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-   -   First rogue past level 10 I think (http://angband.oook.cz/forum/showthread.php?t=9027)

Mondkalb August 9, 2018 10:23

Scrolls of destruction and *destruction* destroy everything in a wide circle around the player similar to the staff of earthquakes and the priest spell.

Petoften August 9, 2018 22:49

Another interesting choice - weapon with 3 stealth and 'adds to regeneration' and one with telepathy.

I've picked telepathy.

Does that regeneration stack with an amulet of regeneration?

I'd carry both but the former adds 15 pounds.

Pete Mack August 9, 2018 23:10

Regen doesn't stack, no. ESP is a no brainer for a swap weapon. You may want to carry a different one with more damage for fighting serious enemies.

Ingwe Ingweron August 10, 2018 05:27

Quote:

Originally Posted by Pete Mack (Post 132603)
And no: accuracy rings are not worth keeping. There are too many other valuable things to use ring slots for. The only tone i use them is as a high level mage or priest who needs experience fast.

I would add Ranger to the list of classes that find Accuracy rings useful. Especially a ranger that is relying on missiles far more than melee. Damage rings are less useful, in that case, and accuracy may have more value. Also, even for other classes, an early accuracy ring is more valuable than most of the other rings you may come across. If not Speed, Damage, Slaying, or a special case need of fire, cold, poison resistance or see invisible, I would tend to favor Accuracy over pretty much every other non-artifact ring.

Petoften August 10, 2018 07:41

Oops - brain fart - I'm playing a hobbit ranger, not a hobbit rogue.

Petoften August 10, 2018 11:05

I was about to kill a pretty nasty dark elven sorcerer that summoned when he summoned a dreadmaster.

It gives over 11k experience.

I assume that's a bad thing, one of these 'one shotters'.

Petoften August 10, 2018 11:09

Never had a telepathy item before this game, now I have it on weapon and an amulet of ESP.

Petoften August 10, 2018 11:10

How do you recharge a wand when you have multiples - like '3 wands with 19 charges' as they get lower?

You're supposed to charge one only when it's low, right? Should you drop one at a time and look for a low one?

Mondkalb August 10, 2018 11:13

Quote:

Originally Posted by Petoften (Post 132645)
How do you recharge a wand when you have multiples - like '3 wands with 19 charges' as they get lower?

You're supposed to charge one only when it's low, right? Should you drop one at a time and look for a low one?

I'm not sure how the code works, but it wait till the stack is at zero and than recharge.

Dreadmaster can be dangerous.

Petoften August 10, 2018 11:22

Found a spellbook of resistances but the only one that looks a little useful is 50 armor.


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