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-   -   Is the thing outside the lake of Moria ever named? (http://angband.oook.cz/forum/showthread.php?t=9019)

wobbly July 27, 2018 11:06

Is the thing outside the lake of Moria ever named?
 
Forgotten how many characters need to be here

In lake. Outside Moria. Brain work

Nick July 27, 2018 13:17

The Watcher in the Water.

PowerWyrm July 30, 2018 09:15

Code:

name:The Watcher in the Water
base:aquatic
color:v
speed:120
hit-points:2700
hearing:30
armor-class:100
sleepiness:80
depth:45
rarity:3
weight:0
experience:12000
blow:CRUSH:ACID:8d8
blow:CRUSH:POISON:8d8
blow:CRUSH:PARALYZE:8d8
flags:UNIQUE | EVIL | COLD_BLOOD | NEVER_MOVE | PWMANG_BASE | PWMANG_FIXED
flags:DROP_4 | DROP_GOOD | DROP_GREAT | ONLY_ITEM
flags:IM_ACID | IM_COLD | IM_POIS
flags:NO_CONF | NO_FEAR
flags:FORCE_DEPTH | FORCE_SLEEP
spell-freq:5
spell-power:45
spells:BA_WATE
spells:BO_WATE | BO_ICEE
spells:BR_POIS | BR_WATE
spells:HOLD | TELE_TO
desc:A vile creature which seems to consist mostly of tentacles, it seeks to
desc: drag people to their doom in the water. Few have ever escaped its grasp.
force-location:The Small Water Cave


wobbly July 30, 2018 10:24

Hey nice. I was just going to do the tentacles, probably as a breeder. Maybe I should do body as summoner?

misanthropope December 21, 2018 02:55

"Aieeee" shouted Legolam "a thesaurus!"
"MAIM!" roared the monster "Mutilate, mangle, crush. See: harm"

Pete Mack December 21, 2018 03:06

Spell freq is probably too low for a NEVER_MOVE monster.

Estie December 21, 2018 03:33

Quote:

Originally Posted by Pete Mack (Post 134964)
Spell freq is probably too low for a NEVER_MOVE monster.

I think it can move in water (and appears on a water level).

Derakon December 21, 2018 05:13

Quote:

Originally Posted by Estie (Post 134965)
I think it can move in water (and appears on a water level).

It has NEVER_MOVE, so unless the game has some weird hack to say "NEVER_MOVE means it can move normally if it's in water" I don't think it's mobile.

For comparison, Gorlim is a Vanilla unique with Mana Bolt, Water Bolt, and Cause Critical Wounds spells, roughly comparable to the Watcher's spell list. The Watcher has a couple of nasty breath weapons, but also some duds that you won't mind it casting, while all of Gorlim's spells are pretty bad. He's level 41, also fast, and has a spell_freq of 2 instead of 5 (casts spells 2.5x as often as the Watcher does). On the other hand, since he is mobile, you can lure him around a corner and start beating up on him in melee; with the Watcher you'd need to get a layout where you can safely dig to it, or have good ranged damage capability. The Watcher also has nearly 2x as much HP as Gorlim does.

Gorlim is of course pretty famous for killing characters. I'd say the Watcher looks plenty nasty.

Estie December 21, 2018 06:06

Hmmm I have killed the tome2 version many times, I _think_ that that one could swim, but actually I am not very sure.

Shows that I need to play more possessors.


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