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New builds on the nightlies page and angband.live (source here) with a few changes:
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Playing a recent nightly (not the most recent, but pretty new), and it seems that most monsters lose track of me quite a bit more quickly than they used to (there are some exceptions, like those oh-so-obnoxious hasty ents...).
Overall, this makes looting vaults a lot easier, at least so far; Portal and sometimes even Phase Door take me out of their detection range, so I can blink out, rest, go lure a few more out and pick them off, repeat. It may be my imagination, but it seems to me that I used to have to get farther away before most things would lose me. I don't mind this, and it does seem to vary, maybe by monster level? I did find that the Tarrasque was already heading for me by the time it came within telepathy range, so that was different. :) |
New builds are now up on the nightlies page and angband.live (source is here) with the following changes:
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Draught of the Ents which acts like both a potion of strength and constitution costs 1 gold, shouldn't it be a *bit* more expensive?
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Quote:
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Quote:
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Harooooom!
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Is that what Ents say? I might be getting confused with my own card game
https://scontent-lga3-1.xx.fbcdn.net...87&oe=5EA57AC1 |
Latest nightly, found Wiruin, the Maelstrom in a checkerboard rectangle room. He doesn't appear to be moving, even though the description says he moves "somewhat erratically, and incredibly quickly". Not moving made him very easy to kill.
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Quote:
You caught him in a lucky spot - well, unlucky for him :) |
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