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-   -   Sky's Checklist Pt.3 - Dwarves (http://angband.oook.cz/forum/showthread.php?t=9987)

Pete Mack April 27, 2020 03:20

I have used a MoD of Gondolin as a mage whenever I am lucky enough to find one. It is the ultimate mage melee weapon.--You can now down common wyrms while occasionally stunning them with Ice Storm or Shockwave. Even a Horned Reaper once, on a whim. It is particularly useful in older versions where mage needs a lot of EXP.

Sky April 27, 2020 17:57

Dwarf Paladin: http://angband.oook.cz/ladder-show.php?id=23527

far less boring than Priest, you *do* have some options aside from just spamming Orb. And, i was lucky enough to find a +2 blows / Slay Evil weapon that topped 770 DPS vs evil. Oh and once again every resist, however no pStun this time so i couldn't just blindly press forward and wait for xp.
Didnt find a single Wrath Of God all game.

Code:

  [Angband 4.1.3 Character Dump]

 Name  Atiri        Age            43          Self  RB  CB  EB  Best
 Race  Dwarf        Height        4'6"  STR! 18/100  +2  +1 +10 18/***
 Class  Paladin      Weight    9st 11lb  INT! 18/100  -3  -3 +10 18/140
 Title  ***WINNER*** Turns used:          WIS! 18/100  +2  +1  +8 18/210
 HP    1015/1015    Game        770591  DEX! 18/100  -2  -1 +13 18/200
 SP    401/401      Standard    131430  CON! 18/100  +2  +2  +8 18/***
                    Resting      56970

 Level                50    Armor    [39,+117]    Saving Throw    100%
 Cur Exp          7644783                          Stealth      Superb
 Max Exp          7644783    Melee      9d4,+56    Disarm - phys.  100%
 Adv Exp        ********    To-hit      86,+66    Disarm - magic  85%
                            Blows      7.0/turn    Magic Devices    91
 Gold            11126619                          Searching      100%
 Burden          157.1 lb    Shoot to-dam    +16    Infravision    50 ft
 Overweight      -22.8 lb    To-hit      63,+61    Speed      19 (2.9x)
 Max Depth  5000' (L100)    Shots        1/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


rAcid:..+...+...... Nexus:+............
rElec:..+.+.+...... Nethr:..........++.
rFire:..++.+....... Chaos:.++..........
rCold:..+++.*..+... Disen:..+...+......
rPois:..+...+...... pFear:.+.+..++.....
rLite:+.....+...+.. pBlnd:......+.....+
rDark:.+..+.+...... pConf:....+......+.
Sound:......+...... pStun:....+........
Shard:.+........+.. HLife:...+.........

Regen:............. Stea.:..++...+.....
  ESP:..+......+... Sear.:..++.........
Invis:....++....... Infra:............+
FrAct:+.++....+.... Tunn.:..+.........+
Feath:............. Speed:+..+..+..+.+.
S.Dig:..+++..+..... Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:......+...... Light:..++.+++.....



Killed by Ripe Old Age.

  [Character Equipment]

a) the Maul of Arnur (9d4) (+15,+15) [+9] <+2>
    Found lying on the floor at 3300 feet (level 66)
   
    +2 constitution.
    +2 speed.
    +2 attack speed.
    Slays dragons (powerfully), orcs, evil creatures.
    Provides resistance to light, nexus.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
    When activated, it fires a magical arrow with damage 150.
    Takes 261 to 319 turns to recharge at your current speed.
    Your chance of success is 95.8%
   
    Combat info:
    7.0 blows/round.
    Average damage/round: 1315.3 vs. dragons, 952.7 vs. orcs, 772.1
    vs. evil creatures, and 590.8 vs. others.
   
b) the Long Bow of Avalacir (x4) (+10,+16) <+4, +1>
    Dropped by Lorgan, Chief of the Easterlings at 2200 feet (level
    44)
   
    +4 dexterity.
    +1 shooting power.
    Provides resistance to dark, shards, chaos.
    Provides protection from fear.
    Cannot be harmed by acid, fire.
   
    When activated, it creates a frost ball with damage 50.
    Takes 188 to 208 turns to recharge at your current speed.
    Your chance of success is 91.0%
   
c) the Ring of Falfin (+6,+4) <+4, +3, +2, +6, +1>
    Found lying on the floor in a vault at 3900 feet (level 78)
   
    +4 strength.
    +3 wisdom.
    +2 stealth.
    +6 searching skill.
    +3 tunneling.
    +1 light.
    Provides resistance to acid, lightning, fire, cold, poison, chaos,
    disenchantment.
    Cannot be harmed by lightning.
    Sustains strength, wisdom, dexterity.
    Slows your metabolism.  Grants telepathy.  Prevents paralysis. 
   
d) the Ring of Thaliond (+8,+7) [+9] <+2, +3, +5, +4, +1>
    Found lying on the floor in a vault at 3300 feet (level 66)
   
    +2 strength.
    +3 intelligence.
    +5 wisdom.
    +4 stealth.
    +4 searching skill.
    +3 speed.
    +1 light.
    Provides resistance to fire, cold.
    Provides protection from fear.
    Cannot be harmed by lightning.
    Slows your metabolism.  Prevents paralysis.  Sustains your life
    force. 
   
e) the Pendant 'Hyarn' <+3>
    Dropped by Harowen the Black Hand at 3450 feet (level 69)
   
    +3 dexterity.
    Provides resistance to lightning, cold, dark.
    Provides protection from confusion, stunning.
    Slows your metabolism.  Grants the ability to see invisible
    things. 
   
    When activated, it fires a mana bolt with damage 12d8.
    Takes 165 to 182 turns to recharge at your current speed.
    Your chance of success is 89.3%
   
f) the Phial of Mardalith <+3>
    Found lying on the floor at 750 feet (level 15)
   
    +3 light.
    Provides resistance to fire.
    Cannot be harmed by fire.
    Grants the ability to see invisible things. 
    Radius 3 light.
   
    When activated, it lights up the surrounding area, hurting
    light-sensitive creatures.
    Takes 31 to 58 turns to recharge at your current speed.
    Your chance of success is 93.7%
   
g) the Black Dragon Scale Mail of Alerun (-2) [16,+19] <+5, +4, +1>
    Dropped by Kham�l, the Black Easterling at 3550 feet (level 71)
   
    +5 intelligence.
    +4 dexterity.
    +4 speed.
    +1 light.
    Provides immunity to cold.
    Provides resistance to acid, lightning, poison, light, dark,
    sound, disenchantment.
    Provides protection from fear, blindness.
    Aggravates creatures nearby. 
   
    When aimed, it breathes a cone of acid with width 20 degrees,
    dealing 120 damage at the source.
    Takes 145 turns to recharge at your current speed.
    Your chance of success is 94.8%
   
h) the Fur Cloak of Telin [3,+12] <+2, +6, +1>
    Dropped by Kavlax the Many-Headed at 2300 feet (level 46)
   
    +2 strength.
    +6 stealth.
    +1 light.
    Provides protection from fear.
    Cannot be harmed by acid, fire.
    Slows your metabolism. 
   
i) a Small Metal Shield (Dwarven) (+4,+3) [5,+17] <+2>
    Found lying on the floor in a vault at 3600 feet (level 72)
   
    +2 strength.
    +2 constitution.
    Cannot be harmed by acid.
    Prevents paralysis. 
   
j) the Steel Helm of Runglinas [9,+15] <+2, +4>
    Found lying on the floor in a vault at 1950 feet (level 39)
   
    +2 intelligence.
    +4 speed.
    Provides resistance to cold.
    Cannot be harmed by acid.
    Grants telepathy. 
   
k) the Set of Mithril Gauntlets 'Elostir' (+5,+7) [6,+11] <+2, +4>
    Dropped by Dwar, Dog Lord of Waw at 3550 feet (level 71)
   
    +2 dexterity.
    +4 constitution.
    Provides resistance to light, shards, nether.
    Cannot be harmed by acid, fire.
   
l) the Pair of Ethereal Slippers of Galin [0,+10] <+6>
    Dropped by Ar-Pharaz�n the Golden at 3550 feet (level 71)
   
    +6 speed.
    Provides resistance to nether.
    Provides protection from confusion.
    Cannot be harmed by acid, fire.
    Sustains strength.
   




