300'  Reached level 24
    15884  1300'  Reached level 25
    16678  1350'  Killed Azog, King of the Uruk-Hai
    17323  1450'  Killed Grishn?kh, the Hill Orc
    17335  1450'  Killed Golfimbul, the Hill Orc Chief
    17640  1500'  Killed Ulfast, Son of Ulfang
    18693  1550'  Found the Pair of Steel Shod Boots 'Rhundona' (LOST)
    18801  1550'  Reached level 26
    19195  1550'  Reached level 26
    20745  1600'  Killed Uldor the Accursed
    22868  1650'  Reached level 27
    23236  1650'  Reached level 27
    25433  1750'  Reached level 28
    26283  1750'  Reached level 29
    26358  1750'  Killed Draebor, the Imp
    26368  1750'  Found the Scimitar 'Helmarm' (LOST)
    27328  1850'  Killed Lokkak, the Ogre Chieftain
    28508  1900'  Killed Castamir the Usurper
    28781  1900'  Reached level 30
    29655  1900'  Found the Glaive 'Cutur' (LOST)
    30162  1900'  Reached level 31
    31198  1950'  Killed Gorbag, the Orc Captain
    33253  2000'  Reached level 31
    33558  2000'  Killed Beorn, the Shape-Changer
    35478  2150'  Found the Jewel of Alasa (LOST)
    35565  2150'  Killed The Queen Ant
    35566  2150'  Found the Short Bow of Dildureb (LOST)
    35595  2150'  Found the Short Bow of Golad (LOST)
    35726  2200'  Reached level 32
    35934  2200'  Killed Kh?Æm, Son of M?Æm
    35986  2200'  Killed Adunaphel the Quiet
    36015  2200'  Reached level 32
    36748  2200'  Found the Pendant of Ammor (LOST)
    37284  2200'  Reached level 33
    37555  2200'  Reached level 33
    37614  2200'  Reached level 33
    38502  2250'  Found the Set of Caestus of Eledar (LOST)
    39072  2300'  Killed N?r, the Dwarf
    39138  2300'  Killed Ufthak of Cirith Ungol
    40041  2350'  Killed Waldern, King of Water
    40679  2350'  Killed Sm?©agol
    41056  2350'  Killed Smaug the Golden
    41056  2350'  Reached level 34
    42534  2400'  Found the Chain Mail of Elmor
    42802  2450'  Found the Scimitar of Coion (LOST)
    44748  2550'  Killed Ibun, Son of M?Æm
    45322  2600'  Reached level 35
    46192  2650'  Killed Ren the Unclean
    46201  2650'  Found the Star of Noste (LOST)
    46547  2650'  Killed The Balrog of Moria
    46551  2650'  Found the Katana 'Aryathana' (LOST)
    46559  2650'  Found the Star of Anarech
    46855  2700'  Reached level 36
    48552  2750'  Killed Kavlax the Many-Headed
    49119  2750'  Killed Ar-Pharaz?¥n the Golden
    49119  2750'  Found the Battle Axe 'Gonde'
    49158  2750'  Reached level 37
    51150  2850'  Reached level 38
    51170  2850'  Killed Ariel, Queen of Air
    51394  2850'  Killed Fundin Bluecloak
    51712  2850'  Killed Saruman of Many Colours
    51977  2900'  Killed Bert the Stone Troll
    51977  2900'  Found the Quarterstaff of Araxarm (LOST)
    51995  2900'  Killed Bill the Stone Troll
    52137  2900'  Killed Tom the Stone Troll
    53055  2950'  Killed Shelob, Spider of Darkness
    53055  2950'  Reached level 39
    53453  2950'  Killed Medusa, the Gorgon
    54133  3050'  Killed E??l, the Dark Elf
    54359  3050'  Found the Leather Scale Mail of Findoros (LOST)
    55285  3050'  Killed Itangast the Fire Drake
    55285  3050'  Reached level 40
    55285  3050'  Found the Pick of Monwen (LOST)
    55428  3050'  Killed Scatha the Worm
    55428  3050'  Found the Partial Plate Armour 'Salir' (LOST)
    55433  3050'  Found the Set of Alchemist's Gloves of Hildi
    56231  3100'  Killed Arien, Maia of the Sun
    57652  3200'  Reached level 41
    57957  3250'  Found the Hard Leather Armour of Tirrilmar
    58042  3250'  Killed Lorgan, Chief of the Easterlings
    58769  3250'  Killed Ugl??k, the Uruk
    58782  3250'  Killed Lugdush, the Uruk
    58782  3250'  Found the Elfstone 'Arandor'
    59230  3300'  Killed Rogrog the Black Troll
    59997  3300'  Reached level 42
    60205  3300'  Killed Ji Indur Dawndeath
