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bdgamer July 14, 2020 19:59

4.2.1 Mage WIP
 
After getting my first 4.2.1 win with a paladin, I decided to go back and give a high elf mage a try again.

I am down to DL18, and things are off to a decent start with a wand of drain life, and a broad sword that is a pretty solid stat stick with r-pois and r-disenchant this early.

Code:

  [Angband 4.2.1 Character Dump]

 Name  Ereldur      Age            123          Self  RB  CB  EB  Best
 Race  High-Elf    Height      5'11"  STR:    17  +1  -3  +0    15
 Class  Mage        Weight    12st 1lb  INT:    16  +3  +3  +1  18/50
 Title  Illusionist  Turns used:          WIS:    10  -1  +0  +0      9
 HP    121/121      Game        290751  DEX:    10  +3  +0  +4    17
 SP    39/39        Standard    28084  CON:    16  +1  -2  +0    15
                    Resting      12651

 Level                19    Armor      [19,+39]    Saving Throw    68%
 Cur Exp            5522                          Stealth      Superb
 Max Exp            5522    Melee        3d5,+8    Disarm - phys.  52%
 Adv Exp            6380    To-hit        24,+6    Disarm - magic  63%
                            Blows      1.0/turn    Magic Devices    84
 Gold                9919                          Searching        42%
 Burden          85.7 lb    Shoot to-dam    +0    Infravision    50 ft
 Overweight      -16.2 lb    To-hit        24,+1    Speed        Normal
 Max Depth    900' (L18)    Shots      0.0/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances        Abilities
 Acid:......+...... pFear:.............
 Elec:......+...... pBlnd:.............
 Fire:......+...... pConf:.............
 Cold:......+...... pStun:.............
 Pois:+............ HLife:.............
Light:+...........+ Regen:+............
 Dark:......+......  ESP:.............
Sound:............. S.Inv:............+
Shard:............. FrAct:..........+..
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:+............ Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:..+...++.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:+...........+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Broad Sword of Culkar (3d5) (+5,+14) <+1>
    Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18)
   
    +1 infravision.
    Slays demons (powerfully), undead, giants, trolls, evil creatures.
    Branded with weak lightning.
    Provides resistance to Poison, Light, Disenchantment.
    Cannot be harmed by Acid.
    Sustains dexterity.
    Speeds regeneration. 
   
    Combat info:
    1.0 blows/round.
    With +9 STR and +0 DEX you would get 1.1 blows
    With +0 STR and +3 DEX you would get 1.1 blows
    Average damage/round: 60 vs demons, 39.9 vs undead, giants, and
    trolls, 29.7 vs evil creatures and creatures not resistant to
    lightning, and 19.6 vs. others.
   
c) a Ring of the Mouse (+0,-6) <+4>
    Dropped by a warrior at 850 feet (level 17)
   
    +4 dexterity.
    +4 stealth.
   
d) a Ring of Protection [+15]
    Found lying on the floor at 500 feet (level 10)
   
f) a Lantern (1152 turns)
    Found lying on the floor at 300 feet (level 6)
   
    Cannot be harmed by Fire.
    Intensity 3 light.
   
g) Studded Leather Armour of Elvenkind (-1) [12,+7] <+2>
    Found lying on the floor at 400 feet (level 8)
   
    +2 stealth.
    Provides resistance to Acid, Lightning, Fire, Cold, Dark.
    Cannot be harmed by Acid, Fire.
   
h) a Cloak of Stealth [1,+7] <+3>
    Found lying on the floor at 50 feet (level 1)
   
    +3 stealth.
   
i) a Wicker Shield [2,+2]
    Dropped by Mughash the Kobold Lord at 400 feet (level 8)
   
j) a Metal Cap of Intelligence [3,+1] <+1>
    Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11)
   
    +1 intelligence.
    Sustains intelligence.
   
k) a Set of Leather Gloves of Free Action [1,+6]
    Found lying on the floor at 400 feet (level 8)
   
    Prevents paralysis. 
   




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells] {@m1 @G1 @b1}
   
    You can read this book.
   
b) 2 Books of Magic Spells [Attacks and Knowledge] {@m2 @G2 @b2}
   
    You can read this book.
   
c) a Book of Magic Spells [Magical Defences] {@m3 @G3 @b3}
   
    You can read this book.
   
d) a Ration of Food
e) 12 Potions of Cure Light Wounds
f) 6 Potions of Cure Serious Wounds
g) a Potion of Cure Critical Wounds
h) 4 Potions of Speed
i) 3 Potions of Heroism
j) 6 Scrolls of Phase Door
k) 3 Scrolls of Magic Mapping
l) 2 Scrolls of Word of Recall
m) a Wand of Stun Monster (3 charges)
n) a Wand of Drain Life (2 charges)
o) a Shovel (1d2) (+0,+0)
    Bought from a store
   
    Combat info:
    1.0 blows/round.
    With +4 STR and +0 DEX you would get 1.1 blows
    With +0 STR and +3 DEX you would get 1.1 blows
    Average damage/round: 0.
   




  [Character Quiver]

0) 29 Arrows (1d4) (+5,+4)
1) 9 Iron Shots (1d4) (+5,+5)
    Combat info:
    Average thrown damage: 15.1.
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      216      0'  Killed Farmer Maggot
      986    50'  Reached level 2
      2945    50'  Reached level 3
      3468    50'  Reached level 4
      5188    100'  Killed Fang, Farmer Maggot's Dog
      5188    100'  Reached level 5
      5822    100'  Killed Grip, Farmer Maggot's Dog
      6180    100'  Reached level 6
      7482    150'  Reached level 7
      8875    150'  Reached level 8
    10557    250'  Reached level 9
    10794    250'  Killed Bullroarer the Hobbit
    11754    300'  Reached level 10
    13111    400'  Reached level 11
    13394    400'  Reached level 12
    14993    400'  Killed Mughash the Kobold Lord
    14996    400'  Reached level 13
    17095    500'  Reached level 14
    21276    550'  Killed Wormtongue, Agent of Saruman
    21276    550'  Reached level 15
    22160    800'  Reached level 16
    23960    800'  Reached level 17
    25352    850'  Reached level 18
    26896    900'  Killed Grishnkh, the Hill Orc
    27021    900'  Killed Golfimbul, the Hill Orc Chief
    27025    900'  Reached level 19
    27050    900'  Found the Broad Sword of Culkar


  [Options]

  [User interface]

Use the roguelike command keyset            : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters        : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory      : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                : yes (show_target)
Highlight player with cursor between turns  : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                  : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow      : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts        : no  (auto_more)
Color: Player color indicates % hit points  : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier          : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                : no  (birth_no_recall)
Restrict creation of artifacts              : no  (birth_no_artifacts)
Stack objects on the floor                  : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes          : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)            : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


jevansau July 15, 2020 00:23

Looks like some very useful starting equipment. Worth using scrolls of recharging for the drain life wand as they are much less likely to destroy it.
Next time I'd suggest putting more points into starting Int as it really helps the available spell points.

bdgamer July 15, 2020 04:49

Making progress... Got all my books now.