  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 3 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
    Cannot be harmed by fire.
   
f) a Holy Book of Prayers [Godly Insights]
    Cannot be harmed by fire.
   
g) a Holy Book of Prayers [Purifications and Healing]
    Cannot be harmed by fire.
   
h) a Holy Book of Prayers [Holy Infusions]
    Cannot be harmed by fire.
   
i) 13 Potions of Healing
j) 8 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
k) 25 Potions of Restore Mana
l) 11 Potions of Restore Life Levels
m) 18 Potions of Speed
n) 5 Scrolls of Banishment
o) a Scroll of Mass Banishment
p) 6 Rods of Detection
    Cannot be harmed by lightning.
   
q) 4 Rods of Slow Monster
r) 2 Rods of Healing
    Cannot be harmed by lightning.
   




  [Character Quiver]

0) 6 Seeker Arrows of Wounding (4d4) (+22,+22)
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 205.4.
    35% chance of breaking upon contact.
   
1) 27 Seeker Arrows of Holy Might (4d4) (+17,+20)
    Slays undead, demons, evil creatures.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 344.5 vs. undead, 344.5 vs. demons, 295.3
    vs. evil creatures, and 196.9 vs. others.
    35% chance of breaking upon contact.
   
2) 17 Mithril Arrows of Wounding (3d4) (+13,+14)
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 160.5.
    35% chance of breaking upon contact.
   
3) 28 Mithril Arrows of Slay Undead (4d4) (+19,+12)
    Slays undead.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 284.6 vs. undead, and 162.6 vs. others.
    35% chance of breaking upon contact.
   


  [Home Inventory]

a) 35 Potions of Cure Critical Wounds
b) 11 Potions of Restore Mana
c) 10 Potions of Enlightenment
d) a Ring of Speed <+13>
    Dropped by Glaurung, Father of the Dragons at 3900 feet (level 78)
   
    +13 speed.
   
e) the Ring of Lamor [+5] <+4, +5, +3, +1>
    Taken from a chest found at 5000 feet (level 100)
   
    +4 strength.
    +5 intelligence.
    +4 dexterity.
    +5 constitution.
    +3 speed.
    +1 light.
    Provides resistance to cold, poison, light, dark.
    Provides protection from confusion.
    Cannot be harmed by lightning.
    Sustains intelligence.
    Speeds regeneration.  Prevents paralysis. 
   
f) the Band of Ramlath <+6, +3, +4, +5, +1>
    Dropped by E�l, the Dark Elf at 2300 feet (level 46)
   
    +6 strength.
    +3 dexterity.
    +4 stealth.
    +5 infravision.
    +1 light.
    Provides immunity to cold.
    Provides resistance to acid, lightning.
    Provides protection from fear.
    Cannot be harmed by lightning.
   
    When activated, it heals 500 hit points, heals cut damage, and
    cures stunning.
    Takes 330 to 406 turns to recharge at your current speed.
    Your chance of success is 95.8%
   
g) an Amulet of Trickery <+3, +2, +6, +5>
    Dropped by E�l, the Dark Elf at 2300 feet (level 46)
   
    +3 dexterity.
    +2 stealth.
    +6 searching skill.
    +5 infravision.
    +2 speed.
    Provides resistance to poison, nexus.
    Sustains dexterity.
   
h) the Necklace of Echalim <+4, +3>
    Found lying on the floor in a vault at 2300 feet (level 46)
   
    +4 intelligence.
    +3 constitution.
    Provides resistance to lightning, light, dark.
    Slows your metabolism.  Grants the ability to see invisible
    things. 
   
    When activated, it restores your dexterity.
    Takes 211 to 234 turns to recharge at your current speed.
    Your chance of success is 94.8%
   
i) the Elfstone of Ruinath <+4, +2, +3>
    Found lying on the floor in a vault at 1950 feet (level 39)
   
    +4 intelligence.
    +2 constitution.
    +3 searching skill.
    Provides immunity to lightning.
    Provides resistance to acid, cold.
   
j) the Jewel of Arnion <+5, +4, +3, +1>
    Dropped by Ufthak of Cirith Ungol at 1550 feet (level 31)
   
    +5 wisdom.
    +4 dexterity.
    +3 speed.
    +1 light.
    Sustains constitution.
    Prevents paralysis.  Sustains your life force. 
   
    When activated, it creates a frost bolt with damage 6d8.
    Takes 95 to 104 turns to recharge at your current speed.
    Your chance of success is 95.8%
   
k) the Star of Essil <+3>
    Dropped by Golfimbul, the Hill Orc Chief at 1900 feet (level 38)
   
    +3 wisdom.
    +3 light.
    Provides resistance to cold, dark.
    Cannot be harmed by fire.
    Speeds regeneration. 
    Radius 3 light.
   
    When activated, it maps the area around you.
    Takes 147 to 290 turns to recharge at your current speed.
    Your chance of success is 96.2%
   
l) the Soft Leather Armour of Halad [8,+19] <+2>
    Dropped by Rogrog the Black Troll at 2200 feet (level 44)
   
    +2 strength.
    +2 speed.
    It causes your melee attacks to slay undead, trolls.
    Provides resistance to light.
    Provides protection from confusion.
    Cannot be harmed by acid, fire.
    Speeds regeneration. 
   
    When activated, it gives you information on the health and
    abilities of monsters you can see.
    Takes 188 to 208 turns to recharge at your current speed.
    Your chance of success is 87.3%
   
m) the Hard Leather Armour of Baran (-1) [16,+12]
    Found lying on the floor at 3300 feet (level 66)
   
    Provides immunity to fire.
    Provides resistance to acid, lightning, cold, disenchantment.
    Provides protection from fear, blindness.
    Cannot be harmed by acid, fire.
    Slows your metabolism.  Prevents paralysis. 
   
n) the Leather Scale Mail 'Eoreth' (-1) [20,+9] <+5>
    Dropped by an imp at 1950 feet (level 39)
   
    +5 intelligence.
    Provides resistance to acid, lightning, fire, cold, light, chaos.
    Provides protection from fear, blindness.
    Cannot be harmed by acid, fire.
    Sustains dexterity.
   
o) the Small Metal Shield 'Breth' [5,+26] <+5, +2>
    Found lying on the floor in a vault at 3900 feet (level 78)
   
    +5 dexterity.
    +2 tunneling.
    Provides resistance to acid, lightning, fire, cold.
    Provides protection from fear, confusion.
    Cannot be harmed by acid.
   
p) the Large Metal Shield 'Malch' [12,+9] <+3, +2, +1>
    Dropped by Cantoras, the Skeletal Lord at 3600 feet (level 72)
   
    +3 intelligence.
    +2 wisdom.
    +1 light.
    Provides immunity to acid.
    Provides resistance to lightning, fire, cold.
    Cannot be harmed by acid.
    Sustains constitution.
    Prevents paralysis. 
   
    When activated, it cures blindness and allows you to see invisible
    things for 2d6+12 turns.
    Takes 165 to 182 turns to recharge at your current speed.
    Your chance of success is 92.5%
   
q) the Golden Crown of Bedeb [0,+20] <+3, +4>
    Found lying on the floor in a vault at 1650 feet (level 33)
   
    +3 intelligence.
    +3 wisdom.
    +4 speed.
    Provides resistance to cold.
    Cannot be harmed by acid.
   
r) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
    Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
   
    +50 strength.
    +50 intelligence.
    +50 wisdom.
    +50 dexterity.
    +50 constitution.
    +50 infravision.
    +1 light.
    Provides resistance to acid, lightning, fire, cold, poison, light,
    dark, nexus, nether.
    Provides protection from fear, confusion.
    Cannot be harmed by acid.
    Grants telepathy.  Grants the ability to see invisible things.
    Can't be removed. 
   
s) the Hard Leather Cap of Angbar [2,+13] <+5>
    Dropped by Sangahyando of Umbar at 1900 feet (level 38)
   
    +5 strength.
    +5 intelligence.
    Provides protection from blindness.
    Cannot be harmed by acid.
    Grants the ability to see invisible things.  Sustains your life
    force. 
   
    When activated, it attempts to remove a curse from an item.
    Takes 188 to 208 turns to recharge at your current speed.
    Your chance of success is 95.8%
   
t) the Set of Mithril Gauntlets of Mindiru (+3,+1) [6,+14] <+1, +4>
    Dropped by a dread at 3450 feet (level 69)
   
    +1 constitution.
    +4 searching skill.
    Provides resistance to poison, sound.
    Cannot be harmed by acid, fire.
   
u) the Zweihander 'Annarthon' (3d6) (+6,+15) [+6] <+2, +6, +4, +3>
    Found lying on the floor in a vault at 3600 feet (level 72)
   
    +2 wisdom.
    +6 dexterity.
    +4 stealth.
    +3 tunneling.
    +4 speed.
    Slays undead, dragons, orcs, animals.
    Provides resistance to light.
    Cannot be harmed by acid.
    Slows your metabolism.  Blessed by the gods. 
   
