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-   -   How to reliably have light sources? (http://angband.oook.cz/forum/showthread.php?t=8858)

CrabMan March 18, 2018 05:14

How to reliably have light sources?
 
6000 turns in I have run out of torches. I have oil for a lantern but I don't have a lantern :( And you can't really survive in Angband without any light, can you? How come light sources are so rare, that I have run out of them? Should every character level some smithing to create light sources?

Code:

  [Sil 1.3.0 Character Dump]

 Name  Shibbiry      Age      358      Str  3
 Sex    Female        Height  5'10      Dex  3
 Race  Noldor        Weight  153      Con  5
 House  Fingolfin                        Gra  3

 Game Turn    6,003  Melee  (+8,3d7)  Melee        8 =  9  +3  -5  +1
 Exp Pool    1,005  Bows    (+1,2d9)  Archery      1 =  0  +3  -3  +1
 Total Exp  14,405  Armor [+15,5-14]  Evasion    15 = 10  +3  +2
 Burden      110.6                      Stealth      2 =  1  +3  -2
 Max Burden  172.8  Health    44:49  Perception  5 =  2  +3
 Depth        300'  Voice      34:34  Will        8 =  4  +3      +1
 Min Depth    300'                      Smithing    3 =  0  +3
 Light Radius    0                      Song        3 =  0  +3

 You are one of several children of a bard from the house of Fingolfin.
 You have light grey eyes, wavy brown hair, and a fair complexion.






  [Equipment]

a) a Bastard Sword (-2,3d3) [+1] 3.5 lb
  It does extra damage when wielded with both hands. 
b) a Longbow (+0,2d6) 3.5 lb
  It can shoot arrows 20 squares (with your current strength).
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (0 turns)
g) Leather Armour [-1,1d4]
h) a Cloak [+1]
i) a Kite Shield of Deflection (-2) [+2,1d6]
  It cannot be harmed by the elements. 
j) a Helm [-1,1d1]
k) a Set of Gauntlets (-1) [+0,1d1]
l) a Pair of Boots [+0,1d2]
m) 82 Arrows
  They can be shot 20 squares (with your current strength and bow).
n) an Arrow (Poisoned)
  It is branded with venom.  It can be shot 20 squares (with
  your current strength and bow).


  [Inventory]

a) a Piece of Dark Bread
b) 2 Fragments of Lembas
c) a Russet Herb
d) a Flask of oil
e) 5 Murky Brown Potions of Orcish Liquor
f) 2 Vermilion Potions of Slow Poison
g) a Smoky Potion {idk, tried}
h) a Sparkling Potion
i) Studded Leather [-2,1d6]
j) a Round Shield [+0,1d3]
k) a Kite Shield (-2) [+0,1d6]
l) a Great Helm [-2,1d3]
m) 2 Daggers (+0,1d5) 1.0 lb
  It can be thrown effectively (13 squares). 
n) a Longsword (+1,2d5) [+1] 3.5 lb
o) a Longsword (+0,2d5) [+1] 2.5 lb
p) a Longsword (+0,2d5) [+1] 3.0 lb
q) a Greatsword (-1,3d5) [+1] 9.0 lb
  It requires both hands to wield it properly. 
r) a Battle Axe (-3,3d4) 4.5 lb
  It does extra damage when wielded with both hands. 
s) a Longbow (+0,2d5) 2.5 lb
  It can shoot arrows 20 squares (with your current strength).


  [Notes]

Shibbiry of the Noldor
Entered Angband on 17 Mar 2018

  Turn    Depth  Note

  1,774    150 ft  (Curse Breaking)
  2,113    150 ft  (Power)
  2,113    150 ft  (Crowd Fighting)
  3,751    200 ft  Fell into a chasm
  4,140    300 ft  (Leaping)
  4,391    300 ft  Fell into a chasm
  5,382    400 ft  Encountered Othrod, the Orc Lord
  5,773    350 ft  Encountered Orcobal, Champion of the Orcs



  ['Score' 006093997]


seraph March 18, 2018 05:57

torches can often be found in orc skeletons or dropped by easterlings.

CrabMan March 18, 2018 12:48

Oh, I didn't know you can pick stuff up from the skeletons

Quirk March 18, 2018 13:21

Quote:

Originally Posted by CrabMan (Post 128588)
Oh, I didn't know you can pick stuff up from the skeletons

Ah, unfortunately that's a Sil-Q feature. Vanilla 1.3 doesn't support it.

You're a bit unlucky to run out of torches, there are usually a few scattered around to pick up so it's quite rare to get into this situation. I note you're descending quite slowly (you are at your minimum depth) which has made your chances of happening on a lantern lower, as those tend to appear more frequently as you go deeper.

wobbly March 19, 2018 03:54

Yeah it's the dive speed doing it(also a tad unlucky). Get to the easterling depth (another 50' - 100') & they'll be dropping torches. Alternatively song of trees is good.

CrabMan March 19, 2018 04:17

Oh, but actually I've been at 400' and 350'. I was lucky to find the way back because a few orc uniques with their escort chased me around.

Infinitum April 27, 2018 20:40

Also, you can try getting 4 Smithing and Jeweler, then smith a Jewel at the first forge along with +1 accuracy/evasion rings at the guaranteed forge. Eventually melt some mithril item and smith a Feanorian Lamp or 2 (you can drop surplus ones to create local light, which is very useful in the deep levels). Maybe an amulet of the blessed realm <+0> eventually should you find grace/smithing gear. Don't actually put more points into smithing for the rest of the game; 1500 xp to smooth light availability and some ID-smithing is plenty.


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