Code:

  [Angband 4.2.1 Character Dump]

 Name  Ereldur      Age            123          Self  RB  CB  EB  Best
 Race  High-Elf    Height      5'11"  STR:  18/78  +1  -3  +0  18/58
 Class  Mage        Weight    12st 1lb  INT:  18/39  +3  +3  +5 18/149
 Title  Conjurer    Turns used:          WIS:    15  -1  +0  +4    18
 HP    562/562      Game        921444  DEX:    17  +3  +0  +4  18/60
 SP    205/205      Standard    110297  CON:  18/90  +1  -2 +11 18/190
                    Resting      50384

 Level                34    Armor      [19,+96]    Saving Throw    83%
 Cur Exp          487620                          Stealth    Excellent
 Max Exp          487620    Melee      3d5,+29    Disarm - phys.  66%
 Adv Exp          507500    To-hit      32,+19    Disarm - magic  84%
                            Blows      1.6/turn    Magic Devices    108
 Gold              48650                          Searching        60%
 Burden          130.5 lb    Shoot to-dam    +20    Infravision    50 ft
 Overweight      -49.4 lb    To-hit      32,+24    Speed      9 (1.9x)
 Max Depth    2150' (L43)    Shots      1.0/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances        Abilities
 Acid:......+++.... pFear:.............
 Elec:......+...... pBlnd:.............
 Fire:......+...... pConf:..........+..
 Cold:......+.+.... pStun:.............
 Pois:+............ HLife:.............
Light:+.......+...+ Regen:+.......+....
 Dark:....+.++.....  ESP:.........+...
Sound:.....+....... S.Inv:............+
Shard:............. FrAct:.......+...+.
Nexus:.......+..... Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:+............ Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:......+....+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:+...........+
Aggrv:............. Tunn.:...........+.
NoTel:............. Speed:....+......+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+..+....
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Broad Sword of Culkar (3d5) (+5,+14) <+1>
    Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18)
   
    +1 infravision.
    Slays demons (powerfully), undead, giants, trolls, evil creatures.
    Branded with weak lightning.
    Provides resistance to Poison, Light, Disenchantment.
    Cannot be harmed by Acid.
    Sustains dexterity.
    Speeds regeneration. 
   
    Combat info:
    1.6 blows/round.
    With +1 STR and +0 DEX you would get 2.0 blows
    With +0 STR and +2 DEX you would get 2.0 blows
    Average damage/round: 132.9 vs demons, 100 vs undead, giants, and
    trolls, 83.6 vs evil creatures and creatures not resistant to
    lightning, and 67.2 vs. others.
   
b) a Light Crossbow of Power (x3) (+10,+20)
    Dropped by a grave wight at 1800 feet (level 36)
   
c) a Ring of Intelligence <+5>
    Found lying on the floor at 1650 feet (level 33)
   
    +5 intelligence.
    Sustains intelligence.
   
d) a Ring of Constitution <+5>
    Dropped by an olog at 2150 feet (level 43)
   
    +5 constitution.
    Sustains constitution.
   
e) the Jewel 'Lengluina' <+3, +4>
    Found lying on the floor of a labyrinth at 1100 feet (level 22)
   
    +3 constitution.
    +4 speed.
    Provides resistance to Dark.
   
f) the Phial of Cilwair <+4, +3>
    Dropped by Uglk, the Uruk at 1100 feet (level 22)
   
    +4 dexterity.
    +3 light.
    Provides resistance to Sound.
    Cannot be harmed by Fire.
    Intensity 3 light.
   
    When activated, it lights up the surrounding area, hurting
    light-sensitive creatures.
    Takes 20 to 38 turns to recharge at your current speed.
    Your chance of success is 97.5%
   
g) Studded Leather Armour of Elvenkind (-1) [12,+7] <+2>
    Found lying on the floor at 400 feet (level 8)
   
    +2 stealth.
    Provides resistance to Acid, Lightning, Fire, Cold, Dark.
    Cannot be harmed by Acid, Fire.
   
h) the Cloak 'Hirestin' [1,+11]
    Found lying on the floor at 2100 feet (level 42)
   
    Provides resistance to Acid, Dark, Nexus.
    Cannot be harmed by Acid, Fire.
    Prevents paralysis. 
   
i) the Wicker Shield of Ardan (+4,+5) [2,+19] <+4, +3, +1>
    Dropped by a mummified human at 1800 feet (level 36)
   
    +4 wisdom.
    +3 constitution.
    +1 light.
    Provides resistance to Acid, Cold, Light.
    Cannot be harmed by Acid.
    Speeds regeneration. 
   
    When activated, it creates a large fire ball with damage 200.
    Takes 201 to 247 turns to recharge at your current speed.
    Your chance of success is 95.5%
   
j) a Metal Cap of Telepathy [3,+7]
    Dropped by a green elf archer at 1650 feet (level 33)
   
    Grants telepathy. 
   
k) the Set of Leather Gloves of Valin (+6,+7) [1,+14]
    Dropped by a mummified orc at 1050 feet (level 21)
   
    Provides protection from confusion.
    Cannot be harmed by Acid, Fire.
   
l) the Pair of Ethereal Slippers of Ulmen [0,+35] <+2, +3, +5>
    Dropped by a shade at 2100 feet (level 42)
   
    +2 stealth.
    +3 tunneling.
    +5 speed.
    Cannot be harmed by Acid, Fire.
    Prevents paralysis. 
   
    When activated, it detects treasure and all creatures and maps an
    area nearby.
    Takes 155 to 190 turns to recharge at your current speed.
    Your chance of success is 95.0%
   




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells] {@m1 @g1 @b1}
   
    You can read this book.
   
b) 2 Books of Magic Spells [Attacks and Knowledge] {@m2 @G2 @b2}
   
    You can read this book.
   
c) 2 Books of Magic Spells [Magical Defences] {@m3 @G3 @b3}
   
    You can read this book.
   
d) a Book of Magic Spells [Arcane Control] {@m4 @G4 @b4}
    Cannot be harmed by Fire.
   
    You can read this book.
   
e) a Book of Magic Spells [Wizard's Tome of Power] {@m5 @G5 @b5}
    Cannot be harmed by Fire.
   
    You can read this book.
   
f) a Ration of Food
g) 28 Potions of Cure Critical Wounds
h) 7 Potions of Healing
i) 3 Potions of Restore Mana
j) a Potion of Restore Life Levels
k) 5 Potions of Enlightenment
l) 5 Potions of Speed
m) 11 Scrolls of Phase Door
n) 3 Scrolls of Word of Recall
o) 3 Rods of Magic Mapping
p) a Rod of Slow Monster
q) a Rod of Healing
    Cannot be harmed by Lightning.
   
r) 5 Rods of Light {@z1}
s) 2 Wands of Stone to Mud (24 charges)
t) a Staff of Teleportation (12 charges) {!*}
u) a Ring of Slaying (+11,+5)
    Found lying on the floor at 2100 feet (level 42)
   




  [Character Quiver]

4) 21 Seeker Bolts (4d5) (+5,+4) {@f4 =g}
    Combat info:
    When fired, hits targets up to 120 feet away.
    Average damage/round: 110.1.
    25% chance of breaking upon contact.
   
