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-   -   Where my !CON at? (http://angband.oook.cz/forum/showthread.php?t=8794)

Grotug January 17, 2018 05:09

Where my !CON at?
 
EDIT: every game I play CON maxes last. Are !CON potions more rare than the other stat potions?

So my HT Paladin started with 3 INT. It is now CL44 on DL87 and maxed INT (18/100) as well as all other stats except CON. Wanna guess what my CON is? It's 14. Yes, 14. Kinda puts a wrench in my Sub 40k dreams. Currently at 36.4K turns trying to pull some !CONs from an A pit. I have everything I need to fight the bosses, 3 of the best immunities, good enough damage to evil and very good damage to everyone else, all the books except WoG and 31 base speed.

https://i.imgur.com/96JuDqv.png

Code:

  [Angband 4.1.2 Character Dump]

 Name  Balok        Age            27          Self  RB  CB  EB  Best
 Race  Half-Troll  Height        7'3"  STR! 18/100  +4  +1  +9 18/***
 Class  Paladin      Weight    19st 1lb  INT! 18/100  -4  -3  +8 18/110
 Title  Paladin      Turns used:          WIS:  18/82  -2  +1 +13 18/202
 HP    468/605      Game        208834  DEX! 18/100  -4  -1 +11 18/160
 SP    119/348      Standard    36407  CON:    14  +3  +2  +7  18/80
                    Resting        427

 Level                44    Armor    [63,+108]    Saving Throw    82%
 Cur Exp          3493211                          Stealth        Poor
 Max Exp          3493211    Melee      6d5,+37    Disarm - phys.  65%
 Adv Exp          3720000    To-hit      80,+45    Disarm - magic  52%
                            Blows      7.0/turn    Magic Devices    67
 Gold              365387                          Searching        78%
 Burden          171.5 lb    Shoot to-dam    +17    Infravision    30 ft
 Overweight      -8.4 lb    To-hit      54,+56    Speed      31 (x3.8)
 Max Depth    4350' (L87)    Shots        1/turn

 Your father was a Stone-Troll Warrior.  You have slime-green eyes,
 oily bright red hair, and black scabby skin.



rAcid:..*+.......*. Nexus:...+.........
rElec:..++..+...... Nethr:..++...+.....
rFire:..++...*..... Chaos:+.+..........
rCold:..++.*+...... Disen:..++.........
rPois:..+...+...... pFear:+.+...+......
rLite:..+...+...... pBlnd:......+..+...
rDark:...+..+..+... pConf:.............
Sound:..++......... pStun:.............
Shard:............. HLife:.+...........

Regen:+.++........+ Stea.:.......+.....
  ESP:....+........ Sear.:..+...+......
Invis:...+......... Infra:............+
FrAct:.+.+......... Tunn.:.............
Feath:..+.......... Speed:..++....++.+.
S.Dig:............. Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) the Blade of Chaos 'Lirin' (6d5) (+10,+10) <+3, +2> {@1}
    Dropped by Smaug the Golden at 3550 feet (level 71)
   
    +3 dexterity.
    +2 attack speed.
    Slays undead (powerfully), trolls, animals.
    Provides resistance to chaos.
    Provides protection from fear.
    Cannot be harmed by acid.
    Speeds regeneration. 
   
    Combat info:
    7.0 blows/round.
    This weapon may benefit from one or more off-weapon brands or
    slays.
    Average damage/round: 550.9 vs. creatures not resistant to
    lightning, 974.4 vs. undead, 692.3 vs. trolls, 550.9 vs. animals,
    and 410.2 vs. others.
   
b) a Short Bow of Lothlrien (x4) (+21,+17) <+4, +2>
    Found lying on the floor in a vault at 2550 feet (level 51)
   
    +4 dexterity.
    +2 shooting power.
    Cannot be harmed by acid, fire.
    Prevents paralysis.  Sustains your life force. 
   
c) the Band of Sarin <+1, +2, +3, +5>
    Dropped by Dwar, Dog Lord of Waw at 4350 feet (level 87)
   
    +1 strength.
    +2 intelligence.
    +3 constitution.
    +3 searching skill.
    +5 speed.
    It brands your melee attacks with weak lightning.
    Provides immunity to acid.
    Provides resistance to lightning, fire, cold, poison, light,
    sound, nether, chaos, disenchantment.
    Provides protection from fear.
    Cannot be harmed by lightning.
    Sustains strength, dexterity.
    Feather Falling.  Speeds regeneration. 
   
    When activated, it drains up to 250 hit points of life from a
    target creature.  Does not affect undead, demons, golems,
    elementals or vortices.
    Takes 372 to 456 turns to recharge at your current speed.
    Your chance of success is 86.3%
   
d) the Ring of Halin <+3, +4>
    Found lying on the floor in a vault at 3750 feet (level 75)
   
    +3 intelligence.
    +3 wisdom.
    +4 dexterity.
    +4 constitution.
    +4 speed.
    Provides resistance to acid, lightning, fire, cold, dark, sound,
    nexus, nether, disenchantment.
    Cannot be harmed by lightning.
    Speeds regeneration.  Grants the ability to see invisible things.
    Prevents paralysis. 
   
    When activated, it restores both intelligence and manapoints to
    maximum.
    Takes 623 to 912 turns to recharge at your current speed.
    Your chance of success is 93.9%
   
e) an Amulet of ESP
    Found lying on the floor at 3400 feet (level 68)
   
    Grants telepathy. 
   
f) the Phial of Ilmar <+3> {Cold Immune}
    Dropped by Akhorahil the Blind at 2300 feet (level 46)
   
    +3 light.
    Provides immunity to cold.
    Cannot be harmed by fire.
    Radius 3 light.
   
    When activated, it lights up the surrounding area, hurting
    light-sensitive creatures.
    Takes 41 to 76 turns to recharge at your current speed.
    Your chance of success is 90.4%
   
g) the Bar Chain Mail 'Eredh' (-2) [45,+19] <+4, +2>
    Dropped by a dread at 2400 feet (level 48)
   
    +4 strength.
    +4 wisdom.
    +2 searching skill.
    Provides resistance to lightning, cold, poison, light, dark.
    Provides protection from fear, blindness.
    Cannot be harmed by acid.
   
    When activated, it attempts to magically enhance a weapon's to-hit
    bonus.
    Takes 467 to 627 turns to recharge at your current speed.
    Your chance of success is 91.9%
   
h) the Ethereal Cloak 'Galdolad' [0,+21] <+4>
    Found lying on the floor in a vault at 3550 feet (level 71)
   
    +4 stealth.
    Provides immunity to fire.
    Provides resistance to nether.
    Cannot be harmed by acid, fire.
   
i) the Leather Shield of Lebranda [8,+15] <+4, +7>
    Dropped by Akhorahil the Blind at 2300 feet (level 46)
   
    +4 wisdom.
    +7 speed.
    Cannot be harmed by acid.
   
j) the Metal Cap of Caras [3,+12] <+3, +2, +8>
    Found lying on the floor in a vault at 3750 feet (level 75)
   
    +3 intelligence.
    +2 wisdom.
    +8 speed.
    Provides resistance to dark.
    Provides protection from blindness.
    Cannot be harmed by acid.
   
k) a Set of Caestus of Power (+1,+7) [5,+14] <+4>
    Found lying on the floor in a vault at 3600 feet (level 72)
   
    +4 strength.
   
l) the Pair of Leather Boots of Gwenel [2,+11] <+7>
    Found lying on the floor in a vault at 3550 feet (level 71)
   
    +7 speed.
    Provides immunity to acid.
    Cannot be harmed by acid, fire.
   