    60209  3300'  Found the Lucerne Hammer 'Bragor' (LOST)
    60557  3300'  Found the Iron Helm of Valad (LOST)
    62385  3350'  Killed Uvatha the Horseman
    63104  3400'  Reached level 43
    63287  3400'  Killed Shagrat, the Orc Captain
    63313  3400'  Found the Main Gauche of Elurholon (LOST)
    64396  3500'  Killed The Lernaean Hydra
    65187  3500'  Killed Brodda, the Easterling
    65692  3500'  Killed Ulwarth, Son of Ulfang
    66600  3800'  Killed Feagwath, the Undead Sorcerer
    66600  3800'  Reached level 44
    66601  3800'  Found the Scythe of Durufindi
    67651  3800'  Killed Mughash the Kobold Lord
    68258  3850'  Killed The Phoenix
    68276  3850'  Killed Quaker, Master of Earth
    68500  3850'  Reached level 45
    68516  3850'  Reached level 45
    68533  3850'  Reached level 45
    69619  3900'  Reached level 46
    69625  3900'  Reached level 46
    69632  3900'  Killed Akhorahil the Blind
    69713  3900'  Found the Katana of Silydhrim (LOST)
    70422  3950'  Killed Ungoliant, the Unlight
    70866  3950'  Killed Dwar, Dog Lord of Waw
    70873  3950'  Reached level 47
    70874  3950'  Found the Executioner's Sword 'Animari' (LOST)
    70921  3950'  Killed Hoarmurath of Dir
    70927  3950'  Reached level 47
    71748  3950'  Killed Thuringwethil, the Vampire Messenger
    72896  4000'  Found the Jewel Encrusted Crown of Menar (LOST)
    73549  4050'  Found the Iron Helm of Corthal
    74503  4400'  Killed Omarax, the Eye Tyrant
    75100  4450'  Killed The Witch-King of Angmar
    75443  4700'  Reached level 48
    75964  4750'  Killed Carcharoth, the Jaws of Thirst
    76238  4750'  Killed Gothmog, the High Captain of Balrogs
    76854  4750'  Killed Lungorthin, the Balrog of White Fire
    77255  4750'  Reached level 49
    78052  4750'  Killed Vecna, the Emperor Lich
    78625  4800'  Killed Ulfang the Black
    78875  4800'  Killed Cantoras, the Skeletal Lord
    78875  4800'  Found the Bar Chain Mail 'Gelbel' (LOST)
    78933  4800'  Found the Wicker Shield of Curist (LOST)
    80380  4850'  Reached level 50
    80515  4850'  Reached level 50
    80540  4850'  Killed Boldor, King of the Yeeks
    80595  4850'  Killed Baphomet the Minotaur Lord
    80603  4850'  Found the Broad Axe 'Elenn' (LOST)
    80980  4850'  Found the Soft Leather Armour 'Annari' (LOST)
    81668  4850'  Killed Glaurung, Father of the Dragons
    82423  4900'  Killed Vargo, Tyrant of Fire
    82849  4900'  Killed Draugluin, Sire of All Werewolves
    83507  4900'  Killed Gorlim, Betrayer of Barahir
    83509  4900'  Found the Light Crossbow of Allevri (LOST)
    85301  4950'  Killed Tselakus, the Dreadlord
    85626  4950'  Killed Kham?ªl, the Black Easterling
    87266  4950'  Found the Elven Cloak 'Mirimar'
    87284  4950'  Found the Amulet 'Mandor' (LOST)
    87379  4950'  Killed Harowen the Black Hand
    87845  4950'  Killed Sauron, the Sorcerer
    89351  5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset            : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters        : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory      : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                : yes (show_target)
Highlight player with cursor between turns  : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                  : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow      : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts        : no  (auto_more)
Color: Player color indicates % hit points  : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                : yes (birth_no_recall)
Restrict creation of artifacts              : no  (birth_no_artifacts)
Stack objects on the floor                  : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes          : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)            : no  (birth_levels_persist)

