Quote:
Originally Posted by Ingwe Ingweron
(Post 138852)
I think it's wrong that shape-changed monsters get the high-end powers of the new shape. You might look like Huan, or even get the hitpoints, but really, you get all the supreme powers too? And what about shape-changing into things with spell powers? Did the shape-changer get an instant education that took years for the actual one to learn?
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The big shapechangers are Maiar, so yeah, I reckon they can do anything they set their minds to.
Quote:
Originally Posted by wobbly
(Post 138849)
Shouldn't it be everything but hps? I'd expect AC to change for instance. I'm also a little curious about what happens if something shapechanges into a breeder.
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As far as what the actual mechanics go, when a monster changes currently they just change their race. So they keep their current hitpoints, status effects, and inventory, but for many things it is the race that is looked at - spellcasting and other abilities, hearing, smell, AC are all examples. For detail, look at what is in struct monster_race and what is in struct monster in monster.h. Speed is a special case because, while average speed is defined in the race, speed for an individual monster is allocated at birth, and may be a couple of points above or below average. Consequently speed needs to be changed when the player changes.
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