  [Character Inventory]

a) a Holy Book of Prayers [Words of Wisdom] {@2!g}
b) a Holy Book of Prayers [Chants and Blessings] {@3!g}
c) a Holy Book of Prayers [Exorcism and Dispelling] {@4!g}
d) a Holy Book of Prayers [Ethereal Openings] {@5!g}
    Cannot be harmed by fire.
   
e) a Holy Book of Prayers [Godly Insights] {@6!g}
    Cannot be harmed by fire.
   
f) a Holy Book of Prayers [Purifications and Healing] {@7!g}
    Cannot be harmed by fire.
   
g) a Holy Book of Prayers [Holy Infusions] {@8!g}
    Cannot be harmed by fire.
   
h) 9 Potions of Cure Critical Wounds
i) 3 Potions of Healing
j) 4 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
k) 3 Potions of Restore Mana
l) 5 Potions of Enlightenment
m) 4 Potions of Speed
n) 40 Scrolls of Phase Door
o) 8 Scrolls of Teleportation {!r}
p) 2 Scrolls of Banishment
q) a Scroll of Mass Banishment
r) 5 Wands of Teleport Other (3 charges)
s) 2 Staves of Teleportation (13 charges)
t) a Ring of Damage (+0,+11)
    Dropped by a dracolisk at 3550 feet (level 71)
   
u) the Broad Sword of Tirdgar (10d5) (+7,+15) [+10] <+1> {@1}
    Dropped by a great swamp wyrm at 3750 feet (level 75)
   
    +1 light.
    Slays dragons, demons, animals.
    Branded with lightning.
    Provides resistance to lightning, cold.
    Cannot be harmed by acid.
    Sustains strength, dexterity.
    Feather Falling. 
   
    When activated, it creates a large lightning ball with damage 250.
    Takes 433 to 532 turns to recharge at your current speed.
    Your chance of success is 93.3%
   
    Combat info:
    5.0 blows/round.
    This weapon may benefit from one or more off-weapon brands or
    slays.
    Average damage/round: 718.5 vs. creatures not resistant to
    lightning, 718.5 vs. dragons, 718.5 vs. demons, 552 vs. animals,
    and 385.5 vs. others.
   




  [Character Quiver]

0) 9 Arrows of Frost (1d4) (+16,+15)
    Branded with cold.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 253.6 vs. creatures not resistant to cold,
    and 144.9 vs. others.
    35% chance of breaking upon contact.
   
1) 23 Arrows of Wounding (1d4) (+20,+14)
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 142.
    35% chance of breaking upon contact.
   
2) 20 Arrows of Slay Evil (1d4) (+18,+14)
    Slays evil creatures.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 213 vs. evil creatures, and 142 vs. others.
    35% chance of breaking upon contact.
   
3) 10 Mithril Arrows (3d4) (+6,+7)
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 132.3.
    35% chance of breaking upon contact.
   
4) 10 Mithril Arrows of Venom (3d4) (+9,+7)
    Branded with poison.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 231.5 vs. creatures not resistant to poison,
    and 132.3 vs. others.
    35% chance of breaking upon contact.
   
5) 5 Mithril Arrows of Slay Demon (3d4) (+10,+12)
    Slays demons.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 268.3 vs. demons, and 153.3 vs. others.
    35% chance of breaking upon contact.
   


  [Home Inventory]

a) 6 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
b) 9 Potions of Restore Mana
c) 2 Potions of Restore Life Levels
d) 12 Potions of Speed
e) a Ring of Dexterity <+5>
    Found lying on the floor in a vault at 2550 feet (level 51)
   
    +5 dexterity.
    Sustains dexterity.
   
f) a Ring of Constitution <+6>
    Dropped by a master vampire at 1950 feet (level 39)
   
    +6 constitution.
    Sustains constitution.
   
g) a Ring of Speed <+10>
    Found lying on the floor at 3750 feet (level 75)
   
    +10 speed.
   
h) an Amulet of Wisdom <+5>
    Found lying on the floor at 2500 feet (level 50)
   
    +5 wisdom.
    Sustains wisdom.
   
i) an Amulet of Trickery <+4, +2, +5, +1>
    Found lying on the floor of a cavern at 3300 feet (level 66)
   
    +4 dexterity.
    +2 stealth.
    +5 searching skill.
    +4 infravision.
    +1 speed.
    Provides resistance to poison, nexus.
    Sustains dexterity.
   
j) the Amulet 'Hirnorien'
    Dropped by Beorn, the Shape-Changer at 1400 feet (level 28)
   
    Provides resistance to acid, fire, dark, sound, shards.
    Speeds regeneration. 
   
    When activated, it fires a line of light in all directions, each
    one causing 10d8 damage.
    Takes 216 to 239 turns to recharge at your current speed.
    Your chance of success is 83.6%
   
k) the Necklace of Orendi <+4, +2>
    Dropped by The Phoenix at 2700 feet (level 54)
   
    +4 strength.
    +4 intelligence.
    +2 dexterity.
    Provides resistance to sound, chaos.
   
    When activated, it teleports you randomly up to 10 squares away.
    Takes 155 to 171 turns to recharge at your current speed.
    Your chance of success is 93.3%
   
l) the Jewel of Halach [+9] <+3>
    Dropped by Bullroarer the Hobbit at 750 feet (level 15)
   
    +3 intelligence.
    +3 speed.
    Provides resistance to acid, lightning.
    Provides protection from fear.
    Prevents paralysis. 
   
m) a Lantern of True Sight (14120 turns)
    Bought from a store
   
    Provides protection from blindness.
    Cannot be harmed by fire.
    Grants the ability to see invisible things. 
    Radius 2 light.
   
n) the Phial of Ildim <+3> {<+3> DEX rDark}
    Dropped by Mughash the Kobold Lord at 1750 feet (level 35)
   
    +3 dexterity.
    +3 light.
    Provides resistance to dark.
    Provides protection from fear.
    Cannot be harmed by fire.
    Prevents paralysis. 
    Radius 3 light.
   
    When activated, it lights up the surrounding area, hurting
    light-sensitive creatures.
    Takes 41 to 76 turns to recharge at your current speed.
    Your chance of success is 93.3%
   
o) the Chain Mail of Rethlos (+5,+2) [32,+24] <+4> (charging)
    Dropped by Ji Indur Dawndeath at 2750 feet (level 55)
   
    +4 strength.
    Provides immunity to lightning.
    Provides resistance to acid, fire, cold, light, sound, shards.
    Provides protection from fear.
    Cannot be harmed by acid.
    Sustains strength.
    Prevents paralysis. 
   
