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SethaWetha June 17, 2018 16:10

How to go below L18? FrogComposband
This is probably a noob question, but after going to L9 of the warrens, I couldn't go down any further. So I found the hideout and went down to L18 and I couldn't go down further. How do I get any further down? Where do I go?

Pete Mack June 17, 2018 17:08

Until you habe a pretty strong charcter, stay away from sea coasts, period. Grendel is no joke, and he will appear for sure. If you inspect the map squares, it'll tell you their levels. Stay on ones of level 20 or less, again, until you get a strong character. A level 30 map square tends to be more difficult than a level 30 dungeon. You can travel on the overlap, but you will still get ambushed occasionally. Take plenty of food when you go.

SethaWetha June 17, 2018 17:17


Originally Posted by Pete Mack (Post 130705)
Until you habe a pretty strong charcter, stay away from sea coasts, period.

I learned this the hard way. My level 25 Balrog Chaos-Warrior got ambushed by 2 hydras and a cyclops and died. I got way too cocky, especially only having played for 2 days so far.

SethaWetha June 17, 2018 17:48


Originally Posted by Mocht (Post 130709)
Some players start by hunting hydras and dragons in the wilderness

I did a quick game this morning and I leveled way faster in the wilderness than I did in the warrens or the hideout. I might try something like that when I get home.

CyclopsSlayer June 17, 2018 19:11


Originally Posted by Mocht (Post 130712)
I forgot to mention that, at the start you can level fast in the wilderness (or so I'm given to understand, I haven't tried it)

I also die a lot faster in the Wilderness. :)
I think my fastest wilderness death was spawning in game with Brodda jumping me before I hit town. Or entering town and finding Manhaur and his escort inside the walls.

Bostock July 18, 2018 21:33

To answer the original question: there are other dungeons with deeper max depths, including Angband, which has the deepest max depth (100 unless you continue on to the post-game, which goes even deeper). The final boss is in Angband, though note that, like Warrens and Hideout, many other dungeons have guardians at the bottom that give a statup when killed and that drop very good loot. Also, if the guardians aren't killed (with the exceptions of the Arena, Olympus, and Pyramidal Mound guardians), they can be summoned by the final boss, which can be dangerous for the guardians of some of the deepest side dungeons. (E.g. if you don't kill Cthulhu, the bottom guardian of R'yleh, the final boss can summon Chthulhu, *with his escort* of powerful demons with powerful breaths.) Their entrances are marked with > on the wilderness map.

To reach the wilderness map, press > or < while on the normal map when you're outdoors (in town or otherwise). To go back to the normal map, press < or > again. Note that when you do this over a >, you don't go straight into the dungeon - you go to the wilderness area that has its entrance, which is also a >. When you do this, you very likely might start out so far away from the > that it's not visible. That's normal (sadly). Just keep going in the direction you were going before you pressed >, and hopefully you will run into the entrance. If not - if you get totally lost - then don't feel stupid, because it happens to everyone. Just step out, go for example east and back west (or north and back south, whatever) and try again.

Remember that M shows you the map for the current area.

May you make it to the final boss and show him who's boss!

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