5) 18 Bolts of Wounding (1d5) (+16,+11) {@f5 =g}
    Combat info:
    When fired, hits targets up to 120 feet away.
    Average damage/round: 105.
    25% chance of breaking upon contact.
   


  [Home Inventory]

a) a Mushroom of Vigor
b) 29 Potions of Cure Critical Wounds
c) 3 Potions of Healing
d) 9 Potions of Restore Mana
e) a Scroll of Banishment
f) a Scroll of *Destruction*
g) a Wand of Teleport Other (6 charges)
h) a Ring of Damage (+0,+8)
    Found lying on the floor at 1600 feet (level 32)
   
i) the Pendant of Barad <+2, +1>
    Dropped by Ibun, Son of Mm at 2100 feet (level 42)
   
    +2 dexterity.
    +1 light.
    Provides resistance to Cold, Light, Nether.
    Provides protection from confusion.
    Sustains wisdom.
    Speeds regeneration.  Grants the ability to see invisible things.
    Prevents paralysis. 
   
    When activated, it restores 10 hit points, removes fear and grants
    you resistance to fear and +12 to-hit for 1d25+25 turns.
    Takes 108 to 119 turns to recharge at your current speed.
    Your chance of success is 97.1%
   
j) the Pendant of Lomen (+2,+5) <+4, +1>
    Found lying on the floor in a vault at 1650 feet (level 33)
   
    +4 constitution.
    +1 stealth.
    Provides resistance to Acid.
    Speeds regeneration. 
   
k) the Elfstone of Criombar (+2,+7)
    Dropped by Orfax, Son of Boldor at 1600 feet (level 32)
   
    Provides immunity to Acid.
    Provides resistance to Lightning, Fire.
    Provides protection from confusion.
   
l) Bar Chain Mail of Elvenkind (-2) [45,+11] <+2>
    Found lying on the floor in a vault at 1650 feet (level 33)
   
    +2 stealth.
    Provides resistance to Acid, Lightning, Fire, Cold, Shards.
    Cannot be harmed by Acid.
   
m) the Hard Leather Cap of Mande [2,+12] <+6, +2, +3, +1>
    Dropped by Gorlim, Betrayer of Barahir at 2100 feet (level 42)
   
    +6 wisdom.
    +2 constitution.
    +3 searching skill.
    +1 light.
    Provides resistance to Fire, Chaos.
    Cannot be harmed by Acid.
    Sustains dexterity.
    Grants the ability to see invisible things. 
   
    When activated, it hastens you for d20+20 turns.
    Takes 155 to 190 turns to recharge at your current speed.
    Your chance of success is 93.4%
   
n) a Steel Helm of Seeing [9,+13] <+4>
    Found lying on the floor in a vault at 1650 feet (level 33)
   
    +4 searching skill.
    Provides protection from blindness.
    Grants the ability to see invisible things. 
   
o) the Set of Leather Gloves of Berrain [1,+14] <+4, +2>
    Found lying on the floor at 1100 feet (level 22)
   
    +4 strength.
    +2 intelligence.
    Cannot be harmed by Acid, Fire.
   
    When activated, it cures confusion.
    Takes 62 to 68 turns to recharge at your current speed.
    Your chance of success is 97.1%
   
p) a Set of Leather Gloves of Free Action [1,+5]
    Found lying on the floor at 400 feet (level 8)
   
    Prevents paralysis. 
   
q) the Main Gauche 'Nelkor' (7d5) (+7,+19) <+2, +3>
    Dropped by Lokkak, the Ogre Chieftain at 2000 feet (level 40)
   
    +2 intelligence.
    +3 wisdom.
    Slays undead.
    Branded with acid.
    Provides resistance to Lightning.
    Cannot be harmed by Acid.
    Grants the ability to see invisible things.  Blessed by the gods
    (combat bonuses for holy casters). 
   
    Combat info:
    2.7 blows/round.
    With +1 STR and +0 DEX you would get 3.0 blows
    With +0 STR and +2 DEX you would get 3.1 blows
    Average damage/round: 284.7 vs undead and creatures not resistant
    to acid, and 160.3 vs. others.
   
r) the Spear 'Cablumin' (1d6) (+12,+6)
    Found lying on the floor of a cavern at 2050 feet (level 41)
   
    Slays undead (powerfully), dragons (powerfully), demons
    (powerfully), evil creatures.
    Branded with weak cold.
    Provides immunity to Cold.
    Provides resistance to Sound.
    Provides protection from fear, stunning.
    Cannot be harmed by Acid, Fire.
    Feather Falling.  Grants telepathy.  Prevents paralysis.  Blessed
    by the gods (combat bonuses for holy casters). 
   
    When activated, it turns your skin to stone briefly, which grants
    an extra 40AC but slows you down.
    Takes 77 to 85 turns to recharge at your current speed.
    Your chance of success is 96.4%
   
    Combat info:
    2.3 blows/round.
    With +1 STR and +0 DEX you would get 2.7 blows
    With +0 STR and +2 DEX you would get 2.8 blows
    Average damage/round: 96.3 vs undead, dragons, and demons, 69.2 vs
    evil creatures and creatures not resistant to cold, and 60.4 vs.
    others.
    Average thrown damage: 148.2 vs undead, dragons, and demons, 59.3
    vs evil creatures and creatures not resistant to cold, and 29.6
    vs. others.
   
s) the Mace 'Monar' (2d4) (+13,+25) <+4, +2, +1>
    Found lying on the floor in a vault at 1600 feet (level 32)
   
    +4 intelligence.
    +2 constitution.
    +1 light.
    Slays demons.
    Branded with poison.
    Provides resistance to Acid.
    Cannot be harmed by Acid, Fire.
    Grants the ability to see invisible things. 
   
    When activated, it fires a mana bolt with damage 12d8.
    Takes 108 to 119 turns to recharge at your current speed.
    Your chance of success is 95.5%
   
