Angband Forums

Angband Forums (http://angband.oook.cz/forum/index.php)
-   Competition (http://angband.oook.cz/forum/forumdisplay.php?f=8)
-   -   Comp 205 (http://angband.oook.cz/forum/showthread.php?t=8389)

debo May 14, 2017 16:20

Comp 205
 
Comp 205 is up. It's a half-orc priest, played on the bleeding edge nightlies that are the candidate for a 4.1 release.

I'm sure Nick and others will find your whinging constructive feedback to be useful, so please dump your observations in this thread or on your character uploads. Hopefully Nick will drop by to outline what changes he's specifically looking for more insight on.

glhf

penster May 14, 2017 16:27

Yay! Here we go! Thank you!

Gwarl May 14, 2017 18:04

I'm not sure if turning off connected stairs in the birth options was intentional? Either way too late to change it now :P I'm off to a good start

debo May 14, 2017 18:09

Quote:

Originally Posted by Gwarl (Post 120773)
I'm not sure if turning off connected stairs in the birth options was intentional? Either way too late to change it now :P I'm off to a good start

Yes, most competitions run without connected stairs so that stairscumming isn't possible.

penster May 14, 2017 19:43

No selling? I'm screwed. :P

Nick May 14, 2017 22:08

Quote:

Originally Posted by debo (Post 120770)
Hopefully Nick will drop by to outline what changes he's specifically looking for more insight on.

All the new stuff, basically - traps, curses, ID, monster pathing, new dungeon gen, new vaults, cone breaths, terrain.

debo May 15, 2017 13:31

Quote:

Originally Posted by Nick (Post 120781)
All the new stuff, basically - traps, curses, ID, monster pathing, new dungeon gen, new vaults, cone breaths, terrain.

That is a lot of things! Cone breaths sounds neat.

clouded May 15, 2017 16:13

Some early stuff:

1) Backspace doesn't work in my terminal (I use rxvt in cygwin), similarly the fancy letters like in Smeagol's name don't display properly either.

2) I use termcast.org and sometimes I get disconnected while playing, in Poschengband this kills the process but the game is auto-saved before and I can keep playing. With Vanilla, there is no auto-save and the process doesn't get killed so I have to do it myself. I've been told the signal that is sent is likely "SIGHUP"

3) Trying to remove curse on an amulet of teleportation doesn't seem to work, it shows "random teleportion" but I'm not sure how to select it and the scroll doesn't get used, since this is probably the first cursed thing people will run into it's a bit confusing.

4) You can sell ID for consumables but not for equipment, it seems like you end up carrying a bunch of {??} jewellery early on which is "eh." Maybe it's just my playstyle but I'd rather sell for ID instead of lugging a bunch of stuff around in my pack.

Should I be playing the master branch? The commit hash is the same as the latest nightly build but I'm on version 4.0.3 instead of 4.0.5.

wobbly May 15, 2017 17:23

Quote:

Originally Posted by debo (Post 120812)
That is a lot of things! Cone breaths sounds neat.

Watch out for stone-d dragons.

Paralysis traps need looking at. Had something close to a "you step, you die" moment.

t4nk May 15, 2017 17:36

Quote:

Originally Posted by clouded (Post 120826)
1) Backspace doesn't work in my terminal (I use rxvt in cygwin), similarly the fancy letters like in Smeagol's name don't display properly either.

What kind of font are you using?

Quote:

2) I use termcast.org and sometimes I get disconnected while playing, in Poschengband this kills the process but the game is auto-saved before and I can keep playing. With Vanilla, there is no auto-save and the process doesn't get killed so I have to do it myself. I've been told the signal that is sent is likely "SIGHUP"
Both have essentially the same (obsolete :)) way of dealing with signals, in particular, both (try to) ignore SIGHUP ,so it's probably SIGPIPE or something. But Vanilla doesn't do that if WINDOWS is defined (#ifndef WINDOWS (deal with signals) #else (dont) #endif). How did you install it?

Quote:

Should I be playing the master branch? The commit hash is the same as the latest nightly build but I'm on version 4.0.3 instead of 4.0.5.
Yes, it should be 4.0.3.


All times are GMT +1. The time now is 06:36.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.