    When activated, it removes all non-unique monsters represented by
    a chosen symbol from the level, dealing you damage in the process.
    Takes 475 to 696 turns to recharge at your current speed.
    Your chance of success is 95.8%
   
    Combat info:
    5.0 blows/round.
    Average damage/round: 473.5 vs. undead, 473.5 vs. dragons, 473.5
    vs. orcs, 413.5 vs. animals, and 353 vs. others.
   
v) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
    Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
   
    Slays undead (powerfully), dragons (powerfully), demons
    (powerfully), trolls, orcs, animals, evil creatures.
    Cannot be harmed by acid, fire.
    Grants telepathy.  Grants the ability to see invisible things.
    Sometimes creates earthquakes on impact.  Aggravates creatures
    nearby. 
   
    Combat info:
    4.7 blows/round.
    Average damage/round: 2154.3 vs. undead, 2154.3 vs. dragons,
    2154.3 vs. demons, 1451.8 vs. trolls, 1451.8 vs. orcs, 1100.5 vs.
    animals, 1100.5 vs. evil creatures, and 749.2 vs. others.
   
w) the Sling of Ninquen (x2) (+15,+10) <+2, +3>
    Dropped by Cantoras, the Skeletal Lord at 3600 feet (level 72)
   
    +2 strength.
    +3 speed.
    Provides immunity to acid, lightning.
    Cannot be harmed by acid, fire.
    Slows your metabolism. 
   
x) the Short Bow of Viennas (x4) (+14,+23) <+4, +2>
    Found lying on the floor in a vault at 3900 feet (level 78)
   
    +4 strength.
    +2 shooting power.
    Branded with acid.
    Provides resistance to lightning, light.
    Cannot be harmed by acid, fire.
    Speeds regeneration.  Prevents paralysis. 
   
    When activated, it disables traps, unlocks doors and reveals all
    secret doors in a given direction.
    Takes 165 to 182 turns to recharge at your current speed.
    Your chance of success is 94.8%
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      622    50'  Reached level 2
      951    150'  Reached level 3
      1335    150'  Reached level 4
      1568    150'  Killed Fang, Farmer Maggot's Dog
      1669    150'  Killed Grip, Farmer Maggot's Dog
      2578    150'  Reached level 5
      2865    150'  Reached level 6
      3308    200'  Reached level 7
      3829    250'  Reached level 8
      4701    300'  Reached level 9
      5555    300'  Reached level 10
      7075      0'  Killed Farmer Maggot
      9648    250'  Reached level 11
    11924    350'  Reached level 12
    12690    600'  Killed Lagduf, the Snaga
    12690    600'  Reached level 13
    13945    600'  Killed Wormtongue, Agent of Saruman
    13945    600'  Reached level 14
    15171    700'  Reached level 15
    17223    700'  Reached level 16
    18354    750'  Found the Phial of Mardalith
    18657    750'  Reached level 17
    19466    800'  Killed Shagrat, the Orc Captain
    19466    800'  Reached level 18
    19673    800'  Killed Grishnkh, the Hill Orc
    20713    900'  Reached level 19
    21941  1150'  Reached level 20
    22814  1150'  Killed Nr, the Dwarf
    23795  1150'  Reached level 21
    23803  1150'  Killed Lugdush, the Uruk
    23848  1150'  Found the Set of Leather Gloves of Manya (LOST)
    24107  1150'  Reached level 22
    25716  1250'  Reached level 23
    26790  1250'  Killed Uglk, the Uruk
    27107  1250'  Reached level 24
    31701  1250'  Reached level 25
    35210  1250'  Reached level 26
    36274  1550'  Killed Bolg, Son of Azog
    36288  1550'  Found the Quarterstaff 'Gallor'
    36291  1550'  Found the Cutlass 'Ostar' (LOST)
    37084  1550'  Killed Ufthak of Cirith Ungol
    37084  1550'  Found the Jewel of Arnion
    37621  1550'  Killed Ibun, Son of Mm
    38154  1550'  Killed Orfax, Son of Boldor
    39364  1600'  Reached level 27
    41751  1650'  Killed Lokkak, the Ogre Chieftain
    42130  1650'  Reached level 28
    42783  1650'  Killed Azog, King of the Uruk-Hai
    44430  1650'  Found the Golden Crown of Bedeb
    45835  1900'  Killed Beorn, the Shape-Changer
    45836  1900'  Found the Metal Cap 'Eruilth' (LOST)
    45974  1900'  Reached level 29
    49712  1900'  Killed Bullroarer the Hobbit
    49976  1900'  Killed Golfimbul, the Hill Orc Chief
    49976  1900'  Found the Star of Essil
    50851  1900'  Reached level 30
    51312  1900'  Killed Sangahyando of Umbar
    51312  1900'  Found the Hard Leather Cap of Angbar
    51412  1900'  Killed Angamait of Umbar
    52122  1900'  Killed Uldor the Accursed
    52711  1900'  Reached level 31
    54453  1950'  Killed Bill the Stone Troll
    54498  1950'  Killed Bert the Stone Troll
    54498  1950'  Found the Battle Axe of Arech (LOST)
    54570  1950'  Found the Leather Scale Mail 'Eoreth'
    54576  1950'  Killed Draebor, the Imp
    54795  1950'  Found the Steel Helm of Runglinas
    54978  1950'  Killed Tom the Stone Troll
    56663  1950'  Found the Elfstone of Ruinath
    57339  1950'  Killed Smagol
    58235  1950'  Found the Beaked Axe of Valath (LOST)
    59179  2200'  Reached level 32
    59238  2200'  Killed Rogrog the Black Troll
    59238  2200'  Found the Soft Leather Armour of Halad
    59480  2200'  Killed Khm, Son of Mm
    60085  2200'  Killed Ulwarth, Son of Ulfang
    60088  2200'  Killed Ulfast, Son of Ulfang
    60613  2200'  Killed Lorgan, Chief of the Easterlings
    60613  2200'  Found the Battle Axe 'Nachomban' (LOST)
    60614  2200'  Found the Long Bow of Avalacir
    61359  2200'  Reached level 33
    61363  2200'  Found the Dagger of Heras (LOST)
    61765  2250'  Killed Akhorahil the Blind
    62399  2250'  Found the Lance of Hungor (LOST)
    62804  2250'  Killed Waldern, King of Water
    63494  2250'  Killed Smaug the Golden
    63494  2250'  Reached level 34
    63894  2250'  Killed Gorbag, the Orc Captain
    65114  2300'  Killed Kavlax the Many-Headed
    65114  2300'  Found the Fur Cloak of Telin
    66351  2300'  Killed El, the Dark Elf
    66351  2300'  Found the Jewel Encrusted Crown of Lomarfal (LOST)
    66451  2300'  Found the Band of Ramlath
    66565  2300'  Reached level 35
    66598  2300'  Found the Necklace of Echalim
    68517  2550'  Killed Saruman of Many Colours
    68538  2550'  Found the Bastard Sword of Eanimlor (LOST)
    69762  2700'  Killed Itangast the Fire Drake
    69762  2700'  Found the Pair of Mithril Shod Boots of Nenwe (LOST)
    70509  2800'  Reached level 36
    70529  2800'  Reached level 36
    70578  2800'  Killed Ji Indur Dawndeath
    70582  2800'  Found the Rapier of Fornuind (LOST)
    71690  3050'  Killed Ulfang the Black
    72307  3300'  Reached level 37
    73470  3300'  Reached level 38
    73973  3300'  Killed Brodda, the Easterling
    74078  3300'  Killed Castamir the Usurper
    74078  3300'  Found the Zweihander 'Umithmo' (LOST)
    74645  3300'  Killed Mughash the Kobold Lord
    74767  3300'  Found the Ring of Thaliond
    75255  3300'  Found the Trident 'Pelir' (LOST)
    76053  3300'  Killed Shelob, Spider of Darkness
    76053  3300'  Reached level 39
    76740  3300'  Found the Hard Leather Armour of Baran
    76942  3300'  Killed Baphomet the Minotaur Lord
    76944  3300'  Found the Halberd of Tolinach (LOST)
    77790  3300'  Found the Maul of Arnur
    79379  3450'  Killed Harowen the Black Hand
    79393  3450'  Found the Pendant 'Hyarn'
    79481  3450'  Found the Set of Mithril Gauntlets of Mindiru
    79618  3450'  Reached level 40
    81331  3550'  Killed Boldor, King of the Yeeks
    81454  3550'  Killed Dwar, Dog Lord of Waw
    81470  3550'  Found the Set of Mithril Gauntlets 'Elostir'
    82210  3550'  Killed Ren the Unclean
    82211  3550'  Found the Great Axe 'Ollur' (LOST)
    82453  3550'  Killed Khamûl, the Black Easterling
    82454  3550'  Found the Black Dragon Scale Mail of Alerun
    83170  3550'  Killed Thuringwethil, the Vampire Messenger
    83578  3550'  Killed Ar-Pharazn the Golden
    83580  3550'  Found the Pair of Ethereal Slippers of Galin
    83910  3550'  Reached level 41
    83950  3550'  Killed Ariel, Queen of Air
    86254  3600'  Killed Fundin Bluecloak
    87877  3600'  Found the Zweihander 'Annarthon'
    87889  3600'  Reached level 42
    88515  3600'  Found the Tulwar of Erchilon (LOST)
    88539  3600'  Found the Quarterstaff 'Gwarebrin' (LOST)
    88612  3600'  Killed Pazuzu, Lord of Air
    88626  3600'  Killed The Balrog of Moria
    101450  3600'  Killed Uvatha the Horseman
    101904  3600'  Killed The Phoenix
    101908  3600'  Found the Morning Star of Elebormen (LOST)
    101992  3600'  Killed Polyphemus, the Blind Cyclops
    102140  3600'  Killed Cantoras, the Skeletal Lord
    102140  3600'  Reached level 43
    102140  3600'  Found the Large Metal Shield 'Malch'
    102143  3600'  Found the Sling of Ninquen
    102145  3600'  Found the War Hammer of Ninivri (LOST)
    103772  3750'  Killed Tselakus, the Dreadlord
    103790  3750'  Killed Hoarmurath of Dir
    104168  3750'  Killed Adunaphel the Quiet
    105117  3750'  Killed Mm, Betrayer of Turin
    105253  3800'  Killed Omarax, the Eye Tyrant
    105473  3850'  Found the Katana of Tinwen (LOST)
    105711  3900'  Reached level 44
    107827  3900'  Found the Rapier 'Larcalar' (LOST)
    108218  3900'  Found the Small Metal Shield 'Breth'
    108225  3900'  Found the Broad Axe of Echon (LOST)
    108288  3900'  Found the Pair of Iron Shod Boots of Elmahalad (LOST)
    108372  3900'  Killed Scatha the Worm
    108596  3900'  Found the Hard Leather Cap 'Ungwaiana' (LOST)
    108759  3900'  Found the Ring of Falfin
    109147  3900'  Found the Black Dragon Scale Mail of Tarad (LOST)
    110792  3900'  Killed The Lernaean Hydra
    110792  3900'  Reached level 45
    110878  3900'  Found the Battle Axe of Haugros (LOST)
    112396  3900'  Found the Lance 'Eglin' (LOST)
    114574  3900'  Killed Glaurung, Father of the Dragons
    114610  3900'  Killed Ancalagon the Black
    114610  3900'  Reached level 46
    114615  3900'  Found the Spear 'Fearthrad' (LOST)
    114939  3900'  Found the Lead-Filled Mace of Drona (LOST)
    116407  3900'  Found the Morning Star 'Echeresse' (LOST)
    117888  3900'  Reached level 47
    119232  3900'  Found the Dagger of Coion (LOST)
    119716  3900'  Found the Short Bow of Viennas
    120155  4150'  Killed The Cat Lord
    121470  4300'  Killed Atlas, the Titan
    121470  4300'  Found the Broad Sword of Miryon (LOST)
    122417  4300'  Killed The Queen Ant
    122609  4300'  Killed Qlzqqlzuup, the Emperor Quylthulg
    122659  4300'  Killed Maeglin, the Traitor of Gondolin
    122663  4300'  Killed Vargo, Tyrant of Fire
    123248  4300'  Killed The Mouth of Sauron
    123387  4300'  Killed The Witch-King of Angmar
    123387  4300'  Reached level 48
    123418  4300'  Killed Feagwath, the Undead Sorcerer
    123429  4300'  Found the Pike of Hithri (LOST)
    124002  4300'  Found the Mattock of Gloth (LOST)
    125815  4450'  Killed Carcharoth, the Jaws of Thirst
    126018  4450'  Reached level 49
    127024  4900'  Killed Kronos, Lord of the Titans
    127026  4900'  Found the Short Sword 'Unden' (LOST)
    129008  4900'  Reached level 50
    129437  4900'  Killed Lungorthin, the Balrog of White Fire
    130178  4950'  Killed Sauron, the Sorcerer
    130838  5000'  Found the Ring of Lamor
    130925  5000'  Killed Morgoth, Lord of Darkness
    130925  5000'  Found the Tulwar of Harininin (LOST)
    130931  5000'  Killed Medusa, the Gorgon
    130993  5000'  Killed Gothmog, the High Captain of Balrogs
    130999  5000'  Killed Quaker, Master of Earth
    131003  5000'  Killed Gorlim, Betrayer of Barahir
    131025  5000'  Found the Massive Iron Crown of Morgoth
    131031  5000'  Found the Mighty Hammer 'Grond'