    Combat info:
    2.0 blows/round.
    With +5 STR and +0 DEX you would get 2.3 blows
    With +0 STR and +2 DEX you would get 2.3 blows
    Average damage/round: 118.4 vs demons and creatures not resistant
    to poison, and 96.4 vs. others.
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      216      0'  Killed Farmer Maggot
      986    50'  Reached level 2
      2945    50'  Reached level 3
      3468    50'  Reached level 4
      5188    100'  Killed Fang, Farmer Maggot's Dog
      5188    100'  Reached level 5
      5822    100'  Killed Grip, Farmer Maggot's Dog
      6180    100'  Reached level 6
      7482    150'  Reached level 7
      8875    150'  Reached level 8
    10557    250'  Reached level 9
    10794    250'  Killed Bullroarer the Hobbit
    11754    300'  Reached level 10
    13111    400'  Reached level 11
    13394    400'  Reached level 12
    14993    400'  Killed Mughash the Kobold Lord
    14996    400'  Reached level 13
    17095    500'  Reached level 14
    21276    550'  Killed Wormtongue, Agent of Saruman
    21276    550'  Reached level 15
    22160    800'  Reached level 16
    23960    800'  Reached level 17
    25352    850'  Reached level 18
    26896    900'  Killed Grishnákh, the Hill Orc
    27021    900'  Killed Golfimbul, the Hill Orc Chief
    27025    900'  Reached level 19
    27050    900'  Found the Broad Sword of Culkar
    29237  1000'  Reached level 20
    29987  1000'  Reached level 21
    30358  1050'  Killed Brodda, the Easterling
    31245  1050'  Found the Set of Leather Gloves of Valin
    31377  1100'  Reached level 22
    31515  1100'  Found the Jewel 'Lengluina'
    32475  1100'  Reached level 23
    33282  1100'  Found the Set of Leather Gloves of Berrain
    34964  1100'  Killed Lugdush, the Uruk
    35194  1100'  Killed Uglúk, the Uruk
    35194  1100'  Reached level 24
    35195  1100'  Found the Phial of Cilwair
    36804  1200'  Killed Khîm, Son of Mîm
    38044  1200'  Reached level 25
    38918  1350'  Killed Mîm, Betrayer of Turin
    40166  1450'  Reached level 26
    40968  1500'  Killed Gorbag, the Orc Captain
    43581  1600'  Killed Ulfast, Son of Ulfang
    44185  1600'  Reached level 27
    47162  1650'  Reached level 28
    52844  1650'  Killed Sméagol
    55331  1600'  Reached level 29
    56301  1600'  Found the Mace 'Monar'
    57789  1650'  Killed Old Man Willow
    57793  1650'  Found the Metal Cap of Lanfalad (LOST)
    60687  1650'  Found the Katana 'Nionar' (LOST)
    62216  1650'  Killed Nár, the Dwarf
    62600  1650'  Reached level 30
    62950  1600'  Killed Beorn, the Shape-Changer
    63181  1600'  Killed Sangahyando of Umbar
    63285  1600'  Killed Angamaitë of Umbar
    63300  1600'  Killed Orfax, Son of Boldor
    63496  1600'  Found the Elfstone of Criombar
    78600      0'  Reached level 29
    78600      0'  Reached level 30
    79381  1650'  Killed Draebor, the Imp
    79713  1650'  Killed Ulwarth, Son of Ulfang
    81556  1650'  Found the Pendant of Lomen
    84037  1750'  Reached level 31
    85533  1800'  Found the Wicker Shield of Ardan
    89301  1900'  Killed Shagrat, the Orc Captain
    91682  1900'  Reached level 32
    94297  2000'  Killed Ulfang the Black
    94335  2000'  Found the Tulwar of Legor (LOST)
    94338  2000'  Found the Broad Sword of Cuthienor (LOST)
    95731  2000'  Killed Lokkak, the Ogre Chieftain
    95738  2000'  Found the Main Gauche 'Nelkor'
    99674  2050'  Reached level 33
    100320  2100'  Killed Ibun, Son of Mîm
    100323  2100'  Found the Pendant of Barad
    101006  2050'  Reached level 33
    101621  2050'  Found the Spear 'Cablumin'
    104024  2050'  Killed Uldor the Accursed
    104584  2100'  Found the Cloak 'Hirestin'
    104911  2100'  Found the Pair of Ethereal Slippers of Ulmen
    105782  2100'  Killed Gorlim, Betrayer of Barahir
    105899  2100'  Found the Hard Leather Cap of Mande
    106399  2100'  Reached level 34
    106983  2100'  Killed The Queen Ant
    109041  2150'  Killed Castamir the Usurper
    109160  2150'  Found the Set of Gauntlets 'Marethre'


bdgamer July 16, 2020 03:46

Yasd
 
Yet another stupid (careless) death... Thinking I could take down the nightcrawler. I think that I am done with mages for the time being, just didn't feel as fun as other classes, and way too much dependence on con eqp, even with it maxed out. And, just feels like it takes forever to burn tough/unique enemies down.

Code:

  [Angband 4.2.1 Character Dump]

 Name  Ereldur      Age            123          Self  RB  CB  EB  Best
 Race  High-Elf    Height      5'11"  STR! 18/100  +1  -3  +0  18/80
 Class  Mage        Weight    12st 1lb  INT! 18/100  +3  +3  +6 18/***
 Title  Arch-Mage    Turns used:          WIS! 18/100  -1  +0 +10 18/190
 HP    -3/544      Game      1217415  DEX:  18/94  +3  +0  +4 18/164
 SP    7/369        Standard    203684  CON! 18/100  +1  -2  +3 18/120
                    Resting      98101

 Level                46    Armor    [16,+108]    Saving Throw    100%
 Cur Exp          4083800                          Stealth      Superb
 Max Exp          4083800    Melee      3d5,+31    Disarm - phys.  81%
 Adv Exp          4350000    To-hit      38,+34    Disarm - magic  99%
                            Blows      4.0/turn    Magic Devices    128
 Gold              300690                          Searching      100%
 Burden          145.6 lb    Shoot to-dam    +16    Infravision  130 ft
 Overweight      -34.3 lb    To-hit      38,+36    Speed      23 (3.3x)
 Max Depth    3550' (L71)    Shots      1.0/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances        Abilities
 Acid:..+...+.+.... pFear:.............
 Elec:.++...++..... pBlnd:.....+.......
 Fire:..*...+...... pConf:..........+..
 Cold:.*+...+++.... pStun:.......+.....
 Pois:+...+........ HLife:.+....+......
Light:++......+...+ Regen:++......+....
 Dark:.......+.....  ESP:.........+...
Sound:............. S.Inv:.+...+......+
Shard:.......+..... FrAct:..+..........
Nexus:.+..+........ Feath:...........+.
Nethr:..+.......... S.Dig:..+....+.....
Chaos:......+...... TrpIm:.............
Disen:+............ Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..+...+.
ImpSP:............. Sear.:....+........
 Fear:............. Infra:+.+.+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+++......+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:........+....
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You smite the nightcrawler.
> You miss the nightcrawler.
> You smite the nightcrawler.
> You miss the nightcrawler.
> You smite the nightcrawler.
> The nightcrawler stings you.
> *** LOW HITPOINT WARNING! ***
> You feel very sickly for a moment, but the feeling passes.
> The nightcrawler stings you.
> *** LOW HITPOINT WARNING! ***
> You feel very sickly for a moment, but the feeling passes.
> The nightcrawler bites you.
> You are covered in acid!
> Your Ethereal Cloak of Arindon is unaffected!
> You die.

Killed by a nightcrawler.

