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-   -   First rogue past level 10 I think (http://angband.oook.cz/forum/showthread.php?t=9027)

 wobbly August 17, 2018 08:28

Quote:
 Originally Posted by Petoften (Post 132935) What does that mean about the odds of it getting destroyed?
It means divide the no. of charges by no. of wands for the calculation. 2 wands, 1 charge = 0 charges, 2 wands, 2 charges = 1 charge etc. It's identical to dropping all but 1 wand on the ground before charging.

 Petoften August 17, 2018 23:19

Quote:
 Originally Posted by wobbly (Post 132940) It means divide the no. of charges by no. of wands for the calculation. 2 wands, 1 charge = 0 charges, 2 wands, 2 charges = 1 charge etc. It's identical to dropping all but 1 wand on the ground before charging.
OK - but the question was, is there more danger of the wand being destroyed if it has more charges?

 Ingwe Ingweron August 18, 2018 04:07

Quote:
 Originally Posted by Petoften (Post 132947) OK - but the question was, is there more danger of the wand being destroyed if it has more charges?
YES!!! The lowest risk is a stack of wands/staves, fully-depleted to zero charges. Some advocate dropping and charging each singly, however, my understanding is that there is less risk in a stack.

 Petoften August 18, 2018 06:10

Quote:
 Originally Posted by Ingwe Ingweron (Post 132951) YES!!! The lowest risk is a stack of wands/staves, fully-depleted to zero charges. Some advocate dropping and charging each singly, however, my understanding is that there is less risk in a stack.
Thanks. Unfortunately that's yet another inv space for some recharge scrolls.

 Pete Mack August 18, 2018 11:36

You can leave the scrolls at home and recharge on return. Eventually you will get Tenser's Transformations, the ultimate Ranger/Rogue spellbook. (Though ranger does get *destruction* from Keleks's.)

 Petoften August 18, 2018 13:12

Found a rod of teleport other (27 turn recharge), so can use that or the wands.

Also found a weapon with 2 stealth and about 97 damage (instead of 57) that has regen - so I could replace the regen amulet with telepathy amulet. Hm.

Seems like an improvement?

2 more stealth, I still aggro things.

 Pete Mack August 18, 2018 13:29

Stealth is useless with aggravation. What are you you using that has aggro, anyway? It will probably kill you.

 Petoften August 18, 2018 18:28

Quote:
 Originally Posted by Pete Mack (Post 132957) Stealth is useless with aggravation. What are you you using that has aggro, anyway? It will probably kill you.
Nothing - what I meant was, that my current stealth still has some monsters go aggro, so more stealth might help.

 Pete Mack August 18, 2018 18:38

Then say that, please. Aggravation is something very specific. Some monsters will always wake up unless you have legendary stealth, which is unlikely except for level 40+ rogues. (It is a very different kind of zero-fail.)

 Petoften August 18, 2018 20:49

Quote:
 Originally Posted by Pete Mack (Post 132964) Then say that, please. Aggravation is something very specific. Some monsters will always wake up unless you have legendary stealth, which is unlikely except for level 40+ rogues. (It is a very different kind of zero-fail.)
Words can have multiple meanings/contexts - it's just a miscommunication. Aggro is both a verb of what the monster does, and an item curse.

First I ever heard of legendary stealth - the current choice is just weighing the extra 2 stealth.

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