    When activated, it maps the area around you.
    Takes 311 to 380 turns to recharge at your current speed.
    Your chance of success is 91.9%
   
p) the Ribbed Plate Armour 'Valvorion' (-3) [66,+10] <+2, +1>
    Found lying on the floor in a vault at 3600 feet (level 72)
   
    +2 intelligence.
    +1 stealth.
    Provides immunity to lightning.
    Provides resistance to acid, fire, cold, dark, chaos.
    Provides protection from blindness.
    Cannot be harmed by acid.
    Prevents paralysis. 
   
    When activated, it gives you information on the health and
    abilities of monsters you can see.
    Takes 247 to 273 turns to recharge at your current speed.
    Your chance of success is 87.5%
   
q) a Fur Cloak of the Magi [3,+8] <+2, +3>
    Dropped by a young black dragon at 1750 feet (level 35)
   
    +2 intelligence.
    +3 stealth.
    Provides protection from blindness.
    Cannot be harmed by acid.
    Sustains intelligence.
   
r) the Ethereal Cloak of Halar [0,+27] <+5>
    Found lying on the floor in a vault at 2550 feet (level 51)
   
    +5 wisdom.
    Cannot be harmed by acid, fire.
    Slows your metabolism.  Prevents paralysis.  Sustains your life
    force. 
   
s) the Leather Shield of Anondor [8,+15] <+2, +5>
    Dropped by Bolg, Son of Azog at 1850 feet (level 37)
   
    +2 strength.
    +5 intelligence.
    Provides resistance to acid, lightning, fire, cold, dark.
    Provides protection from fear.
    Cannot be harmed by acid.
    Sustains your life force. 
   
t) the Hard Leather Cap of Hilin [2,+25] <+2, +3, +6, +1>
    Dropped by Uldor the Accursed at 1600 feet (level 32)
   
    +2 strength.
    +3 intelligence.
    +6 wisdom.
    +1 light.
    Provides resistance to acid, fire.
    Cannot be harmed by acid.
    Speeds regeneration. 
   
u) an Iron Helm of Telepathy [7,+9]
    Found lying on the floor at 3050 feet (level 61)
   
    Grants telepathy. 
   
v) the Set of Alchemist's Gloves of Machirth [0,+12]
    Dropped by a mature gold dragon at 3750 feet (level 75)
   
    Provides immunity to lightning.
    Provides resistance to light, dark.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
w) the Short Bow of Geloth (x2) (+9,+16) <+3>
    Conjured forth by magic at 3750 feet (level 75)
   
    +3 speed.
    Provides immunity to cold.
    Provides resistance to fire.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
    When activated, it puts to sleep the monsters around you.
    Takes 247 to 273 turns to recharge at your current speed.
    Your chance of success is 94.9%
   
x) the Long Bow of Hathelos (x3) (+19,+14) <+1, +3>
    Dropped by a great swamp wyrm at 3550 feet (level 71)
   
    +1 intelligence.
    +3 constitution.
    +1 speed.
    +1 light.
    Cannot be harmed by acid, fire.
    Sustains strength, wisdom.
    Speeds regeneration.  Prevents paralysis. 
   