Of the gear I was wearing, only 3 came from the floor. The rest were dropped from felled baddies.

Estie November 26, 2017 18:51

Congrats!

Given that iron men kill many uniques and have few vaults, the ratio should be in favour of drops.

Pete Mack November 26, 2017 19:56

Congrats! That weapon is pretty much perfect for Ironman (and indeed for non-ironman): Acid brand against almost everything including Sauron for massive damage. Slay Evil vs. Morgoth for huge damage.

Grotug November 27, 2017 22:01

Thanks! Yeah, that weapon is tailored made for the final two bosses.

I noticed some posts on the forums saying that Warrior is at a disadvantage compared to other classes? Given how much easier I find playing HT/Warrior compared to other combos, I'd just like to put in my two cents for *not* making Warrior have an easier time with traps or whatever. It seems right to me that the class/combo that has the best damage output in the simplest of terms (easiest to play: melee is much simpler to execute or manage than spells or arrows) should have some serious drawbacks to force people towards more dynamic, less straight forward combos. As such, the drawbacks of HT/Warrior are not enough to have me playing other combos much. I'm not saying they should be made even more stark, but I don't think I'd like to see them made less so. A lot of that has to do with my preferred playstyle, though. I've also gotten better and more creative at playing around Warrior's weaknesses.

Grotug December 6, 2017 07:23

got Boots of extra attacks <+2> and acid immunity at very end
 
No close calls that game, smooth sailing to victory. Kept finding crazy good gear starting in the early DL40s and it didn't stop until about the DL80s. Then, right before I was having to face the M without an evil slay, I found some nifty boots, but lacked the speed to really use them without making compromises I didn't want to make. :P Then I found a ring of speed <+15> and holy smokes, I just made the minimum speed requirement to fight M (+20) without making any painful sacrifices to DEX. Even though I wasn't diving that fast for the first 40 dungeon levels, still managed to close out the show in relatively short order. Having good AC at the end was very nice. Also, best HP rolls I think I've ever had (1246HP at CL49). hLife most of the game meant I gained levels very quickly. rFire potions against the two end bosses were useful, too. Cold protection was key to gaining enough consumables for the fight without scumming (can't really scum in a forced descent game anyway). I didn't use any *healings* for either fight and used one !Life against M to restore my CON. I used one Glyph of warding against M which was very helpful as he and his big minions didn't break it for at least 7 of M's turns. None of my TO's failed during the fight, either, which was very key; as all summons were nasties (tough balrog uniques, horned reapers etc) except Brodda the Easterling, hah. I didn't use any of my banish or mass banish for either fights. I destructed before fighting M, but didn't use any after the fight started. I didn't tele myself, but did ?phase about 10 or so times. Overall the bosses played nice, unlike my last game.

And... woops, forgot to discharge the staff of holiness and drop it before fighting M!

Code:

  [Angband 4.1.1 Character Dump]

 Name  Grotug      Age            28          Self  RB  CB  EB  Best
 Race  Half-Troll  Height        7'4"  STR! 18/100  +4  +3  +5 18/***
 Class  Warrior      Weight  17st 13lb  INT:  18/72  -4  -2  +0  18/12
 Title  ***WINNER*** Turns used:          Wis:  18/82  -2  -2 +12 18/162 18/152
 HP    800/1245    Game        314232  DEX! 18/100  -4  +2  +9 18/170
 SP    0/0          Standard    44093  Con:  18/89  +3  +2  +9 18/*** 18/219
                    Resting      1138

 Level                49    Armor    [82,+139]    Saving Throw    71%
 Cur Exp          5158793                          Stealth    Excellent
 Max Exp          5158793    Melee      8d5,+57    Disarm - phys.  89%
 Adv Exp          5400000    To-hit      103,+79    Disarm - magic  47%
                            Blows      7.5/turn    Magic Devices    46
 Gold              228153                          Searching        79%
 Burden          165.0 lb    Shoot to-dam    +28    Infravision    90 ft
 Overweight      -14.9 lb    To-hit      88,+76    Speed      20 (x3.0)
 Max Depth  5000' (L100)    Shots        1/turn

 Your father was a Stone-Troll Shaman.  You have slime-green eyes, oily
 sea-weed green hair, and blue ulcerous skin.



rAcid:+.....+.+..*. Nexus:....+........
rElec:+.....+...... Nethr:.............
rFire:+.....+++...! Chaos:......+......
rCold:+.....+...*.. Disen:+.....+......
rPois:....+.+...... pFear:............+
rLite:+.....+...... pBlnd:.....+.......
rDark:......+...... pConf:.+....+....+.
Sound:.+....+...... pStun:.............
Shard:......++..... HLife:+............

