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-   -   FAangband 2.0beta (http://angband.oook.cz/forum/showthread.php?t=10172)

Nick August 16, 2020 00:42

Quote:

Originally Posted by Sideways (Post 147853)
Is it intentional that Create Darkness has no effect when used in towns during the daytime?

I'm not sure, but I think it's correct behaviour.

Quote:

Originally Posted by wobbly (Post 147855)
You see an Ent lords of misrule

This is a known bug, but fixing it breaks savefiles, so I'm saving up savefile-breaking stuff to do at once.

jevansau August 16, 2020 02:03

Hi,

Any chance of a later Windows build?
Or alternatively, any tricks for getting this to build using MinGW or Cygwin?

Thanks,

MITZE August 16, 2020 03:13

Report Batch #21
 
Mushrooms of Turbulence: Currently look like they can't generate, as their alloc and effect lines are commented out . . . but the game acknowledges their existence in the object memory; I have two mushrooms left to ID in my current game, which are Purging (which I see in the shops, but somehow I've not seen outside of them) and Turbulence (which neither rodent nor I have seen at all, and look to have a flavor associated with them in my object memory even though they can't actually generate).


Disarming: I just failed to disarm a chest, despite having 100% in both physical and magical disarm.

jevansau August 16, 2020 06:44

With Hybrid Dungeon, it seems impossible to get below level 54. Taking stairs or reading Deep Descent causes a hang every time.
This was due to the bad definition for Glaurung.

Actually fixing the entry allowed access to 55. Defeated Glaurung and recalled to town. Now attempting to recall hangs, while a deep descent aborts quickly without an error.
Experimentation shows that any level with a defeated guardian (30 in this case as well) is inaccessible. Making the guardians non-unique allowed access to those levels.

Attempting to go to L56 still fails though - now with
Assertion failed!
Program: C:\Gms\FAangband20beta-win\faangband.exe
File: gen-room.c
Line: 1175

Expression: square_isempty(c,grid)

Issue was in world.txt - doesn't like type VALLEY, or not having up and down stairs.

Nick August 16, 2020 06:53

Quote:

Originally Posted by jevansau (Post 147866)
With Hybrid Dungeon, it seems impossible to get below level 54. Taking stairs or reading Deep Descent causes a hang every time.

Thanks, and yes to a windows build soon

wobbly August 16, 2020 08:46

A couple of things I'm finding are too common:

Potions of englitenment - if I drink 1 every level chances are I'll find 2 to replace them.
Potions of aug - I suspect you could collect these & use them like mushrooms of vigor.

Sideways August 16, 2020 13:25

Quote:

Originally Posted by jevansau (Post 147862)
Hi,

Any chance of a later Windows build?
Or alternatively, any tricks for getting this to build using MinGW or Cygwin?

Thanks,

You can build it with MinGW by running "make -f makefile.win MINGW=yes" in the src directory; but the compiled game won't actually run without faangband.ini, which is currently missing from github. If you have an angband.ini for V you should be able to copy that and rename it to faangband.ini.

MITZE August 17, 2020 02:35

Scrolls of Curse Weapon/Armor
 
Also have their alloc lines commented out in the object edit file, so like Mushrooms of Turbulence they don't seem to be able to generate, though the game still looks to acknowledge their existence by virtue of having assigned a flavor to them that you can never learn because they don't generate.

jevansau August 17, 2020 08:33

See my earlier post for a few issues with hybrid dungeon mode.

MITZE August 17, 2020 23:10

More Shopkeeper Talk
 
"Identical resistances on different pieces of equipment do not stack."


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