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Confirmed the crash is gone in my previous save. I'm going to start one from scratch now to test that too.
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Well done! I'm updating the android port.
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Thanks everybody!
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So far so good. Thanks everybody. I am really really enjoying this game.
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Hey Nick, I'm not sure if this is a bug or not but I've noticed that rings and amulets seem to be auto ignored as soon as I walk directly over them, even before I have identified them. I just started a brand new character, and I saw a ring lying on the ground in the wilderness. As soon as I walked to it, it said Ring of Utility <ignored> then disappeared before I even had a chance to look at it, but I still hadn't identified any runes identified yet since the character was new. I also don't have the option to know all runes turned on. I remember a similar thing happened with an amulet the other day.
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Maybe ask Pav to update the Variants page so that 2.0.0 shows as the current version and that it links to the right place to download.
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average damage/round on weapons information does not update when @ wears jewelry (combat rings, physical prowess rings, etc.). How does one choose what to wield without accurate damage/round information?
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