Regen:............+ Stea.:.+..+...+....
  ESP:.........+... Sear.:....+........
Invis:+....+....... Infra:....+.......+
FrAct:..........+.. Tunn.:..........+..
Feath:...........+. Speed:.++.+.......!
S.Dig:............. Blows:...........+.
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:..........+..


  [Character Equipment]

a) the Katana of Antanno (8d5) (+16,+20) [+3] <+3, +5>
    Dropped by an Easterling warrior at 2150 feet (level 43)
   
    +3 strength.
    +5 wisdom.
    Slays dragons (powerfully), undead, giants, animals.
    Branded with weak poison, weak cold.
    Provides resistance to acid, lightning, fire, cold, light,
    disenchantment.
    Cannot be harmed by acid.
    Grants the ability to see invisible things.  Sustains your life
    force.  Blessed by the gods. 
   
    When activated, it puts to sleep the monsters around you.
    Takes 247 to 273 turns to recharge at your current speed.
    Your chance of success is 91.8%
   
    Combat info:
    7.5 blows/round.
    Average damage/round: 866.7 vs. creatures not resistant to poison,
    866.7 vs. creatures not resistant to cold, 1485.8 vs. dragons,
    1072.8 vs. undead, 1072.8 vs. giants, 866.7 vs. animals, and 659.8
    vs. others.
   
b) the Long Bow of Egolielin (x5) (+13,+28) <+4, +2> (charging)
    Dropped by a mystic at 2050 feet (level 41)
   
    +4 stealth.
    +2 speed.
    +2 shooting power.
    Provides resistance to sound.
    Provides protection from confusion.
    Cannot be harmed by acid, fire.
   
    When activated, it destroys an area around you in the shape of a
    circle radius 15, and blinds you for 1d10+10 turns.
    Takes 372 to 456 turns to recharge at your current speed.
    Your chance of success is 88.4%
   
c) a Ring of Speed <+15>
    Found lying on the floor in a vault at 4900 feet (level 98)
   
    +15 speed.
   
d) a Ring of Damage (+0,+14)
    Found lying on the floor in a vault at 4900 feet (level 98)
   
e) an Amulet of Trickery <+4, +1, +6, +3>
    Dropped by Tselakus, the Dreadlord at 4150 feet (level 83)
   
    +4 dexterity.
    +1 stealth.
    +4 searching skill.
    +6 infravision.
    +3 speed.
    Provides resistance to poison, nexus.
    Sustains dexterity.
   
f) a Lantern of True Sight (14841 turns)
    Bought from a store
   
    Provides protection from blindness.
    Cannot be harmed by fire.
    Grants the ability to see invisible things. 
    Radius 2 light.
   
g) Power Dragon Scale Mail (-3) [60,+21]
    Found lying on the floor in a vault at 4150 feet (level 83)
   
    Provides resistance to acid, lightning, fire, cold, poison, light,
    dark, sound, shards, chaos, disenchantment.
    Provides protection from confusion.
   
h) the Cloak of Mardhol (+5,+3) [1,+20] <+2, +3, +4> (charging)
    Dropped by a great hell wyrm at 4100 feet (level 82)
   
    +2 strength.
    +3 wisdom.
    +4 constitution.
    Provides resistance to fire, shards.
    Cannot be harmed by acid, fire.
   
    When activated, it restores your constitution.
    Takes 311 to 380 turns to recharge at your current speed.
    Your chance of success is 88.4%
   
i) the Wicker Shield 'Rhothovan' [2,+28] <+4, +5>
    Found lying on the floor in a vault at 3600 feet (level 72)
   
    +4 wisdom.
    +5 dexterity.
    +4 stealth.
    Provides resistance to acid, fire.
    Cannot be harmed by acid.
   
j) a Steel Helm of Telepathy [9,+17]
    Found lying on the floor in a vault at 2400 feet (level 48)
   
    Grants telepathy. 
   
k) the Set of Mithril Gauntlets 'Earnel' [6,+35] <+2, +1>
    Dropped by Kavlax the Many-Headed at 2750 feet (level 55)
   
    +2 tunneling.
    +1 light.
    Provides immunity to cold.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
l) the Pair of Iron Shod Boots of Orthieng [4,+8] <+5, +2>
    Found lying on the floor in a vault at 4900 feet (level 98)
   
    +5 constitution.
    +2 attack speed.
    Provides immunity to acid.
    Provides protection from confusion.
    Cannot be harmed by acid, fire.
    Sustains intelligence.
    Feather Falling. 
   