    When activated, it deals 60 damage to all undead creatures that
    you can see.
    Takes 277 to 307 turns to recharge at your current speed.
    Your chance of success is 91.9%
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      212    300'  Reached level 2
      274    300'  Reached level 3
      274    300'  Reached level 4
      394    300'  Reached level 5
      456    300'  Reached level 6
      496    350'  Reached level 7
      813    350'  Reached level 8
      1290    350'  Reached level 9
      1898    600'  Reached level 10
      2077    650'  Reached level 11
      2978    750'  Reached level 12
      3059    750'  Reached level 13
      3280    750'  Killed Golfimbul, the Hill Orc Chief
      3369    750'  Killed Bullroarer the Hobbit
      3369    750'  Reached level 14
      3375    750'  Found the Jewel of Halach
      3379    750'  Killed Grishnkh, the Hill Orc
      3682    800'  Killed Grip, Farmer Maggot's Dog
      3907    800'  Killed Ulfast, Son of Ulfang
      4082    800'  Reached level 15
      4216    800'  Killed Lagduf, the Snaga
      4692    800'  Reached level 16
      5563  1000'  Reached level 16
      5933  1050'  Reached level 17
      6176  1050'  Reached level 18
      6241  1050'  Killed Gorbag, the Orc Captain
      6317  1050'  Reached level 19
      7169  1150'  Reached level 19
      7465  1150'  Reached level 20
      7642  1200'  Reached level 20
      7642  1200'  Reached level 21
      8046  1200'  Killed Shagrat, the Orc Captain
      8360      0'  Killed Farmer Maggot
      8829  1250'  Reached level 22
      9073  1300'  Reached level 22
      9931  1350'  Reached level 23
    10214      0'  Reached level 22
    10214      0'  Reached level 23
    10550  1400'  Killed Beorn, the Shape-Changer
    10551  1400'  Found the Amulet 'Hirnorien'
    10652  1400'  Reached level 24
    10731  1400'  Found the Broad Axe of Osgisir (LOST)
    11259  1400'  Killed Sangahyando of Umbar
    11265  1400'  Killed Angamait of Umbar
    11490  1400'  Reached level 25
    11783  1450'  Found the Flail 'Telithmor' (LOST)
    12192  1500'  Killed Lugdush, the Uruk
    12243  1500'  Killed Uglk, the Uruk
    12668  1500'  Reached level 26
    14018  1600'  Killed Uldor the Accursed
    14042  1600'  Found the Wooden Torch 'Dondo' (LOST)
    14046  1600'  Found the Hard Leather Cap of Hilin
    14213  1600'  Killed Ufthak of Cirith Ungol
    14683  1750'  Killed Fang, Farmer Maggot's Dog
    14795  1750'  Reached level 27
    14883  1750'  Killed Ulfang the Black
    15651  1750'  Killed Mughash the Kobold Lord
    15652  1750'  Found the Phial of Ildim
    15762  1750'  Killed Ulwarth, Son of Ulfang
    15804  1750'  Reached level 28
    16692  1850'  Killed Bolg, Son of Azog
    16695  1850'  Found the Leather Shield of Anondor
    17815  1950'  Reached level 29
    17815  1950'  Reached level 30
    17815  1950'  Reached level 31
    18022  1950'  Killed Bill the Stone Troll
    18113  1950'  Killed Tom the Stone Troll
    18142  1950'  Killed Bert the Stone Troll
    18822  2150'  Killed Wormtongue, Agent of Saruman
    19320  2300'  Killed Akhorahil the Blind
    19321  2300'  Found the Leather Shield of Lebranda
    19323  2300'  Found the Zweihander 'Corinimar' (LOST)
    19326  2300'  Found the Phial of Ilmar
    19629  2400'  Reached level 32
    20107  2400'  Found the Bar Chain Mail 'Eredh'
    20515  2500'  Killed Uvatha the Horseman
    20633  2500'  Killed Ren the Unclean
    20639  2500'  Found the Shovel of Anorim (LOST)
    20975  2550'  Killed Scatha the Worm
    21224  2550'  Reached level 33
    21232  2550'  Found the Rapier of Agorildor (LOST)
    21744  2550'  Killed Lorgan, Chief of the Easterlings
    21870  2550'  Reached level 34
    22004  2550'  Killed Lokkak, the Ogre Chieftain
    22166  2550'  Killed Medusa, the Gorgon
    22176  2550'  Found the Scythe 'Amaran' (LOST)
    22179  2550'  Found the Set of Mithril Gauntlets 'Mirin' (LOST)
    22602  2550'  Found the Ethereal Cloak of Halar
    23312  2650'  Reached level 35
    23347  2650'  Found the Trident of Arienen (LOST)
    24006  2700'  Killed The Phoenix
    24012  2700'  Found the Necklace of Orendi
    24366  2750'  Killed Ji Indur Dawndeath
    24367  2750'  Found the Chain Mail of Rethlos
    24782  3050'  Reached level 36
    25492  3200'  Killed Ar-Pharazn the Golden
    25492  3200'  Found the Rapier of Gundor (LOST)
    25707  3250'  Reached level 37
    26677  3400'  Killed Draebor, the Imp
    26694  3400'  Killed Ibun, Son of Mm
    27348  3400'  Reached level 38
    28666  3550'  Killed The Queen Ant
    28668  3550'  Found the Whip 'Emnor' (LOST)
    28689  3550'  Found the Cutlass of Rindo (LOST)
    28949  3550'  Killed Smaug the Golden
    28949  3550'  Reached level 39
    28949  3550'  Found the Trident of Nelion (LOST)
    28953  3550'  Found the Blade of Chaos 'Lirin'
    29475  3550'  Killed Nr, the Dwarf
    29661  3550'  Found the Long Bow of Hathelos
    29706  3550'  Found the Pair of Leather Boots of Gwenel
    30065  3550'  Reached level 40
    30152  3550'  Reached level 40
    30450  3550'  Killed Quaker, Master of Earth
    30566  3550'  Found the Ethereal Cloak 'Galdolad'
    30610  3550'  Found the Main Gauche of Tumhalma (LOST)
    31351  3600'  Killed The Lernaean Hydra
    31381  3600'  Killed El, the Dark Elf
    31445  3600'  Killed Smagol
    31763  3600'  Killed Baphomet the Minotaur Lord
    31763  3600'  Reached level 41
    31793  3600'  Found the Ribbed Plate Armour 'Valvorion'
    32621  3750'  Killed Hoarmurath of Dir
    32744  3750'  Killed Draugluin, Sire of All Werewolves
    32758  3750'  Found the Broad Sword of Tirdgar
    33003  3750'  Killed Tselakus, the Dreadlord
    33003  3750'  Reached level 42
    33630  3750'  Killed Itangast the Fire Drake
    33743  3750'  Reached level 43
    34026  3750'  Killed Thuringwethil, the Vampire Messenger
    34173  3750'  Killed Vargo, Tyrant of Fire
    34376  3750'  Found the Short Bow of Geloth
    34393  3750'  Found the Dagger of Hanath (LOST)
    34601  3750'  Found the Broad Sword of Aregri (LOST)
    34660  3750'  Found the Set of Alchemist's Gloves of Machirth
    34832  3750'  Found the Metal Cap of Caras
    34889  3750'  Found the Ring of Halin
    35475  4150'  Reached level 44
    35938  4300'  Found the Pike 'Arollur' (LOST)
    36030  4350'  Killed Dwar, Dog Lord of Waw
    36037  4350'  Found the Band of Sarin


  [Options]

  [User interface]

Use the roguelike command keyset            : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters        : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory      : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                : yes (show_target)
Highlight player with cursor between turns  : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                  : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow      : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts        : no  (auto_more)
Color: Player color indicates % hit points  : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier          : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                : no  (birth_no_recall)
Restrict creation of artifacts              : no  (birth_no_artifacts)
Stack objects on the floor                  : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes          : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)            : no  (birth_levels_persist)


Thraalbee January 17, 2018 11:46

Looking at the gamedata files I see they are no more rare than the others. Still from experience I always feel they are more rare. E.g. I remember recalling to level 99 with less than hp than Saurons Mana Storm hurts for (forced descent, I forgot recall will recall to last level + 1). Had to kill/loot a lot of stuff to gain more CON at that level before being able to take on Sauron.

Probably you tend to start with low CON compared to your main stats so CON needs more potions to max out. Also if yuo use a few stat-swap potions to main stats you may get even more behind

Grotug January 17, 2018 14:12

Thanks for looking that up Thrallbee. Remember that my INT started at 3 (well behind my starting CON) and it maxed out when my CON was 14, so even if there were a couple swap potions against CON's favor, this is still a huge bias towards !INT. Shoulda collected !Toughness when I saw them.

Well, got my CON up to a whopping 16 now.:rolleyes: Fortunately two rings of power provide +7 to CON and swapping out my speed/WIS shield with a CON shield helps matters, and I may go with a good Dwarven armor over my current artifact one to bring my HP into the 800s.

Every so often I find armor with a slay on it, but I can never justify wearing it. :mad: I have one such piece sitting at home currently.

One other question I have: I'm wearing an amulet of ESP, and nearby are 9 mushrooms of ESP. I'd pick them up if their duration was affected by my speed but it doesn't appear to be. At 31 speed they only last ~60 turns, same for @23 speed. Is this displaying correctly? I was really hoping moving faster would mean their effect would last longer. :( Then I could use them for the final battle and put something more useful around my neck.

Pete Mack January 24, 2018 03:46

@Grotug: it's not your absolute stat value that matters; it's your base stat value. Starting with 10 base CON can mean a long slog. In a case like that, it may well be worth using a ring of CON (+6) as a stopgap (and a ring of speed on your other hand if necessary.)

Grotug January 25, 2018 12:59

True, but it was slightly frustrating to start with almost no INT (3 INT vs 10 CON) and max out on INT long before my CON.

In other news, I set a personal best in beating the game in 33,002 turns (playing with randarts, deep descent and disconnected stairs). Anyone know what the fastest Vanilla win is?

If it's true ego items get a boost in artifactless games, I think I may try an artifactless game next.

Some thoughts on my HT/Paladin game:

1. AC is king. I've said it before, but really. I had base +12 speed until DL99 where it climbed to +15, but I had 260AC and always had high AC for my character and dungeon level. I'd even forego less important resistances like shards in favor of better AC, and (for me) it was worth it. I forewent pBlind the entire game in favor of an AC helmet. I never had pBlind. When you are a super tank with Telepathy, pBlind just isn't that important.

I had good/very good damage output for my CL/DL most of the game except the end. Sauron dropped a very good unHoly Trinity weapon (1300 dam to the three that matter) but I only got to use it on one monster because while I was waiting for recall I killed an Osyluth who dropped a MoD of double extra attacks that did better base damage for Morgoth.