  [Character Equipment]

a) the Broad Sword of Culkar (3d5) (+10,+14) <+1>
    Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18)
   
    +1 infravision.
    Slays demons (powerfully), undead, giants, trolls, evil creatures.
    Branded with weak lightning.
    Provides resistance to Poison, Light, Disenchantment.
    Cannot be harmed by Acid.
    Sustains dexterity.
    Speeds regeneration. 
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 335.6 vs demons, 254.4 vs undead, giants,
    and trolls, 213.6 vs evil creatures and creatures not resistant to
    lightning, and 172.8 vs. others.
   
b) the Sling of Noron (x2) (+12,+16)
    Found lying on the floor in a vault at 2350 feet (level 47)
   
    Branded with weak acid.
    Provides immunity to Cold.
    Provides resistance to Lightning, Light, Nexus.
    Cannot be harmed by Acid, Fire.
    Sustains wisdom, constitution.
    Speeds regeneration.  Grants the ability to see invisible things.
    Sustains your life force. 
   
    When activated, it hastens you for d75+75 turns.
    Takes 349 to 429 turns to recharge at your current speed.
    Your chance of success is 97.8%
   
c) the Ring of Halannath <+6, +2, +3>
    Found lying on the floor in a vault at 2600 feet (level 52)
   
    +6 intelligence.
    +6 wisdom.
    +2 infravision.
    +3 speed.
    Provides immunity to Fire.
    Provides resistance to Acid, Lightning, Cold, Nether.
    Cannot be harmed by Lightning.
    Slows your metabolism.  Prevents paralysis. 
   
d) a Ring of Speed <+10>
    Found lying on the floor in a vault at 3200 feet (level 64)
   
    +10 speed.
   
e) an Amulet of Trickery <+4, +2, +7, +6, +3>
    Dropped by Gothmog, the High Captain of Balrogs at 3400 feet
    (level 68)
   
    +4 dexterity.
    +2 stealth.
    +7 searching skill.
    +6 infravision.
    +3 speed.
    Provides resistance to Poison, Nexus.
    Sustains dexterity.
   
f) a Lantern of True Sight (14379 turns)
    Found lying on the floor at 2300 feet (level 46)
   
    Provides protection from blindness.
    Cannot be harmed by Fire.
    Grants the ability to see invisible things. 
    Intensity 3 light.
   
g) a Robe of Permanence [2,+18]
    Found lying on the floor at 2300 feet (level 46)
   
    Provides resistance to Acid, Lightning, Fire, Cold, Chaos.
    Cannot be harmed by Acid, Fire.
    Sustains strength, intelligence, wisdom, dexterity, constitution.
    Sustains your life force. 
   
h) the Ethereal Cloak of Arindon [0,+26] <+3>
    Found lying on the floor in a vault at 3400 feet (level 68)
   
    +3 stealth.
    Provides resistance to Lightning, Cold, Dark, Shards.
    Provides protection from stunning.
    Cannot be harmed by Acid, Fire.
    Slows your metabolism. 
   
i) the Wicker Shield of Ardan (+4,+5) [2,+19] <+4, +3, +1>
    Dropped by a mummified human at 1800 feet (level 36)
   
    +4 wisdom.
    +3 constitution.
    +1 light.
    Provides resistance to Acid, Cold, Light.
    Cannot be harmed by Acid.
    Speeds regeneration. 
   
    When activated, it creates a large fire ball with damage 200.
    Takes 349 to 429 turns to recharge at your current speed.
    Your chance of success is 97.1%
   
j) a Steel Helm of Telepathy [9,+10]
    Found lying on the floor in a vault at 2850 feet (level 57)
   
    Grants telepathy. 
   
k) the Set of Leather Gloves of Valin (+6,+7) [1,+14]
    Dropped by a mummified orc at 1050 feet (level 21)
   
    Provides protection from confusion.
    Cannot be harmed by Acid, Fire.
   
l) a Pair of Leather Boots of Elvenkind [2,+10] <+3, +7>
    Dropped by Baphomet the Minotaur Lord at 2600 feet (level 52)
   
    +3 stealth.
    +7 speed.
    Cannot be harmed by Acid, Fire.
    Feather Falling. 
   




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells] {@m1 @g1 @b1}
   
    You can read this book.
   
b) 2 Books of Magic Spells [Attacks and Knowledge] {@m2 @G2 @b2}
   
    You can read this book.
   
c) 2 Books of Magic Spells [Magical Defences] {@m3 @G3 @b3}
   
    You can read this book.
   
d) a Book of Magic Spells [Arcane Control] {@m4 @G4 @b4}
    Cannot be harmed by Fire.
   
    You can read this book.
   
e) a Book of Magic Spells [Wizard's Tome of Power] {@m5 @G5 @b5}
    Cannot be harmed by Fire.
   
    You can read this book.
   
f) 3 Rations of Food
g) 33 Potions of Cure Critical Wounds
h) 11 Potions of Healing
i) 9 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
j) 15 Potions of Restore Mana
k) 6 Potions of Enlightenment
l) 21 Potions of Speed
m) 28 Scrolls of Phase Door
n) 3 Rods of Magic Mapping (1 charging)
o) 2 Rods of Slow Monster
p) a Rod of Healing
    Cannot be harmed by Lightning.
   
q) 6 Rods of Teleport Other
r) 5 Rods of Light {@z1}
s) a Rod of Recall
    Cannot be harmed by Lightning.
   
t) a Staff of *Destruction* (2 charges)




  [Character Quiver]



  [Home Inventory]

a) 6 Scrolls of *Destruction*
b) 4 Staves of *Destruction* (14 charges)
c) the Ring of Agolos <+5, +4, +3, +2>
    Found lying on the floor in a vault at 3400 feet (level 68)
   
    +5 strength.
    +4 intelligence.
    +3 dexterity.
    +2 speed.
    Provides resistance to Acid, Fire, Cold, Poison, Light.
    Provides protection from fear, blindness.
    Cannot be harmed by Lightning.
    Sustains wisdom.
    Prevents paralysis. 
   
    When activated, it creates an acid ball with damage 120.
    Takes 297 to 363 turns to recharge at your current speed.
    Your chance of success is 97.1%
   
d) the Ring 'Andrin' <+3, +2>
    Found lying on the floor in a vault at 2350 feet (level 47)
   
    +3 wisdom.
    +2 constitution.
    Provides immunity to Cold.
    Provides resistance to Acid, Lightning, Light, Dark.
    Cannot be harmed by Lightning.
    Feather Falling.  Prevents paralysis.  Sustains your life force. 
   
e) the Band of Quendo <+4, +3, +1>
    Found lying on the floor in a vault at 2600 feet (level 52)
   
    +4 intelligence.
    +3 wisdom.
    +3 searching skill.
    +3 infravision.
    +1 light.
    Provides resistance to Lightning, Dark, Nexus, Nether, Chaos,
    Disenchantment.
    Cannot be harmed by Lightning.
    Sustains dexterity.
    Feather Falling.  Grants telepathy.  Prevents paralysis.  Sustains
    your life force. 
   
    When activated, it teleports you five levels down.
    Takes 511 to 689 turns to recharge at your current speed.
    Your chance of success is 95.5%
   
f) the Pendant of Barad <+2, +1>
    Dropped by Ibun, Son of Mm at 2100 feet (level 42)
   
    +2 dexterity.
    +1 light.
    Provides resistance to Cold, Light, Nether.
    Provides protection from confusion.
    Sustains wisdom.
    Speeds regeneration.  Grants the ability to see invisible things.
    Prevents paralysis. 
   