    When activated, it restores your experience to full.
    Takes 247 to 273 turns to recharge at your current speed.
    Your chance of success is 60.0%
   




  [Character Inventory]

a) 30 Potions of Cure Critical Wounds
b) 9 Potions of Healing
c) 6 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
d) 3 Potions of Life
    It can be thrown at creatures with damaging effect.
   
e) 3 Potions of Enlightenment
f) 10 Potions of Speed
g) 7 Potions of Berserk Strength
h) 4 Potions of Resist Heat
i) 37 Scrolls of Phase Door
j) 11 Scrolls of Teleportation {!r}
k) 3 Scrolls of Banishment
l) 6 Scrolls of Mass Banishment
m) 3 Scrolls of Word of Recall {!r}
n) 5 Scrolls of *Destruction* {!r}
o) 5 Rods of Detection
    Cannot be harmed by lightning.
   
p) 7 Rods of Teleport Other (3 charging)
q) 2 Rods of Speed (2 charging)
    Cannot be harmed by lightning.
   
r) a Staff of Holiness (0 charges)




  [Character Quiver]

0) 5 Arrows of Slay Dragon (1d4) (+4,+12)
    Slays dragons.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 363.8 vs. dragons, and 227.4 vs. others.
    35% chance of breaking upon contact.
   
1) 11 Arrows of Acid (1d4) (+10,+12)
    Branded with acid.
    Cannot be harmed by acid.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 363.8 vs. creatures not resistant to acid,
    and 227.4 vs. others.
    35% chance of breaking upon contact.
   
2) 13 Arrows of Wounding (1d4) (+17,+22)
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 283.5.
    35% chance of breaking upon contact.
   
3) 3 Seeker Arrows (4d4) (+4,+6)
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 235.4.
    35% chance of breaking upon contact.
   
4) 7 Mithril Arrows (3d4) (+9,+9)
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 238.1.
    35% chance of breaking upon contact.
   
5) 16 Mithril Arrows of Slay Undead (3d4) (+9,+14)
    Slays undead.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 423.7 vs. undead, and 264.8 vs. others.
    35% chance of breaking upon contact.
   


  [Home Inventory]

a) 10 Potions of Cure Critical Wounds
b) 2 Scrolls of Identify Rune
c) 2 Scrolls of *Remove Curse*
d) a Staff of *Destruction* (2 charges)
e) a Ring of Speed <+10>
    Found lying on the floor in a vault at 4150 feet (level 83)
   
    +10 speed.
   
f) the Ring of Earaned <+3, +4, +5>
    Found lying on the floor in a vault at 2700 feet (level 54)
   
    +3 intelligence.
    +4 dexterity.
    +5 stealth.
    It brands your melee attacks with weak acid.
    Provides resistance to acid, lightning, fire, dark,
    disenchantment.
    Provides protection from fear.
    Cannot be harmed by lightning.
    Speeds regeneration. 
   
g) the Band 'Silian' [+25] <+5, +6, +2, +3, +4, +1>
    Found lying on the floor in a vault at 3600 feet (level 72)
   
    +5 intelligence.
    +6 wisdom.
    +2 constitution.
    +3 stealth.
    +4 speed.
    +1 light.
    Provides resistance to acid, fire, cold, light.
    Provides protection from fear.
    Cannot be harmed by lightning.
    Sustains strength, wisdom.
    Slows your metabolism.  Grants telepathy.  Prevents paralysis.
    Sustains your life force. 
   
    When activated, it deals 120 damage to all creatures that you can
    see.
    Takes 342 to 418 turns to recharge at your current speed.
    Your chance of success is 91.0%
   
h) the Band of Cirmar <+6, +5, +2, +4, +1>
    Found lying on the floor in a vault at 3050 feet (level 61)
   
    +6 strength.
    +5 intelligence.
    +2 dexterity.
    +4 constitution.
    +1 light.
    Provides immunity to cold.
    Provides resistance to acid, lightning, fire.
    Provides protection from blindness.
    Cannot be harmed by lightning.
    Sustains strength.
   
    When activated, it restores 10SP, cures confusion and
    hallucination, removes fear and grants you temporary resistance to
    confusion.
    Takes 247 to 273 turns to recharge at your current speed.
    Your chance of success is 86.1%
   
i) an Amulet of Weaponmastery (+3,+4) <+2>
    Found lying on the floor in a vault at 3150 feet (level 63)
   
    +2 strength.
    Provides resistance to disenchantment.
    Provides protection from fear.
    Sustains strength, constitution.
    Prevents paralysis. 
   
j) the Jewel of Elduinas <+6>
    Found lying on the floor in a vault at 2250 feet (level 45)
   
    +6 speed.
    Feather Falling. 
   
k) the Phial of Sinie <+3> {@0}
    Dropped by Bullroarer the Hobbit at 950 feet (level 19)
   
    +3 strength.
    +3 light.
    Cannot be harmed by fire.
    Slows your metabolism. 
    Radius 3 light.
   