Sky May 4, 2020 12:14

Dwarf Rogue: http://angband.oook.cz/ladder-show.php?id=23538

i did not at all enjoy this character, although the last 10 levels were exceptionally easy (i was at 670 dmg @ sp+14 until CL50), because of the limited INT leaves you without the magic support that an early rogue needs.
This with a +6 INT artifact from almost the very beginning !!

On the plus side, two PDSM (one of speed, one dwarven), two dragon armors, and then the 8d8 epid MoD you see here.

Code:

[Angband 4.1.3 Character Dump]

 Name  Titayen      Age            38          Self  RB  CB  EB  Best
 Race  Dwarf        Height      3'10"  STR! 18/100  +2  +0  +9 18/210
 Class  Rogue        Weight    9st 4lb  INT! 18/100  -3  +1 +16 18/***
 Title  ***WINNER*** Turns used:          WIS! 18/100  +2  -3  +3 18/120
 HP    1110/1110    Game        913920  DEX! 18/100  -2  +3 +10 18/210
 SP    337/362      Standard    157332  CON! 18/100  +2  -1 +10 18/210
                    Resting      55198

 Level                50    Armor    [76,+206]    Saving Throw    96%
 Cur Exp        12228877                          Stealth      Superb
 Max Exp        12228877    Melee      8d8,+41    Disarm - phys.  100%
 Adv Exp        ********    To-hit      91,+77    Disarm - magic  100%
                            Blows      7.0/turn    Magic Devices    99
 Gold            11838182                          Searching      100%
 Burden          179.7 lb    Shoot to-dam    +11    Infravision  110 ft
 Overweight        0.2 lb    To-hit      72,+77    Speed      31 (3.8x)
 Max Depth  5000' (L100)    Shots        1/turn

 You are one of two children of a Dwarven Priest.  You are a credit to
 the family.  You have dark brown eyes, wavy brown hair, a four foot
 beard, and a dark complexion.


rAcid:......+...+.. Nexus:....+........
rElec:.....++.+*+.. Nethr:.......+.....
rFire:......+.+..+. Chaos:......+......
rCold:....+.+.+.... Disen:......+......
rPois:.....++...... pFear:.........+...
rLite:......+...... pBlnd:+...........+
rDark:......+...... pConf:....+.+......
Sound:......+...... pStun:.............
Shard:......+...... HLife:........+....

Regen:.........+... Stea.:.......+.....
  ESP:.+........... Sear.:.............
Invis:+........+... Infra:......+..+..+
FrAct:+++...+....+. Tunn.:....+.......+
Feath:............. Speed:.+++........!
S.Dig:............. Blows:...........+.
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:..+..+.......


  [Last Messages]

> You are no longer resistant to electricity.
> You are no longer resistant to poison.
> The air about you becomes charged...
> You no longer feel heroic.
> You feel yourself yanked upwards!
> You have learned the rune of stuck on.
> You poison the aimless-looking merchant.
> You have slain the aimless-looking merchant.
> You drop the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] ().
> You drop the Massive Iron Crown of Morgoth [0,+0] <+50, +1> ().
> You sold 33 Potions of Cure Critical Wounds (h) for 4389 gold.
> You sold 6 Potions of Restore Life Levels (l) for 1596 gold.
> You sold 8 Scrolls of Teleportation (l) for 208 gold.
> You feel yourself moving faster!
> Illegal edit key!