    When activated, it restores 10 hit points, removes fear and grants
    you resistance to fear and +12 to-hit for 1d25+25 turns.
    Takes 188 to 207 turns to recharge at your current speed.
    Your chance of success is 98.4%
   
g) the Phial of Cilwair <+4, +3>
    Dropped by Uglk, the Uruk at 1100 feet (level 22)
   
    +4 dexterity.
    +3 light.
    Provides resistance to Sound.
    Cannot be harmed by Fire.
    Intensity 3 light.
   
    When activated, it lights up the surrounding area, hurting
    light-sensitive creatures.
    Takes 36 to 66 turns to recharge at your current speed.
    Your chance of success is 98.7%
   
h) Multi-Hued Dragon Scale Mail of Craftsmanship [45,+24]
    Found lying on the floor in a vault at 3450 feet (level 69)
   
    Provides resistance to Acid, Lightning, Fire, Cold, Poison.
   
i) the Soft Leather Armour of Celome [8,+18] <+1>
    Found lying on the floor in a vault at 2350 feet (level 47)
   
    +1 light.
    Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark,
    Disenchantment.
    Provides protection from stunning.
    Cannot be harmed by Acid, Fire.
    Prevents paralysis. 
   
    When activated, it fires a line of light in all directions, each
    one causing 10d8 damage.
    Takes 188 to 207 turns to recharge at your current speed.
    Your chance of success is 99.0%
   
j) a Small Metal Shield of Preservation [5,+33]
    Bought from a store
   
    Provides resistance to Chaos, Disenchantment.
    Cannot be harmed by Acid.
    Sustains strength, dexterity, constitution.
    Sustains your life force. 
   
k) the Leather Shield of Annibun [8,+17] <+2>
    Dropped by an ogre shaman at 2150 feet (level 43)
   
    +2 wisdom.
    Provides immunity to Acid.
    Provides resistance to Lightning, Fire, Cold, Light, Nexus.
    Provides protection from fear.
    Cannot be harmed by Acid.
    Speeds regeneration. 
   
l) an Iron Crown of Serenity [0,+14]
    Dropped by Saruman of Many Colours at 3000 feet (level 60)
   
    Provides resistance to Sound.
    Provides protection from fear, confusion, stunning.
   
m) the Pair of Ethereal Slippers of Ulmen [0,+35] <+2, +3, +5>
    Dropped by a shade at 2100 feet (level 42)
   
    +2 stealth.
    +3 tunneling.
    +5 speed.
    Cannot be harmed by Acid, Fire.
    Prevents paralysis. 
   
    When activated, it detects treasure and all creatures and maps an
    area nearby.
    Takes 270 to 330 turns to recharge at your current speed.
    Your chance of success is 96.8%
   
n) the Main Gauche 'Nelkor' (7d5) (+7,+19) <+2, +3>
    Dropped by Lokkak, the Ogre Chieftain at 2000 feet (level 40)
   
    +2 intelligence.
    +3 wisdom.
    Slays undead.
    Branded with acid.
    Provides resistance to Lightning.
    Cannot be harmed by Acid.
    Grants the ability to see invisible things.  Blessed by the gods
    (combat bonuses for holy casters). 
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 426 vs undead and creatures not resistant to
    acid, and 242.8 vs. others.
   
o) the Spear 'Cablumin' (1d6) (+12,+6)
    Found lying on the floor of a cavern at 2050 feet (level 41)
   
    Slays undead (powerfully), dragons (powerfully), demons
    (powerfully), evil creatures.
    Branded with weak cold.
    Provides immunity to Cold.
    Provides resistance to Sound.
    Provides protection from fear, stunning.
    Cannot be harmed by Acid, Fire.
    Feather Falling.  Grants telepathy.  Prevents paralysis.  Blessed
    by the gods (combat bonuses for holy casters). 
   
    When activated, it turns your skin to stone briefly, which grants
    an extra 40AC but slows you down.
    Takes 135 to 148 turns to recharge at your current speed.
    Your chance of success is 97.8%
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 172 vs undead, dragons, and demons, 125.6 vs
    evil creatures and creatures not resistant to cold, and 110.4 vs.
    others.
    Average thrown damage: 199.5 vs undead, dragons, and demons, 79.8
    vs evil creatures and creatures not resistant to cold, and 39.9
    vs. others.
   
p) the Awl-Pike of Mascalion (2d8) (+10,+9) [+5] <+5, +3>
    Found lying on the floor in a vault at 2450 feet (level 49)
   
    +5 intelligence.
    +5 constitution.
    +3 searching skill.
    Slays undead (powerfully), dragons (powerfully), giants, evil
    creatures.
    Provides resistance to Dark, Sound.
    Provides protection from stunning.
    Cannot be harmed by Acid, Fire.
    Sustains strength.
    Grants the ability to see invisible things. 
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 315.2 vs undead and dragons, 233.2 vs
    giants, 192 vs evil creatures, and 151.2 vs. others.
   
q) the Battle Axe of Hingorth (4d8) (+14,+25) [+7] <+4, +3, +2>
    Dropped by Gothmog, the High Captain of Balrogs at 3400 feet
    (level 68)
   
    +4 strength.
    +3 intelligence.
    +2 searching skill.
    Slays dragons (powerfully), demons (powerfully), undead, giants.
    Provides resistance to Chaos.
    Provides protection from confusion.
    Cannot be harmed by Acid, Fire.
    Slows your metabolism.  Speeds regeneration. 
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 610 vs dragons and demons, 444.4 vs undead
    and giants, and 278.8 vs. others.
   
r) the Glaive of Etiri (5d6) (+12,+20) <+3, +1>
    Dropped by The Balrog of Moria at 2550 feet (level 51)
   
    +3 intelligence.
    +3 infravision.
    +1 attack speed.
    Slays dragons (powerfully).
    Branded with weak lightning.
    Provides resistance to Light.
    Provides protection from blindness.
    Cannot be harmed by Acid, Fire.
    Sustains wisdom.
    Slows your metabolism.  Speeds regeneration.  Grants the ability
    to see invisible things. 
   
    When activated, it heals 60 hitpoints, cut damage, and cures
    stunning, poisoning, blindness, and confusion.
    Takes 240 to 267 turns to recharge at your current speed.
    Your chance of success is 99.0%
   
    Combat info:
    5.0 blows/round.
    Average damage/round: 704.5 vs dragons, 402.5 vs creatures not
    resistant to lightning, and 302 vs. others.
   
s) the Mattock of Angorien (3d8) (+11,+24) [+6] <+1>
    Dropped by Kavlax the Many-Headed at 2350 feet (level 47)
   
    +1 light.
    Slays undead (powerfully), demons (powerfully), dragons, giants,
    trolls, evil creatures.
    Branded with lightning.
    Provides resistance to Fire, Cold, Shards.
    Provides protection from confusion.
   