    When activated, it lights up the surrounding area, hurting
    light-sensitive creatures.
    Takes 41 to 76 turns to recharge at your current speed.
    Your chance of success is 90.2%
   
l) the Fur Cloak of Ilmend [3,+19] <+4>
    Found lying on the floor of a special room at 2000 feet (level 40)
   
    +4 intelligence.
    +4 stealth.
    Provides protection from confusion.
    Cannot be harmed by acid, fire.
   
m) a Wicker Shield of Preservation [2,+26]
    Bought from a store
   
    Provides resistance to poison, disenchantment.
    Cannot be harmed by acid.
    Sustains strength, dexterity, constitution.
    Sustains your life force. 
   
n) the Small Metal Shield 'Rhundirn' [5,+16] <+3, +1> (charging) {UNDEAD sDEX !d!v
    Dropped by Ar-PharazÙn the Golden at 2750 feet (level 55)
   
    +3 wisdom.
    +1 light.
    Provides resistance to acid, lightning, fire, poison, nether.
    Provides protection from blindness.
    Cannot be harmed by acid.
    Sustains dexterity.
   
    When activated, it grants temporary resistance to acid,
    electricity, fire, cold and poison for 1d20+20 turns.
    Takes 311 to 380 turns to recharge at your current speed.
    Your chance of success is 90.6%
   
o) the Leather Shield of Arthrie [8,+17] <+3, +2>
    Dropped by Sangahyando of Umbar at 2300 feet (level 46)
   
    +3 strength.
    +2 wisdom.
    +3 dexterity.
    Provides resistance to lightning, fire, poison, dark, nexus.
    Cannot be harmed by acid.
   
p) a Golden Crown of Might [0,+15] <+2>
    Found lying on the floor in a vault at 4900 feet (level 98)
   
    +2 strength.
    +2 dexterity.
    +2 constitution.
    Cannot be harmed by acid.
    Sustains strength, dexterity, constitution.
    Prevents paralysis. 
   
q) the Set of Leather Gloves 'Thalath' [1,+24] <+1> {!!}
    Dropped by Fundin Bluecloak at 3050 feet (level 61)
   
    +1 light.
    Provides resistance to nether.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
    When activated, it heals 40 hitpoints, cut damage, and cures
    blindness and confusion.
    Takes 186 to 205 turns to recharge at your current speed.
    Your chance of success is 86.1%
   
r) the Set of Leather Gloves 'Indorim' [1,+10] <+2, +5>
    Dropped by Grishn·kh, the Hill Orc at 1100 feet (level 22)
   
    +2 intelligence.
    +5 constitution.
    Provides resistance to acid.
    Cannot be harmed by acid, fire.
   
s) the Set of Alchemist's Gloves of Hurgel [0,+17] <+3>
    Found lying on the floor in a vault at 3700 feet (level 74)
   
    +3 wisdom.
    +3 dexterity.
    Provides resistance to chaos.
    Provides protection from blindness.
    Cannot be harmed by acid, fire.
   
t) a Pair of Iron Shod Boots of Speed [4,+12] <+9>
    Found lying on the floor of a special room at 4700 feet (level 94)
   
    +9 speed.
    Cannot be harmed by fire.
   
u) the Long Bow of Anibunt (x5) (+14,+9) <+2, +3>
    Dropped by an elder vampire at 4150 feet (level 83)
   
