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Trying to merge my few changes, made after 1.16 with FA 1.26, so you can probably use them, if you like. I also have plans to seriously revisit monster.txt in "make game harder" manner generally by removing pitifull spells from powerfull monsters.
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Well, it seems strange things happen with FA126, It does not work correctly on my linux system, while 116 have no problems at all. It seems it cannot create any file, e.g. cannot save game. Maybe I missed something obvious.
Oh, it seems it can create pref files, just not save. Vanilla 3.3.0 have this too. trivial solution was to replace ANGBAND_SAVE_DIR with "./lib/save", it seems working now. It also refuses to run in console mode, at least before I run FA116, it seems some pref files are missing or just deifferent. |
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Btw some wilderness locations seems to be buggy, e.g. going south from Eriador town results in strange things, and gruesome bugz.
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I have just run your 1.26 windows binary.
At first it crashes on start, but second time it runs. Also going south form Eriador results in immediate crush. So it seems not only linux bug. |
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