Code:

  [Angband 4.1.2 Character Dump]

 Name  Moth        Age            23          Self  RB  CB  EB  Best
 Race  Half-Troll  Height        5'8"  STR! 18/100  +4  +1  +7 18/***
 Class  Paladin      Weight    18st 3lb  INT:  18/83  -4  -3 +11 18/123
 Title  ***WINNER*** Turns used:          WIS! 18/100  -2  +1 +12 18/210
 HP    892/1025    Game        242151  DEX! 18/100  -4  -1 +13 18/180
 SP    147/360      Standard    33002  CON:  18/49  +3  +2 +12 18/219
                    Resting        384

 Level                47    Armor    [88,+169]    Saving Throw    86%
 Cur Exp          4745557                          Stealth      Superb
 Max Exp          4745557    Melee      5d8,+42    Disarm - phys.  68%
 Adv Exp          5425000    To-hit      84,+80    Disarm - magic  53%
                            Blows      7.0/turn    Magic Devices    68
 Gold              469628                          Searching        82%
 Burden          184.8 lb    Shoot to-dam    +19    Infravision    70 ft
 Overweight        4.9 lb    To-hit      57,+71    Speed      18 (x2.8)
 Max Depth  5000' (L100)    Shots        1/turn

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 mangy sea-weed green hair, and black scabby skin.



rAcid:.+++..+.+...! Nexus:..+++........
rElec:..++..+.+...! Nethr:.............
rFire:..*...+.+...! Chaos:.............
rCold:..+...+.+...! Disen:..+...+......
rPois:.+..+.+.....! pFear:.............
rLite:............. pBlnd:.............
rDark:.++...+.+.... pConf:..+..........
Sound:......+...... pStun:.............
Shard:............. HLife:...+.........

Regen:..+.........+ Stea.:.++.+..++....
  ESP:.......+..... Sear.:....+........
Invis:............. Infra:....+.......+
FrAct:...+.+....+.. Tunn.:.............
Feath:..+.......... Speed:..+++..+...+!
S.Dig:......+...... Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Mace of Disruption of Extra Attacks (5d8) (+16,+13) <+2>
    Dropped by an osyluth at 4950 feet (level 99)
   
    +2 attack speed.
    Slays undead.
   
    Combat info:
    7.0 blows/round.
    This weapon may benefit from one or more off-weapon brands or
    slays.
    Average damage/round: 928.9 vs. undead, and 525.7 vs. others.
   
b) the Short Bow 'Morelin' (x2) (+7,+19) <+5, +3, +4> (charging)
    Dropped by Lagduf, the Snaga at 550 feet (level 11)
   
    +5 dexterity.
    +3 constitution.
    +4 stealth.
    Provides resistance to acid, poison, dark.
    Cannot be harmed by acid, fire.
    Sustains strength.
   
    When activated, it grants temporary resistance to acid,
    electricity, fire, cold and poison for 1d20+20 turns.
    Takes 303 to 370 turns to recharge at your current speed.
    Your chance of success is 90.6%
   
c) the Ring of Eardaras <+6, +4, +2, +3> (charging)
    Dropped by Itangast the Fire Drake at 2700 feet (level 54)
   
    +6 intelligence.
    +4 wisdom.
    +2 constitution.
    +3 stealth.
    +3 speed.
    Provides immunity to fire.
    Provides resistance to acid, lightning, cold, dark, nexus,
    disenchantment.
    Provides protection from confusion.
    Cannot be harmed by lightning.
    Feather Falling.  Speeds regeneration. 
   
    When activated, it bestows upon you berserk rage, bless, and
    resistance.
    Takes 636 to 932 turns to recharge at your current speed.
    Your chance of success is 87.7%
   
d) the Ring 'Finie' [+23] <+5, +4, +2, +3>
    Found lying on the floor in a vault at 4950 feet (level 99)
   
    +5 strength.
    +4 intelligence.
    +4 wisdom.
    +4 dexterity.
    +2 constitution.
    +3 speed.
    It causes your melee attacks to slay undead.
    Provides resistance to acid, lightning, nexus.
    Cannot be harmed by lightning.
    Sustains dexterity.
    Prevents paralysis.  Sustains your life force. 
   
    When activated, it allows you to breathe poison gas for 150
    damage.
    Takes 573 to 773 turns to recharge at your current speed.
    Your chance of success is 93.4%
   
e) an Amulet of Trickery <+4, +2, +5>
    Dropped by an ethereal dragon at 4950 feet (level 99)
   
    +4 dexterity.
    +2 stealth.
    +5 searching skill.
    +4 infravision.
    +2 speed.
    Provides resistance to poison, nexus.
    Sustains dexterity.
   
f) the Star of Rhurotel <+4, +3>
    Found lying on the floor in a vault at 1800 feet (level 36)
   
    +4 wisdom.
    +3 light.
    Cannot be harmed by fire.
    Prevents paralysis. 
    Radius 3 light.
   
    When activated, it maps the area around you.
    Takes 188 to 370 turns to recharge at your current speed.
    Your chance of success is 90.6%
   
g) the Full Plate Armour of Telron (-3) [62,+17] <+2, +3>
    Dropped by El, the Dark Elf at 2850 feet (level 57)
   
    +2 strength.
    +3 constitution.
    Provides resistance to acid, lightning, fire, cold, poison, dark,
    sound, disenchantment.
    Cannot be harmed by acid.
    Slows your metabolism. 
   
h) an Elven Cloak of the Magi [6,+12] <+1, +2> {!d!v!k}
    Found lying on the floor in a vault at 2150 feet (level 43)
   
    +1 intelligence.
    +2 stealth.
    +1 speed.
    Cannot be harmed by acid.
    Sustains intelligence.
    Grants telepathy. 
   
i) a Large Metal Shield of Elvenkind [12,+27] <+1>
    Found lying on the floor in a vault at 4950 feet (level 99)
   
    +1 stealth.
    Provides resistance to acid, lightning, fire, cold, dark.
    Cannot be harmed by acid.
   
j) the Jewel Encrusted Crown of Nossil [0,+46] <+2>
    Dropped by Scatha the Worm at 2150 feet (level 43)
   
    +2 constitution.
    Cannot be harmed by acid.
   
k) the Set of Alchemist's Gloves 'Helen' (+5,+9) [0,+20]
    Found lying on the floor in a vault at 4050 feet (level 81)
   
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
l) a Pair of Mithril Shod Boots of Speed [8,+16] <+10>
    Taken from a chest found at 4950 feet (level 99)
   
    +10 speed.
    Cannot be harmed by acid, fire.
   