    When activated, it restores your constitution.
    Takes 270 to 330 turns to recharge at your current speed.
    Your chance of success is 92.1%
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 490 vs undead and demons, 365.6 vs dragons,
    giants, trolls, and creatures not resistant to lightning, 303.6 vs
    evil creatures, and 241.6 vs. others.
   
t) the Short Bow of Eramith (x2) (+10,+8) <+2, +4>
    Found lying on the floor in a vault at 2350 feet (level 47)
   
    +2 constitution.
    +4 infravision.
    Provides immunity to Acid.
    Provides protection from blindness, confusion.
    Cannot be harmed by Acid, Fire.
   
    When activated, it grants electricity resistance for d20+20 turns
    and creates a lightning ball of damage 85.
    Takes 297 to 363 turns to recharge at your current speed.
    Your chance of success is 97.8%
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      216      0'  Killed Farmer Maggot
      986    50'  Reached level 2
      2945    50'  Reached level 3
      3468    50'  Reached level 4
      5188    100'  Killed Fang, Farmer Maggot's Dog
      5188    100'  Reached level 5
      5822    100'  Killed Grip, Farmer Maggot's Dog
      6180    100'  Reached level 6
      7482    150'  Reached level 7
      8875    150'  Reached level 8
    10557    250'  Reached level 9
    10794    250'  Killed Bullroarer the Hobbit
    11754    300'  Reached level 10
    13111    400'  Reached level 11
    13394    400'  Reached level 12
    14993    400'  Killed Mughash the Kobold Lord
    14996    400'  Reached level 13
    17095    500'  Reached level 14
    21276    550'  Killed Wormtongue, Agent of Saruman
    21276    550'  Reached level 15
    22160    800'  Reached level 16
    23960    800'  Reached level 17
    25352    850'  Reached level 18
    26896    900'  Killed Grishnákh, the Hill Orc
    27021    900'  Killed Golfimbul, the Hill Orc Chief
    27025    900'  Reached level 19
    27050    900'  Found the Broad Sword of Culkar
    29237  1000'  Reached level 20
    29987  1000'  Reached level 21
    30358  1050'  Killed Brodda, the Easterling
    31245  1050'  Found the Set of Leather Gloves of Valin
    31377  1100'  Reached level 22
    31515  1100'  Found the Jewel 'Lengluina' (LOST)
    32475  1100'  Reached level 23
    33282  1100'  Found the Set of Leather Gloves of Berrain (LOST)
    34964  1100'  Killed Lugdush, the Uruk
    35194  1100'  Killed Uglúk, the Uruk
    35194  1100'  Reached level 24
    35195  1100'  Found the Phial of Cilwair
    36804  1200'  Killed Khîm, Son of Mîm
    38044  1200'  Reached level 25
    38918  1350'  Killed Mîm, Betrayer of Turin
    40166  1450'  Reached level 26
    40968  1500'  Killed Gorbag, the Orc Captain
    43581  1600'  Killed Ulfast, Son of Ulfang
    44185  1600'  Reached level 27
    47162  1650'  Reached level 28
    52844  1650'  Killed Sméagol
    55331  1600'  Reached level 29
    56301  1600'  Found the Mace 'Monar' (LOST)
    57789  1650'  Killed Old Man Willow
    57793  1650'  Found the Metal Cap of Lanfalad (LOST)
    60687  1650'  Found the Katana 'Nionar' (LOST)
    62216  1650'  Killed Nár, the Dwarf
    62600  1650'  Reached level 30
    62950  1600'  Killed Beorn, the Shape-Changer
    63181  1600'  Killed Sangahyando of Umbar
    63285  1600'  Killed Angamaitë of Umbar
    63300  1600'  Killed Orfax, Son of Boldor
    63496  1600'  Found the Elfstone of Criombar (LOST)
    78600      0'  Reached level 29
    78600      0'  Reached level 30
    79381  1650'  Killed Draebor, the Imp
    79713  1650'  Killed Ulwarth, Son of Ulfang
    81556  1650'  Found the Pendant of Lomen (LOST)
    84037  1750'  Reached level 31
    85533  1800'  Found the Wicker Shield of Ardan
    89301  1900'  Killed Shagrat, the Orc Captain
    91682  1900'  Reached level 32
    94297  2000'  Killed Ulfang the Black
    94335  2000'  Found the Tulwar of Legor (LOST)
    94338  2000'  Found the Broad Sword of Cuthienor (LOST)
    95731  2000'  Killed Lokkak, the Ogre Chieftain
    95738  2000'  Found the Main Gauche 'Nelkor'
    99674  2050'  Reached level 33
    100320  2100'  Killed Ibun, Son of Mîm
    100323  2100'  Found the Pendant of Barad
    101006  2050'  Reached level 33
    101621  2050'  Found the Spear 'Cablumin'
    104024  2050'  Killed Uldor the Accursed
    104584  2100'  Found the Cloak 'Hirestin' (LOST)
    104911  2100'  Found the Pair of Ethereal Slippers of Ulmen
    105782  2100'  Killed Gorlim, Betrayer of Barahir
    105899  2100'  Found the Hard Leather Cap of Mande (LOST)
    106399  2100'  Reached level 34
    106983  2100'  Killed The Queen Ant
    109041  2150'  Killed Castamir the Usurper
    109160  2150'  Found the Set of Gauntlets 'Marethre' (LOST)
    110441  2150'  Found the Leather Shield of Annibun
    112208  2200'  Reached level 35
    112636  2200'  Killed Lorgan, Chief of the Easterlings
    112681  2200'  Killed Rogrog the Black Troll
    112971  2200'  Found the Iron Crown 'Auglinach' (LOST)
    119699  2300'  Reached level 36
    121834  2350'  Found the Ring 'Andrin'
    121899  2350'  Found the Sling of Noron
    122240  2350'  Found the Soft Leather Armour of Celome
    123668  2350'  Killed Kavlax the Many-Headed
    123668  2350'  Found the Mattock of Angorien
    123831  2350'  Found the Short Bow of Eramith
    128808  2450'  Killed Ufthak of Cirith Ungol
    130596  2450'  Killed Vargo, Tyrant of Fire
    131391  2450'  Found the Awl-Pike of Mascalion
    133095  2500'  Reached level 37
    134991  2550'  Found the Robe of Dimlad (LOST)
    140150  2550'  Killed The Balrog of Moria
    140168  2550'  Found the Bastard Sword 'Vanru' (LOST)
    140194  2550'  Found the Glaive of Etiri
    141348  2550'  Reached level 38
    143631  2600'  Killed Scatha the Worm
    144338  2600'  Killed Baphomet the Minotaur Lord
    144342  2600'  Found the Scythe 'Sulith' (LOST)
    146326  2600'  Found the Cutlass of Faldar (LOST)
    147214  2600'  Found the Band of Quendo
    147591  2600'  Found the Ring of Halannath
    148714  2600'  Reached level 39
    154066  2750'  Killed Ar-PharazÃn the Golden
    154139  2750'  Reached level 40
    154154  2750'  Reached level 40
    154526  2750'  Found the Pair of Leather Sandals 'Rhurthim' (LOST)
    155733  2800'  Found the Large Metal Shield of Serumel (LOST)
    158790  2800'  Found the Scimitar of Arweth (LOST)
    160325  2800'  Killed Harowen the Black Hand
    160329  2800'  Found the Steel Helm of Lormand (LOST)
    160334  2800'  Found the Fur Cloak 'Umlas' (LOST)
    161246  2800'  Killed Itangast the Fire Drake
    162212  2850'  Killed The Phoenix
    167081  2950'  Reached level 41
    167788  3000'  Killed Saruman of Many Colours
    169337  3000'  Killed Fundin Bluecloak
    169341  3000'  Found the Lead-Filled Mace 'Uthrien' (LOST)
    170796  3000'  Found the Main Gauche of Ornar (LOST)
    171415  3000'  Killed Eöl, the Dark Elf
    172405  3050'  Found the Elfstone of Ormeglant (LOST)
    173143  3100'  Killed Smaug the Golden
    174900  3050'  Reached level 42
    176459  3150'  Killed Quaker, Master of Earth
    177638  3200'  Killed Waldern, King of Water
    180253  3200'  Killed Shelob, Spider of Darkness
    182962  3250'  Reached level 43
    189084  3350'  Reached level 44
    190805  3400'  Killed Tevildo, Prince of Cats
    190993  3400'  Killed The Mouth of Sauron
    191061  3400'  Killed Thuringwethil, the Vampire Messenger
    191109  3400'  Killed Gothmog, the High Captain of Balrogs
    191191  3400'  Killed Hoarmurath of Dir
    191201  3400'  Killed Adunaphel the Quiet
    191201  3400'  Reached level 45
    191360  3400'  Found the Battle Axe of Hingorth
    191362  3400'  Found the Mithril Shield 'Vallani' (LOST)
    191413  3400'  Found the Battle Axe 'Siatan' (LOST)
    191627  3400'  Killed Bolg, Son of Azog
    191636  3400'  Found the Soft Leather Armour of Tardgar (LOST)
    191675  3400'  Found the Ethereal Cloak of Arindon
    192038  3400'  Killed Ariel, Queen of Air
    192094  3400'  Killed Akhorahil the Blind
    192944  3400'  Found the Ring of Agolos
    193444  3400'  Found the Lead-Filled Mace 'Lothir' (LOST)
    193543  3400'  Killed Bill the Stone Troll
    193563  3400'  Killed Bert the Stone Troll
    193577  3400'  Killed Tom the Stone Troll
    193596  3400'  Found the Tulwar 'Felya' (LOST)
    194157  3400'  Found the Set of Mithril Gauntlets 'Egoromir' (LOST)
    194749  3400'  Found the Lochaber Axe 'Nedil' (LOST)
    202156  3450'  Reached level 46
    202458  3450'  Killed Nan, the Giant
    202521  3450'  Found the Trident of Apalin (LOST)
    202522  3450'  Found the Steel Helm of Eandeb (LOST)