Killed by Ripe Old Age.

  [Character Equipment]

a) the Mace of Disruption of Issinen (8d8) (+14,+17) <+5, +2>
    Found lying on the floor in a vault at 4950 feet (level 99)
   
    +5 intelligence.
    +2 constitution.
    Slays demons (powerfully), undead, dragons, animals, evil
    creatures.
    Branded with poison.
    Provides protection from blindness.
    Cannot be harmed by acid, fire.
    Grants the ability to see invisible things.  Prevents paralysis. 
   
    Combat info:
    7.0 blows/round.
    Average damage/round: 1292.2 vs. creatures not resistant to
    poison, 1937.6 vs. demons, 1292.2 vs. undead, 1292.2 vs. dragons,
    969.5 vs. animals, 969.5 vs. evil creatures, and 647.5 vs. others.
   
b) the Long Bow 'Oronwe' (x3) (+14,+11) <+5>
    Dropped by Scatha the Worm at 1800 feet (level 36)
   
    +5 speed.
    Cannot be harmed by acid, fire.
    Grants telepathy.  Prevents paralysis. 
   
c) the Ring 'Vandeb' [+5] <+3, +5, +2, +10, +1>
    Found lying on the floor in a pit at 3650 feet (level 73)
   
    +3 strength.
    +3 wisdom.
    +5 dexterity.
    +2 constitution.
    +10 speed.
    +1 light.
    Cannot be harmed by lightning.
    Prevents paralysis. 
   
    When activated, it removes all non-unique monsters within 20
    squares, dealing you damage in the process.
    Takes 861 to 1365 turns to recharge at your current speed.
    Your chance of success is 96.4%
   
d) a Ring of Speed <+16>
    Found lying on the floor in a vault at 4900 feet (level 98)
   
    +16 speed.
   
e) the Amulet of Bregrog <+6, +2>
    Dropped by Mughash the Kobold Lord at 1350 feet (level 27)
   
    +6 intelligence.
    +2 dexterity.
    +2 tunneling.
    Provides resistance to cold, nexus.
    Provides protection from confusion.
   
    When activated, it creates a frost bolt with damage 12d8.
    Takes 239 to 264 turns to recharge at your current speed.
    Your chance of success is 95.6%
   
f) the Arkenstone 'Ulkain' <+3>
    Found lying on the floor at 1500 feet (level 30)
   
    +3 light.
    Provides resistance to lightning, poison.
    Cannot be harmed by fire.
    Radius 3 light.
   
    When activated, it lights and maps the entire level, sensing
    objects.
    Takes 214 to 420 turns to recharge at your current speed.
    Your chance of success is 90.7%
   
g) Power Dragon Scale Mail (Dwarven) (-3) [60,+40] <+1, +2, +3>
    Found lying on the floor in a vault at 4900 feet (level 98)
   
    +1 strength.
    +2 constitution.
    +3 infravision.
    Provides resistance to acid, lightning, fire, cold, poison, light,
    dark, sound, shards, chaos, disenchantment.
    Provides protection from confusion.
    Prevents paralysis. 
   
h) a Cloak of Aman [1,+25] <+2>
    Found lying on the floor in a vault at 4850 feet (level 97)
   
    +2 stealth.
    Provides resistance to nether.
    Cannot be harmed by acid, fire.
   
i) the Small Metal Shield of Nionduil [5,+38] <+3>
    Dropped by Draebor, the Imp at 2750 feet (level 55)
   
    +3 strength.
    Provides resistance to lightning, fire, cold.
    Cannot be harmed by acid.
    Sustains strength.
    Sustains your life force. 
   
j) the Metal Cap of Varchil [3,+18] <+2, +4, +3>
    Dropped by Hoarmurath of Dir at 3400 feet (level 68)
   
    +2 intelligence.
    +4 constitution.
    +3 infravision.
    Provides immunity to lightning.
    Provides protection from fear.
    Cannot be harmed by acid.
    Speeds regeneration.  Grants the ability to see invisible things.
   
   
    When activated, it heals 35% of max HP (minimum 300HP), cut
    damage, and cures stunning, poisoning, blindness, and confusion.
    Takes 411 to 504 turns to recharge at your current speed.
    Your chance of success is 97.5%
   
k) the Set of Mithril Gauntlets 'Hariel' (+12,+6) [6,+7] <+3>
    Taken from a chest found at 4850 feet (level 97)
   
    +3 dexterity.
    Provides resistance to acid, lightning.
    Cannot be harmed by acid, fire.
   
    When activated, it creates a large fire ball with damage 120.
    Takes 378 to 462 turns to recharge at your current speed.
    Your chance of success is 97.2%
   
l) the Pair of Leather Sandals of Agnir [1,+18] <+2, +3>
    Dropped by a ninja at 2950 feet (level 59)
   
    +2 strength.
    +3 intelligence.
    +2 attack speed.
    Provides resistance to fire.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
    Cannot be harmed by fire.
   
f) a Book of Magic Spells [Mordenkainen's Escapes]
    Cannot be harmed by fire.
   
g) a Book of Magic Spells [Tenser's Transformations]
    Cannot be harmed by fire.
   
h) 24 Potions of Healing
i) 20 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
j) 12 Potions of Life
    It can be thrown at creatures with damaging effect.
   
k) 32 Potions of Restore Mana
l) 12 Scrolls of Banishment
m) 2 Scrolls of Mass Banishment
n) 4 Scrolls of Rune of Protection
o) 3 Rods of Detection
    Cannot be harmed by lightning.
   
p) 3 Rods of Healing
    Cannot be harmed by lightning.
   
q) 2 Rods of Restoration (1 charging)
    Cannot be harmed by lightning.


Sky May 6, 2020 08:08

Dwarf Priest: http://angband.oook.cz/ladder-show.php?id=23541

textbook grinding game. no lucky early artifacts, no rare egos from the stores, just good ol' XP and staying at the right depth for the CL.
Early game went all into maximizing WIS; only real lucky break i got was that i had 3x Contemplation and lost 2x INT and 1x CON - no STR or DEX.

Code:

  [Angband 4.1.3 Character Dump]

 Name  Sinachor    Age            37          Self  RB  CB  EB  Best
 Race  Dwarf        Height        4'4"  STR! 18/100  +2  -1  +9 18/200
 Class  Priest      Weight  10st 10lb  INT! 18/100  -3  -3 +24 18/***
 Title  ***WINNER*** Turns used:          WIS! 18/100  +2  +3  +6 18/210
 HP    941/941      Game      1399679  DEX! 18/100  -2  -1 +10 18/170
 SP    166/377      Standard    170849  CON! 18/100  +2  +1 +14 18/***
                    Resting      65872

 Level                47    Armor    [42,+172]    Saving Throw    100%
 Cur Exp          4789432                          Stealth    Excellent
 Max Exp          4789432    Melee      10d6,+42    Disarm - phys.  99%
 Adv Exp          4900000    To-hit      52,+56    Disarm - magic  100%
                            Blows      4.0/turn    Magic Devices    100
 Gold            10992298                          Searching        92%
 Burden          130.3 lb    Shoot to-dam    +33    Infravision    50 ft
 Overweight      -49.6 lb    To-hit      43,+51    Speed      35 (4.0x)
 Max Depth  5050' (L101)    Shots        1/turn

 You are one of two children of a Dwarven Warrior.  You are a credit to
 the family.  You have dark brown eyes, straight brown hair, a one foot
 beard, and a dark complexion.


rAcid:.++...+.++... Nexus:.......+.....
rElec:.....+..+.... Nethr:.............
rFire:+.+...+.*.... Chaos:..+..........
rCold:++....+.+.... Disen:......+......
rPois:......+...+.. pFear:..+..++......
rLite:..+..+++..... pBlnd:......+..+..+
rDark:..+...++..... pConf:......+...+..
Sound:......+...... pStun:.............
Shard:......+.+.... HLife:.........+...

Regen:++........... Stea.:.....+.....+.
  ESP:.........+... Sear.:.+...........
Invis:.....+...+... Infra:............+
FrAct:.....++.+.... Tunn.:.+..........+
Feath:..........++. Speed:..+++...+..+.
S.Dig:.+..+........ Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:+............ Light:..+.+++.+++..