  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {@1!g}
b) a Holy Book of Prayers [Words of Wisdom] {@2!g}
c) a Holy Book of Prayers [Chants and Blessings] {@3!g}
d) a Holy Book of Prayers [Exorcism and Dispelling] {@4!g}
e) a Holy Book of Prayers [Ethereal Openings] {@5!g}
    Cannot be harmed by fire.
   
f) a Holy Book of Prayers [Godly Insights] {@6!g}
    Cannot be harmed by fire.
   
g) a Holy Book of Prayers [Purifications and Healing] {@7!g}
    Cannot be harmed by fire.
   
h) a Holy Book of Prayers [Holy Infusions] {@8!g}
    Cannot be harmed by fire.
   
i) 38 Potions of Cure Critical Wounds
j) 3 Potions of Healing
k) a Potion of *Healing*
    It can be thrown at creatures with damaging effect.
   
l) 7 Potions of Restore Mana
m) 14 Potions of Speed
n) 25 Scrolls of Phase Door
o) 16 Scrolls of Teleportation {!r}
p) a Rod of Speed (charging)
    Cannot be harmed by lightning.
   




  [Character Quiver]

0) 15 Seeker Arrows (4d4) (+7,+8)
    Combat info:
    Hits targets up to 100 feet away.
    Average damage/round: 79.2.
    35% chance of breaking upon contact.
   
1) 5 Seeker Arrows (4d4) (+9,+7)
    Combat info:
    Hits targets up to 100 feet away.
    Average damage/round: 77.
    35% chance of breaking upon contact.
   
2) 6 Seeker Arrows of Slay Undead (4d4) (+10,+11)
    Slays undead.
   
    Combat info:
    Hits targets up to 100 feet away.
    Average damage/round: 214 vs. undead, and 85.6 vs. others.
    35% chance of breaking upon contact.
   
3) 24 Seeker Arrows of Slay Undead (4d4) (+15,+6)
    Slays undead.
   
    Combat info:
    Hits targets up to 100 feet away.
    Average damage/round: 189 vs. undead, and 75.6 vs. others.
    35% chance of breaking upon contact.
   
4) 12 Seeker Arrows of Slay Dragon (4d4) (+18,+12)
    Slays dragons.
   
    Combat info:
    Hits targets up to 100 feet away.
    Average damage/round: 221.4 vs. dragons, and 88.6 vs. others.
    35% chance of breaking upon contact.
   


  [Home Inventory]

a) 7 Potions of Restore Life Levels
b) a Ring of Damage (+0,+12) {@2}
c) the Ring of Ephelin <+3, +4, +1> {@2}
    Dropped by Eˆl, the Dark Elf at 2850 feet (level 57)
   
    +3 intelligence.
    +3 wisdom.
    +3 dexterity.
    +4 constitution.
    +4 stealth.
    +4 searching skill.
    +1 light.
    Provides resistance to acid, lightning, fire, cold.
    Provides protection from fear.
    Cannot be harmed by lightning.
    Sustains strength.
   
    When activated, it attempts to magically enhance a weapon's to-hit
    bonus.
    Takes 455 to 610 turns to recharge at your current speed.
    Your chance of success is 86.6%
   
d) the Band 'Mithollot' <+2>
    Dropped by Saruman of Many Colours at 3500 feet (level 70)
   
    +2 shooting speed.
    Provides immunity to lightning.
    Provides resistance to acid, poison, dark, chaos, disenchantment.
    Cannot be harmed by lightning.
   
e) the Band of Lamirin [+30] <+2, +1, +4> {@2}
    Found lying on the floor in a vault at 4050 feet (level 81)
   
    +2 intelligence.
    +2 wisdom.
    +1 dexterity.
    +4 constitution.
    +2 stealth.
    +1 light.
    Provides resistance to acid, lightning, fire, cold, dark, nether.
    Provides protection from fear, confusion.
    Cannot be harmed by lightning.
    Sustains strength, intelligence.
    Prevents paralysis. 
   
    When activated, it restores your strength.
    Takes 303 to 370 turns to recharge at your current speed.
    Your chance of success is 90.6%
   
f) an Amulet of Weaponmastery (+4,+4) <+3>
    Dropped by Fundin Bluecloak at 4050 feet (level 81)
   
    +3 strength.
    Provides resistance to disenchantment.
    Provides protection from fear.
    Sustains strength, constitution.
    Prevents paralysis. 
   
g) the Necklace of Gossaur (+2,+5) <+5>
    Dropped by Smaug the Golden at 3100 feet (level 62)
   
    +5 strength.
    Provides resistance to poison, nether.
   
h) the Necklace of Orianeil (+6,+8) <+3>
    Found lying on the floor of a labyrinth at 3500 feet (level 70)
   
    +3 wisdom.
    Provides resistance to light, dark.
    Prevents paralysis. 
   
i) Balance Dragon Scale Mail (-2) [50,+17]
    Dropped by an emperor wight at 4850 feet (level 97)
   
    Provides resistance to sound, shards, chaos, disenchantment.
   
j) the Cloak of Uloron [1,+16] <+2, +5, +4>
    Dropped by Arien, Maia of the Sun at 4050 feet (level 81)
   
    +2 strength.
    +5 wisdom.
    +4 constitution.
    Provides resistance to sound.
    Cannot be harmed by acid, fire.
   
k) the Fur Cloak 'Amlorme' [3,+14] <+3>
    Dropped by Bolg, Son of Azog at 2550 feet (level 51)
   
    +3 wisdom.
    Provides resistance to lightning, sound, chaos.
    Provides protection from fear.
    Cannot be harmed by acid, fire.
   
l) an Elven Cloak of Aman [6,+29] <+3, +1>
    Conjured forth by magic at 3450 feet (level 69)
   
    +3 stealth.
    +1 speed.
    Provides resistance to shards.
    Cannot be harmed by acid, fire.
   
m) a Golden Crown of Serenity [0,+14]
    Dropped by Feagwath, the Undead Sorcerer at 4950 feet (level 99)
   
    Provides resistance to sound.
    Provides protection from fear, confusion, stunning.
    Cannot be harmed by acid.
   
n) the Metal Cap of Halimog [3,+19] <+3>
    Dropped by Angamait of Umbar at 1450 feet (level 29)
   
    +3 wisdom.
    Cannot be harmed by acid.
    Slows your metabolism.  Grants telepathy. 
   
o) the Iron Helm 'Earinar' [7,+38] <+3>
    Dropped by Ren the Unclean at 2800 feet (level 56)
   
    +3 wisdom.
    Provides resistance to dark, chaos.
    Cannot be harmed by acid.
   
    When activated, it polymorphs a monster into another kind of
    creature.
    Takes 210 to 233 turns to recharge at your current speed.
    Your chance of success is 94.5%
   
p) the Iron Helm of Thranc [7,+11] <+1, +5>
    Dropped by a dark elven sorcerer at 2500 feet (level 50)
   
    +1 strength.
    +5 intelligence.
    Provides resistance to fire.
    Provides protection from blindness.
    Cannot be harmed by acid.
    Speeds regeneration.  Grants the ability to see invisible things.
   
   
q) the Set of Leather Gloves of Echaugri [1,+20] <+4>
    Found lying on the floor in a vault at 1800 feet (level 36)
   
    +4 strength.
    +4 dexterity.
    Provides resistance to sound.
    Cannot be harmed by acid, fire.
   
