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When this happens, I have added a message in the Solution text box below about the possibility of item exclusions excluding everything. Have also made it such that one should not be able to create an empty valued exclusion entry. Hopefully this resolves similar issues in the future. |
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Fi: *0 Code:
Fi: 0 |
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Parsing bug?
In my character's pack, I have:
a Ring of Combat (+16,+14) {Fe} The Ring of the Future King (+11,+8) (+2) {St;Di;Si(St} but the Optimizer recommends I use a Ring of Combat (+16,+14) {St;Di;Si(St} which appears to be some weird combination of the two that doesn't actually exist. I'm excited about this optimizer! Thanks for making it :) |
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Thanks for your hard work! |
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The problem here is that within the Inventory section of the HTML dump, similar items of the same "coloring" is wrapped in a single <font> tag. For instance, Code:
<font color="#c00000">a Ring of Combat (+16,+14) {Fe} Code:
<font color="#c08040">a Fur Cloak of Aman [3,+10] (+2) {SpSl;Sh} The parser in Optimiser had assumed that the two rings are one item and hence the strange combined attribute item you see in your character earlier. I have done a workaround by treating the Inventory section separately so it should work properly now for your character. Hopefully this doesn't break something else. By the way, this might explain the problem that Bostock had earlier: Quote:
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