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OK, new builds which no longer have the zombie unique issue are up.
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Randart bug is found and fixed, fix will be in the next build. It is possible to change from randarts to standarts with the following character in the current build; you just need to make a character (with standarts), suicide immediately, then make a new one.
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Btw, I'm finding the revised Ranger to be much better and not overpowered. I seem to be having issues in the late-mid game (latest fail from didn't have poison protection on and ran into an 8-headed hydra). But much better than it was. :) |
Found a bug. No idea how to report it
Noticed there are no places in town to buy priestly weapons. The temple only has books and in multiple games the weapons shop does not have these either. Pretty hard to arm a priest from the start.
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OK. Sorry then
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I'm hungry, I eat food => Fed 80%. I am not satisfied so I cast the (ranger) Satisfy Hunger spell too => Fed 49%. With the current naming of the spell this is very unintuitive. Sure it brings < 49% fed to 49% which is fine. Also, a glutton at 99% fed is much helped by using the spell to get to 49%, but again the naming is not telling what the spell does.
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Maybe call it "Remove Hunger"? Doesn't really help with taking your satiation down but it's more clearly less filling than "Satisfy".
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