    When activated, it fires a magical arrow with damage 150.
    Takes 333 to 407 turns to recharge at your current speed.
    Your chance of success is 94.5%
   
r) the Tulwar of Cirian (2d4) (+6,+21) [+3] <+5, +2, +1>
    Dropped by The Balrog of Moria at 3450 feet (level 69)
   
    +5 wisdom.
    +2 attack speed.
    +1 light.
    Slays undead (powerfully), dragons, demons, giants, trolls,
    animals.
    Branded with fire.
    Provides resistance to fire, cold, light, disenchantment.
    Provides protection from fear.
    Cannot be harmed by acid.
    Sustains wisdom.
    Blessed by the gods. 
   
    When activated, it completely lights up and magically maps the
    level, detecting all objects.
    Takes 758 to 1202 turns to recharge at your current speed.
    Your chance of success is 82.3%
   
    Combat info:
    7.0 blows/round.
    This weapon may benefit from one or more off-weapon brands or
    slays.
    Average damage/round: 486.5 vs. creatures not resistant to fire,
    564.9 vs. undead, 486.5 vs. dragons, 486.5 vs. demons, 486.5 vs.
    giants, 486.5 vs. trolls, 447.3 vs. animals, and 408.1 vs. others.
   
s) the Two-Handed Great Flail 'Mithol' (10d6) (+11,+22) [+6] <+3, +1, +2>
    Dropped by Sauron, the Sorcerer at 4950 feet (level 99)
   
    +3 intelligence.
    +1 constitution.
    +2 tunneling.
    Slays undead (powerfully), dragons (powerfully), demons
    (powerfully), giants, orcs, animals.
    Branded with weak lightning.
    Provides resistance to lightning, fire, cold.
    Cannot be harmed by acid, fire.
    Grants the ability to see invisible things. 
   
    Combat info:
    5.0 blows/round.
    This weapon may benefit from one or more off-weapon brands or
    slays.
    Average damage/round: 703.5 vs. creatures not resistant to
    lightning, 1339 vs. undead, 1339 vs. dragons, 1339 vs. demons,
    915.5 vs. giants, 915.5 vs. orcs, 703.5 vs. animals, and 492 vs.
    others.
   
t) the Maul 'Ellobel' (4d4) (+13,+14) <+4, +2, +9>
    Found lying on the floor in a vault at 4050 feet (level 81)
   
    +4 intelligence.
    +2 constitution.
    +9 speed.
    Slays undead (powerfully), dragons (powerfully), demons
    (powerfully), trolls, animals.
    Branded with weak poison.
    Provides resistance to nexus.
    Provides protection from confusion.
    Cannot be harmed by acid, fire.
    Speeds regeneration.  Blessed by the gods. 
   
    Combat info:
    5.0 blows/round.
    This weapon may benefit from one or more off-weapon brands or
    slays.
    Average damage/round: 343.5 vs. creatures not resistant to poison,
    517.5 vs. undead, 517.5 vs. dragons, 517.5 vs. demons, 401.5 vs.
    trolls, 343.5 vs. animals, and 285.5 vs. others.
   
u) a Long Bow of Lothl?≥rien (x5) (+19,+20) <+3, +2>
    Found lying on the floor in a vault at 3550 feet (level 71)
   