  [Last Messages]

> You feel anxious about this place.
> The air about you becomes charged...
> You hear a door burst open!
> The vampire lord wakes up.
> There is a wall in the way!
> You feel yourself slow down.
> You feel yourself yanked upwards!
> The blubbering idiot wakes up.
> The mean-looking mercenary wakes up.
> The boil-covered wretch wakes up.
> The aimless-looking merchant wakes up.
> The blubbering idiot wakes up.
> You drop the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] ().
> You drop the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??} ().
> You drop the Band of Belvalion <+4, +3> ().

Killed by Ripe Old Age.

  [Character Equipment]

a) the Morning Star of Tarad (10d6) (+18,+15) [+12] <+1, +5, +4>
    Found lying on the floor in a vault at 4900 feet (level 98)
   
    +1 strength.
    +5 intelligence.
    +1 dexterity.
    +4 constitution.
    Slays dragons, evil creatures.
    Branded with cold.
    Provides resistance to fire, cold.
    Cannot be harmed by acid, fire.
    Speeds regeneration.  Aggravates creatures nearby. 
   
    When activated, it restores your mana points to maximum.
    Takes 656 to 960 turns to recharge at your current speed.
    Your chance of success is 94.7%
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 646.4 vs. creatures not resistant to cold,
    646.4 vs. dragons, 489.6 vs. evil creatures, and 332.8 vs. others.
   
b) the Sling 'Iniacir' (x3) (+13,+33) <+1, +6, +3, +2>
    Found lying on the floor in a vault at 2300 feet (level 46)
   
    +1 wisdom.
    +6 constitution.
    +3 searching skill.
    +2 tunneling.
    +1 shooting power.
    Branded with cold.
    Provides resistance to acid, cold.
    Cannot be harmed by acid, fire.
    Sustains constitution.
    Slows your metabolism.  Speeds regeneration. 
   
c) the Band of Inorth (+1,+4) <+2, +4, +5, +6, +1>
    Found lying on the floor in a vault at 2300 feet (level 46)
   
    +2 strength.
    +4 intelligence.
    +5 dexterity.
    +6 speed.
    +1 light.
    Provides resistance to acid, fire, light, dark, chaos.
    Provides protection from fear.
    Cannot be harmed by lightning.
    Sustains strength, wisdom, dexterity.
   
d) a Ring of Speed <+14>
    Found lying on the floor of a cavern at 4900 feet (level 98)
   
    +14 speed.
   
e) the Pendant 'Oimrath' <+4, +3, +1>
    Found lying on the floor in a vault at 1900 feet (level 38)
   
    +4 strength.
    +4 intelligence.
    +3 speed.
    +1 light.
    Slows your metabolism. 
   
    When activated, it fires a line of light in all directions, each
    one causing 10d8 damage.
    Takes 228 to 252 turns to recharge at your current speed.
    Your chance of success is 90.9%
   
f) the Phial 'Elenelir' <+3>
    Found lying on the floor in a vault at 1100 feet (level 22)
   
    +3 stealth.
    +3 light.
    Provides resistance to lightning, light.
    Provides protection from fear.
    Cannot be harmed by fire.
    Grants the ability to see invisible things.  Prevents paralysis. 
    Radius 3 light.
   
    When activated, it lights up the surrounding area, hurting
    light-sensitive creatures.
    Takes 44 to 80 turns to recharge at your current speed.
    Your chance of success is 96.5%
   
g) the Red Dragon Scale Mail 'Agolwe' (-2) [24,+41] <+2, +6, +4, +1>
    Found lying on the floor in a vault at 4900 feet (level 98)
   
    +2 strength.
    +6 intelligence.
    +2 wisdom.
    +4 dexterity.
    +4 constitution.
    +1 light.
    Provides resistance to acid, fire, cold, poison, light, dark,
    sound, shards, disenchantment.
    Provides protection from fear, blindness, confusion.
    Prevents paralysis. 
   
    When activated, it restores your mana points to maximum.
    Takes 656 to 960 turns to recharge at your current speed.
    Your chance of success is 96.5%
   
h) the Fur Cloak 'Elyarog' [3,+19] <+3>
    Dropped by Mughash the Kobold Lord at 1100 feet (level 22)
   
    +3 intelligence.
    Provides resistance to light, dark, nexus.
    Cannot be harmed by acid, fire.
   
i) the Leather Shield of Earfelach [8,+28] <+3, +1>
    Found lying on the floor in a vault at 2300 feet (level 46)
   
    +3 speed.
    +1 light.
    Provides immunity to fire.
    Provides resistance to acid, lightning, cold, shards.
    Cannot be harmed by acid.
    Prevents paralysis. 
   
j) the Metal Cap of Findi (+2,+7) [3,+21] <+2, +1>
    Found lying on the floor in a vault at 3050 feet (level 61)
   
    +2 intelligence.
    +1 light.
    Provides resistance to acid.
    Provides protection from blindness.
    Cannot be harmed by acid.
    Grants telepathy.  Grants the ability to see invisible things.
    Sustains your life force. 
   
k) the Set of Alchemist's Gloves 'Cellost' [0,+21] <+3, +1>
    Found lying on the floor in a vault at 2300 feet (level 46)
   
    +3 wisdom.
    +1 light.
    Provides resistance to poison.
    Provides protection from confusion.
    Cannot be harmed by acid, fire.
    Feather Falling. 
   
l) a Pair of Iron Shod Boots of Elvenkind [4,+13] <+4, +9>
    Bought from a store
   
    +4 stealth.
    +9 speed.
    Cannot be harmed by acid, fire.
    Feather Falling. 
   




  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 3 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
    Cannot be harmed by fire.
   
f) a Holy Book of Prayers [Godly Insights]
    Cannot be harmed by fire.
   
g) a Holy Book of Prayers [Purifications and Healing]
    Cannot be harmed by fire.
   
h) a Holy Book of Prayers [Holy Infusions]
    Cannot be harmed by fire.
   
i) a Holy Book of Prayers [Wrath of God]
    Cannot be harmed by fire.
   
j) 15 Potions of Healing
k) 8 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
l) 18 Potions of Restore Mana
m) 2 Potions of Speed
n) 2 Scrolls of Mass Banishment
o) 4 Rods of Slow Monster (1 charging)
p) 2 Rods of Healing
    Cannot be harmed by lightning.


Sky May 6, 2020 09:20

CL18 dwarf ranger just found a ring of power with +9 SPD on DL13 by clearing a insect pit. LF 7 - 8

Sky May 6, 2020 14:03

Longbow of extra shots on DL37.

Sky May 7, 2020 09:28

CL48 DL98, just waiting on a x5 Bow Of Lothlorien and some Holy Might arrows and we're done with the dwarves.

Sky May 7, 2020 17:25

Dwarf Ranger: http://angband.oook.cz/ladder-show.php?id=23544

Again, not a class well suited to dwarves. Dwarf priest and dwarf warrior are very solid characters, but the low INT really punishes arcane spellcasters.

The digging bonus is probably the best thing they have. pBlind is great but not having to chase high-enough-to-dig STR is vital for new characters, as you don't have to chug every !brawn that comes along.

Code:

  [Angband 4.1.3 Character Dump]

 Name  Naelon      Age            49          Self  RB  CB  EB  Best
 Race  Dwarf        Height        4'1"  STR! 18/100  +2  +0 +11 18/***
 Class  Ranger      Weight    8st 9lb  INT! 18/100  -3  +2  +4 18/130
 Title  ***WINNER*** Turns used:          WIS! 18/100  +2  -2  +7 18/170
 HP    1001/1001    Game      1131953  DEX! 18/100  -2  +1 +20 18/***
 SP    265/265      Standard    225704  CON! 18/100  +2  -1 +13 18/***
                    Resting    107337

 Level                50    Armor    [12,+111]    Saving Throw    100%
 Cur Exp          9023207                          Stealth    Excellent
 Max Exp          9023207    Melee      9d5,+57    Disarm - phys.  100%
 Adv Exp        ********    To-hit      73,+58    Disarm - magic  99%
                            Blows      5.0/turn    Magic Devices    99
 Gold            11629775                          Searching      100%
 Burden          141.8 lb    Shoot to-dam    +25    Infravision    50 ft
 Overweight      -38.1 lb    To-hit      99,+64    Speed      20 (3.0x)
 Max Depth  5000' (L100)    Shots        3/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, wavy black hair, a one foot beard,
 and a dark complexion.


rAcid:+.....+...... Nexus:.............
rElec:+.....+....+. Nethr:+............
rFire:..*...+....+. Chaos:..+...+......
rCold:..+*..+.+.... Disen:........+....
rPois:..+.......... pFear:+........+.+.
rLite:+.+........+. pBlnd:............+
rDark:....+.+.+.... pConf:.+.......+...
Sound:.........+... pStun:.........+...
Shard:............. HLife:..+..........

