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Selkie May 11, 2021 06:40

Quote:

Originally Posted by SonicSpeedBryce (Post 153166)

I've actually been thinking about starting a new character; how does a Dunadan Necromancer sound? Any advice for that character?

Sounds hard to me. You're playing in the dark so it's good to have some intrinsic infravision. I like high elves, you get light, dark, and nether resisted, you have high INT and decent other stats (except wisdom, but who cares about that), and see invisible is very useful.

Sphara May 11, 2021 07:42

Quote:

Originally Posted by SonicSpeedBryce (Post 153166)

I've actually been thinking about starting a new character; how does a Dunadan Necromancer sound? Any advice for that character?

Grats for the 1st one.
Early Necromancer will be in lot of trouble with anything evil. That is all kobolds and orcs, for example. Nether bolt just doesn't cut, even though it does some damage through resistance. Try to get a launcher and kite monsters using bat form. You may even buy stackloads of flask of oil and throw them at monsters.

Necromancer is the hardest start by a big margin, imo.

Pete Mack May 11, 2021 13:42

Necro is considered by many to be the most difficult class. (Druid is also in the running.) You might want to try the equivalent half-caster first, tho Blackguard has its own difficulty.

DavidMedley May 11, 2021 13:43

Quote:

Originally Posted by Selkie (Post 153153)
I'll sometimes force quit when I press the wrong button by accident and die. Do we all do that?

I've never force-quit or save scummed. A few times I've turned on the recover from death option, planning to play to the end but I always lose motivation on those characters.

SonicSpeedBryce May 11, 2021 14:22

You know, now I'm almost tempted to run Necromancer just for the promise of high difficulty alone.

Almost.

That being said, it would be nice to have melee as a fallback for nether resistant enemies. I guess I'll try Blackgaurd first then.

Pete Mack May 11, 2021 14:33

Blackguard is very heavily spell dependent. Early in the game, you can't get more than 1.3 blows for quite a while, though you can get 2 with spells.

SonicSpeedBryce May 11, 2021 14:39

Well, I'll just have to stay clear of evil in the early game till I find a good artifact/strength and dexterity potions. Aside from that, it shouldn't be TOO different from the Mage I won with. Though, I imagine statements like that are liable to send characters to an early grave.

archolewa May 11, 2021 15:19

Blackguards dont have the same evil enemy problem Necromancers do. Despite being the half-caster, Im not sure Blackguards and Necromancers have any shared spells at all. What you want as a Blackguard is a nice, heavy weapon. And a willimgness to murder damn near everything you see in the early game.

sffp May 11, 2021 15:29

I've been going back and forth between Kobold Necromancer and Half-Orc Blackguard for a year now. I'm trying to get a win in each class/race. They are tough to play.
Both come Nec and BG come with a significant handicap - Necs need to avoid light so that beautiful +3 strengh artifact lantern you find, leave it on the floor, it's dross.

BGs don't restore their spell points by resting - they actually lose them. It is constant battle all the way down (or at least, as far down as I've gotten one. )

SonicSpeedBryce May 11, 2021 15:44

Oh. It appears that the Necromancer and Blackguard classes are much more complicated than I first thought.

Maybe I should try a different class for now. Maybe a Ranger?


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