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Didn't find it, but this was in my last completed game...
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the Green Dragon Scale Mail 'Cirrahadh' (-2) [20,+39] <+4> |
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The great thing about randarts is that for every incredible Main Gauche you find (see below), you get one of the attached...
(What a handy activation! Where on earth did it come from?) ------------------------------------ the Main Gauche of Andir (7d5) (+15,+15) <+1> Dropped by a Greater Maia at 2500 feet (level 50). +1 charisma. Slays evil creatures. *Slays* dragons. Provides resistance to lightning, fire. Cannot be harmed by acid, electricity, fire, cold. Combat info: 5.5 blows/round. With +0 STR and +2 DEX you would get 5.8 blows Average damage/round: 507.8 vs. evil creatures, 878.5 vs. dragons, and 384 vs. others. ---------------------------------- |
Wish I'd found this before I died - would have been really handy for a Half-Troll warrior...
the Fur Cloak of Cardil (+8,+3) [3,+16] <+10> --------------------------------------------- A heavy cloak made from fur and lined with leather; a luxury. +10 dexterity, speed. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. Min Level 60, Max Level 127, Generation chance 12, Power 394, 2.5 lbs Based on Gondricam. |
Just found this monster in 3.4.1(The trident does 1d10 normally):
the Trident of Guingwe (7d10) (+7,+16) [+26] <+3> Dropped by a Berserker at 3300 feet (level 66). +3 wisdom. Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Combat info: 5.0 blows/round. Average damage/round: 424. |
Holy carp!
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Not a particularly rare item, either. |
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If that had some brand/useful slays like evil then it would be a killer weapon. |
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Just for fun, this is Gondricam in 3.4.1: Code:
N:79:'Gondricam' resist basic 4, feather fall, see_inv, regen, FA. Just +4 DEX and bit better AC bonus over ordinary defender cutlass. |
The game thinks that cloak has power 394, which sounds about right from what I can remember of other listed power levels. What I'm curious about is what it thinks Gondricam's power is. Randarts have a fairly wide variance in power compared to their base objects, if I recall correctly, so I wouldn't be surprised if the game considers Gondricam to only be around 100-150.
That cloak represents a combination of rare factors, though: first, getting lots of speed on a non-boot/ring slot (usually you only see maybe +4 speed outside of those slots), and second, adding a second stat bonus with the same pval. It is pretty absurdly good. |
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Separately, large speed bonuses are *still* underrated, but I gave up trying to deal with that after four years of trying different approaches. As soon as they're properly rated, everything else breaks. |
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