Regen:...+......... Stea.:.......+...+.
  ESP:........+.... Sear.:..........+..
Invis:+............ Infra:............+
FrAct:+++....++.+.. Tunn.:+...........+
Feath:..........++. Speed:..++.......+.
S.Dig:....+........ Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:+............ Light:..+..++......


  [Last Messages]

> You see 2 Mithril Arrows of Slay Dragon (3d4) (+12,+10).
> You see 2 Mithril Arrows of Slay Demon (3d4) (+10,+12).
> You see 5 Mithril Arrows of Slay Demon (3d4) (+10,+12).
> You have 26 Mithril Arrows of Flame (3d4) (+11,+12) (2).
> The air about you becomes charged...
> You feel yourself yanked upwards!
> You drop a Book of Magic Spells [Mordenkainen's Escapes] (f).
> You have a Book of Magic Spells [Mordenkainen's Escapes] (f).
> The village idiot wakes up.
> You have 16 Mithril Arrows of Holy Might (3d4) (+19,+17) (5).
> You drop the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] ().
> You have a Fur Cloak of Protection [3,+9] (s).
> You drop the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??} ().
> You drop a Fur Cloak of Protection [3,+9] (s).
> You have no more Fur Cloaks of Protection [3,+9] (s).

Killed by Ripe Old Age.

  [Character Equipment]

a) the Katana 'Hyataldor' (9d5) (+12,+29) [+9] <+6, +3>
    Found lying on the floor in a vault at 4650 feet (level 93)
   
    +6 strength.
    +3 tunneling.
    Slays dragons (powerfully), undead, trolls, orcs, animals, evil
    creatures.
    Branded with acid.
    Provides resistance to acid, lightning, light, nether.
    Provides protection from fear.
    Cannot be harmed by acid.
    Grants the ability to see invisible things.  Prevents paralysis.
    Aggravates creatures nearby. 
   
    Combat info:
    5.0 blows/round.
    Average damage/round: 757 vs. creatures not resistant to acid,
    1059.5 vs. dragons, 757 vs. undead, 757 vs. trolls, 757 vs. orcs,
    606 vs. animals, 606 vs. evil creatures, and 454.5 vs. others.
   
b) a Long Bow of Lothlrien (x5) (+18,+25) <+5, +2>
    Found lying on the floor in a vault at 4850 feet (level 97)
   
    +5 dexterity.
    +2 shooting power.
    Provides protection from confusion.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
c) the Band of Marwar <+6, +5, +1>
    Dropped by Dwar, Dog Lord of Waw at 3650 feet (level 73)
   
    +6 wisdom.
    +5 dexterity.
    +5 speed.
    +1 light.
    Provides immunity to fire.
    Provides resistance to cold, poison, light, chaos.
    Cannot be harmed by lightning.
    Sustains intelligence.
    Prevents paralysis.  Sustains your life force. 
   
    When activated, it creates a frost ball with damage 50.
    Takes 195 to 216 turns to recharge at your current speed.
    Your chance of success is 94.6%
   
d) the Band of Finar (+7,+3) <+2, +9>
    Found lying on the floor in a pit at 650 feet (level 13)
   
    +2 dexterity.
    +9 speed.
    Provides immunity to cold.
    Cannot be harmed by lightning.
    Speeds regeneration. 
   
e) the Pendant 'Narithil' (+4,+2) <+3, +4>
    Found lying on the floor in a vault at 2050 feet (level 41)
   
    +3 dexterity.
    +4 constitution.
    Provides resistance to dark.
    Slows your metabolism. 
   
    When activated, it restores your dexterity.
    Takes 219 to 243 turns to recharge at your current speed.
    Your chance of success is 96.4%
   
f) the Arkenstone of Uindori <+5, +3>
    Dropped by The Queen Ant at 2250 feet (level 45)
   
    +5 strength.
    +3 light.
    Cannot be harmed by fire.
    Radius 3 light.
   
    When activated, it lights and maps the entire level, sensing
    objects.
    Takes 153 to 300 turns to recharge at your current speed.
    Your chance of success is 96.4%
   
g) the Robe of Winwe [2,+19] <+2, +4, +1>
    Conjured forth by magic at 1950 feet (level 39)
   
    +2 intelligence.
    +4 constitution.
    +1 light.
    Provides resistance to acid, lightning, fire, cold, dark, chaos.
    Cannot be harmed by acid, fire.
   
h) an Ethereal Cloak of the Magi [0,+32] <+2, +3>
    Found lying on the floor in a vault at 4850 feet (level 97)
   
    +2 intelligence.
    +3 stealth.
    Cannot be harmed by acid, fire.
    Sustains intelligence.
    Prevents paralysis. 
   
i) the Leather Shield 'Arinor' [8,+19]
    Dropped by Mughash the Kobold Lord at 1850 feet (level 37)
   
    Provides resistance to cold, dark, disenchantment.
    Cannot be harmed by acid.
    Sustains intelligence.
    Grants telepathy.  Prevents paralysis. 
   
j) an Iron Crown of Serenity [0,+2]
    Taken from a chest found at 2900 feet (level 58)
   
    Provides resistance to sound.
    Provides protection from fear, confusion, stunning.
   
k) a Set of Leather Gloves of Thievery (+5,+3) [1,+1] <+5, +4>
    Dropped by Ancalagon the Black at 3800 feet (level 76)
   
    +5 dexterity.
    +4 searching skill.
    Feather Falling.  Prevents paralysis. 
   
l) the Pair of Leather Sandals of Edhol [1,+14] <+1, +5, +3, +6>
    Found lying on the floor in a vault at 4850 feet (level 97)
   
    +1 wisdom.
    +5 constitution.
    +3 stealth.
    +6 speed.
    Provides resistance to lightning, fire, light.
    Provides protection from fear.
    Cannot be harmed by acid, fire.
    Feather Falling. 
   




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
    Cannot be harmed by fire.
   
f) a Book of Magic Spells [Mordenkainen's Escapes]
    Cannot be harmed by fire.
   
g) a Book of Magic Spells [Tenser's Transformations]
    Cannot be harmed by fire.
   
h) 6 Mushrooms of Vigor
i) 31 Potions of Cure Critical Wounds
j) 23 Potions of Healing
k) 16 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
l) a Potion of Life
    It can be thrown at creatures with damaging effect.
   
m) 35 Potions of Restore Mana
n) 5 Potions of Restore Life Levels
o) 2 Scrolls of Banishment
p) 3 Scrolls of Mass Banishment
q) a Rod of Healing
    Cannot be harmed by lightning.
   
r) a Rod of Restoration
    Cannot be harmed by lightning.
   




  [Character Quiver]

0) 9 Seeker Arrows of Wounding (4d4) (+16,+24)
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 946.8.
    35% chance of breaking upon contact.
   
1) 16 Seeker Arrows of Wounding (4d4) (+25,+23)
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 930.9.
    35% chance of breaking upon contact.
   
2) 26 Mithril Arrows of Flame (3d4) (+11,+12)
    Branded with fire.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 1131.9 vs. creatures not resistant to fire,
    and 707.4 vs. others.
    35% chance of breaking upon contact.
   
3) 21 Mithril Arrows of Flame (3d4) (+13,+13)
    Branded with fire.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 1157.4 vs. creatures not resistant to fire,
    and 723.3 vs. others.
    35% chance of breaking upon contact.
   
4) 25 Mithril Arrows of Acid (3d4) (+11,+13)
    Branded with acid.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 1157.4 vs. creatures not resistant to acid,
    and 723.3 vs. others.
    35% chance of breaking upon contact.
   
5) 16 Mithril Arrows of Holy Might (3d4) (+19,+17)
    Slays undead, demons, evil creatures.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/round: 1271.1 vs. undead, 1271.1 vs. demons, 1112.1
    vs. evil creatures, and 794.4 vs. others.
    35% chance of breaking upon contact.
   


