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-   -   FAangband 2.0.0 (http://angband.oook.cz/forum/showthread.php?t=10887)

EugeneLesnov September 29, 2021 21:07

Quote:

Originally Posted by Cuboideb (Post 155576)
Im playing a druadan rogue. This character can sense all 'p' in the level. It's a feature ?

For now I cannot reproduce reported bug.
I tried to create druadan rogue and telepathy works as it expected.
Moreover, my current character is druadan priest and in this case telepathy works fine too.

Please, provide more information about your problematic run (save file would be nice too).
Which version are yout playing? What type of dungeon (Standard WIlderness, Extended, Hybrid Dungeon or Angband Dungeon), etc

Nick September 29, 2021 22:25

Quote:

Originally Posted by Cuboideb (Post 155579)
I mean the whole level for p monsters. Other monsters are sensed only if they are close to the player

That's interesting.

Cuboideb September 29, 2021 22:27

1 Attachment(s)
Standard wilderness. In this level you can 'd'etect a dragon and an imp. The persons are always visible. Try the M command

Nick September 29, 2021 22:41

Quote:

Originally Posted by Cuboideb (Post 155584)
Standard wilderness. In this level you can 'd'etect a dragon and an imp. The persons are always visible. Try the M command

Thanks, confirmed, bug filed.

Nick September 29, 2021 23:34

Fixed version now on the release page. I'll try and actually get 2.0.1 out in the next few days.

Sacksquatch September 30, 2021 00:21

Quote:

Originally Posted by Cuboideb (Post 155579)
I mean the whole level for p monsters. Other monsters are sensed only if they are close to the player

Sorry, didn't catch that you meant across the entire level.

Nick September 30, 2021 06:29

Quote:

Originally Posted by Ingwe Ingweron (Post 155041)
average damage/round on weapons information does not update when @ wears jewelry (combat rings, physical prowess rings, etc.). How does one choose what to wield without accurate damage/round information?

Is this still happening? It seems to be working OK in my brief testing.


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