    +2 strength.
    +3 dexterity.
    +2 shooting power.
    Provides resistance to lightning, cold, shards, nexus.
    Cannot be harmed by acid, fire.
    Sustains wisdom.
    Slows your metabolism.  Prevents paralysis. 
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      183    50'  Reached level 2
      419    100'  Reached level 3
      625    100'  Reached level 4
      1108    100'  Reached level 5
      1351    150'  Reached level 6
      2615    200'  Reached level 7
      3227    250'  Reached level 8
      4157    250'  Killed Wormtongue, Agent of Saruman
      4157    250'  Reached level 9
      4157    250'  Reached level 10
      4227    250'  Killed Sm√©agol
      4718    350'  Killed Fang, Farmer Maggot's Dog
      5106    350'  Reached level 11
      5698    400'  Reached level 12
      5881    400'  Killed Mughash the Kobold Lord
      6027    650'  Reached level 13
      6931    700'  Reached level 14
      7661    800'  Killed Ulfast, Son of Ulfang
      7661    800'  Reached level 15
      8176    850'  Reached level 16
      8592    950'  Reached level 17
      8931    950'  Killed Bullroarer the Hobbit
      8995    950'  Killed Shagrat, the Orc Captain
      8995    950'  Reached level 18
      9052    950'  Found the Phial of Sinie
      9254      0'  Killed Farmer Maggot
      9646  1000'  Reached level 19
    10178  1100'  Reached level 20
    10208  1100'  Killed Orfax, Son of Boldor
    10562  1100'  Reached level 21
    10638  1100'  Killed Grishn√kh, the Hill Orc
    10638  1100'  Found the Set of Leather Gloves 'Indorim'
    10972  1100'  Killed Golfimbul, the Hill Orc Chief
    10999  1100'  Reached level 22
    12113  1400'  Reached level 23
    12271  1400'  Reached level 24
    12682  1450'  Reached level 25
    13567  1500'  Reached level 26
    13768  1500'  Killed Lugdush, the Uruk
    13801  1500'  Killed Ugl√∫k, the Uruk
    13802  1500'  Found the Main Gauche of Mornamir (LOST)
    14634  1600'  Reached level 26
    16947  1700'  Reached level 27
    17584  1750'  Found the Sling 'Mentardar' (LOST)
    17849  1800'  Killed Bill the Stone Troll
    17849  1800'  Reached level 28
    17997  1800'  Killed Tom the Stone Troll
    18145  1800'  Killed Bert the Stone Troll
    18858  1850'  Reached level 29
    18889  1850'  Killed Lagduf, the Snaga
    19024  1900'  Killed Grip, Farmer Maggot's Dog
    20901  1950'  Reached level 30
    21350  2000'  Found the Fur Cloak of Ilmend
    21871  2050'  Killed Ulwarth, Son of Ulfang
    22108  2050'  Killed Ulfang the Black
    22127  2050'  Found the Long Bow of Egolielin
    22422  2050'  Reached level 31
    23146  2150'  Killed Ibun, Son of M√Æm
    24049  2150'  Found the Katana of Antanno
    25265  2200'  Killed Scatha the Worm
    25265  2200'  Reached level 32
    25265  2200'  Found the Pair of Ethereal Slippers of Faulur (LOST)
    25290  2200'  Found the Blade of Chaos of Bredh (LOST)
    25642  2250'  Killed Beorn, the Shape-Changer
    26488  2250'  Found the Jewel of Elduinas
    26634  2250'  Killed Lorgan, Chief of the Easterlings
    26674  2250'  Killed N√r, the Dwarf
    26903  2250'  Reached level 33
    27201  2300'  Found the Fur Cloak 'Valaquel' (LOST)
    27320  2300'  Killed Sangahyando of Umbar
    27321  2300'  Found the Leather Shield of Arthrie
    27329  2300'  Killed Angamait√ of Umbar
    27378  2300'  Found the Pair of Leather Sandals of Pelor (LOST)
    27406  2300'  Killed Lokkak, the Ogre Chieftain
    28346  2400'  Killed Ufthak of Cirith Ungol
    28406  2400'  Reached level 34
    28702  2400'  Killed Rogrog the Black Troll
    28728  2400'  Found the Great Axe of Baladrin (LOST)
    28729  2400'  Found the Maul of Elenos (LOST)
    29460  2500'  Killed Adunaphel the Quiet
    29460  2500'  Reached level 35
    29461  2500'  Found the Metal Cap of Adori (LOST)
    29714  2550'  Killed Uldor the Accursed
    30111  2700'  Killed Castamir the Usurper
    30229  2700'  Found the Ring of Earaned
    30238  2700'  Found the Scythe of Slicing of Ernimphri (LOST)
    30541  2750'  Killed Ren the Unclean
    30618  2750'  Killed Smaug the Golden
    30618  2750'  Reached level 36
    30929  2750'  Killed Dwar, Dog Lord of Waw
    30929  2750'  Found the Amulet 'Umnog' (LOST)
    30931  2750'  Found the Glaive 'Huivris' (LOST)
    31010  2750'  Killed Kavlax the Many-Headed
    31047  2750'  Killed Ar-Pharaz√¥n the Golden
    31047  2750'  Reached level 37
    31049  2750'  Found the Pike 'Amilinion' (LOST)