  [Home Inventory]

a) 17 Potions of Enlightenment
b) a Ring of Speed <+15>
    Found lying on the floor of a special room at 4900 feet (level 98)
   
    +15 speed.
   
c) the Band 'Elduin' (+4,+8) [+7] <+4, +6, +3, +1, +2>
    Found lying on the floor in a vault at 4900 feet (level 98)
   
    +4 strength.
    +6 intelligence.
    +3 wisdom.
    +1 constitution.
    +2 speed.
    +1 light.
    Provides resistance to acid, lightning, fire, cold, dark, sound,
    nexus, nether, disenchantment.
    Provides protection from fear.
    Cannot be harmed by lightning.
    Sustains strength.
    Slows your metabolism.  Feather Falling.  Prevents paralysis.
    Sustains your life force. 
   
    When activated, it detects all objects in the immediate area.
    Takes 246 to 300 turns to recharge at your current speed.
    Your chance of success is 96.4%
   
d) the Band of Faldon <+4, +1, +2, +3>
    Found lying on the floor in a vault at 3950 feet (level 79)
   
    +4 strength.
    +4 intelligence.
    +1 wisdom.
    +2 dexterity.
    +3 stealth.
    +4 searching skill.
    +4 speed.
    Provides immunity to acid.
    Provides resistance to lightning, fire, cold, poison, light,
    shards.
    Cannot be harmed by lightning.
    Sustains wisdom, constitution.
    Feather Falling.  Grants the ability to see invisible things.
    Prevents paralysis. 
   
    When activated, it heals 1000 hit points.
    Takes 393 to 528 turns to recharge at your current speed.
    Your chance of success is 96.8%
   
e) the Amulet of Nirisil <+5>
    Dropped by a mature white dragon at 2950 feet (level 59)
   
    +5 intelligence.
    Provides immunity to lightning.
    Provides resistance to acid, dark, chaos.
    Sustains constitution.
    Prevents paralysis. 
   
    When activated, it extends your infravision by 50 feet for
    4d25+100 turns.
    Takes 123 to 135 turns to recharge at your current speed.
    Your chance of success is 91.5%
   
f) the Necklace of Hanar <+3>
    Dropped by Lorgan, Chief of the Easterlings at 2200 feet (level
    44)
   
    +3 intelligence.
    Provides immunity to cold.
    Provides resistance to acid, lightning, light.
    Sustains constitution.
    Prevents paralysis. 
   
g) the Jewel of Iling <+3>
    Dropped by Adunaphel the Quiet at 2200 feet (level 44)
   
    +3 speed.
    Provides resistance to lightning, light, dark.
   
h) the Wooden Torch of Luilmand <+3>
    Found lying on the floor at 1850 feet (level 37)
   
    +3 dexterity.
    Provides resistance to lightning, cold.
    Cannot be harmed by fire.
    Slows your metabolism. 
    Radius 1 light.
   
i) the Star of Neloth <+3>
    Conjured forth by magic at 1850 feet (level 37)
   
    +3 light.
    Provides protection from confusion.
    Cannot be harmed by fire.
    Radius 3 light.
   
    When activated, it maps the area around you.
    Takes 153 to 300 turns to recharge at your current speed.
    Your chance of success is 94.6%
   
j) the Cloak of Ardorog [1,+17] <+4>
    Dropped by a young gold dragon at 2450 feet (level 49)
   
    +4 strength.
    +4 stealth.
    Provides resistance to fire, cold.
    Cannot be harmed by acid, fire.
    Slows your metabolism. 
   
k) the Elven Cloak of Arama [6,+22] <+1, +5>
    Dropped by Ufthak of Cirith Ungol at 2450 feet (level 49)
   
    +1 stealth.
    +5 infravision.
    +1 speed.
    Provides resistance to light.
    Cannot be harmed by acid, fire.
    Speeds regeneration. 
   
l) the Small Metal Shield of Rondor [5,+9] <+3, +1, +2>
    Dropped by a greater Balrog at 4850 feet (level 97)
   
    +3 wisdom.
    +1 dexterity.
    +2 constitution.
    +1 light.
    Provides resistance to acid, cold, dark.
    Provides protection from fear, confusion.
    Cannot be harmed by acid.
    Sustains strength.
    Prevents paralysis. 
   
    When activated, it restores your wisdom.
    Takes 195 to 216 turns to recharge at your current speed.
    Your chance of success is 95.6%
   
m) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
    Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
   
    +50 strength.
    +50 intelligence.
    +50 wisdom.
    +50 dexterity.
    +50 constitution.
    +50 infravision.
    +1 light.
    Provides resistance to acid, lightning, fire, cold, poison, light,
    dark, nexus, nether.
    Provides protection from fear, confusion.
    Cannot be harmed by acid.
    Grants telepathy.  Grants the ability to see invisible things.
    Can't be removed. 
   
n) the Metal Cap of Valascar [3,+18] <+2, +1>
    Taken from a chest found at 2250 feet (level 45)
   
    +2 intelligence.
    +1 dexterity.
    Provides resistance to sound, chaos.
    Provides protection from fear.
    Cannot be harmed by acid.
    Sustains wisdom.
   
o) a Metal Cap of Telepathy [3,+8]
    Dropped by Harowen the Black Hand at 2150 feet (level 43)
   
    Grants telepathy. 
   
p) the Iron Helm of Nenos [7,+10] <+3>
    Dropped by Itangast the Fire Drake at 2200 feet (level 44)
   
    +3 wisdom.
    +3 speed.
    Provides resistance to acid, dark.
    Provides protection from blindness.
    Cannot be harmed by acid.
    Speeds regeneration.  Grants the ability to see invisible things.
   
   
    When activated, it restores your constitution.
    Takes 246 to 300 turns to recharge at your current speed.
    Your chance of success is 86.8%
   
q) the Iron Helm 'Duing' [7,+18] <+5, +4, +1>
    Found lying on the floor of a cavern at 2250 feet (level 45)
   
    +5 wisdom.
    +4 constitution.
    +5 tunneling.
    +1 light.
    Provides resistance to lightning.
    Cannot be harmed by acid.
   
r) the Set of Leather Gloves of Brein (+8,+7) [1,+25] <+2, +3>
    Dropped by Ar-Pharaz�n the Golden at 2800 feet (level 56)
   
    +2 intelligence.
    +3 wisdom.
    +2 infravision.
    Provides immunity to fire.
    Provides resistance to acid.
    Provides protection from fear.
    Cannot be harmed by acid, fire.
   
s) the Set of Gauntlets of Earindor [3,+10]
    Dropped by Uldor the Accursed at 1900 feet (level 38)
   
    It brands your melee attacks with weak acid.
    Provides resistance to acid.
    Cannot be harmed by acid, fire.
   
t) the Set of Alchemist's Gloves 'Nedhragon' (+2,+1) [0,+9] <+4, +1>
    Dropped by Carcharoth, the Jaws of Thirst at 4900 feet (level 98)
   
    +4 dexterity.
    +1 light.
    Provides resistance to acid, fire, nether, disenchantment.
    Cannot be harmed by acid, fire.
    Prevents paralysis.  Sustains your life force. 
   
u) the Set of Alchemist's Gloves of Lachalmor [0,+22] <+4>
    Dropped by Ancalagon the Black at 3800 feet (level 76)
   
    +4 dexterity.
    +4 stealth.
    Provides resistance to disenchantment.
    Cannot be harmed by acid, fire.
   
v) the Set of Alchemist's Gloves 'Angion' [0,+41] <+2>
    Dropped by Draebor, the Imp at 1850 feet (level 37)
   
    +2 constitution.
    Cannot be harmed by acid, fire.
   
w) a Pair of Leather Boots of Elvenkind [2,+17] <+4, +9>
    Found lying on the floor in a vault at 4900 feet (level 98)
   
    +4 stealth.
    +9 speed.
    Cannot be harmed by acid, fire.
    Feather Falling. 
   
x) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
    Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
   
    Slays undead (powerfully), dragons (powerfully), demons
    (powerfully), trolls, orcs, animals, evil creatures.
    Cannot be harmed by acid, fire.
    Grants telepathy.  Grants the ability to see invisible things.
    Sometimes creates earthquakes on impact.  Aggravates creatures
    nearby. 
   
    Combat info:
    You are too weak to use this weapon.
    1.0 blow/round.
    With +3 STR and +0 DEX you would get 4.3 blows
    Average damage/round: 417.5 vs. undead, 417.5 vs. dragons, 417.5
    vs. demons, 275.3 vs. trolls, 275.3 vs. orcs, 204.2 vs. animals,
    204.2 vs. evil creatures, and 133.1 vs. others.



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