    +3 dexterity.
    +2 shooting power.
    Cannot be harmed by acid, fire.
    Feather Falling.  Prevents paralysis. 
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      291    50'  Reached level 2
      487    100'  Reached level 3
      607    100'  Reached level 4
      1242    100'  Reached level 5
      1858    200'  Reached level 6
      2078    300'  Killed Fang, Farmer Maggot's Dog
      2215    350'  Reached level 7
      2304    350'  Killed Grip, Farmer Maggot's Dog
      2518    350'  Reached level 8
      3480    450'  Reached level 9
      3947    500'  Reached level 10
      4110    500'  Reached level 11
      4340    550'  Reached level 12
      4550    550'  Killed Grishn?kh, the Hill Orc
      4550    550'  Reached level 13
      4652    550'  Killed Orfax, Son of Boldor
      4890    550'  Killed Lagduf, the Snaga
      4892    550'  Reached level 14
      4896    550'  Found the Short Bow 'Morelin'
      5552    600'  Killed Wormtongue, Agent of Saruman
      5552    600'  Reached level 15
      6607    800'  Reached level 16
      8065    850'  Reached level 17
      9087  1000'  Reached level 18
      9193  1000'  Killed Gorbag, the Orc Captain
      9195  1000'  Found the Jewel of Eldolwe (LOST)
      9271  1000'  Reached level 19
      9322  1000'  Found the Phial of Tumenie (LOST)
      9501  1000'  Reached level 20
      9646  1000'  Reached level 21
      9727  1000'  Reached level 22
      9838  1000'  Reached level 23
    10201      0'  Killed Farmer Maggot
    10598  1050'  Reached level 24
    11773  1350'  Killed Brodda, the Easterling
    11869  1400'  Reached level 25
    12010  1400'  Killed Ufthak of Cirith Ungol
    12043  1400'  Killed Ulfast, Son of Ulfang
    12202  1400'  Found the Set of Mithril Gauntlets of Forwe (LOST)
    12247  1400'  Killed Ulwarth, Son of Ulfang
    12259  1400'  Found the Elfstone of Mandir (LOST)
    12397  1400'  Reached level 26
    13064  1450'  Killed Sangahyando of Umbar
    13095  1450'  Killed Angamait? of Umbar
    13098  1450'  Found the Metal Cap of Halimog
    13582  1450'  Found the Glaive of Ardir (LOST)
    13872  1500'  Killed Shagrat, the Orc Captain
    14030  1500'  Killed Beorn, the Shape-Changer
    14030  1500'  Reached level 27
    14994  1750'  Killed Tom the Stone Troll
    15054  1750'  Killed Bill the Stone Troll
    15109  1750'  Killed Bert the Stone Troll
    15109  1750'  Reached level 28
    15959  1800'  Found the Set of Leather Gloves of Echaugri
    15988  1800'  Killed Sm?©agol
    16021  1800'  Found the Star of Rhurotel
    16723  2000'  Killed Uldor the Accursed
    16725  2000'  Found the Katana of Rastil (LOST)
    16732  2000'  Reached level 29
    16938  2000'  Killed Lorgan, Chief of the Easterlings
    16947  2000'  Found the Pair of Steel Shod Boots of Nimbri (LOST)
    17265  2050'  Reached level 30
    17898  2150'  Killed Bullroarer the Hobbit
    17908  2150'  Killed Golfimbul, the Hill Orc Chief
    17974  2150'  Killed Kavlax the Many-Headed
    18092  2150'  Killed Scatha the Worm
    18092  2150'  Reached level 31
    18093  2150'  Found the Jewel Encrusted Crown of Nossil
    19290  2400'  Killed Lugdush, the Uruk
    19301  2400'  Killed Ugl??k, the Uruk
    19512  2450'  Killed Adunaphel the Quiet
    19888  2450'  Reached level 32
    20312  2500'  Found the Iron Helm of Thranc
    20501  2550'  Killed Azog, King of the Uruk-Hai
    20507  2550'  Killed Bolg, Son of Azog
    20508  2550'  Found the Fur Cloak 'Amlorme'
    20700  2600'  Found the Scimitar 'Cirith' (LOST)
    20765  2600'  Reached level 33
    21406  2700'  Killed Ar-Pharaz?¥n the Golden
    21412  2700'  Found the Main Gauche 'Tannie' (LOST)
    21457  2700'  Killed Itangast the Fire Drake
    21490  2700'  Found the Ring of Eardaras
    21555  2700'  Killed Medusa, the Gorgon
    21555  2700'  Reached level 34
    21560  2700'  Found the Main Gauche of Ringwin (LOST)
    21762  2800'  Killed Ren the Unclean
    21765  2800'  Found the Iron Helm 'Earinar'
    21863  2850'  Killed E??l, the Dark Elf
    21866  2850'  Found the Ring of Ephelin
    21869  2850'  Found the Full Plate Armour of Telron
    22226  3050'  Reached level 35
    22805  3100'  Killed Shelob, Spider of Darkness
    22923  3100'  Killed The Phoenix
    22983  3100'  Killed Smaug the Golden
    22983  3100'  Found the Necklace of Gossaur
    23120  3450'  Killed The Balrog of Moria
    23120  3450'  Reached level 36
    23123  3450'  Found the Tulwar of Cirian
    23287  3500'  Found the Necklace of Orianeil
    23503  3500'  Killed Saruman of Many Colours
    23523  3500'  Reached level 37
    23527  3500'  Found the Band 'Mithollot'
    23529  3500'  Found the Broad Axe of Elerieleb (LOST)
    24582  3800'  Killed The Cat Lord
    24582  3800'  Reached level 38
    25288  4000'  Killed Akhorahil the Blind
    25288  4000'  Found the Flail of Harad (LOST)
    25445  4050'  Killed Fundin Bluecloak
    25575  4050'  Killed Rogrog the Black Troll
    25581  4050'  Reached level 39
    25784  4050'  Found the Rapier of Arith (LOST)
    26096  4050'  Killed Arien, Maia of the Sun
    26096  4050'  Reached level 40
    26101  4050'  Killed Uvatha the Horseman
    26112  4050'  Found the Cloak of Uloron
    26112  4050'  Found the Zweihander 'Edrim' (LOST)
    26114  4050'  Found the Short Sword of Harnume (LOST)
    26172  4050'  Found the Set of Alchemist's Gloves 'Helen'
    26205  4050'  Found the Band of Lamirin
    26524  4050'  Found the Maul 'Ellobel'
    26562  4050'  Killed Ji Indur Dawndeath
    27260  4350'  Killed Maeglin, the Traitor of Gondolin
    27265  4350'  Found the Shovel of Entar (LOST)
    27276  4350'  Killed Kh?Æm, Son of M?Æm
    27395  4400'  Killed Vargo, Tyrant of Fire
    27452  4400'  Killed Ulfang the Black
    27678  4500'  Reached level 41
    27814  4500'  Killed Cantoras, the Skeletal Lord
    27869  4500'  Killed Dwar, Dog Lord of Waw
    27989  4500'  Killed Glaurung, Father of the Dragons
    27989  4500'  Reached level 42
    27989  4500'  Found the Ball-and-Chain of Obeol (LOST)
    28070  4500'  Killed Ungoliant, the Unlight
    28238  4500'  Killed Ariel, Queen of Air
    28324  4500'  Killed Atlas, the Titan
    29141  4850'  Killed Gothmog, the High Captain of Balrogs
    29141  4850'  Reached level 43
    29185  4850'  Killed Lungorthin, the Balrog of White Fire
    29407  4850'  Reached level 44
    29596  4850'  Killed Waldern, King of Water
    30402  4900'  Found the Great Axe 'Mabas' (LOST)
    30485  4900'  Killed Polyphemus, the Blind Cyclops
    30485  4900'  Reached level 45
    30600      0'  Reached level 45
    30824  4950'  Killed Hoarmurath of Dir
    31353  4950'  Found the Bastard Sword 'Angil' (LOST)
    31618  4950'  Found the Bastard Sword of Earth (LOST)
    31780  4950'  Found the Ring 'Finie'
    32024  4950'  Reached level 46
    32140  4950'  Killed Sauron, the Sorcerer
    32198  4950'  Killed Feagwath, the Undead Sorcerer
    32268  4950'  Killed The Witch-King of Angmar
    32332  4950'  Killed Vecna, the Emperor Lich
    32420  4950'  Found the Two-Handed Great Flail 'Mithol'
    32422  4950'  Found the Main Gauche 'Losser' (LOST)
    32562  4950'  Reached level 47
    32834  5000'  Reached level 47
    33001  5000'  Killed Morgoth, Lord of Darkness
    33001  5000'  Reached level 47


  [Options]

  [User interface]

Use the roguelike command keyset            : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters        : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory      : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                : yes (show_target)
Highlight player with cursor between turns  : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                  : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow      : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts        : no  (auto_more)
Color: Player color indicates % hit points  : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier          : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                : no  (birth_no_recall)
Restrict creation of artifacts              : no  (birth_no_artifacts)
Stack objects on the floor                  : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes          : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)            : no  (birth_levels_persist)


Pete Mack January 29, 2018 01:18

Um. Hard to claim AC is king when you're wielding a MoD +2 attacks doing 530 dam/turn. Damage per turn pretty much rules. Certainly if I were playing I'd pick a speed ring instead of that useless branding ring. Actually, speed +damage (and some alternative source of CON/DEX) would have been my choice there. But you can't argue with a win. Congrats.

Grotug January 29, 2018 02:22

I used the MOD for exactly one fight. Wherease I was ruling the dungeons with huge AC most of the game.

PowerWyrm February 6, 2018 09:59

Quote:

Originally Posted by Grotug (Post 127541)
EDIT: every game I play CON maxes last. Are !CON potions more rare than the other stat potions?

I've also experienced a few games where one stat was way behind the others, but not always CON. But CON is always a good candidate because no class has CON as a primary stat. Usually you increase STR/DEX or STR/INT or STR/WIS (note that STR is probably never behind, as every character needs to start with a decent value to be able to carry stuff without being slowed down) at birth, because you get much more benefits from a 18/something STR/INT/WIS/DEX than CON.

Note that whenever a stat is way behind, you can use the corresponding stat swap potion to balance your stats. In your case, you could keep a few potions of toughness to bring CON back on par with the other stats. The problem is that these stat swap potions only show up early, when using them is probably not recommended because the drain could apply to a vital stat that is far from being maxed out. So you need to waste a few slots in the home to keep them until your stats are high enough.

Also remember that once a stat attains 18, quaffing a potion that increases the stat (even a stat swap potion) will yield more than 1 point, so it's always useful to keep at least one stat swap potion for that moment.


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