    31053  2750'  Found the Small Metal Shield 'Rhundirn'
    31142  2750'  Found the Elfstone 'Berin' (LOST)
    31153  2750'  Found the Set of Mithril Gauntlets 'Earnel'
    31159  2750'  Found the Short Sword 'Gauressin' (LOST)
    31160  2750'  Found the Awl-Pike of Guilmen (LOST)
    31504  3050'  Killed Saruman of Many Colours
    31509  3050'  Found the Scimitar of Belion (LOST)
    31675  3050'  Killed Quaker, Master of Earth
    31680  3050'  Reached level 38
    31822  3050'  Found the Band of Cirmar
    32004  3050'  Killed Fundin Bluecloak
    32004  3050'  Found the Set of Leather Gloves 'Thalath'
    32229  3100'  Killed Ji Indur Dawndeath
    32421  3150'  Reached level 39
    33649  3250'  Killed Gorlim, Betrayer of Barahir
    33782  3600'  Found the Band 'Silian'
    33927  3600'  Found the Wicker Shield 'Rhothovan'
    33946  3600'  Reached level 40
    33986  3600'  Killed Hoarmurath of Dir
    33991  3600'  Found the Pike of Nacirya (LOST)
    34389  3700'  Killed Glaurung, Father of the Dragons
    34423  3700'  Killed Itangast the Fire Drake
    34423  3700'  Found the Ball-and-Chain of Lenengwe (LOST)
    34545  3700'  Found the Set of Alchemist's Gloves of Hurgel
    34564  3700'  Killed Shelob, Spider of Darkness
    34564  3700'  Reached level 41
    34565  3700'  Found the Wicker Shield 'Amangrod' (LOST)
    35251  4050'  Reached level 42
    35923  4100'  Killed Uvatha the Horseman
    36035  4100'  Killed Kh√Æm, Son of M√Æm
    36085  4100'  Found the Katana of Eloeg (LOST)
    36086  4100'  Found the Cloak of Mardhol
    36250  4150'  Killed Tselakus, the Dreadlord
    36256  4150'  Found the Pair of Iron Shod Boots of Niolladon (LOST)
    36265  4150'  Reached level 43
    36609  4150'  Found the Long Bow of Anibunt
    37214  4150'  Found the Morning Star 'Idradh' (LOST)
    38424  4700'  Killed Ungoliant, the Unlight
    38424  4700'  Reached level 44
    38671  4700'  Killed Omarax, the Eye Tyrant
    38671  4700'  Reached level 44
    39005  4700'  Reached level 45
    39174  4700'  Reached level 46
    39454  4750'  Found the Katana 'Helin' (LOST)
    40263  4900'  Killed Draugluin, Sire of All Werewolves
    40342  4900'  Reached level 47
    40668  4900'  Found the Adamantite Plate Mail of Ndindil (LOST)
    40758  4900'  Killed Kham√ªl, the Black Easterling
    41015  4900'  Found the Pair of Iron Shod Boots of Orthieng
    41062  4900'  Found the Katana of Ephras (LOST)
    41285  4900'  Found the Mithril Plate Mail of Egolf (LOST)
    41991  4950'  Killed Polyphemus, the Blind Cyclops
    42050  4950'  Killed Ancalagon the Black
    42160  4950'  Killed The Witch-King of Angmar
    42160  4950'  Reached level 48
    42282  4950'  Killed Huan, Wolfhound of the Valar
    42810  4950'  Killed Maeglin, the Traitor of Gondolin
    42824  4950'  Killed Thuringwethil, the Vampire Messenger
    42877  4950'  Killed Cantoras, the Skeletal Lord
    42887  4950'  Found the Lucerne Hammer of Celenya (LOST)
    42907  4950'  Reached level 49
    43368  4950'  Killed Sauron, the Sorcerer
    43368  4950'  Found the Rapier 'Marie' (LOST)
    43376  4950'  Killed Akhorahil the Blind
    43945  5000'  Killed Brodda, the Easterling
    44093  5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset            : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters        : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory      : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                : yes (show_target)
Highlight player with cursor between turns  : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                  : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow      : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts        : no  (auto_more)
Color: Player color indicates % hit points  : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier          : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                : no  (birth_no_recall)
Restrict creation of artifacts              : no  (birth_no_artifacts)
Stack objects on the floor                  : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes          : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)            : no  (birth_levels_persist)


Estie December 6, 2017 08:49

Very nice when the gear set comes together like that - having better option than good ole speed boots and being able to meet the speed requirement without boots.


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