And here are the few things that I wish I could have found.

Code:

the Quarterstaff 'Cuant' (3d9) (+9,+32) [+2] <+2, +4, +1>
---------------------------------------------------------
Six feet of oak which can be wielded in both hands to give a drubbing or block
one.

+2 wisdom.
+4 constitution.
+1 attack speed.
+1 light.
Slays undead (powerfully), dragons (powerfully), demons (powerfully), giants,
orcs, animals, evil creatures.
Branded with weak cold, weak fire, acid.
Provides immunity to Cold.
Provides resistance to Acid, Lightning, Fire, Poison, Nether.
Provides protection from fear, blindness, confusion.
Cannot be harmed by Acid, Fire.
Sustains intelligence, wisdom.
Speeds regeneration.  Grants the ability to see invisible things.  Prevents
paralysis.  Blessed by the gods (combat bonuses for holy casters). 

When activated, it returns you from the dungeon or takes you to the dungeon
after a short delay.
Takes 123 to 165 turns to recharge.
Your chance of success is 98.4%


Min Level 100, Max Level 127, Generation chance 17, Power 714, 10.8 lbs
Random hafted of power 714.

Code:

the Short Bow 'Eltanir' (x4) (+6,+21) [+4] <+3, +5, +2>
-------------------------------------------------------
The traditional hunter's weapon, this light bow is easily drawn.

+3 dexterity.
+5 constitution.
+2 speed.
+2 shooting power.
Slays evil creatures.
Branded with fire.
Provides resistance to Cold, Dark, Nexus.
Cannot be harmed by Acid, Fire.
Slows your metabolism.  Grants the ability to see invisible things.  Prevents
paralysis. 

When activated, it increases your AC and to-hit bonus for 1d24+12 turns.
Takes 57 to 63 turns to recharge.
Your chance of success is 98.4%


Min Level 52, Max Level 127, Generation chance 9, Power 329, 3.0 lbs
Random bow of power 329.

Code:

the Multi-Hued Dragon Scale Mail 'Londruth' (-2) [45,+29] <+4, +1, +5>
----------------------------------------------------------------------
A suit of scales that throbs with angry energies; it takes all your energy to
master the Elements fighting an endless war trapped inside.

+4 strength.
+4 constitution.
+1 light.
+5 damage reduction.
Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light, Dark, Sound,
Shards.
Provides protection from confusion.
Sustains dexterity, constitution.
Sustains your life force. 

When activated, it teleports you one level up or down.
Takes 123 to 165 turns to recharge.
Your chance of success is 98.4%


Min Level 78, Max Level 127, Generation chance 5, Power 536, 21.0 lbs
Random dragon armor of power 536.


jevansau July 16, 2020 13:16

Just curious, but why weren't you using Mana Channel and Mana Storm to take out uniques. This is over 600 pts per round of unresistable area effect damage.
The joy of a high level mage is that you only fight what you want to fight, and in the best circumstances for you.

Ed_47569 July 18, 2020 23:44

Quote:

Originally Posted by jevansau (Post 147146)
Just curious, but why weren't you using Mana Channel and Mana Storm to take out uniques. This is over 600 pts per round of unresistable area effect damage.
The joy of a high level mage is that you only fight what you want to fight, and in the best circumstances for you.

Agreed, you don't want to be hand-to-hand with nightcrawlers with any class, let alone a mage. Best to TO these and pick more lucrative targets. As you say, Mana Channel is immensely powerful, combined with Mana Bolt and Mana Storm. Shock Wave/Blast is also good for stunning and the other spell which knocks enemies back a few squares.

Ugramoth August 12, 2020 06:48

Thanks to mana channel and mana attacks 4.2.x mage is very powerful. But what *really* makes mage *unstoppable* is in my opinion Thrust Away spell. I'm curious why this spell is rarely mentioned in these forums, don't people realize what you can do with it? You can keep out of melee combat without the unpredictability of phase door, you can (sort of) clear other monsters from between you and your main target, and unlike dimension door it's an attack that does serious damage and stuns(!). Enemies sometimes resist the effects but that's rare and even Morgoth usually spends most of the final fight at the end of a corridor, dizzily looking at light blue starts. Yes, it stuns Morgoth.


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