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Hi,
Any chance of a later Windows build? Or alternatively, any tricks for getting this to build using MinGW or Cygwin? Thanks, |
Report Batch #21
Mushrooms of Turbulence: Currently look like they can't generate, as their alloc and effect lines are commented out . . . but the game acknowledges their existence in the object memory; I have two mushrooms left to ID in my current game, which are Purging (which I see in the shops, but somehow I've not seen outside of them) and Turbulence (which neither rodent nor I have seen at all, and look to have a flavor associated with them in my object memory even though they can't actually generate).
Disarming: I just failed to disarm a chest, despite having 100% in both physical and magical disarm. |
With Hybrid Dungeon, it seems impossible to get below level 54. Taking stairs or reading Deep Descent causes a hang every time.
This was due to the bad definition for Glaurung. Actually fixing the entry allowed access to 55. Defeated Glaurung and recalled to town. Now attempting to recall hangs, while a deep descent aborts quickly without an error. Experimentation shows that any level with a defeated guardian (30 in this case as well) is inaccessible. Making the guardians non-unique allowed access to those levels. Attempting to go to L56 still fails though - now with Assertion failed! Program: C:\Gms\FAangband20beta-win\faangband.exe File: gen-room.c Line: 1175 Expression: square_isempty(c,grid) Issue was in world.txt - doesn't like type VALLEY, or not having up and down stairs. |
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A couple of things I'm finding are too common:
Potions of englitenment - if I drink 1 every level chances are I'll find 2 to replace them. Potions of aug - I suspect you could collect these & use them like mushrooms of vigor. |
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Scrolls of Curse Weapon/Armor
Also have their alloc lines commented out in the object edit file, so like Mushrooms of Turbulence they don't seem to be able to generate, though the game still looks to acknowledge their existence by virtue of having assigned a flavor to them that you can never learn because they don't generate.
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See my earlier post for a few issues with hybrid dungeon mode.
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More Shopkeeper Talk
"Identical resistances on different pieces of equipment do not stack."
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